// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) // Title : Bits // Author : Mikko Sandt // Filename : dh04.map // mapmd4 : 60050952d7aec6137b4932fa5852e05e // 2014-06-22 // mapmd4 : 15332e47f99d3df31fd0436009661b7e // 2014-07-01 // Curr. HRP: r5.4.726 // *** Polymost HRP recommended *** sprite 32 notmd // tile0544 (iron bar) sprite 31 notmd // tile0544 (iron bar) sprite 30 notmd // tile0544 (iron bar) sprite 39 notmd // tile0544 (iron bar) sprite 40 notmd // tile0544 (iron bar) sprite 41 notmd // tile0544 (iron bar) sprite 38 notmd // tile0544 (iron bar) sprite 37 notmd // tile0544 (iron bar) sprite 36 notmd // tile0544 (iron bar) sprite 21 notmd // tile0544 (iron bar) sprite 22 notmd // tile0544 (iron bar) sprite 23 notmd // tile0544 (iron bar) sprite 676 angoff -512 // tile0021 firstgunsprite sprite 675 angoff 512 // tile0040 ammo sprite 677 angoff -512 // tile0040 ammo sprite 679 roll -1 // tile0917 (fireswitch) sprite 679 mdzoff 500000 // tile0917 (fireswitch) sprite 644 angoff 1024 // tile0028 shotgunsprite sprite 131 angoff 768 // tile0556 chair1 sprite 132 angoff -128 // tile0557 chair2 sprite 647 angoff -768 // tile0054 shield sprite 647 pitch -1 // tile0054 shield sprite 647 roll 1 // tile0054 shield sprite 647 mdzoff 900000 // tile0054 shield sprite 646 angoff -768 // tile0052 sixpack sprite 480 angoff 1024 // tile0060 accesscard [red] sprite 480 pitch -512 // tile0060 accesscard [red] sprite 480 mdzoff -1 // tile0060 accesscard [red] sprite 375 angoff 896 // tile0556 chair1 sprite 376 angoff 128 // tile0557 chair2 sprite 665 angoff 768 // tile0051 cola sprite 665 roll 1 // tile0051 cola sprite 665 mdzoff 600000 // tile0051 cola sprite 666 angoff -256 // tile0051 cola sprite 666 pitch 1 // tile0051 cola sprite 666 mdzoff 600000 // tile0051 cola sprite 667 angoff -512 // tile0049 shotgunammo sprite 667 pitch -1 // tile0049 shotgunammo sprite 667 mdzoff 600000 // tile0049 shotgunammo sprite 668 angoff 1024 // tile0022 chaingunsprite sprite 303 angoff -512 // tile0616 pipe2 sprite 302 angoff 512 // tile0619 pipe1 sprite 300 angoff -512 // tile0616 pipe2 sprite 299 angoff 512 // tile0619 pipe1 sprite 672 angoff -512 // tile0041 batteryammo sprite 673 angoff -512 // tile0049 shotgunammo sprite 153 angoff 512 // tile0619 pipe1 sprite 152 angoff -512 // tile0616 pipe2 sprite 150 angoff 512 // tile0619 pipe1 sprite 149 angoff -512 // tile0616 pipe2 sprite 671 angoff 256 // tile0051 cola sprite 670 angoff 768 // tile0052 sixpack sprite 751 angoff 512 // tile0024 freezesprite sprite 751 pitch -1 // tile0024 freezesprite sprite 751 roll 1 // tile0024 freezesprite sprite 751 mdzoff 200000 // tile0024 freezesprite sprite 753 angoff 512 // tile0037 freezeammo sprite 753 pitch 4 // tile0037 freezeammo sprite 753 roll -1 // tile0037 freezeammo sprite 753 mdzoff 200000 // tile0037 freezeammo sprite 752 angoff 512 // tile0037 freezeammo sprite 752 pitch 4 // tile0037 freezeammo sprite 752 roll 1 // tile0037 freezeammo sprite 752 mdzoff 200000 // tile0037 freezeammo sprite 733 angoff 768 // tile4438 coffeemug sprite 732 angoff 256 // tile4438 coffeemug sprite 727 angoff -768 // tile4372 coffeemachine sprite 194 pitch -1 // tile4386 (power line) sprite 194 mdzoff 550000 // tile4386 (power line) sprite 195 pitch -1 // tile4386 (power line) sprite 195 mdzoff 550000 // tile4386 (power line) sprite 196 pitch -1 // tile4386 (power line) sprite 196 mdzoff 550000 // tile4386 (power line) sprite 197 pitch -1 // tile4386 (power line) sprite 197 mdzoff 300000 // tile4386 (power line) sprite 198 pitch -1 // tile4386 (power line) sprite 198 mdzoff 300000 // tile4386 (power line) sprite 199 pitch -1 // tile4386 (power line) sprite 199 mdzoff 300000 // tile4386 (power line) sprite 674 angoff 512 // tile0052 sixpack sprite 383 angoff 1024 // tile0994 pipe5 sprite 385 angoff -896 // tile0995 pipe6 sprite 819 angoff 512 // tile0052 sixpack