include highres/sprites/build.def include highres/sprites/characters.def include highres/sprites/decals.def include highres/sprites/effects.def include highres/sprites/firstperson.def include highres/sprites/jibs.def include highres/sprites/monsters.def include highres/sprites/pickups.def include highres/sprites/projectiles.def include highres/sprites/props.def include highres/sprites/signs.def include highres/sprites/switches.def // ice.def needs to be loaded last (after freezable models) // Otherwise the 1680_trooper gets messed up. include highres/sprites/ice.def