// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) // Title : Duke Nukem 2013 // Author : Artem 'CK Games' Nevinchany, Maxim 'Lezing' Chinyakin, Zykov Eddy // Filename : DUKE2013.MAP // mapmd4 : 75c8b8f5b45166c08df41a7745f0981d // 2013-01-03 // Curr. HRP: r5.4.726 /* Duke Nukem 2013 is not intended to be played using the HRP. But in case, well, if you really want, I have prepared a duke3d.def for you, so that the HRP does not override the custom textures in tiles009.art. Get the User ART Compatibility Pack from here: https://forums.duke4.net/index.php?showtopic=3513 Copy the duke3d.def for duke2013 into your EDuke32 folder. */ sprite 439 angoff 1024 // tile0040 ammo sprite 440 angoff 1024 // tile0040 ammo sprite 46 pitch -2 // tile0951 box sprite 46 roll -1 // tile0951 box sprite 46 mdzoff 400000 // tile0951 box sprite 45 roll -1 // tile0951 box sprite 45 mdzoff 500000 // tile0951 box sprite 426 angoff -512 // tile0049 shotgunammo sprite 426 pitch -1 // tile0049 shotgunammo sprite 426 mdzoff 700000 // tile0049 shotgunammo sprite 230 notmd // tile1276 (newspaper) sprite 419 angoff 512 // tile0052 sixpack sprite 429 angoff -512 // tile0040 ammo sprite 425 angoff 256 // tile0028 shotgunsprite sprite 144 notmd // tile1031 glasspieces sprite 147 notmd // tile1031 glasspieces sprite 145 notmd // tile1032 (tile1031 glasspieces) sprite 150 notmd // tile1032 (tile1031 glasspieces) sprite 146 notmd // tile1033 (tile1031 glasspieces) sprite 148 notmd // tile1033 (tile1031 glasspieces) sprite 149 notmd // tile1033 (tile1031 glasspieces) sprite 431 angoff 256 // tile0021 firstgunsprite sprite 418 angoff -256 // tile0052 sixpack sprite 285 angoff -640 // tile1232 canwithsomething sprite 287 angoff 512 // tile1232 canwithsomething sprite 435 angoff 512 // tile0053 firstaid sprite 251 pitch 512 // tile4461 (tile4460 paper) sprite 252 pitch 512 // tile4462 (tile4460 paper) sprite 253 pitch 512 // tile4461 (tile4460 paper) sprite 254 pitch 512 // tile4462 (tile4460 paper) sprite 209 angoff 256 // tile0557 chair2 sprite 210 angoff 256 // tile0556 chair1 sprite 258 nomdanim // tile2206 (tile2205 lizmanarm1) sprite 218 angoff 512 // tile0060 accesscard [red] sprite 223 nomdanim // tile1232 canwithsomething sprite 223 angoff 896 // tile1232 canwithsomething sprite 271 nomdanim // tile1232 canwithsomething sprite 420 angoff -256 // tile0052 sixpack sprite 260 angoff -512 // tile0762 mike sprite 511 angoff -512 // tile0762 mike sprite 541 angoff -256 // tile0685 cameralight sprite 539 angoff -256 // tile0685 cameralight sprite 540 angoff 256 // tile0685 cameralight sprite 542 angoff 256 // tile0685 cameralight sprite 543 angoff -768 // tile0685 cameralight sprite 544 angoff -768 // tile0685 cameralight sprite 545 angoff -768 // tile0685 cameralight sprite 546 angoff 768 // tile0685 cameralight sprite 547 angoff 768 // tile0685 cameralight sprite 548 angoff 768 // tile0685 cameralight sprite 409 angoff -512 // tile0916 fireext sprite 409 pitch 1 // tile0916 fireext sprite 409 mdzoff 300000 // tile0916 fireext sprite 346 pitch -1 // tile0574 (tile0670 (faucet)) sprite 346 mdzoff 130000 // tile0574 (tile0670 (faucet)) sprite 345 pitch -1 // tile0574 (tile0670 (faucet)) sprite 345 mdzoff 130000 // tile0574 (tile0670 (faucet)) sprite 344 pitch -1 // tile0574 (tile0670 (faucet)) sprite 344 mdzoff 130000 // tile0574 (tile0670 (faucet)) sprite 348 pitch -1 // tile0574 (tile0670 (faucet)) sprite 348 mdzoff 130000 // tile0574 (tile0670 (faucet)) sprite 347 pitch -1 // tile0574 (tile0670 (faucet)) sprite 347 mdzoff 130000 // tile0574 (tile0670 (faucet)) sprite 349 pitch -1 // tile0574 (tile0670 (faucet)) sprite 349 mdzoff 130000 // tile0574 (tile0670 (faucet)) sprite 422 angoff 512 // tile0037 freezeammo sprite 423 angoff 512 // tile0037 freezeammo sprite 482 angoff -512 // tile4496 broom sprite 482 pitch -1 // tile4496 broom sprite 482 mdzoff 700000 // tile4496 broom sprite 270 angoff -128 // tile0685 cameralight sprite 273 angoff -768 // tile0685 cameralight sprite 274 angoff 768 // tile0686 moviecamera sprite 481 angoff 512 // tile0060 accesscard [blue] sprite 370 angoff 768 // tile0556 chair1 sprite 424 angoff -128 // tile0049 shotgunammo sprite 532 angoff 0 // tile0060 accesscard [yellow] //sprite 459 pitch 1 // tile0959 (pole) //sprite 459 roll -1 // tile0959 (pole) //sprite 459 mdzoff 900000 // tile0959 (pole) //sprite 466 pitch 1 // tile0958 (lights) //sprite 466 roll -1 // tile0958 (lights) //sprite 466 mdzoff 900000 // tile0958 (lights) //sprite 460 pitch 1 // tile0959 (pole) //sprite 460 roll -1 // tile0959 (pole) //sprite 460 mdzoff 900000 // tile0959 (pole) //sprite 465 pitch 1 // tile0958 (lights) //sprite 465 roll -1 // tile0958 (lights) //sprite 465 mdzoff 900000 // tile0958 (lights) //sprite 461 pitch 1 // tile0959 (pole) //sprite 461 roll -1 // tile0959 (pole) //sprite 461 mdzoff 900000 // tile0959 (pole) //sprite 464 pitch 1 // tile0958 (lights) //sprite 464 roll -1 // tile0958 (lights) //sprite 464 mdzoff 900000 // tile0958 (lights) //sprite 462 pitch 1 // tile0959 (pole) //sprite 462 roll 1 // tile0959 (pole) //sprite 462 mdzoff 900000 // tile0959 (pole) //sprite 463 pitch 1 // tile0958 (lights) //sprite 463 roll 1 // tile0958 (lights) //sprite 463 mdzoff 900000 // tile0958 (lights) sprite 1202 pitch -320 // tile0051 cola sprite 1201 angoff 1024 // tile0042 devistatorammo sprite 1201 pitch -192 // tile0042 devistatorammo sprite 1200 angoff -512 // tile0049 shotgunammo sprite 1200 roll -192 // tile0049 shotgunammo sprite 1099 angoff -256 // tile0029 devistatorsprite sprite 1194 angoff 1024 // tile0044 rpgammo sprite 1198 angoff -512 // tile0024 freezesprite sprite 1196 angoff 1024 // tile0037 freezeammo sprite 1103 angoff 768 // tile0023 rpgsprite sprite 1211 angoff -512 // tile0041 batteryammo sprite 1080 angoff -256 // tile1061 (streetlight) sprite 1094 angoff 1024 // tile1061 (streetlight) sprite 1095 angoff 1024 // tile1061 (streetlight) sprite 1096 angoff 1024 // tile1061 (streetlight) sprite 1097 angoff 1024 // tile1061 (streetlight) sprite 957 angoff 0 // tile0060 accesscard [blue]