// Extra additions to the game - Polymost HRP // You have to copy/rename duke3d_hrp_polymost.def to duke3d_hrp.def // in order to activate the Polymost HRP. // Alternatively you can start EDuke32 with -hduke3d_hrp_polymost.def, // but this may not work in conjunction with mods like DukePlus. // If you are using the Polymost Override Pack, you should be fine already. //echo "Polymost High Resolution Pack (version 5.4.674)" echo "Polymost High Resolution Pack - Repository Snapshot >= 5.4.675" include highres/music.def include highres/screen_polymost.def include highres/skyboxes.def include highres/sounds.def include highres/sprites_polymost.def include highres/textures_polymost.def tint { pal 1 red 100 green 120 blue 148 flags 1 } tint { pal 2 red 255 green 48 blue 0 flags 0 } tint { pal 4 red 0 green 0 blue 0 flags 0 } tint { pal 6 red 224 green 255 blue 112 flags 3 } tint { pal 7 red 172 green 157 blue 140 flags 0 } tint { pal 8 red 199 green 226 blue 113 flags 1 } include maphacks/maphacks_polymost.def