// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) // Title : Highway Problem // Author : Lukas Cerovsky & Petr Kucera // Filename : E2L1.MAP // Filename : LOSTHW01.MAP // (Addon Pack) // mapmd4 : 96d470a5067c65c219ccaaa959a7b453 // 1999-12-09 // Curr. HRP: r5.4.726 sprite 494 pitch 1 // tile1353 spacemarine sprite 494 mdxoff 40000 // tile1353 spacemarine sprite 494 mdzoff 2000000 // tile1353 spacemarine sprite 428 angoff 1024 // tile0060 accesscard [blue] sprite 102 angoff 1024 // tile0054 shield sprite 103 angoff 1024 // tile0051 cola sprite 177 pitch 2 // tile0990 tire sprite 177 roll -1 // tile0990 tire sprite 177 mdzoff 200000 // tile0990 tire sprite 187 pitch 1 // tile0059 heatsensor sprite 187 mdzoff 100000 // tile0059 heatsensor sprite 157 angoff -512 // tile0047 hbombammo sprite 158 angoff 1024 // tile0051 cola sprite 415 angoff -768 // tile0040 ammo sprite 416 angoff -768 // tile0040 ammo (multiplayer) sprite 240 nomdanim // tile2122 (tile2120 lizman) sprite 240 angoff 512 // tile2122 (tile2120 lizman) sprite 208 nomdanim // tile0553 (tile0551 domelite) sprite 208 angoff 1024 // tile0553 (tile0551 domelite) sprite 209 nomdanim // tile0553 (tile0551 domelite) sprite 209 angoff 1024 // tile0553 (tile0551 domelite) sprite 148 angoff 1024 // tile0040 ammo sprite 354 angoff 768 // tile0052 sixpack sprite 287 angoff -512 // tile1238 explodingbarrel sprite 286 angoff 384 // tile1247 seenine sprite 286 roll -1 // tile1247 seenine sprite 286 mdzoff 200000 // tile1247 seenine sprite 318 pitch -3 // tile0049 shotgunammo sprite 318 roll 1 // tile0049 shotgunammo sprite 318 mdzoff 100000 // tile0049 shotgunammo sprite 350 angoff -512 // tile0040 ammo sprite 349 angoff -512 // tile0040 ammo (multiplayer) sprite 320 angoff -512 // tile0060 accesscard [red] sprite 301 angoff 768 // tile0040 ammo sprite 307 angoff 1024 // tile0022 chaingunsprite sprite 308 angoff -128 // tile0556 chair1 sprite 308 pitch -1 // tile0556 chair1 sprite 308 mdzoff 500000 // tile0556 chair1 sprite 408 nomdanim // tile1232 canwithsomething sprite 389 angoff 1024 // tile0041 batteryammo sprite 389 roll 1 // tile0041 batteryammo sprite 389 mdzoff 500000 // tile0041 batteryammo sprite 395 angoff 512 // tile4464 mace sprite 412 angoff 512 // tile0040 ammo sprite 400 angoff 0 // tile0060 accesscard [yellow] sprite 508 angoff -512 // tile0040 ammo sprite 509 angoff -512 // tile0040 ammo sprite 8 angoff 1024 // tile0040 ammo sprite 9 angoff 1024 // tile1348 holoduke