// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) // Title : Eye-Witness // Author : Kevin 'Kef_Nukem' Cools & Alejandro Glavic // Filename : ewitness.map // mapmd4 : 4aa0e655b7dd902fb042013a4ce61149 // 2002-01-25 // mapmd4 : 45c47edb22cf901e003dcaf8238ca253 // 2010-02-26 (Attrition) // mapmd4 : a38716db896a7d04c868e756c5620d64 // 2014-10-24 (Addon Pack) // <-> EWITNESS-2002-01-26.mhk // Curr. HRP: r5.4.726 sprite 764 angoff 256 // tile4367 hatrack //sprite 1738 notmd // tile4408 (tile4407 robotmouse) sprite 1738 nomdanim // tile4408 (tile4407 robotmouse) sprite 1738 angoff 768 // tile4408 (tile4407 robotmouse) //sprite 1740 notmd // tile4408 (tile4407 robotmouse) sprite 1740 nomdanim // tile4408 (tile4407 robotmouse) sprite 1740 angoff 896 // tile4408 (tile4407 robotmouse) sprite 63 angoff -768 // tile0022 chaingunsprite sprite 63 pitch 1 // tile0022 chaingunsprite sprite 63 mdzoff 200000 // tile0022 chaingunsprite sprite 65 angoff -768 // tile0051 cola sprite 3057 angoff 1024 // tile0041 batteryammo sprite 3046 angoff 256 // tile0051 cola sprite 482 notmd // tile2400 scrap1 sprite 481 notmd // tile2401 (tile2400 scrap1) sprite 455 notmd // tile2402 (tile2400 scrap1) sprite 472 notmd // tile2402 (tile2400 scrap1) sprite 473 notmd // tile2402 (tile2400 scrap1) sprite 480 notmd // tile2402 (tile2400 scrap1) sprite 471 notmd // tile2402 (tile2400 scrap1) sprite 474 notmd // tile2402 (tile2400 scrap1) sprite 454 notmd // tile2403 (tile2400 scrap1) sprite 468 notmd // tile2403 (tile2400 scrap1) sprite 469 notmd // tile2403 (tile2400 scrap1) sprite 470 notmd // tile2403 (tile2400 scrap1) sprite 464 notmd // tile2404 scrap2 sprite 465 notmd // tile2404 scrap2 sprite 466 notmd // tile2404 scrap2 sprite 467 notmd // tile2404 scrap2 sprite 453 notmd // tile2405 (tile2404 scrap2) sprite 479 notmd // tile2405 (tile2404 scrap2) sprite 452 notmd // tile2407 (tile2404 scrap2) sprite 463 notmd // tile2407 (tile2404 scrap2) sprite 478 notmd // tile2408 scrap3 sprite 476 notmd // tile2390 scrap6 sprite 477 notmd // tile2390 scrap6 sprite 475 notmd // tile2391 (tile2390 scrap6) sprite 462 notmd // tile2393 (tile2390 scrap6) sprite 461 notmd // tile2393 (tile2390 scrap6) sprite 460 notmd // tile2394 (tile2390 scrap6) sprite 459 notmd // tile2396 (tile2390 scrap6) sprite 458 notmd // tile2397 (tile2390 scrap6) sprite 3043 angoff -768 // tile0049 shotgunammo sprite 3043 pitch -1 // tile0049 shotgunammo sprite 3043 mdzoff 600000 // tile0049 shotgunammo sprite 3053 angoff 512 // tile0049 shotgunammo sprite 800 notmd // tile2412 scrap4 sprite 799 notmd // tile2414 (tile2412 scrap4) sprite 801 notmd // tile2407 (tile2404 scrap2) sprite 803 notmd // tile2406 (tile2404 scrap2) sprite 797 notmd // tile2398 (tile2390 scrap6) sprite 798 notmd // tile2417 (tile2416 scrap5) sprite 836 angoff 768 // tile0981 hydrent sprite 1508 angoff 768 // tile1232 canwithsomething sprite 863 nomdanim // tile4410 mail sprite 864 nomdanim // tile4410 mail sprite 865 nomdanim // tile4410 mail sprite 866 nomdanim // tile4410 mail sprite 867 angoff 768 // tile4413 mailbag sprite 1599 notmd // tile2402 (tile2400 scrap1) sprite 1600 notmd // tile2403 (tile2400 scrap1) sprite 1598 notmd // tile2404 scrap2 sprite 1602 notmd // tile2405 (tile2404 scrap2) sprite 1596 notmd // tile2405 (tile2404 scrap2) sprite 1603 notmd // tile2405 (tile2404 scrap2) sprite 1597 notmd // tile2406 (tile2404 scrap2) sprite 1604 notmd // tile2406 (tile2404 scrap2) sprite 1605 notmd // tile2406 (tile2404 scrap2) sprite 1594 notmd // tile2407 (tile2404 scrap2) sprite 1606 notmd // tile2407 (tile2404 scrap2) sprite 1595 notmd // tile2408 scrap3 sprite 1607 notmd // tile2410 (tile2408 scrap3) sprite 1608 notmd // tile2412 scrap4 sprite 1032 angoff 256 // tile4560 robotdog2 sprite 558 notmd // tile2408 scrap3 sprite 559 notmd // tile2408 scrap3 sprite 562 notmd // tile2412 scrap4 sprite 563 notmd // tile2412 scrap4 sprite 560 notmd // tile2405 (tile2404 scrap2) sprite 561 notmd // tile2405 (tile2404 scrap2) sprite 898 angoff -512 // tile0051 cola sprite 1478 angoff 1024 // tile4369 (emergency light) sprite 1477 angoff 1024 // tile4369 (emergency light) sprite 1320 notmd // tile4386 (power line) sprite 1321 notmd // tile4386 (power line) sprite 1322 notmd // tile4386 (power line) sprite 1323 notmd // tile4386 (power line) sprite 1324 notmd // tile4386 (power line) sprite 1325 notmd // tile4386 (power line) sprite 1326 notmd // tile4386 (power line) sprite 1327 notmd // tile4386 (power line) sprite 1328 notmd // tile4386 (power line) sprite 1295 notmd // tile4386 (power line) sprite 1296 notmd // tile4386 (power line) sprite 1297 notmd // tile4386 (power line) sprite 1298 notmd // tile4386 (power line) sprite 1299 notmd // tile4386 (power line) sprite 1300 notmd // tile4386 (power line) sprite 1301 notmd // tile4386 (power line) sprite 1302 notmd // tile4386 (power line) sprite 1303 notmd // tile4386 (power line) sprite 1166 notmd // tile4386 (power line) sprite 1167 notmd // tile4386 (power line) sprite 1168 notmd // tile4386 (power line) sprite 1169 notmd // tile4386 (power line) sprite 1170 notmd // tile4386 (power line) sprite 1 angoff 256 // tile0052 sixpack sprite 2922 angoff 640 // tile1232 canwithsomething sprite 3061 angoff 512 // tile0041 batteryammo sprite 1784 notmd // tile0132 slotdoor sprite 1786 angoff -768 // tile0956 bottle3 sprite 1786 pitch 1 // tile0956 bottle3 sprite 1786 mdzoff 300000 // tile0956 bottle3 sprite 1787 angoff 1024 // tile1045 donuts sprite 36 angoff 768 // tile0049 shotgunammo sprite 2569 angoff -384 // tile0060 accesscard [blue] sprite 1218 pitch -1 // tile0913 maskwall2 (fence) sprite 1218 mdzoff 100000 // tile0913 maskwall2 (fence) sprite 1224 pitch -1 // tile0913 maskwall2 (fence) sprite 1224 mdzoff 100000 // tile0913 maskwall2 (fence) sprite 1223 pitch -1 // tile0913 maskwall2 (fence) sprite 1223 mdzoff 100000 // tile0913 maskwall2 (fence) sprite 1222 pitch -1 // tile0913 maskwall2 (fence) sprite 1222 mdzoff 100000 // tile0913 maskwall2 (fence) sprite 1221 pitch -1 // tile0913 maskwall2 (fence) sprite 1221 mdzoff 100000 // tile0913 maskwall2 (fence) sprite 1220 pitch -1 // tile0913 maskwall2 (fence) sprite 1220 mdzoff 100000 // tile0913 maskwall2 (fence) sprite 1219 pitch -1 // tile0913 maskwall2 (fence) sprite 1219 mdzoff 100000 // tile0913 maskwall2 (fence) sprite 1217 pitch -1 // tile0913 maskwall2 (fence) sprite 1217 mdzoff 100000 // tile0913 maskwall2 (fence) sprite 3049 angoff 512 // tile0049 shotgunammo sprite 1487 angoff 768 // tile0047 hbombammo sprite 3050 angoff -768 // tile0051 cola sprite 2584 angoff 256 // tile0060 accesscard [yellow] sprite 2584 pitch -512 // tile0060 accesscard [yellow] sprite 2584 mdzoff -1 // tile0060 accesscard [yellow] sprite 3068 angoff -512 // tile0049 shotgunammo sprite 3054 notmd // tile0132 slotdoor sprite 3055 notmd // tile0132 slotdoor sprite 3056 notmd // tile0132 slotdoor sprite 0 angoff 640 // tile0052 sixpack sprite 3069 angoff -768 // tile0049 shotgunammo sprite 351 angoff 128 // tile0060 accesscard [red] sprite 3048 angoff 256 // tile0052 sixpack sprite 3047 angoff -768 // tile0049 shotgunammo