// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) // Title : Discarded Stronghold // Author : Ryan 'Quakis' Rouse, William Gee and Mikko Sandt // Filename : Discard.map // mapmd4 : 66bfd68921f6cd204b3754052212a9f0 // 2007-08-17 20:01 // mapmd4 : 6c8bbe9b0e0992f5b731334b5f13fadb // 2007-08-19 (DNWMD R) // mapmd4 : dc0c5e45c82c5c1bdccec3949bca4c8b // 2007-10-21 (DNWMD A) // mapmd4 : 116a66369512009b7e0a023ebbc384b7 // 2010-03-15 (Attrition) // <-> Discard.mhk // <-> Discard-addonpack.mhk // Curr. HRP: r5.4.726 // sprite 544 nomdanim // tile1521 (tile1520 (duke torso)) sprite 544 angoff -512 // tile1521 (tile1520 (duke torso)) sprite 544 roll -1 // tile1521 (tile1520 (duke torso)) sprite 544 mdzoff 900000 // tile1521 (tile1520 (duke torso)) sprite 611 angoff 1024 // tile0021 firstgunsprite sprite 778 angoff 1024 // tile0052 sixpack sprite 775 angoff 512 // tile0022 chaingunsprite sprite 776 angoff 1024 // tile0041 batteryammo sprite 779 angoff -512 // tile0051 cola sprite 699 angoff 0 // tile0060 accesscard [blue] sprite 620 angoff -512 // tile0028 shotgunsprite sprite 780 angoff 1024 // tile0049 shotgunammo sprite 782 angoff -768 // tile0052 sixpack sprite 781 angoff -768 // tile0052 sixpack sprite 623 angoff -256 // tile0049 shotgunammo sprite 152 angoff -256 // tile0052 sixpack sprite 157 angoff 1024 // tile0049 shotgunammo sprite 157 roll -1 // tile0049 shotgunammo sprite 157 mdzoff 500000 // tile0049 shotgunammo sprite 154 angoff 1024 // tile0023 rpgsprite sprite 156 roll 1 // tile0041 batteryammo sprite 156 mdzoff 900000 // tile0041 batteryammo sprite 213 angoff 768 // tile0060 accesscard [red] sprite 155 angoff 512 // tile0053 firstaid sprite 155 pitch -1 // tile0053 firstaid sprite 155 mdzoff 900000 // tile0053 firstaid sprite 147 angoff -256 // tile0025 shrinkersprite sprite 146 angoff 512 // tile0051 cola sprite 145 angoff 512 // tile0051 cola sprite 236 angoff 256 // tile0052 sixpack sprite 237 angoff -512 // tile0049 shotgunammo sprite 139 angoff 256 // tile0041 batteryammo sprite 139 pitch -1 // tile0041 batteryammo sprite 139 mdzoff 900000 // tile0041 batteryammo sprite 70 angoff 1024 // tile0052 sixpack sprite 137 angoff -512 // tile0049 shotgunammo sprite 137 roll 1 // tile0049 shotgunammo sprite 137 mdzoff 500000 // tile0049 shotgunammo sprite 819 angoff 1024 // tile0044 rpgammo sprite 136 angoff 512 // tile0041 batteryammo sprite 240 angoff 1024 // tile0060 accesscard [blue] sprite 285 pitch 1 // tile0914 maskwall3 (fence) sprite 285 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 286 pitch 1 // tile0914 maskwall3 (fence) sprite 286 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 287 pitch 1 // tile0914 maskwall3 (fence) sprite 287 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 288 pitch 1 // tile0914 maskwall3 (fence) sprite 288 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 289 pitch 1 // tile0914 maskwall3 (fence) sprite 289 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 290 pitch 1 // tile0914 maskwall3 (fence) sprite 290 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 291 pitch 1 // tile0914 maskwall3 (fence) sprite 291 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 292 pitch 1 // tile0914 maskwall3 (fence) sprite 292 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 293 pitch -1 // tile0914 maskwall3 (fence) sprite 293 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 294 pitch -1 // tile0914 maskwall3 (fence) sprite 294 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 295 pitch -1 // tile0914 maskwall3 (fence) sprite 295 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 296 pitch -1 // tile0914 maskwall3 (fence) sprite 296 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 297 pitch -1 // tile0914 maskwall3 (fence) sprite 297 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 298 pitch -1 // tile0914 maskwall3 (fence) sprite 298 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 299 pitch -1 // tile0914 maskwall3 (fence) sprite 299 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 300 pitch -1 // tile0914 maskwall3 (fence) sprite 300 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 663 angoff -512 // tile0051 cola sprite 74 angoff 256 // tile0052 sixpack sprite 140 angoff -512 // tile0049 shotgunammo sprite 141 angoff -512 // tile0041 batteryammo sprite 142 angoff 512 // tile0052 sixpack sprite 224 angoff 0 // tile0060 accesscard [yellow] sprite 128 angoff -768 // tile0054 shield sprite 7 angoff 256 // tile0052 sixpack