// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) // Title : Community Build Project 6 // Author : The Duke3D Mapping Community // Filename : !CBP_6!.map // mapmd4 : a62f9807243e150df2ecfd96f03a97e6 // 2004-12-31 // Filename : CBP6.map // mapmd4 : cca35544b5a82007776730dafa8f22fc // 2018-08-10 (Worldtour Worksh.) // Curr. HRP: r5.4.726 sprite 2069 angoff 1024 // tile0040 ammo sprite 2070 angoff 1024 // tile0040 ammo sprite 1587 angoff 1024 // tile0028 shotgunsprite sprite 1587 pitch 1 // tile0028 shotgunsprite sprite 1587 mdzoff 500000 // tile0028 shotgunsprite sprite 1205 pitch -1 // tile0914 maskwall3 (fence) sprite 1205 mdzoff 1100000 // tile0914 maskwall3 (fence) sprite 1613 angoff -128 // tile0023 rpgsprite sprite 1614 angoff -512 // tile0044 rpgammo sprite 1224 angoff -768 // tile1734 liztroopdsprite sprite 1224 pitch -4 // tile1734 liztroopdsprite sprite 1224 roll -1 // tile1734 liztroopdsprite sprite 1224 mdzoff 500000 // tile1734 liztroopdsprite sprite 1201 angoff -384 // tile0060 accesscard sprite 1201 pitch 1 // tile0060 accesscard sprite 1201 mdzoff 500000 // tile0060 accesscard sprite 2068 angoff 256 // tile0024 freezesprite sprite 2066 angoff -768 // tile0041 batteryammo sprite 2067 angoff -768 // tile0041 batteryammo sprite 1624 angoff 1024 // tile0022 chaingunsprite sprite 1624 roll 1 // tile0022 chaingunsprite sprite 1624 mdzoff 800000 // tile0022 chaingunsprite sprite 1625 angoff 1024 // tile0053 firstaid sprite 1626 angoff 1024 // tile0052 sixpack sprite 620 notmd // tile0975 oceansprite5 sprite 621 notmd // tile0975 oceansprite5 sprite 619 notmd // tile0975 oceansprite5 sprite 622 notmd // tile0975 oceansprite5 sprite 618 notmd // tile0975 oceansprite5 sprite 623 notmd // tile0975 oceansprite5 sprite 617 notmd // tile0975 oceansprite5 sprite 624 notmd // tile0975 oceansprite5 sprite 616 notmd // tile0975 oceansprite5 sprite 626 notmd // tile0975 oceansprite5 sprite 615 notmd // tile0975 oceansprite5 sprite 625 notmd // tile0975 oceansprite5 sprite 613 notmd // tile0975 oceansprite5 sprite 627 notmd // tile0975 oceansprite5 sprite 614 notmd // tile0975 oceansprite5 sprite 629 notmd // tile0974 oceansprite4 sprite 628 notmd // tile0974 oceansprite4 sprite 637 notmd // tile0974 oceansprite4 sprite 612 notmd // tile0975 oceansprite5 sprite 636 notmd // tile0975 oceansprite5 sprite 611 notmd // tile0975 oceansprite5 sprite 635 notmd // tile0974 oceansprite4 sprite 610 notmd // tile0974 oceansprite4 sprite 634 notmd // tile0974 oceansprite4 sprite 633 notmd // tile0975 oceansprite5 sprite 632 notmd // tile0975 oceansprite5 sprite 638 notmd // tile0975 oceansprite5 sprite 630 notmd // tile0975 oceansprite5 sprite 609 notmd // tile0974 oceansprite4 sprite 631 notmd // tile0975 oceansprite5 sprite 751 notmd // tile2404 scrap2 sprite 750 notmd // tile2402 (tile2400 scrap1) sprite 749 notmd // tile2405 (tile2404 scrap2) sprite 2 angoff -512 // tile0047 hbombammo sprite 2 pitch 1 // tile0047 hbombammo sprite 2 mdzoff 200000 // tile0047 hbombammo sprite 1395 pitch -1 // tile0563 waterfountain sprite 1395 mdzoff 200000 // tile0563 waterfountain sprite 1 angoff 1024 // tile0052 sixpack sprite 339 angoff 896 // tile0060 accesscard [yellow] sprite 339 pitch 1 // tile0060 accesscard [yellow] sprite 339 mdzoff 400000 // tile0060 accesscard [yellow] sprite 1638 angoff 512 // tile0041 batteryammo sprite 326 angoff -512 // tile1247 seenine sprite 0 angoff -896 // tile0022 chaingunsprite sprite 0 pitch -48 // tile0022 chaingunsprite sprite 0 roll -112 // tile0022 chaingunsprite sprite 1642 angoff 256 // tile0025 shrinkersprite sprite 1476 angoff -768 // tile0052 sixpack sprite 1477 angoff -256 // tile0052 sixpack sprite 1468 angoff -256 // tile0606 (dead astronaut) sprite 1469 angoff -256 // tile0058 (spacesuit) sprite 1470 angoff -768 // tile0058 (spacesuit) sprite 1471 angoff 256 // tile0606 (dead astronaut) sprite 2071 angoff -512 // tile0054 shield sprite 1665 roll -32 // tile0049 shotgunammo sprite 1664 roll -32 // tile0049 shotgunammo sprite 1659 angoff 768 // tile0047 hbombammo sprite 1659 pitch -128 // tile0047 hbombammo sprite 1659 roll -16 // tile0047 hbombammo sprite 1668 angoff 512 // tile0037 freezeammo sprite 1668 pitch -32 // tile0037 freezeammo sprite 1669 angoff 512 // tile0037 freezeammo sprite 1669 pitch -32 // tile0037 freezeammo sprite 1568 angoff -896 // tile0559 brokenchair sprite 282 notmd // tile1063 (tile1062 rubbercan) sprite 283 notmd // tile1063 (tile1062 rubbercan) sprite 302 angoff -896 // tile0559 brokenchair sprite 302 pitch -1 // tile0559 brokenchair sprite 302 mdzoff 700000 // tile0559 brokenchair sprite 263 angoff 128 // tile0060 accesscard [blue] sprite 259 pitch -1 // tile1048 (pipes) sprite 259 mdzoff 100000 // tile1048 (pipes) sprite 2072 angoff -512 // tile0052 sixpack sprite 257 roll -1 // tile0029 devistatorsprite sprite 257 mdzoff 700000 // tile0029 devistatorsprite sprite 249 angoff -256 // tile0047 hbombammo //sprite 224 notmd // tile0910 tree2 sprite 224 pitch -1 // tile0910 tree2 sprite 224 mdxoff 1000000 // tile0910 tree2 sprite 250 angoff -384 // tile0060 accesscard [red] sprite 93 angoff -256 // tile0046 crystalammo sprite 92 angoff -256 // tile0046 crystalammo sprite 198 angoff 512 // tile0610 (lightswitch pole) sprite 182 roll -1 // tile0544 (iron bar) sprite 182 mdyoff 7000 // tile0544 (iron bar) sprite 182 mdzoff 20000 // tile0544 (iron bar) sprite 197 angoff 512 // tile0610 (lightswitch pole) sprite 181 roll -1 // tile0544 (iron bar) sprite 181 mdyoff 7000 // tile0544 (iron bar) sprite 181 mdzoff 20000 // tile0544 (iron bar) sprite 196 angoff 512 // tile0610 (lightswitch pole) sprite 180 roll -1 // tile0544 (iron bar) sprite 180 mdyoff 7000 // tile0544 (iron bar) sprite 180 mdzoff 20000 // tile0544 (iron bar) sprite 195 angoff 512 // tile0610 (lightswitch pole) sprite 179 roll -1 // tile0544 (iron bar) sprite 179 mdyoff 7000 // tile0544 (iron bar) sprite 179 mdzoff 20000 // tile0544 (iron bar) sprite 194 angoff 512 // tile0610 (lightswitch pole) sprite 178 roll -1 // tile0544 (iron bar) sprite 178 mdyoff 7000 // tile0544 (iron bar) sprite 178 mdzoff 20000 // tile0544 (iron bar) sprite 193 angoff 512 // tile0610 (lightswitch pole) sprite 177 roll -1 // tile0544 (iron bar) sprite 177 mdyoff 7000 // tile0544 (iron bar) sprite 177 mdzoff 20000 // tile0544 (iron bar) sprite 192 angoff 512 // tile0610 (lightswitch pole) sprite 176 roll -1 // tile0544 (iron bar) sprite 176 mdyoff 7000 // tile0544 (iron bar) sprite 176 mdzoff 20000 // tile0544 (iron bar) sprite 191 angoff 512 // tile0610 (lightswitch pole) sprite 1934 roll -1 // tile0544 (iron bar) sprite 1934 mdyoff 7000 // tile0544 (iron bar) sprite 1934 mdzoff 20000 // tile0544 (iron bar) sprite 1932 angoff 512 // tile0610 (lightswitch pole) sprite 1899 notmd // tile1069 plug sprite 187 angoff 512 // tile0610 (lightswitch pole) sprite 169 roll -1 // tile0544 (iron bar) sprite 169 mdyoff 7000 // tile0544 (iron bar) sprite 169 mdzoff 20000 // tile0544 (iron bar) sprite 186 angoff 512 // tile0610 (lightswitch pole) sprite 170 roll -1 // tile0544 (iron bar) sprite 170 mdyoff 7000 // tile0544 (iron bar) sprite 170 mdzoff 20000 // tile0544 (iron bar) sprite 185 angoff 512 // tile0610 (lightswitch pole) sprite 171 roll -1 // tile0544 (iron bar) sprite 171 mdyoff 7000 // tile0544 (iron bar) sprite 171 mdzoff 20000 // tile0544 (iron bar) sprite 184 angoff 512 // tile0610 (lightswitch pole) sprite 172 roll -1 // tile0544 (iron bar) sprite 172 mdyoff 7000 // tile0544 (iron bar) sprite 172 mdzoff 20000 // tile0544 (iron bar) sprite 183 angoff 512 // tile0610 (lightswitch pole) sprite 173 roll -1 // tile0544 (iron bar) sprite 173 mdyoff 7000 // tile0544 (iron bar) sprite 173 mdzoff 20000 // tile0544 (iron bar) sprite 188 angoff 512 // tile0610 (lightswitch pole) sprite 174 roll -1 // tile0544 (iron bar) sprite 174 mdyoff 7000 // tile0544 (iron bar) sprite 174 mdzoff 20000 // tile0544 (iron bar) sprite 189 angoff 512 // tile0610 (lightswitch pole) sprite 175 roll -1 // tile0544 (iron bar) sprite 175 mdyoff 7000 // tile0544 (iron bar) sprite 175 mdzoff 20000 // tile0544 (iron bar) sprite 190 angoff 512 // tile0610 (lightswitch pole) sprite 1933 roll -1 // tile0544 (iron bar) sprite 1933 mdyoff 7000 // tile0544 (iron bar) sprite 1933 mdzoff 20000 // tile0544 (iron bar) sprite 1931 angoff 512 // tile0610 (lightswitch pole) sprite 74 angoff 1024 // tile0051 cola sprite 1897 pitch -1 // tile0916 fireext sprite 1897 mdxoff 50000 // tile0916 fireext sprite 1967 pitch -1 // tile0914 maskwall3 (fence) sprite 1967 mdxoff 10000 // tile0914 maskwall3 (fence) sprite 1967 mdzoff 215000 // tile0914 maskwall3 (fence) sprite 1966 pitch -1 // tile0914 maskwall3 (fence) sprite 1966 mdxoff 10000 // tile0914 maskwall3 (fence) sprite 1966 mdzoff 215000 // tile0914 maskwall3 (fence) sprite 1965 pitch -1 // tile0914 maskwall3 (fence) sprite 1965 mdxoff 10000 // tile0914 maskwall3 (fence) sprite 1965 mdzoff 215000 // tile0914 maskwall3 (fence) sprite 1964 pitch -1 // tile0914 maskwall3 (fence) sprite 1964 mdxoff 10000 // tile0914 maskwall3 (fence) sprite 1964 mdzoff 215000 // tile0914 maskwall3 (fence) sprite 1963 pitch -1 // tile0914 maskwall3 (fence) sprite 1963 mdxoff 10000 // tile0914 maskwall3 (fence) sprite 1963 mdzoff 215000 // tile0914 maskwall3 (fence) sprite 1962 pitch -1 // tile0914 maskwall3 (fence) sprite 1962 mdxoff 10000 // tile0914 maskwall3 (fence) sprite 1962 mdzoff 215000 // tile0914 maskwall3 (fence) sprite 1961 pitch -1 // tile0914 maskwall3 (fence) sprite 1961 mdxoff 10000 // tile0914 maskwall3 (fence) sprite 1961 mdzoff 215000 // tile0914 maskwall3 (fence) sprite 1960 pitch -1 // tile0914 maskwall3 (fence) sprite 1960 mdxoff 10000 // tile0914 maskwall3 (fence) sprite 1960 mdzoff 215000 // tile0914 maskwall3 (fence) sprite 1959 pitch -1 // tile0914 maskwall3 (fence) sprite 1959 mdxoff 10000 // tile0914 maskwall3 (fence) sprite 1959 mdzoff 215000 // tile0914 maskwall3 (fence) sprite 1958 pitch -1 // tile0914 maskwall3 (fence) sprite 1958 mdxoff 15000 // tile0914 maskwall3 (fence) sprite 1958 mdzoff 140000 // tile0914 maskwall3 (fence) sprite 1935 angoff 512 // tile0610 (lightswitch pole) sprite 1936 angoff 512 // tile0610 (lightswitch pole) sprite 1944 roll -1 // tile0544 (iron bar) sprite 1944 mdyoff 7000 // tile0544 (iron bar) sprite 1944 mdzoff 20000 // tile0544 (iron bar) sprite 1937 angoff 512 // tile0610 (lightswitch pole) sprite 1945 roll -1 // tile0544 (iron bar) sprite 1945 mdyoff 7000 // tile0544 (iron bar) sprite 1945 mdzoff 20000 // tile0544 (iron bar) sprite 1938 angoff 512 // tile0610 (lightswitch pole) sprite 1939 angoff 512 // tile0610 (lightswitch pole) sprite 1948 roll -1 // tile0544 (iron bar) sprite 1948 mdyoff 7000 // tile0544 (iron bar) sprite 1948 mdzoff 20000 // tile0544 (iron bar) sprite 1940 angoff 512 // tile0610 (lightswitch pole) sprite 1947 roll -1 // tile0544 (iron bar) sprite 1947 mdyoff 7000 // tile0544 (iron bar) sprite 1947 mdzoff 20000 // tile0544 (iron bar) sprite 1941 angoff 512 // tile0610 (lightswitch pole) sprite 1942 angoff 512 // tile0610 (lightswitch pole) sprite 1956 pitch -1 // tile0914 maskwall3 (fence) sprite 1956 mdxoff 15000 // tile0914 maskwall3 (fence) sprite 1956 mdzoff 140000 // tile0914 maskwall3 (fence) sprite 135 pitch -1 // tile0914 maskwall3 (fence) sprite 135 mdxoff 10000 // tile0914 maskwall3 (fence) sprite 135 mdzoff 215000 // tile0914 maskwall3 (fence) sprite 136 pitch -1 // tile0914 maskwall3 (fence) sprite 136 mdxoff 10000 // tile0914 maskwall3 (fence) sprite 136 mdzoff 215000 // tile0914 maskwall3 (fence) sprite 1955 pitch -1 // tile0914 maskwall3 (fence) sprite 1955 mdxoff 10000 // tile0914 maskwall3 (fence) sprite 1955 mdzoff 215000 // tile0914 maskwall3 (fence) sprite 1954 pitch -1 // tile0914 maskwall3 (fence) sprite 1954 mdxoff 10000 // tile0914 maskwall3 (fence) sprite 1954 mdzoff 215000 // tile0914 maskwall3 (fence) sprite 137 pitch -1 // tile0914 maskwall3 (fence) sprite 137 mdxoff 10000 // tile0914 maskwall3 (fence) sprite 137 mdzoff 215000 // tile0914 maskwall3 (fence) sprite 1953 pitch -1 // tile0914 maskwall3 (fence) sprite 1953 mdxoff 10000 // tile0914 maskwall3 (fence) sprite 1953 mdzoff 215000 // tile0914 maskwall3 (fence) sprite 1952 pitch -1 // tile0914 maskwall3 (fence) sprite 1952 mdxoff 10000 // tile0914 maskwall3 (fence) sprite 1952 mdzoff 215000 // tile0914 maskwall3 (fence) sprite 1957 pitch -1 // tile0914 maskwall3 (fence) sprite 1957 mdxoff 10000 // tile0914 maskwall3 (fence) sprite 1957 mdzoff 215000 // tile0914 maskwall3 (fence) sprite 138 pitch -1 // tile0914 maskwall3 (fence) sprite 138 mdxoff 10000 // tile0914 maskwall3 (fence) sprite 138 mdzoff 215000 // tile0914 maskwall3 (fence) sprite 94 roll -1 // tile0044 rpgammo sprite 94 mdzoff 500000 // tile0044 rpgammo sprite 65 pitch -1 // tile0042 devistatorammo sprite 65 mdzoff 500000 // tile0042 devistatorammo sprite 95 angoff 512 // tile0029 devistatorsprite sprite 95 roll 1 // tile0029 devistatorsprite sprite 95 mdzoff 900000 // tile0029 devistatorsprite sprite 100 angoff 768 // tile4582 canwithsomething4 sprite 98 angoff -768 // tile4580 canwithsomething2 sprite 72 angoff -256 // tile0052 sixpack sprite 61 angoff -768 // tile0052 sixpack sprite 68 angoff -256 // tile0042 devistatorammo sprite 69 angoff -256 // tile0054 shield sprite 69 pitch 1 // tile0054 shield sprite 69 mdzoff 200000 // tile0054 shield sprite 66 angoff 512 // tile0042 devistatorammo sprite 66 pitch -1 // tile0042 devistatorammo sprite 66 mdzoff 500000 // tile0042 devistatorammo sprite 67 angoff 1024 // tile0044 rpgammo sprite 67 pitch -1 // tile0044 rpgammo sprite 67 mdzoff 400000 // tile0044 rpgammo sprite 58 angoff 1024 // tile0027 tripbombsprite sprite 59 angoff 1024 // tile0027 tripbombsprite sprite 60 angoff 1024 // tile0027 tripbombsprite sprite 64 angoff 1024 // tile0044 rpgammo sprite 64 pitch -1 // tile0044 rpgammo sprite 64 mdzoff 400000 // tile0044 rpgammo sprite 1970 pitch -256 // tile0060 accesscard [red]