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8672 566d 19h ny00123 /source/kenbuild/src/game.cpp kenbuild/src/game.cpp: Set console key default to `  
8671 566d 19h ny00123 /source/kenbuild/src/game.cpp kenbuild/src/game.cpp: Import mirror fix for SW from SVN r8588.  
8664 566d 19h ny00123 /source/kenbuild/src/game.cpp Make kenbuild/src/game.cpp compatible and functional with mmulti.cpp;
Partially covering changes to command line arguments processing in
game.cpp from JFBuild commit 9f01a3095e038018e19e05daf68746bd0ebf087a.
 
8660 566d 19h ny00123 /source/kenbuild/src/game.cpp KenBuild: Refresh status bar after showing tiled overhead map in GL mode  
8596 597d 11h hendricks266 /source/kenbuild/src/game.cpp SW, KenBuild: Update checks for using voxels  
8576 598d 7h ny00123 /source/kenbuild/src/game.cpp Fix the wrong aspect ratios of map grids for Ken-Build and SW,
as well as the wrong aspect ratio in 3D for Ken-Build.
 
8519 635d 11h hendricks266 /source/kenbuild/src/game.cpp Mostly clean up the codebase in preparation for tspritetype != uspritetype

Remaining exceptions:
SW - ConnectCopySprite
CON and M32Script - pSprite/pUSprite
 
8475 639d 8h hendricks266 /source/kenbuild/src/game.cpp KenBuild: Use old-style voxel loading so that ART animations are ignored  
8474 639d 8h hendricks266 /source/kenbuild/src/game.cpp KenBuild: Move voxel loading to common.cpp  
8473 639d 8h hendricks266 /source/kenbuild/src/game.cpp KenBuild: Move palswap generation to common.cpp  
8471 639d 8h hendricks266 /source/kenbuild/src/game.cpp Expose nextvoxid variable

This allows game and defs to not overwrite each other's voxels.
 
8468 639d 8h hendricks266 /source/kenbuild/src/game.cpp KenBuild: Add call to enginePreInit  
8459 639d 8h hendricks266 /source/kenbuild/src/game.cpp KenBuild: Enable mouse by default  
8458 639d 8h hendricks266 /source/kenbuild/src/game.cpp SW, KenBuild: Add warning on startup that the software is not ready for public use  
8456 639d 8h hendricks266 /source/kenbuild/src/game.cpp KenBuild: Call the port EKenBuild at runtime  
8333 662d 10h hendricks266 /source/kenbuild/src/game.cpp SW: Set up very basic OSD appearance  
8270 692d 12h hendricks266 /source/kenbuild/src/game.cpp SW, KenBuild: When exiting, uninit sound before the engine  
8266 692d 12h hendricks266 /source/kenbuild/src/game.cpp Add sound and music code for Ken-Build

Patch from Nuke.YKT.
 
8250 698d 12h hendricks266 /source/kenbuild/src/game.cpp The point of getting these compiling was so that I wouldn't have to keep unbreaking them.  
8249 698d 12h hendricks266 /source/kenbuild/src/game.cpp MSVC project file for Ken-Build

Patch from Nuke.YKT.
 

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