// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) // Title : Christmas 2001 // Author : Kevin 'Kef_Nukem' Cools // Filename : xmas2k1.map // mapmd4 : fd52f0009ac1313de70cae9a8e541c29 // 2011-10-27 (Attrition) // <-> xmas2k1.mhk // <-> xmas2k1-dnwmd.mhk // Curr. HRP: r5.4.726 // 0-2143 / 2222-2996 sprite 1282 pitch 1 // tile0022 chaingunsprite sprite 1282 mdzoff 500000 // tile0022 chaingunsprite sprite 1281 pitch -1 // tile0041 batteryammo sprite 1281 mdzoff 500000 // tile0041 batteryammo sprite 1209 pitch 1 // tile1227 nukebarrel sprite 1209 mdzoff 900000 // tile1227 nukebarrel sprite 1210 angoff -896 // tile1228 nukebarreldented sprite 1211 angoff 768 // tile1227 nukebarrel sprite 1212 pitch -2 // tile1229 nukebarrelleaked sprite 1212 roll 1 // tile1229 nukebarrelleaked sprite 1212 mdzoff 300000 // tile1229 nukebarrelleaked sprite 2990 angoff 384 // tile0041 batteryammo sprite 68 angoff 1024 // tile0051 cola sprite 1245 pitch 1 // tile0916 fireext sprite 1245 mdzoff 300000 // tile0916 fireext sprite 2222 angoff 0 // tile0060 accesscard [blue] sprite 0 angoff -512 // tile0041 batteryammo sprite 0 roll -1 // tile0041 batteryammo sprite 0 mdzoff 500000 // tile0041 batteryammo sprite 47 angoff 1024 // tile0041 batteryammo sprite 48 angoff 320 // tile0053 firstaid sprite 1868 pitch -1 // tile4429 (tile0913 maskwall2 (fence)) sprite 1868 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence)) sprite 1749 pitch -1 // tile4429 (tile0913 maskwall2 (fence)) sprite 1749 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence)) sprite 1863 pitch -1 // tile4429 (tile0913 maskwall2 (fence)) sprite 1863 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence)) sprite 1867 pitch -1 // tile4429 (tile0913 maskwall2 (fence)) sprite 1867 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence)) sprite 1866 pitch -1 // tile4429 (tile0913 maskwall2 (fence)) sprite 1866 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence)) sprite 2142 pitch -1 // tile4429 (tile0913 maskwall2 (fence)) sprite 2142 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence)) sprite 2141 pitch -1 // tile4429 (tile0913 maskwall2 (fence)) sprite 2141 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence)) sprite 2140 pitch -1 // tile4429 (tile0913 maskwall2 (fence)) sprite 2140 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence)) sprite 2139 pitch -1 // tile4429 (tile0913 maskwall2 (fence)) sprite 2139 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence)) sprite 2138 pitch 1 // tile4429 (tile0913 maskwall2 (fence)) sprite 2138 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence)) sprite 2137 pitch 1 // tile4429 (tile0913 maskwall2 (fence)) sprite 2137 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence)) sprite 2136 pitch 1 // tile4429 (tile0913 maskwall2 (fence)) sprite 2136 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence)) sprite 2143 pitch 1 // tile4429 (tile0913 maskwall2 (fence)) sprite 2143 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence)) sprite 1869 pitch 1 // tile4429 (tile0913 maskwall2 (fence)) sprite 1869 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence)) // mhk diff sync 1 sprite 1350 nomdanim // tile2212 (tile2209 lizmanleg1) sprite 1350 angoff 768 // tile2212 (tile2209 lizmanleg1) sprite 1351 nomdanim // tile2211 (tile2209 lizmanleg1) sprite 1112 angoff 1024 // tile1885 (tile1880 drone) sprite 1112 pitch 512 // tile1885 (tile1880 drone) sprite 1112 mdxoff -80 // tile1885 (tile1880 drone) sprite 1112 mdzoff -2000 // tile1885 (tile1880 drone) sprite 1873 notmd // tile1048 (pipes) sprite 1871 notmd // tile1048 (pipes) sprite 1872 notmd // tile1048 (pipes) sprite 1876 notmd // tile1048 (pipes) sprite 67 angoff 384 // tile0049 shotgunammo sprite 705 angoff 256 // tile0022 chaingunsprite sprite 705 pitch 1 // tile0022 chaingunsprite sprite 705 roll -1 // tile0022 chaingunsprite sprite 705 mdzoff 400000 // tile0022 chaingunsprite sprite 2514 angoff -512 // tile1227 nukebarrel sprite 2513 angoff 512 // tile1227 nukebarrel sprite 2511 angoff 512 // tile0051 cola sprite 2510 angoff -512 // tile0060 accesscard [blue] sprite 58 angoff 1024 // tile0052 sixpack sprite 66 angoff 768 // tile0049 shotgunammo sprite 2539 angoff 0 // tile0060 accesscard [red] sprite 614 angoff 1024 // tile0054 shield sprite 613 angoff 1024 // tile0047 hbombammo sprite 612 angoff 1024 // tile0049 shotgunammo sprite 611 angoff -896 // tile0052 sixpack sprite 2996 angoff -256 // tile0052 sixpack sprite 696 angoff 768 // tile0051 cola sprite 697 angoff 256 // tile0027 tripbombsprite sprite 698 angoff 256 // tile0027 tripbombsprite sprite 699 angoff 256 // tile0027 tripbombsprite sprite 703 pitch 1 // tile4581 canwithsomething3 sprite 703 mdzoff 100000 // tile4581 canwithsomething3 sprite 695 angoff -256 // tile0049 shotgunammo sprite 695 pitch 1 // tile0049 shotgunammo sprite 695 mdzoff 500000 // tile0049 shotgunammo sprite 65 angoff 768 // tile0051 cola sprite 61 angoff -512 // tile0049 shotgunammo sprite 60 angoff -256 // tile0049 shotgunammo sprite 486 angoff 256 // tile0669 vacuum sprite 2656 angoff 128 // tile0026 heavyhbomb sprite 489 angoff 768 // tile4581 canwithsomething3 sprite 489 pitch -1 // tile4581 canwithsomething3 sprite 489 roll -1 // tile4581 canwithsomething3 sprite 489 mdzoff 500000 // tile4581 canwithsomething3 sprite 2776 angoff -512 // tile0051 cola sprite 2774 nomdanim // tile2400 scrap1 sprite 2773 nomdanim // tile2405 (tile2404 scrap2) sprite 2771 nomdanim // tile2406 (tile2404 scrap2) sprite 2772 nomdanim // tile2404 scrap2 sprite 2770 nomdanim // tile2407 (tile2404 scrap2) sprite 53 angoff 256 // tile0049 shotgunammo sprite 402 angoff 1024 // tile0060 accesscard [yellow]