// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) // Title : Russian Community Build Project II // Author : The Duke3D Mapping Community // Filename : RCBP_II.map // mapmd4 : d9c6363173e9322fe8400255a8da56a9 // 2008-12-22 // Curr. HRP: r5.4.726 sprite 595 angoff 512 // tile0040 ammo sprite 596 angoff 512 // tile0040 ammo sprite 231 pitch -1 // tile4461 (tile4460 paper) sprite 231 mdxoff 15000 // tile4461 (tile4460 paper) sprite 233 angoff 128 // tile1232 canwithsomething sprite 210 angoff -256 // tile1061 (streetlight) sprite 232 roll 1 // tile4560 robotdog2 sprite 232 mdzoff 300000 // tile4560 robotdog2 sprite 195 pitch 1 // tile0914 maskwall3 (fence) sprite 195 roll 1 // tile0914 maskwall3 (fence) sprite 195 mdzoff 40000 // tile0914 maskwall3 (fence) sprite 197 pitch 1 // tile0914 maskwall3 (fence) sprite 197 roll 1 // tile0914 maskwall3 (fence) sprite 197 mdzoff 40000 // tile0914 maskwall3 (fence) sprite 208 pitch 1 // tile0914 maskwall3 (fence) sprite 208 roll -1 // tile0914 maskwall3 (fence) sprite 208 mdzoff 100000 // tile0914 maskwall3 (fence) sprite 206 pitch 1 // tile0914 maskwall3 (fence) sprite 206 roll -1 // tile0914 maskwall3 (fence) sprite 206 mdzoff 100000 // tile0914 maskwall3 (fence) sprite 207 pitch 1 // tile0914 maskwall3 (fence) sprite 207 roll -1 // tile0914 maskwall3 (fence) sprite 207 mdzoff 100000 // tile0914 maskwall3 (fence) sprite 205 pitch 1 // tile0914 maskwall3 (fence) sprite 205 roll -1 // tile0914 maskwall3 (fence) sprite 205 mdzoff 100000 // tile0914 maskwall3 (fence) sprite 203 pitch 1 // tile0914 maskwall3 (fence) sprite 203 roll -1 // tile0914 maskwall3 (fence) sprite 203 mdzoff 100000 // tile0914 maskwall3 (fence) sprite 204 pitch 1 // tile0914 maskwall3 (fence) sprite 204 roll -1 // tile0914 maskwall3 (fence) sprite 204 mdzoff 100000 // tile0914 maskwall3 (fence) sprite 202 pitch 1 // tile0914 maskwall3 (fence) sprite 202 roll -1 // tile0914 maskwall3 (fence) sprite 202 mdzoff 100000 // tile0914 maskwall3 (fence) sprite 200 pitch 1 // tile0914 maskwall3 (fence) sprite 200 roll -1 // tile0914 maskwall3 (fence) sprite 200 mdzoff 100000 // tile0914 maskwall3 (fence) sprite 201 pitch 1 // tile0914 maskwall3 (fence) sprite 201 roll -1 // tile0914 maskwall3 (fence) sprite 201 mdzoff 100000 // tile0914 maskwall3 (fence) sprite 199 pitch 1 // tile0914 maskwall3 (fence) sprite 199 roll -1 // tile0914 maskwall3 (fence) sprite 199 mdzoff 100000 // tile0914 maskwall3 (fence) sprite 196 pitch 1 // tile0914 maskwall3 (fence) sprite 196 roll -2 // tile0914 maskwall3 (fence) sprite 196 mdzoff 100000 // tile0914 maskwall3 (fence) sprite 209 pitch 1 // tile0914 maskwall3 (fence) sprite 209 roll -3 // tile0914 maskwall3 (fence) sprite 209 mdzoff 100000 // tile0914 maskwall3 (fence) sprite 198 pitch 2 // tile0914 maskwall3 (fence) sprite 198 roll -3 // tile0914 maskwall3 (fence) sprite 198 mdzoff 60000 // tile0914 maskwall3 (fence) sprite 336 angoff 1024 // tile0956 bottle3 sprite 338 angoff 512 // tile0956 bottle3 sprite 115 angoff -896 // tile0052 sixpack sprite 374 nomdanim // tile1232 canwithsomething sprite 372 roll 1 // tile0556 chair1 sprite 372 mdzoff 500000 // tile0556 chair1 sprite 377 pitch 1 // tile0574 (tile0670 (faucet)) sprite 377 mdzoff 150000 // tile0574 (tile0670 (faucet)) sprite 376 pitch 1 // tile0574 (tile0670 (faucet)) sprite 376 mdzoff 150000 // tile0574 (tile0670 (faucet)) sprite 354 pitch -1 // tile0990 tire sprite 354 roll -1 // tile0990 tire sprite 354 mdzoff 200000 // tile0990 tire sprite 408 angoff -512 // tile0049 shotgunammo sprite 408 pitch -1 // tile0049 shotgunammo sprite 408 mdzoff 400000 // tile0049 shotgunammo sprite 61 angoff 256 // tile0052 sixpack sprite 389 pitch -1 // tile0913 maskwall2 (fence) sprite 389 mdzoff 200000 // tile0913 maskwall2 (fence) sprite 393 pitch -1 // tile0913 maskwall2 (fence) sprite 393 roll -1 // tile0913 maskwall2 (fence) sprite 393 mdzoff 300000 // tile0913 maskwall2 (fence) sprite 392 pitch -1 // tile0913 maskwall2 (fence) sprite 392 roll -1 // tile0913 maskwall2 (fence) sprite 392 mdzoff 300000 // tile0913 maskwall2 (fence) sprite 391 pitch -1 // tile0913 maskwall2 (fence) sprite 391 roll -1 // tile0913 maskwall2 (fence) sprite 391 mdzoff 300000 // tile0913 maskwall2 (fence) sprite 390 pitch -1 // tile0913 maskwall2 (fence) sprite 390 mdzoff 400000 // tile0913 maskwall2 (fence) sprite 501 angoff 128 // tile0028 shotgunsprite sprite 3364 angoff 128 // tile0028 shotgunsprite sprite 3365 roll -1 // tile0022 chaingunsprite sprite 3365 mdzoff 200000 // tile0022 chaingunsprite sprite 566 angoff -512 // tile0041 batteryammo sprite 566 roll -96 // tile0041 batteryammo sprite 2354 angoff -512 // tile0052 sixpack sprite 494 angoff 1024 // tile0026 heavyhbomb sprite 569 angoff 1024 // tile0026 heavyhbomb sprite 551 angoff 1024 // tile1160 bottle13 sprite 560 angoff 768 // tile1160 bottle13 sprite 552 angoff -256 // tile1162 bottle15 sprite 554 angoff 768 // tile1162 bottle15 sprite 2366 angoff 896 // tile0052 sixpack sprite 492 angoff -512 // tile0916 fireext sprite 492 pitch 1 // tile0916 fireext sprite 492 mdzoff 50000 // tile0916 fireext sprite 589 angoff 1024 // tile0040 ammo sprite 590 angoff 1024 // tile0040 ammo sprite 588 angoff 1024 // tile0040 ammo sprite 446 angoff 256 // tile0028 shotgunsprite sprite 2373 angoff -768 // tile0052 sixpack sprite 613 angoff -768 // tile0055 steroids sprite 481 pitch -1 // tile0049 shotgunammo sprite 481 roll 2 // tile0049 shotgunammo sprite 481 mdzoff 400000 // tile0049 shotgunammo sprite 448 angoff 512 // tile0996 pipe4 sprite 603 angoff -256 // tile0981 hydrent sprite 1325 roll -5 // tile0914 maskwall3 (fence) sprite 1325 mdzoff 50000 // tile0914 maskwall3 (fence) sprite 1324 angoff -8 // tile0914 maskwall3 (fence) sprite 1324 pitch -1 // tile0914 maskwall3 (fence) sprite 1324 roll -3 // tile0914 maskwall3 (fence) sprite 1324 mdzoff 50000 // tile0914 maskwall3 (fence) sprite 1323 angoff -8 // tile0914 maskwall3 (fence) sprite 1312 roll 1 // tile0914 maskwall3 (fence) sprite 1312 mdzoff 50000 // tile0914 maskwall3 (fence) sprite 1579 pitch 1 // tile0914 maskwall3 (fence) sprite 1579 roll -1 // tile0914 maskwall3 (fence) sprite 1579 mdzoff 100000 // tile0914 maskwall3 (fence) sprite 436 pitch 2 // tile0914 maskwall3 (fence) sprite 436 roll -1 // tile0914 maskwall3 (fence) sprite 436 mdzoff 50000 // tile0914 maskwall3 (fence) sprite 1320 pitch 2 // tile0914 maskwall3 (fence) sprite 1320 roll -1 // tile0914 maskwall3 (fence) sprite 1320 mdzoff 50000 // tile0914 maskwall3 (fence) sprite 1576 pitch 2 // tile0914 maskwall3 (fence) sprite 1576 roll -1 // tile0914 maskwall3 (fence) sprite 1576 mdzoff 50000 // tile0914 maskwall3 (fence) sprite 1230 angoff 1024 // tile0028 shotgunsprite sprite 616 angoff 512 // tile0053 firstaid sprite 616 pitch -1 // tile0053 firstaid sprite 616 mdzoff 300000 // tile0053 firstaid sprite 1708 angoff 256 // tile0052 sixpack sprite 602 angoff -384 // tile1232 canwithsomething sprite 571 angoff 384 // tile1232 canwithsomething sprite 2586 angoff -512 // tile0052 sixpack sprite 5410 angoff -512 // tile0052 sixpack sprite 5411 angoff -512 // tile0052 sixpack sprite 5412 angoff -512 // tile0052 sixpack sprite 5413 angoff -512 // tile0052 sixpack sprite 2700 angoff -256 // tile0042 devistatorammo sprite 2711 angoff -768 // tile0051 cola sprite 2630 angoff 128 // tile1232 canwithsomething sprite 2632 angoff -128 // tile0049 shotgunammo sprite 2629 angoff 1024 // tile0956 bottle3 sprite 2631 angoff -896 // tile1232 canwithsomething sprite 2635 angoff -512 // tile0049 shotgunammo sprite 2635 pitch -1 // tile0049 shotgunammo sprite 2635 mdzoff 900000 // tile0049 shotgunammo sprite 2634 angoff -256 // tile0052 sixpack sprite 1666 angoff 256 // tile0060 accesscard [red] sprite 2633 angoff -768 // tile0044 rpgammo sprite 2637 angoff 1024 // tile0051 cola sprite 2664 angoff 512 // tile0956 bottle3 sprite 2657 angoff 1024 // tile1014 bottle8 sprite 2657 pitch -1 // tile1014 bottle8 sprite 2657 mdzoff 200000 // tile1014 bottle8 sprite 2643 pitch 1 // tile0958 (lights) sprite 2643 mdxoff 70000 // tile0958 (lights) sprite 2644 pitch 1 // tile0958 (lights) sprite 2644 mdxoff 70000 // tile0958 (lights) sprite 3265 angoff 256 // tile0040 ammo sprite 2649 angoff 512 // tile0916 fireext sprite 3275 angoff -128 // tile0026 heavyhbomb sprite 3276 angoff -512 // tile0026 heavyhbomb sprite 3274 angoff 512 // tile0491 (tile0490 (cycloid holo)) [rcbp2 beer] sprite 2756 pitch 1 // tile0958 (lights) sprite 2756 mdxoff 70000 // tile0958 (lights) sprite 2757 pitch 1 // tile0958 (lights) sprite 2757 mdxoff 70000 // tile0958 (lights) sprite 2758 pitch 1 // tile0958 (lights) sprite 2758 mdxoff 70000 // tile0958 (lights) sprite 2759 pitch 1 // tile0958 (lights) sprite 2759 mdxoff 70000 // tile0958 (lights) sprite 3266 angoff 512 // tile0049 shotgunammo sprite 3307 angoff 1024 // tile0054 shield sprite 2986 notmd // tile1038 (pipe) sprite 3259 angoff -512 // tile1362 [rcbp2 health] sprite 3260 angoff 512 // tile1362 [rcbp2 health] sprite 3256 angoff -512 // tile0491 (tile0490 (cycloid holo)) [rcbp2 beer] sprite 3078 pitch 1 // tile0958 (lights) sprite 3078 mdxoff 70000 // tile0958 (lights) sprite 3084 pitch 1 // tile0958 (lights) sprite 3084 mdxoff 70000 // tile0958 (lights) sprite 2777 angoff 1024 // tile4369 (emergency light) sprite 2778 angoff -512 // tile4586 (pipe) sprite 2778 pitch -2 // tile4586 (pipe) sprite 2778 roll 1 // tile4586 (pipe) sprite 2778 mdxoff -5000 // tile4586 (pipe) sprite 2778 mdzoff 40000 // tile4586 (pipe) sprite 3273 angoff 512 // tile0491 (tile0490 (cycloid holo)) [rcbp2 beer] sprite 2997 pitch 1 // tile0958 (lights) sprite 2997 mdxoff 70000 // tile0958 (lights) sprite 3172 angoff 1024 // tile1045 donuts sprite 3270 angoff 128 // tile0051 cola sprite 3169 angoff -128 // tile0561 (soap) sprite 3164 angoff 1024 // tile1166 bottle19 sprite 3168 angoff 512 // tile0956 bottle3 sprite 3191 angoff 1024 // tile0060 accesscard [red] sprite 3201 pitch 1 // tile0958 (lights) sprite 3201 mdxoff 70000 // tile0958 (lights) sprite 3261 angoff 512 // tile1363 [rcbp2 shield] sprite 3262 angoff 512 // tile1363 [rcbp2 shield] sprite 2888 pitch 1 // tile0958 (lights) sprite 2888 mdxoff 70000 // tile0958 (lights) sprite 2914 angoff 1024 // tile0955 bottle2 sprite 2917 angoff 0 // tile1386 [rcbp2 duke -> accesscard blue] sprite 2745 pitch 1 // tile0958 (lights) sprite 2745 mdxoff 70000 // tile0958 (lights) sprite 3264 angoff 1024 // tile1362 [rcbp2 health] sprite 2755 pitch 1 // tile0958 (lights) sprite 2755 mdxoff 70000 // tile0958 (lights) sprite 3263 angoff 512 // tile1362 [rcbp2 health] sprite 2767 angoff 1024 // tile4369 (emergency light) sprite 2768 angoff -512 // tile4586 (pipe) sprite 2768 pitch -2 // tile4586 (pipe) sprite 2768 roll 1 // tile4586 (pipe) sprite 2768 mdxoff -5000 // tile4586 (pipe) sprite 2768 mdzoff 30000 // tile4586 (pipe) sprite 2769 angoff 512 // tile1014 bottle8 sprite 3302 angoff 512 // tile0496 [rcbp2 space suit] sprite 3368 angoff 1024 // tile0023 rpgsprite sprite 3331 angoff 1024 // tile0044 rpgammo sprite 3331 pitch 1 // tile0044 rpgammo sprite 3331 mdzoff 1100000 // tile0044 rpgammo sprite 3277 angoff 1024 // tile0044 rpgammo sprite 3277 pitch 1 // tile0044 rpgammo sprite 3277 mdzoff 400000 // tile0044 rpgammo sprite 3305 angoff -512 // tile0491 (tile0490 (cycloid holo)) [rcbp2 beer] sprite 2926 angoff -512 // tile0060 accesscard [yellow] sprite 1672 pitch -1 // tile1362 [rcbp2 health] sprite 1672 mdxoff 100000 // tile1362 [rcbp2 health] sprite 2114 angoff -768 // tile0556 chair1 sprite 1710 pitch 1 // tile1025 bottle7 (plant) sprite 1710 roll 3 // tile1025 bottle7 (plant) sprite 1710 mdzoff 300000 // tile1025 bottle7 (plant) sprite 2639 angoff 512 // tile0491 (tile0490 (cycloid holo)) [rcbp2 beer] sprite 2138 angoff 1024 // tile1362 [rcbp2 health] sprite 2138 pitch -1 // tile1362 [rcbp2 health] sprite 2138 mdxoff 100000 // tile1362 [rcbp2 health] sprite 1753 angoff 1024 // tile1362 [rcbp2 health] sprite 1753 pitch -1 // tile1362 [rcbp2 health] sprite 1753 mdxoff 100000 // tile1362 [rcbp2 health] sprite 496 angoff 512 // tile0060 accesscard [blue] sprite 1731 angoff 768 // tile0669 vacuum sprite 1740 pitch -1 // tile1362 [rcbp2 health] sprite 1740 mdxoff 100000 // tile1362 [rcbp2 health] sprite 1762 angoff 512 // tile0491 (tile0490 (cycloid holo)) [rcbp2 beer] sprite 2008 angoff -512 // tile1166 bottle19 sprite 2004 angoff 512 // tile1166 bottle19 sprite 4387 angoff -768 // tile1166 bottle19 sprite 2014 angoff 512 // tile1165 bottle18 sprite 2015 angoff 768 // tile1161 bottle14 sprite 2025 angoff -768 // tile1166 bottle19 sprite 2026 angoff 1024 // tile1166 bottle19 sprite 2022 angoff 256 // tile1166 bottle19 sprite 2145 angoff 512 // tile1362 [rcbp2 health] sprite 2143 angoff -512 // tile1362 [rcbp2 health] sprite 2142 angoff 512 // tile1362 [rcbp2 health] sprite 2141 angoff -512 // tile1362 [rcbp2 health] sprite 2140 angoff 512 // tile1362 [rcbp2 health] sprite 2139 angoff -512 // tile1362 [rcbp2 health] sprite 2133 pitch -3 // tile1734 liztroopdsprite sprite 2133 roll 1 // tile1734 liztroopdsprite sprite 2133 mdzoff 300000 // tile1734 liztroopdsprite sprite 2137 pitch -1 // tile1362 [rcbp2 health] sprite 2137 mdxoff 100000 // tile1362 [rcbp2 health] sprite 5405 pitch -1 // tile0914 maskwall3 (fence) sprite 5405 mdzoff 100000 // tile0914 maskwall3 (fence) sprite 5404 pitch -1 // tile0914 maskwall3 (fence) sprite 5404 roll 1 // tile0914 maskwall3 (fence) sprite 5404 mdzoff 100000 // tile0914 maskwall3 (fence) sprite 5401 pitch -1 // tile0914 maskwall3 (fence) sprite 5401 roll -1 // tile0914 maskwall3 (fence) sprite 5401 mdzoff 100000 // tile0914 maskwall3 (fence) sprite 5400 pitch -1 // tile0914 maskwall3 (fence) sprite 5400 mdzoff 100000 // tile0914 maskwall3 (fence) sprite 5399 pitch -1 // tile0914 maskwall3 (fence) sprite 5399 roll 1 // tile0914 maskwall3 (fence) sprite 5399 mdzoff 100000 // tile0914 maskwall3 (fence) sprite 5402 pitch -1 // tile0914 maskwall3 (fence) sprite 5402 roll -1 // tile0914 maskwall3 (fence) sprite 5402 mdzoff 100000 // tile0914 maskwall3 (fence) sprite 5403 pitch -1 // tile0914 maskwall3 (fence) sprite 5403 mdzoff 100000 // tile0914 maskwall3 (fence) sprite 2265 angoff -512 // tile0049 shotgunammo sprite 2265 pitch -1 // tile0049 shotgunammo sprite 2265 roll 1 // tile0049 shotgunammo sprite 2265 mdzoff 500000 // tile0049 shotgunammo sprite 2262 angoff -512 // tile1164 bottle17 sprite 2350 angoff 1024 // tile0052 sixpack sprite 2449 pitch -32 // tile4591 dolphin1 sprite 2449 roll 1 // tile4591 dolphin1 sprite 2449 mdyoff -50000 // tile4591 dolphin1 sprite 3456 angoff 512 // tile0049 shotgunammo sprite 3405 pitch -1 // tile0047 hbombammo sprite 3405 mdzoff 300000 // tile0047 hbombammo sprite 3429 angoff 1024 // tile0052 sixpack sprite 3439 angoff 512 // tile0994 pipe5 sprite 3436 angoff -512 // tile0025 shrinkersprite sprite 3437 angoff -512 // tile0046 crystalammo sprite 3438 angoff 512 // tile0046 crystalammo sprite 5644 angoff 896 // tile0021 firstgunsprite sprite 3499 angoff 512 // tile1164 bottle17 sprite 3493 pitch -1 // tile0951 box sprite 3493 mdzoff 300000 // tile0951 box sprite 3535 angoff 64 // tile1738 (tile1680 liztroop) sprite 3502 angoff -384 // tile1160 bottle13 sprite 3490 angoff 1024 // tile0026 heavyhbomb sprite 3587 angoff -768 // tile0024 freezesprite sprite 3664 angoff -512 // tile0053 firstaid sprite 3653 notmd // tile1231 (1227 nukebarrel) sprite 3657 angoff 128 // tile1228 nukebarreldented sprite 3663 pitch 1 // tile0140 frankenstineswitch sprite 3663 mdzoff 100000 // tile0140 frankenstineswitch sprite 5823 notmd // tile1231 (1227 nukebarrel) sprite 3738 angoff -512 // tile0041 batteryammo sprite 3738 roll -1 // tile0041 batteryammo sprite 3738 mdzoff 500000 // tile0041 batteryammo sprite 3734 angoff 1024 // tile0041 batteryammo sprite 3734 roll 1 // tile0041 batteryammo sprite 3734 mdzoff 900000 // tile0041 batteryammo sprite 3722 angoff 1024 // tile4582 canwithsomething4 sprite 3459 angoff 512 // tile0060 accesscard [red] sprite 3869 angoff 512 // tile0049 shotgunammo sprite 3896 angoff 1024 // tile0041 batteryammo sprite 3866 angoff -896 // tile0041 batteryammo sprite 3867 angoff -128 // tile0041 batteryammo sprite 3881 angoff 1024 // tile0044 rpgammo sprite 3881 pitch 1 // tile0044 rpgammo sprite 3881 mdzoff 300000 // tile0044 rpgammo sprite 3993 angoff 1024 // tile0044 rpgammo sprite 3994 angoff 512 // tile0049 shotgunammo sprite 3994 pitch 1 // tile0049 shotgunammo sprite 3994 roll 1 // tile0049 shotgunammo sprite 3994 mdzoff 200000 // tile0049 shotgunammo sprite 3913 pitch -1 // tile0913 maskwall2 (fence) sprite 3913 mdzoff 200000 // tile0913 maskwall2 (fence) sprite 3914 pitch -1 // tile0913 maskwall2 (fence) sprite 3914 mdzoff 200000 // tile0913 maskwall2 (fence) sprite 3917 pitch -1 // tile0913 maskwall2 (fence) sprite 3917 mdzoff 200000 // tile0913 maskwall2 (fence) sprite 3916 pitch -1 // tile0913 maskwall2 (fence) sprite 3916 mdzoff 200000 // tile0913 maskwall2 (fence) sprite 3915 pitch -1 // tile0913 maskwall2 (fence) sprite 3915 mdzoff 200000 // tile0913 maskwall2 (fence) sprite 4045 angoff 1024 // tile0047 hbombammo sprite 3911 pitch -1 // tile0913 maskwall2 (fence) sprite 3911 mdzoff 300000 // tile0913 maskwall2 (fence) sprite 3912 pitch -1 // tile0913 maskwall2 (fence) sprite 3912 mdzoff 300000 // tile0913 maskwall2 (fence) sprite 3910 pitch -1 // tile0913 maskwall2 (fence) sprite 3910 mdzoff 300000 // tile0913 maskwall2 (fence) sprite 3909 pitch -1 // tile0913 maskwall2 (fence) sprite 3909 mdzoff 300000 // tile0913 maskwall2 (fence) sprite 3908 pitch -1 // tile0913 maskwall2 (fence) sprite 3908 mdzoff 300000 // tile0913 maskwall2 (fence) sprite 4052 angoff -128 // tile0051 cola sprite 3970 pitch -1 // tile0913 maskwall2 (fence) sprite 3970 mdzoff 300000 // tile0913 maskwall2 (fence) sprite 3969 pitch -1 // tile0913 maskwall2 (fence) sprite 3969 mdzoff 300000 // tile0913 maskwall2 (fence) sprite 3968 pitch -1 // tile0913 maskwall2 (fence) sprite 3968 mdzoff 300000 // tile0913 maskwall2 (fence) sprite 4046 angoff 512 // tile0053 firstaid sprite 4046 pitch -512 // tile0053 firstaid sprite 4046 roll -1 // tile0053 firstaid sprite 4046 mdxoff -50 // tile0053 firstaid sprite 4046 mdyoff 50000 // tile0053 firstaid sprite 3907 pitch -1 // tile0913 maskwall2 (fence) sprite 3907 mdzoff 300000 // tile0913 maskwall2 (fence) sprite 3906 pitch -1 // tile0913 maskwall2 (fence) sprite 3906 mdzoff 300000 // tile0913 maskwall2 (fence) sprite 3905 pitch -1 // tile0913 maskwall2 (fence) sprite 3905 mdzoff 300000 // tile0913 maskwall2 (fence) sprite 3904 pitch -1 // tile0913 maskwall2 (fence) sprite 3904 mdzoff 300000 // tile0913 maskwall2 (fence) sprite 3903 pitch -1 // tile0913 maskwall2 (fence) sprite 3903 mdzoff 300000 // tile0913 maskwall2 (fence) sprite 3902 pitch -1 // tile0913 maskwall2 (fence) sprite 3902 mdzoff 300000 // tile0913 maskwall2 (fence) sprite 4058 angoff 512 // tile0060 accesscard [blue] sprite 4017 angoff 1024 // tile1241 [rcbp2 barrel] sprite 3796 angoff 1024 // tile0052 sixpack sprite 3895 angoff 512 // tile0049 shotgunammo sprite 5740 angoff 256 // tile0027 tripbombsprite sprite 5741 angoff 1024 // tile0047 hbombammo sprite 4018 angoff 1024 // tile1241 [rcbp2 barrel] sprite 4019 angoff -640 // tile1241 [rcbp2 barrel] sprite 4006 angoff 1024 // tile0044 rpgammo sprite 4024 angoff 1024 // tile0047 hbombammo sprite 5658 angoff -768 // tile0051 cola sprite 5536 angoff -512 // tile4587 (pipe) sprite 5536 pitch -1 // tile4587 (pipe) sprite 5536 mdxoff -5000 // tile4587 (pipe) sprite 5536 mdzoff 50000 // tile4587 (pipe) sprite 5660 angoff 512 // tile0041 batteryammo sprite 5660 pitch 1 // tile0041 batteryammo sprite 5660 roll -1 // tile0041 batteryammo sprite 5660 mdzoff 400000 // tile0041 batteryammo sprite 4067 angoff -384 // tile1232 canwithsomething sprite 4068 angoff 256 // tile1232 canwithsomething sprite 5661 angoff -256 // tile0051 cola sprite 5742 angoff 768 // tile0051 cola sprite 4138 angoff 1024 // tile4369 (emergency light) sprite 5665 angoff -512 // tile0044 rpgammo sprite 5745 angoff -256 // tile0047 hbombammo sprite 5668 angoff -256 // tile0051 cola sprite 4134 angoff -512 // tile1014 bottle8 sprite 5743 angoff -512 // tile0040 ammo sprite 5670 angoff 1024 // tile0049 shotgunammo sprite 5748 angoff 1024 // tile0051 cola sprite 4153 angoff 512 // tile0994 pipe5 sprite 4150 angoff 768 // tile1165 bottle18 sprite 4149 angoff 512 // tile1166 bottle19 sprite 4151 angoff 512 // tile1162 bottle15 sprite 5682 angoff 512 // tile0051 cola sprite 4155 angoff -512 // tile0994 pipe5 sprite 4155 roll 1 // tile0994 pipe5 sprite 4155 mdzoff 900000 // tile0994 pipe5 sprite 5681 pitch 1 // tile0049 shotgunammo sprite 5681 mdzoff 700000 // tile0049 shotgunammo sprite 5747 angoff -256 // tile0040 ammo sprite 4163 angoff -512 // tile0996 pipe4 sprite 4163 roll 1 // tile0996 pipe4 sprite 4163 mdzoff 1200000 // tile0996 pipe4 sprite 5746 angoff -128 // tile0051 cola sprite 4159 pitch 1 // tile0995 pipe6 sprite 4159 mdzoff 500000 // tile0995 pipe6 sprite 4171 angoff -512 // tile0994 pipe5 sprite 4172 angoff -512 // tile0995 pipe6 sprite 4154 angoff 512 // tile0995 pipe6 sprite 5611 angoff -512 // tile4586 (pipe) sprite 5706 angoff 512 // tile0051 cola sprite 5730 angoff 384 // tile0051 cola sprite 5729 angoff 768 // tile0049 shotgunammo sprite 5704 angoff 512 // tile0040 ammo sprite 5702 angoff -256 // tile0052 sixpack sprite 5753 angoff -512 // tile0491 (tile0490 (cycloid holo)) [rcbp2 beer] sprite 5754 angoff 1024 // tile0041 batteryammo sprite 5755 angoff 1024 // tile1362 [rcbp2 health] sprite 5559 angoff -512 // tile0060 accesscard [blue] sprite 5586 angoff 1024 // tile0955 bottle2 sprite 5585 angoff 1024 // tile0956 bottle3 sprite 5707 angoff 1024 // tile0041 batteryammo sprite 5751 angoff -768 // tile1363 [rcbp2 shield] sprite 5750 angoff -768 // tile1362 [rcbp2 health] sprite 5726 angoff 1024 // tile0041 batteryammo sprite 5725 angoff 256 // tile0052 sixpack sprite 5735 angoff 768 // tile0040 ammo sprite 5732 angoff -768 // tile0049 shotgunammo sprite 5756 angoff 512 // tile0052 sixpack sprite 5757 angoff 512 // tile0042 devistatorammo sprite 5758 angoff 512 // tile0049 shotgunammo sprite 5733 angoff 1024 // tile0051 cola sprite 5734 angoff 512 // tile0040 ammo sprite 5723 angoff -768 // tile0052 sixpack sprite 4198 nomdanim // tile0974 oceansprite4 sprite 5728 angoff 512 // tile0044 rpgammo sprite 4181 nomdanim // tile0974 oceansprite4 sprite 4182 nomdanim // tile0974 oceansprite4 sprite 4187 nomdanim // tile0974 oceansprite4 sprite 5724 angoff 512 // tile0052 sixpack sprite 5736 angoff 256 // tile0040 ammo sprite 5737 angoff -512 // tile0051 cola sprite 5737 pitch -1 // tile0051 cola sprite 5737 mdzoff 700000 // tile0051 cola sprite 5738 angoff 768 // tile0027 tripbombsprite sprite 4509 angoff 64 // tile0049 shotgunammo sprite 4506 angoff 960 // tile0049 shotgunammo sprite 4506 pitch -1 // tile0049 shotgunammo sprite 4506 roll 1 // tile0049 shotgunammo sprite 4506 mdzoff 300000 // tile0049 shotgunammo sprite 4647 pitch -1 // tile0913 maskwall2 (fence) sprite 4647 mdzoff 800000 // tile0913 maskwall2 (fence) sprite 5084 pitch -1 // tile0913 maskwall2 (fence) sprite 5084 mdzoff 600000 // tile0913 maskwall2 (fence) sprite 4649 pitch -1 // tile0913 maskwall2 (fence) sprite 4649 mdzoff 800000 // tile0913 maskwall2 (fence) sprite 4654 pitch -1 // tile0913 maskwall2 (fence) sprite 4654 mdzoff 900000 // tile0913 maskwall2 (fence) sprite 4653 pitch -1 // tile0913 maskwall2 (fence) sprite 4653 mdzoff 800000 // tile0913 maskwall2 (fence) sprite 4648 notmd // tile0913 maskwall2 (fence) //sprite 4648 pitch -1 // tile0913 maskwall2 (fence) //sprite 4648 mdzoff 800000 // tile0913 maskwall2 (fence) sprite 4644 notmd // tile0913 maskwall2 (fence) //sprite 4644 pitch -1 // tile0913 maskwall2 (fence) //sprite 4644 mdzoff 800000 // tile0913 maskwall2 (fence) sprite 4656 notmd // tile0913 maskwall2 (fence) //sprite 4656 pitch -1 // tile0913 maskwall2 (fence) //sprite 4656 mdzoff 800000 // tile0913 maskwall2 (fence) sprite 4655 notmd // tile0913 maskwall2 (fence) //sprite 4655 pitch -1 // tile0913 maskwall2 (fence) //sprite 4655 mdzoff 800000 // tile0913 maskwall2 (fence) sprite 4652 notmd // tile0913 maskwall2 (fence) //sprite 4652 pitch -1 // tile0913 maskwall2 (fence) //sprite 4652 mdzoff 800000 // tile0913 maskwall2 (fence) sprite 4651 notmd // tile0913 maskwall2 (fence) //sprite 4651 pitch -1 // tile0913 maskwall2 (fence) //sprite 4651 mdzoff 800000 // tile0913 maskwall2 (fence) sprite 4619 pitch -1 // tile0913 maskwall2 (fence) sprite 4619 mdzoff 600000 // tile0913 maskwall2 (fence) sprite 5088 pitch -1 // tile0913 maskwall2 (fence) sprite 5088 mdzoff 600000 // tile0913 maskwall2 (fence) sprite 5118 pitch -1 // tile0913 maskwall2 (fence) sprite 5118 mdzoff 700000 // tile0913 maskwall2 (fence) sprite 5117 pitch -1 // tile0913 maskwall2 (fence) sprite 5117 mdzoff 700000 // tile0913 maskwall2 (fence) sprite 5095 pitch -1 // tile0913 maskwall2 (fence) sprite 5095 mdzoff 800000 // tile0913 maskwall2 (fence) sprite 5094 pitch -1 // tile0913 maskwall2 (fence) sprite 5094 mdzoff 800000 // tile0913 maskwall2 (fence) sprite 5093 pitch -1 // tile0913 maskwall2 (fence) sprite 5093 mdzoff 800000 // tile0913 maskwall2 (fence) sprite 5092 pitch -1 // tile0913 maskwall2 (fence) sprite 5092 mdzoff 800000 // tile0913 maskwall2 (fence) sprite 5091 pitch -1 // tile0913 maskwall2 (fence) sprite 5091 mdzoff 800000 // tile0913 maskwall2 (fence) sprite 5090 pitch -1 // tile0913 maskwall2 (fence) sprite 5090 mdzoff 800000 // tile0913 maskwall2 (fence) sprite 5089 pitch -1 // tile0913 maskwall2 (fence) sprite 5089 mdzoff 800000 // tile0913 maskwall2 (fence) sprite 5058 angoff -768 // tile0028 shotgunsprite sprite 5059 angoff 512 // tile0049 shotgunammo sprite 5060 angoff 512 // tile0052 sixpack sprite 5061 angoff 512 // tile0044 rpgammo sprite 5241 pitch -2 // tile4581 canwithsomething3 sprite 5241 roll -1 // tile4581 canwithsomething3 sprite 5241 mdzoff 200000 // tile4581 canwithsomething3 sprite 5240 angoff -256 // tile4582 canwithsomething4 sprite 5240 pitch 2 // tile4582 canwithsomething4 sprite 5240 roll -2 // tile4582 canwithsomething4 sprite 5240 mdzoff 500000 // tile4582 canwithsomething4 sprite 5236 pitch 1 // tile4581 canwithsomething3 sprite 5236 mdzoff 500000 // tile4581 canwithsomething3 sprite 5242 angoff 1024 // tile4580 canwithsomething2 sprite 5242 pitch 2 // tile4580 canwithsomething2 sprite 5242 roll -2 // tile4580 canwithsomething2 sprite 5242 mdzoff 400000 // tile4580 canwithsomething2 sprite 5245 angoff 512 // tile4582 canwithsomething4 sprite 5245 pitch 1 // tile4582 canwithsomething4 sprite 5245 mdzoff 200000 // tile4582 canwithsomething4 sprite 5244 pitch -2 // tile4581 canwithsomething3 sprite 5244 roll 1 // tile4581 canwithsomething3 sprite 5244 mdzoff 100000 // tile4581 canwithsomething3 sprite 5243 angoff 1024 // tile4580 canwithsomething2 sprite 5243 pitch -1 // tile4580 canwithsomething2 sprite 5243 roll -2 // tile4580 canwithsomething2 sprite 5243 mdzoff 300000 // tile4580 canwithsomething2 sprite 5433 angoff 1024 // tile0044 rpgammo sprite 5430 angoff 1024 // tile0042 devistatorammo sprite 5434 angoff 1024 // tile0052 sixpack sprite 4571 angoff 1024 // tile0042 devistatorammo sprite 4570 angoff 1024 // tile0044 rpgammo sprite 5196 notmd // tile0914 maskwall3 (fence) sprite 5203 notmd // tile0914 maskwall3 (fence) sprite 5202 notmd // tile0914 maskwall3 (fence) sprite 5201 notmd // tile0914 maskwall3 (fence) sprite 5200 notmd // tile0914 maskwall3 (fence) sprite 5199 notmd // tile0914 maskwall3 (fence) sprite 5198 notmd // tile0914 maskwall3 (fence) sprite 5197 notmd // tile0914 maskwall3 (fence) sprite 5187 notmd // tile0914 maskwall3 (fence) sprite 5227 angoff 896 // tile1227 nukebarrel sprite 5224 angoff 640 // tile1238 explodingbarrel sprite 5229 notmd // tile1231 (1227 nukebarrel) sprite 4643 angoff -256 // tile0054 shield sprite 5133 angoff -128 // tile0042 devistatorammo sprite 5131 angoff -512 // tile0041 batteryammo sprite 5130 angoff -512 // tile0041 batteryammo sprite 5435 angoff -512 // tile0052 sixpack sprite 5129 angoff -768 // tile0022 chaingunsprite sprite 5308 angoff 1024 // tile0028 shotgunsprite sprite 5310 angoff -512 // tile0055 steroids sprite 5305 angoff 512 // tile0053 firstaid sprite 5381 angoff 128 // tile0060 accesscard [blue] sprite 5374 angoff 1024 // tile0029 devistatorsprite sprite 5374 pitch -1 // tile0029 devistatorsprite sprite 5374 mdzoff 500000 // tile0029 devistatorsprite sprite 5375 pitch 1 // tile0042 devistatorammo sprite 5375 roll -1 // tile0042 devistatorammo sprite 5375 mdzoff 200000 // tile0042 devistatorammo sprite 5376 pitch 1 // tile0042 devistatorammo sprite 5376 roll -1 // tile0042 devistatorammo sprite 5376 mdzoff 400000 // tile0042 devistatorammo sprite 5481 angoff -512 // tile0052 sixpack sprite 5342 notmd // tile1048 (pipes) sprite 5482 angoff -512 // tile0052 sixpack sprite 5752 angoff 512 // tile0491 (tile0490 (cycloid holo)) [rcbp2 beer] sprite 5623 angoff 1024 // tile1276 (newspaper) sprite 5622 angoff 768 // tile1228 nukebarreldented sprite 5621 angoff 512 // tile1227 nukebarrel sprite 5619 angoff 1024 // tile4580 canwithsomething2 sprite 5618 angoff 1024 // tile4582 canwithsomething4