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8767 588d 15h ny00123 /source/sw/src/brooms.cpp Remove unused FAF_DebugView variable from sw/src/brooms.cpp. The
corresponding variable in rooms.cpp is used if DEBUG is defined
to nonzero.
8694 599d 21h ny00123 /source/sw/src/brooms.cpp SW: Remove a bunch of unused function parameters  
8686 600d 19h ny00123 /source/sw/src/brooms.cpp SW: Comment out unused vars, which would become
used if previously commented out code was uncommented
(including a few instances of uninitialized var reads).
8685 600d 19h ny00123 /source/sw/src/brooms.cpp SW: Remove a ton of unused vars  
8306 702d 2h hendricks266 /source/sw/src/brooms.cpp SW: Copy the sln==1 GetUpperLowerSector case from the editor to the game

This avoids upper and lower remaining unmodified.

Sector 469 in Seppuku Station causes it!
8302 702d 2h hendricks266 /source/sw/src/brooms.cpp SW: Avoid an OOB in GetUpperLowerSector  
7509 934d 4h hendricks266 /source/sw/src/brooms.cpp SW: Update calls to functions that have been renamed.

Patch from Striker.
7500 934d 4h hendricks266 /source/sw/src/brooms.cpp SW: Add TrackerCast where needed for printf.

Patch from Striker.
7499 934d 4h hendricks266 /source/sw/src/brooms.cpp SW: Fix const correctness issues.

Patch from Striker.
6055 1730d 1h hendricks266 /source/sw/src/brooms.cpp The great repository rearrangement of 2017.

Files moved but not modified. Changes to follow in a subsequent commit.

You down with CPP?
5201 2353d 13h hendricks266 /source/sw/src/brooms.cpp SW: setsprite, setspritez, getzrange, clipmove, pushmove, neartag, dragpoint, screencapture, md_tilehasmodel, preparemirror, saveboard, loadboard, pos  
5198 2353d 13h hendricks266 /source/sw/src/brooms.cpp SW: Nuke mytypes.h. Mostly.  
5196 2353d 13h hendricks266 /source/sw/src/brooms.cpp Add the Shadow Warrior source to our tree after astyling, uncrustifying, and renaming one file.