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8250 648d 0h hendricks266 /source/kenbuild/src/game.cpp The point of getting these compiling was so that I wouldn't have to keep unbreaking them.  
8249 648d 0h hendricks266 /source/kenbuild/src/game.cpp MSVC project file for Ken-Build

Patch from Nuke.YKT.
 
8051 705d 17h pogokeen /source/kenbuild/src/game.cpp kenbuild/src/game.cpp: Fix compilation issue due to removal of sqr() from pragmas.h in r7597  
8050 705d 17h pogokeen /source/kenbuild/src/game.cpp Change some clocks to support sub-tick precision using a new class, ClockTicks.
Using that higher precision, interpolate at a higher granularity.
Further, truncate the target interpolation time to vertical blank boundaries to avoid producing temporal artifacts.
Fix issues caused by interpolation calculations being handled differently in multiple places (and fix cases where smoothratios were being thrown away only to be redone without checking all proper conditions).
Ensure ClockTicks changes do not break other targets (EKenBuild, VoidSW), but note any interpolation there is not similarly updated.
 
7736 768d 12h pogokeen /source/kenbuild/src/game.cpp Use stencil buffer in Polymost to restrict mirrors to only render within the region of the screen occupied by the mirror wall.
Additionally, raise minimum number of stencil buffer bits to accomodate future use of the stencil buffer.
 
7565 845d 5h hendricks266 /source/kenbuild/src/game.cpp KenBuild: Fix -Wuninitialized  
7564 845d 5h hendricks266 /source/kenbuild/src/game.cpp KenBuild: Fix -Wlto-type-mismatch  
7541 847d 0h hendricks266 /source/kenbuild/src/game.cpp KenBuild: Fix startup crashes  
7540 847d 0h hendricks266 /source/kenbuild/src/game.cpp KenBuild: Engine function rename casualties  
7537 847d 0h hendricks266 /source/kenbuild/src/game.cpp Update some program names  
6417 1456d 16h hendricks266 /source/kenbuild/src/game.cpp KenBuild: Fix OSD_SetParameters signature.  
6416 1456d 16h hendricks266 /source/kenbuild/src/game.cpp KenBuild, SW: Fix screencapture signature.  
6142 1518d 20h hendricks266 /source/kenbuild/src/game.cpp Improve what build information we print to the log at startup. New feature: compilers, their versions, and big-endianness. Removed: C++, as it is now mandatory.  
6055 1642d 20h hendricks266 /source/kenbuild/src/game.cpp The great repository rearrangement of 2017.

Files moved but not modified. Changes to follow in a subsequent commit.

You down with CPP?
 
6002 1670d 1h hendricks266 /source/kenbuild/src/game.cpp KenBuild: clipinsidebox takes a vec2_t now  
6001 1670d 1h hendricks266 /source/kenbuild/src/game.cpp KenBuild: tspritetype --> uspritetype  
5984 1670d 1h hendricks266 /source/kenbuild/src/game.cpp Lunatic, KenBuild, SW: window([xy])([12]) --> windowxy$2.$1  
5741 1897d 1h hendricks266 /source/kenbuild/src/game.cpp KenBuild: Address "warning: shifting a negative signed value is undefined [-Wshift-negative-value]".  
5739 1897d 1h hendricks266 /source/kenbuild/src/game.cpp KenBuild: Fix symbol issues.  
5738 1897d 1h hendricks266 /source/kenbuild/src/game.cpp KenBuild, SW: rotatepoint  

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