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Rev Age Author Path Log message Diff
8667 564d 23h ny00123 /source/sw/ sw/src/game.cpp: Use initsingleplayers instead of initmultiplayers  
8647 568d 14h hendricks266 /source/sw/ Update credits  
8629 586d 15h hendricks266 /source/sw/ SW: Activate engine compatibility  
8627 586d 15h hendricks266 /source/sw/ SW: Don't restart the music when loading a save playing the same track  
8626 586d 15h hendricks266 /source/sw/ SW: Add handleevents to end credits

From JFSW commit 0c651743f8371fade0231e9c3206ca25e6ae5269
 
8625 586d 15h hendricks266 /source/sw/ SW: Fix potential blank 3DR logo

From JFSW commit 18d1c68893693e68d0ce7d41bd1eacbec5655d4f
 
8624 586d 15h hendricks266 /source/sw/ SW: Fix potential buffer overrun in colormap

From JFSW commit 18d1c68893693e68d0ce7d41bd1eacbec5655d4f
 
8603 595d 15h hendricks266 /source/sw/ SW: Add new game banner  
8602 595d 15h hendricks266 /source/sw/ SW: Scale the banner, with antialiasing, instead of centering it  
8601 595d 15h hendricks266 /source/sw/ SW: Overwrite startup window with Duke's  
8600 595d 15h hendricks266 /source/sw/ Windows: Update dpiAwareness settings in manifests  
8599 595d 15h hendricks266 /source/sw/ SW, KenBuild: Update names in Windows manifests  
8598 595d 15h hendricks266 /source/sw/ SW: Clamp tsprz of blood pool floor decals  
8597 595d 15h hendricks266 /source/sw/ SW: Clamp tsprz of Bouncing Betty mines to their floorz if beneath the floor

This fixes their invisibility in Polymost.
 
8596 595d 15h hendricks266 /source/sw/ SW, KenBuild: Update checks for using voxels  
8595 595d 15h hendricks266 /source/sw/ SW: Add -addon0 which loads the base game  
8594 595d 15h hendricks266 /source/sw/ Add -quick synonym for -nologo  
8593 595d 15h hendricks266 /source/sw/ SW: Add -nologo parameter  
8592 595d 15h hendricks266 /source/sw/ SW: Add -nosetup parameter  
8591 595d 15h hendricks266 /source/sw/ SW: Use a struct for options shared between game and startup window  

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