// Maphacks by LeoD for use with the Decay Duke Nukem 3D Mod // Title : Inter City Killing // Author : Aleksander 'Cage' Kowalczyk & Mark. // Filename : police2a.map // mapmd4 : 42f435c2c35b7f40bd779a6564d21601 // 2015-12-17 sprite 264 angoff 1024 // tile4264 [decay dumpster] sprite 264 pitch -1 // tile4264 [decay dumpster] sprite 264 mdzoff 500000 // tile4264 [decay dumpster] sprite 663 pitch 1 // tile6343 [decay mailbox] sprite 663 mdzoff 50000 // tile6343 [decay mailbox] sprite 402 pitch -1 // tile6983 [decay radiator] sprite 402 mdzoff 250000 // tile6983 [decay radiator] sprite 300 angoff -512 // tile0956 bottle3 sprite 303 angoff 1024 // tile0956 bottle3 sprite 307 angoff 512 // tile0956 bottle3 sprite 397 pitch -1 // tile5477 [decay lamp] sprite 397 mdzoff 100000 // tile5477 [decay lamp] sprite 878 pitch -1 // tile6361 [decay deskphone] sprite 878 mdzoff 200000 // tile6361 [decay deskphone] sprite 283 pitch -1 // tile0713 (tile0712 lightswitch2) sprite 283 mdzoff 40000 // tile0713 (tile0712 lightswitch2) //sprite 493 angoff 0 // tile0060 accesscard [blue] sprite 400 pitch 1 // tile6983 [decay radiator] sprite 400 mdzoff 200000 // tile6983 [decay radiator] sprite 442 pitch 48 // tile3808 [decay chair2] sprite 442 mdzoff -1000 // tile3808 [decay chair2] sprite 449 pitch 48 // tile3808 [decay chair2] sprite 449 mdzoff -2000 // tile3808 [decay chair2] sprite 125 angoff 32 // tile3808 [decay chair2] sprite 125 pitch 48 // tile3808 [decay chair2] sprite 125 mdzoff 2000 // tile3808 [decay chair2] sprite 129 pitch 128 // tile3808 [decay chair2] sprite 129 mdzoff -800 // tile3808 [decay chair2] sprite 317 roll 32 // tile5477 [decay lamp] sprite 317 mdyoff 2200 // tile5477 [decay lamp] sprite 317 mdzoff -16000 // tile5477 [decay lamp] sprite 526 roll -1 // tile4264 [decay dumpster] sprite 526 mdzoff 500000 // tile4264 [decay dumpster] sprite 262 angoff 1024 // tile4264 [decay dumpster] sprite 262 roll 1 // tile4264 [decay dumpster] sprite 262 mdzoff 50000 // tile4264 [decay dumpster] sprite 469 angoff 1024 // tile4264 [decay dumpster] sprite 735 angoff -384 // tile0051 cola sprite 460 pitch 1 // tile0025 shrinkersprite [decay M4 M203] sprite 460 mdzoff 150000 // tile0025 shrinkersprite [decay M4 M203] sprite 462 pitch -1 // tile0045 growammo [decay M4 ammo] sprite 462 roll 7 // tile0045 growammo [decay M4 ammo] sprite 462 mdzoff 50000 // tile0045 growammo [decay M4 ammo] sprite 461 pitch 1 // tile0045 growammo [decay M4 ammo] sprite 461 roll -2 // tile0045 growammo [decay M4 ammo] sprite 461 mdzoff 100000 // tile0045 growammo [decay M4 ammo] sprite 433 angoff -256 // tile4372 coffeemachine sprite 767 pitch -1 // tile3808 [decay chair2] sprite 767 mdzoff 200000 // tile3808 [decay chair2] sprite 768 roll -1 // tile3808 [decay chair2] sprite 768 mdzoff 100000 // tile3808 [decay chair2] sprite 760 pitch 1 // tile6344 [decay dead security guard] sprite 760 mdzoff 250000 // tile6344 [decay dead security guard] //sprite 849 angoff 0 // tile0060 accesscard [red] //sprite 846 angoff 0 // tile0060 accesscard [yellow] sprite 387 angoff 896 // tile1232 canwithsomething sprite 388 angoff 1024 // tile1232 canwithsomething sprite 389 angoff -896 // tile1232 canwithsomething sprite 391 angoff 512 // tile1232 canwithsomething sprite 263 angoff 1024 // tile4264 [decay dumpster] sprite 883 pitch -1 // tile6361 [decay deskphone] sprite 883 mdzoff 200000 // tile6361 [decay deskphone] sprite 814 pitch 1 // tile0951 box sprite 814 mdxoff 6000 // tile0951 box sprite 816 roll 1 // tile0951 box sprite 816 mdzoff 300000 // tile0951 box sprite 348 roll -1 // tile3808 [decay chair2] sprite 348 mdzoff 200000 // tile3808 [decay chair2] sprite 730 angoff 512 // tile1232 canwithsomething sprite 913 angoff 1024 // tile4264 [decay dumpster]