// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) // Title : Christmas 2001 // Author : Kevin 'Kef_Nukem' Cools // Filename : xmas2k1.map // mapmd4 : 7468b2908a2d5f067ab087e4bf5b2bf3 // 2008-06-22 (DNWMD) // <-> xmas2k1.mhk // <-> xmas2k1-attrition.mhk // Curr. HRP: r5.4.726 sprite 2188 angoff -512 // tile0053 firstaid sprite 2189 angoff -640 // tile0022 chaingunsprite sprite 2999 angoff -768 // tile0052 sixpack sprite 3000 angoff -768 // tile0052 sixpack sprite 2190 angoff 1024 // tile0041 batteryammo sprite 1208 pitch 1 // tile1227 nukebarrel sprite 1208 mdzoff 900000 // tile1227 nukebarrel sprite 1209 angoff -896 // tile1228 nukebarreldented sprite 1210 angoff 768 // tile1227 nukebarrel sprite 1211 pitch -2 // tile1229 nukebarrelleaked sprite 1211 roll 1 // tile1229 nukebarrelleaked sprite 1211 mdzoff 300000 // tile1229 nukebarrelleaked sprite 2974 angoff 384 // tile0041 batteryammo sprite 67 angoff 1024 // tile0051 cola sprite 1244 pitch 1 // tile0916 fireext sprite 1244 mdzoff 300000 // tile0916 fireext sprite 2206 angoff 0 // tile0060 accesscard [blue] sprite 0 angoff -512 // tile0041 batteryammo sprite 0 roll -1 // tile0041 batteryammo sprite 0 mdzoff 500000 // tile0041 batteryammo sprite 47 angoff 1024 // tile0041 batteryammo sprite 48 angoff 320 // tile0052 sixpack sprite 1865 pitch -1 // tile4429 (tile0913 maskwall2 (fence)) sprite 1865 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence)) sprite 1746 pitch -1 // tile4429 (tile0913 maskwall2 (fence)) sprite 1746 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence)) sprite 1860 pitch -1 // tile4429 (tile0913 maskwall2 (fence)) sprite 1860 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence)) sprite 1864 pitch -1 // tile4429 (tile0913 maskwall2 (fence)) sprite 1864 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence)) sprite 1863 pitch -1 // tile4429 (tile0913 maskwall2 (fence)) sprite 1863 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence)) sprite 2139 pitch -1 // tile4429 (tile0913 maskwall2 (fence)) sprite 2139 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence)) sprite 2138 pitch -1 // tile4429 (tile0913 maskwall2 (fence)) sprite 2138 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence)) sprite 2137 pitch -1 // tile4429 (tile0913 maskwall2 (fence)) sprite 2137 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence)) sprite 2136 pitch -1 // tile4429 (tile0913 maskwall2 (fence)) sprite 2136 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence)) sprite 2135 pitch 1 // tile4429 (tile0913 maskwall2 (fence)) sprite 2135 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence)) sprite 2134 pitch 1 // tile4429 (tile0913 maskwall2 (fence)) sprite 2134 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence)) sprite 2133 pitch 1 // tile4429 (tile0913 maskwall2 (fence)) sprite 2133 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence)) sprite 2140 pitch 1 // tile4429 (tile0913 maskwall2 (fence)) sprite 2140 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence)) sprite 1866 pitch 1 // tile4429 (tile0913 maskwall2 (fence)) sprite 1866 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence)) // mhk diff sync 1 sprite 1347 nomdanim // tile2212 (tile2209 lizmanleg1) sprite 1347 angoff 768 // tile2212 (tile2209 lizmanleg1) sprite 1348 nomdanim // tile2211 (tile2209 lizmanleg1) sprite 1111 angoff 1024 // tile1885 (tile1880 drone) sprite 1111 pitch 512 // tile1885 (tile1880 drone) sprite 1111 mdxoff -80 // tile1885 (tile1880 drone) sprite 1111 mdzoff -2000 // tile1885 (tile1880 drone) sprite 1873 notmd // tile1048 (pipes) sprite 1870 notmd // tile1048 (pipes) sprite 1868 notmd // tile1048 (pipes) sprite 1869 notmd // tile1048 (pipes) sprite 66 angoff 384 // tile0049 shotgunammo sprite 704 angoff 256 // tile0022 chaingunsprite sprite 704 pitch 1 // tile0022 chaingunsprite sprite 704 roll -1 // tile0022 chaingunsprite sprite 704 mdzoff 400000 // tile0022 chaingunsprite sprite 2498 angoff -512 // tile1227 nukebarrel sprite 2497 angoff 512 // tile1227 nukebarrel sprite 2495 angoff 512 // tile0051 cola sprite 2494 angoff -512 // tile0060 accesscard [blue] sprite 57 angoff 1024 // tile0052 sixpack sprite 65 angoff 768 // tile0049 shotgunammo sprite 2523 angoff 0 // tile0060 accesscard [red] sprite 3001 angoff 512 // tile0047 hbombammo sprite 613 angoff 1024 // tile0054 shield sprite 612 angoff 1024 // tile0047 hbombammo sprite 611 angoff 1024 // tile0049 shotgunammo sprite 610 angoff -896 // tile0052 sixpack sprite 2980 angoff -256 // tile0052 sixpack sprite 695 angoff 768 // tile0051 cola sprite 697 angoff 256 // tile0027 tripbombsprite sprite 698 angoff 256 // tile0027 tripbombsprite sprite 696 angoff 256 // tile0027 tripbombsprite sprite 702 pitch 1 // tile4581 canwithsomething3 sprite 702 mdzoff 100000 // tile4581 canwithsomething3 sprite 694 angoff -256 // tile0049 shotgunammo sprite 694 pitch 1 // tile0049 shotgunammo sprite 694 mdzoff 500000 // tile0049 shotgunammo sprite 64 angoff 768 // tile0051 cola sprite 60 angoff -512 // tile0049 shotgunammo sprite 59 angoff -256 // tile0049 shotgunammo sprite 485 angoff 256 // tile0669 vacuum sprite 2640 angoff 128 // tile0026 heavyhbomb sprite 488 angoff 768 // tile4581 canwithsomething3 sprite 488 pitch -1 // tile4581 canwithsomething3 sprite 488 roll -1 // tile4581 canwithsomething3 sprite 488 mdzoff 500000 // tile4581 canwithsomething3 sprite 2760 angoff -512 // tile0051 cola sprite 2758 nomdanim // tile2400 scrap1 sprite 2757 nomdanim // tile2405 (tile2404 scrap2) sprite 2755 nomdanim // tile2406 (tile2404 scrap2) sprite 2756 nomdanim // tile2404 scrap2 sprite 2754 nomdanim // tile2407 (tile2404 scrap2) sprite 53 angoff 256 // tile0049 shotgunammo sprite 401 angoff 1024 // tile0060 accesscard [yellow]