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Rev Age Author Path Log message Diff
8777 452d 4h terminx /source/mact/include/ Remove a bunch of dead code relating to reading and writing configuration data in eduke32.cfg for stuff we don't even support anymore, or that is saved in settings.cfg now instead  
8776 452d 4h terminx /source/mact/include/ Move mouse x-scale and y-scale to the main mouse setup menu and get rid of Advanced Mouse

This also normalizes the scale sliders to a displayed range of 0 - 1.0, and adds in_mousexscale and in_mouseyscale cvars to hold the values.
 
8550 504d 5h terminx /source/mact/include/ Ultra minor cleanup of CONTROL_KeyboardFunctionPressed() and CONTROL_ClearKeyboardFunction()  
8536 504d 5h terminx /source/mact/include/ Remove in_mousesmoothing and supporting code  
8429 546d 7h hendricks266 /source/mact/include/ Baselayer: Add keyGetScan and keyFlushScans

Backported from NBlood.
 
8303 568d 8h hendricks266 /source/mact/include/ SW: Fix keyboard input  
8293 568d 8h hendricks266 /source/mact/include/ SW: Fix input in menus  
8265 599d 0h ny00123 /source/mact/include/ Make the secondary backslash key of the standard 102-keys PC keyboard layout, also known as a "less than" key, usable. This is the key generally sitting in-between the left shift and Z keys, for the 102-keys QWERTY layout.  
8127 636d 4h terminx /source/mact/include/ "digital axis shit based on mouse movement should be eliminated"  
8105 638d 13h terminx /source/mact/include/ Fix issue where baselayer.h was accidentally included within an extern C block in mouse.h  
7992 672d 11h hendricks266 /source/mact/include/ Track whether keyboard or gamepad input was last received  
7986 672d 13h hendricks266 /source/mact/include/ Add gamepad axis inversion toggles  
7985 672d 13h hendricks266 /source/mact/include/ Rescan for controllers when toggling gamepads back on  
7970 673d 7h hendricks266 /source/mact/include/ Implement contoller analog 0 in menus very hackishly  
7968 673d 7h hendricks266 /source/mact/include/ Implement controller defaults  
7947 674d 19h hendricks266 /source/mact/include/ Fix how analog axis values are used by the game code, part 2: aiming.

Mouse movement is no longer funneled through analog axis handling.
 
7898 678d 20h hendricks266 /source/mact/include/ Add CONTROL_ClearAllButtons  
7521 800d 10h hendricks266 /source/mact/include/ SW: Hacks to input code just to get it to compile.

Patch from Striker.
 
7515 800d 10h hendricks266 /source/mact/include/ Move structs out of animlib.cpp and into animlib.h.

Patch from Striker.
 
7359 838d 7h hendricks266 /source/mact/include/ Add buildvfs, abstraction layer for file I/O.

Currently it passes calls through to the system libraries as before.

Also adds an incomplete implementation on PhysFS.
 

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