// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) // Title : Discarded Stronghold // Author : Ryan 'Quakis' Rouse, William Gee and Mikko Sandt // Filename : Discard.map // mapmd4 : 6926f1dab25d94b0b667154b5ae5a9ca // 2015-08-26 (Addon Pack) // <-> Discard.mhk // <-> Discard-attrition.mhk // Curr. HRP: r5.4.726 // 0-296 / / 496-789 sprite 296 nomdanim // tile1521 (tile1520 (duke torso)) sprite 296 angoff -512 // tile1521 (tile1520 (duke torso)) sprite 296 roll -1 // tile1521 (tile1520 (duke torso)) sprite 296 mdzoff 900000 // tile1521 (tile1520 (duke torso)) sprite 229 angoff 1024 // tile0021 firstgunsprite sprite 62 angoff 1024 // tile0052 sixpack sprite 65 angoff 512 // tile0022 chaingunsprite sprite 64 angoff 1024 // tile0041 batteryammo sprite 61 angoff -512 // tile0051 cola sprite 141 angoff 0 // tile0060 accesscard [blue] sprite 220 angoff -512 // tile0028 shotgunsprite sprite 60 angoff 1024 // tile0049 shotgunammo sprite 58 angoff -768 // tile0052 sixpack sprite 59 angoff -768 // tile0052 sixpack sprite 217 angoff -256 // tile0049 shotgunammo sprite 644 angoff -256 // tile0052 sixpack sprite 639 angoff 1024 // tile0049 shotgunammo sprite 639 roll -1 // tile0049 shotgunammo sprite 639 mdzoff 500000 // tile0049 shotgunammo sprite 642 angoff 1024 // tile0023 rpgsprite sprite 640 roll 1 // tile0041 batteryammo sprite 640 mdzoff 900000 // tile0041 batteryammo sprite 583 angoff 768 // tile0060 accesscard [red] sprite 641 angoff 512 // tile0053 firstaid sprite 641 pitch -1 // tile0053 firstaid sprite 641 mdzoff 900000 // tile0053 firstaid sprite 649 angoff -256 // tile0025 shrinkersprite sprite 650 angoff 512 // tile0051 cola sprite 651 angoff 512 // tile0051 cola sprite 560 angoff 256 // tile0052 sixpack sprite 559 angoff -512 // tile0049 shotgunammo sprite 657 angoff 256 // tile0041 batteryammo sprite 657 pitch -1 // tile0041 batteryammo sprite 657 mdzoff 900000 // tile0041 batteryammo sprite 726 angoff 1024 // tile0052 sixpack sprite 659 angoff -512 // tile0049 shotgunammo sprite 659 roll 1 // tile0049 shotgunammo sprite 659 mdzoff 500000 // tile0049 shotgunammo sprite 21 angoff 1024 // tile0044 rpgammo sprite 664 angoff 512 // tile0041 batteryammo sprite 556 angoff 1024 // tile0060 accesscard [blue] sprite 511 pitch 1 // tile0914 maskwall3 (fence) sprite 511 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 510 pitch 1 // tile0914 maskwall3 (fence) sprite 510 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 509 pitch 1 // tile0914 maskwall3 (fence) sprite 509 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 508 pitch 1 // tile0914 maskwall3 (fence) sprite 508 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 507 pitch 1 // tile0914 maskwall3 (fence) sprite 507 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 506 pitch 1 // tile0914 maskwall3 (fence) sprite 506 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 505 pitch 1 // tile0914 maskwall3 (fence) sprite 505 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 504 pitch 1 // tile0914 maskwall3 (fence) sprite 504 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 503 pitch -1 // tile0914 maskwall3 (fence) sprite 503 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 502 pitch -1 // tile0914 maskwall3 (fence) sprite 502 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 501 pitch -1 // tile0914 maskwall3 (fence) sprite 501 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 500 pitch -1 // tile0914 maskwall3 (fence) sprite 500 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 499 pitch -1 // tile0914 maskwall3 (fence) sprite 499 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 498 pitch -1 // tile0914 maskwall3 (fence) sprite 498 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 497 pitch -1 // tile0914 maskwall3 (fence) sprite 497 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 496 pitch -1 // tile0914 maskwall3 (fence) sprite 496 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 177 angoff -512 // tile0051 cola sprite 722 angoff 256 // tile0052 sixpack sprite 656 angoff -512 // tile0049 shotgunammo sprite 655 angoff -512 // tile0041 batteryammo sprite 654 angoff 512 // tile0052 sixpack sprite 572 angoff 0 // tile0060 accesscard [yellow] sprite 668 angoff -768 // tile0054 shield sprite 789 angoff 256 // tile0052 sixpack