// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) // Title : Arrovf 1 // Author : Alejandro 'Arrovf' Arroyo // Filename : ARROVF1.map // mapmd4 : aa088a38d4141e6747ca08fb14c02b4e // 2005-02-10 // Curr. HRP: r5.4.726 sprite 124 angoff 640 // tile0051 cola sprite 123 angoff 256 // tile0051 cola sprite 122 angoff 256 // tile0051 cola sprite 108 angoff -768 // tile0024 freezesprite sprite 107 angoff 512 // tile0046 crystalammo sprite 106 angoff 512 // tile0046 crystalammo sprite 3 angoff 512 // tile0027 tripbombsprite sprite 3 pitch 160 // tile0027 tripbombsprite sprite 5 angoff 512 // tile0027 tripbombsprite sprite 5 pitch 160 // tile0027 tripbombsprite sprite 4 angoff 768 // tile0027 tripbombsprite sprite 4 pitch -1 // tile0027 tripbombsprite sprite 4 roll -1 // tile0027 tripbombsprite sprite 4 mdzoff 700000 // tile0027 tripbombsprite sprite 115 angoff 640 // tile1348 holoduke sprite 84 angoff -512 // tile1240 firebarrel sprite 85 angoff 512 // tile1240 firebarrel sprite 112 angoff 512 // tile0042 devistatorammo sprite 86 angoff 256 // tile1232 canwithsomething sprite 87 angoff 640 // tile1232 canwithsomething sprite 79 angoff 1024 // tile1227 nukebarrel sprite 78 angoff 1024 // tile1227 nukebarrel sprite 81 angoff 1024 // tile1227 nukebarrel sprite 76 angoff 1024 // tile1227 nukebarrel sprite 76 pitch -1 // tile1227 nukebarrel sprite 76 mdzoff 300000 // tile1227 nukebarrel sprite 77 angoff 1024 // tile1227 nukebarrel sprite 77 pitch -1 // tile1227 nukebarrel sprite 77 mdzoff 300000 // tile1227 nukebarrel sprite 82 angoff 1024 // tile1227 nukebarrel sprite 75 angoff 1024 // tile1227 nukebarrel sprite 80 angoff 1024 // tile1227 nukebarrel sprite 111 angoff 64 // tile0029 devistatorsprite sprite 111 roll -512 // tile0029 devistatorsprite sprite 111 mdyoff -50 // tile0029 devistatorsprite sprite 111 mdzoff -4000 // tile0029 devistatorsprite sprite 93 angoff 1024 // tile0052 sixpack sprite 92 angoff -512 // tile0049 shotgunammo sprite 91 angoff -768 // tile0028 shotgunsprite sprite 101 angoff 256 // tile0022 chaingunsprite sprite 100 angoff 512 // tile0041 batteryammo sprite 99 angoff 512 // tile0041 batteryammo sprite 27 angoff 640 // tile1227 nukebarrel sprite 28 angoff 768 // tile1227 nukebarrel sprite 29 angoff 896 // tile1227 nukebarrel sprite 98 angoff -512 // tile0047 hbombammo sprite 121 angoff -768 // tile0051 cola sprite 120 angoff -768 // tile0051 cola sprite 0 angoff -512 // tile0027 tripbombsprite sprite 0 pitch 160 // tile0027 tripbombsprite sprite 1 angoff -512 // tile0027 tripbombsprite sprite 1 pitch 160 // tile0027 tripbombsprite sprite 2 angoff -256 // tile0027 tripbombsprite sprite 2 pitch -1 // tile0027 tripbombsprite sprite 2 roll -1 // tile0027 tripbombsprite sprite 2 mdzoff 700000 // tile0027 tripbombsprite sprite 71 angoff -512 // tile1240 firebarrel sprite 72 angoff 512 // tile1240 firebarrel sprite 89 angoff -512 // tile0023 rpgsprite sprite 114 angoff -512 // tile0044 rpgammo sprite 113 angoff 1024 // tile0053 firstaid sprite 90 angoff 256 // tile0028 shotgunsprite sprite 94 angoff 512 // tile0049 shotgunammo sprite 116 angoff 768 // tile0051 cola sprite 117 angoff -768 // tile0051 cola sprite 118 angoff -256 // tile0051 cola sprite 119 angoff 256 // tile0051 cola sprite 126 angoff -640 // tile0054 shield sprite 125 angoff -374 // tile0051 cola