// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) // Title : Wonderful Christmas Time // Author : James 'Jblade' Stanfield // Filename : WCTime.map // mapmd4 : 540702598c224f583ba78c2ca9f36ab2 // 2007-11-25 // mapmd4 : e5962fdd335058478136e689cb0e67c0 // 2008-08-21 // <-> WCTIME-amctc2.mhk // Curr. HRP: r5.4.726 sprite 625 angoff 768 // tile0049 shotgunammo sprite 626 angoff -384 // tile0053 firstaid sprite 626 pitch -512 // tile0053 firstaid sprite 626 mdzoff -700 // tile0053 firstaid sprite 97 angoff -128 // tile0049 shotgunammo sprite 96 angoff 1024 // tile0028 shotgunsprite sprite 120 angoff 128 // tile0054 shield sprite 80 angoff 128 // tile0024 freezesprite sprite 81 roll -1 // tile0037 freezeammo sprite 81 mdzoff 500000 // tile0037 freezeammo sprite 244 angoff 512 // tile0916 fireext sprite 229 angoff 1024 // tile1045 donuts sprite 221 angoff -128 // tile0557 chair2 sprite 234 pitch -1 // tile0913 maskwall2 (fence) sprite 234 mdxoff 40000 // tile0913 maskwall2 (fence) sprite 234 mdzoff 350000 // tile0913 maskwall2 (fence) sprite 235 pitch -1 // tile0913 maskwall2 (fence) sprite 235 mdxoff 40000 // tile0913 maskwall2 (fence) sprite 235 mdzoff 350000 // tile0913 maskwall2 (fence) sprite 236 pitch -1 // tile0913 maskwall2 (fence) sprite 236 mdxoff 40000 // tile0913 maskwall2 (fence) sprite 236 mdzoff 350000 // tile0913 maskwall2 (fence) sprite 237 pitch -1 // tile0913 maskwall2 (fence) sprite 237 mdxoff 40000 // tile0913 maskwall2 (fence) sprite 237 mdzoff 350000 // tile0913 maskwall2 (fence) sprite 238 pitch -1 // tile0913 maskwall2 (fence) sprite 238 mdxoff 40000 // tile0913 maskwall2 (fence) sprite 238 mdzoff 350000 // tile0913 maskwall2 (fence) sprite 1248 angoff 768 // tile0045 growammo sprite 239 angoff 1024 // tile0913 maskwall2 (fence) sprite 239 pitch 1 // tile0913 maskwall2 (fence) sprite 239 mdxoff -40000 // tile0913 maskwall2 (fence) sprite 239 mdzoff 350000 // tile0913 maskwall2 (fence) sprite 240 angoff 1024 // tile0913 maskwall2 (fence) sprite 240 pitch 1 // tile0913 maskwall2 (fence) sprite 240 mdxoff -40000 // tile0913 maskwall2 (fence) sprite 240 mdzoff 350000 // tile0913 maskwall2 (fence) sprite 241 angoff 1024 // tile0913 maskwall2 (fence) sprite 241 pitch 1 // tile0913 maskwall2 (fence) sprite 241 mdxoff -40000 // tile0913 maskwall2 (fence) sprite 241 mdzoff 350000 // tile0913 maskwall2 (fence) sprite 242 angoff 1024 // tile0913 maskwall2 (fence) sprite 242 pitch 1 // tile0913 maskwall2 (fence) sprite 242 mdxoff -40000 // tile0913 maskwall2 (fence) sprite 242 mdzoff 350000 // tile0913 maskwall2 (fence) sprite 243 angoff 1024 // tile0913 maskwall2 (fence) sprite 243 pitch 1 // tile0913 maskwall2 (fence) sprite 243 mdxoff -40000 // tile0913 maskwall2 (fence) sprite 243 mdzoff 350000 // tile0913 maskwall2 (fence) sprite 247 angoff -512 // tile0061 boots sprite 546 angoff -384 // tile0054 shield sprite 293 angoff -448 // tile0051 cola sprite 629 angoff 256 // tile1348 holoduke sprite 627 angoff -896 // tile0041 batteryammo sprite 1460 angoff -768 // tile1312 fem1 stripper sprite 1461 angoff -256 // tile1312 fem1 stripper sprite 701 angoff -896 // tile0052 sixpack sprite 767 angoff 512 // tile0054 shield sprite 728 angoff 1024 // tile0913 maskwall2 (fence) sprite 728 pitch 1 // tile0913 maskwall2 (fence) sprite 728 mdzoff 300000 // tile0913 maskwall2 (fence) sprite 724 angoff 1024 // tile0913 maskwall2 (fence) sprite 724 pitch 1 // tile0913 maskwall2 (fence) sprite 724 mdzoff 300000 // tile0913 maskwall2 (fence) sprite 723 angoff 1024 // tile0913 maskwall2 (fence) sprite 723 pitch 1 // tile0913 maskwall2 (fence) sprite 723 mdzoff 300000 // tile0913 maskwall2 (fence) sprite 715 angoff 1024 // tile0913 maskwall2 (fence) sprite 715 pitch 1 // tile0913 maskwall2 (fence) sprite 715 mdzoff 300000 // tile0913 maskwall2 (fence) sprite 714 pitch -1 // tile0913 maskwall2 (fence) sprite 714 mdzoff 300000 // tile0913 maskwall2 (fence) sprite 713 pitch -1 // tile0913 maskwall2 (fence) sprite 713 mdzoff 300000 // tile0913 maskwall2 (fence) sprite 712 pitch -1 // tile0913 maskwall2 (fence) sprite 712 mdzoff 300000 // tile0913 maskwall2 (fence) sprite 711 pitch -1 // tile0913 maskwall2 (fence) sprite 711 mdzoff 300000 // tile0913 maskwall2 (fence) sprite 710 pitch -1 // tile0913 maskwall2 (fence) sprite 710 mdzoff 300000 // tile0913 maskwall2 (fence) sprite 709 pitch -1 // tile0913 maskwall2 (fence) sprite 709 mdzoff 300000 // tile0913 maskwall2 (fence) sprite 702 pitch -1 // tile0913 maskwall2 (fence) sprite 702 mdzoff 300000 // tile0913 maskwall2 (fence) sprite 703 pitch -1 // tile0913 maskwall2 (fence) sprite 703 mdzoff 300000 // tile0913 maskwall2 (fence) sprite 704 pitch -1 // tile0913 maskwall2 (fence) sprite 704 mdzoff 300000 // tile0913 maskwall2 (fence) sprite 705 pitch -1 // tile0913 maskwall2 (fence) sprite 705 mdzoff 300000 // tile0913 maskwall2 (fence) sprite 706 pitch -1 // tile0913 maskwall2 (fence) sprite 706 mdzoff 300000 // tile0913 maskwall2 (fence) sprite 707 pitch -1 // tile0913 maskwall2 (fence) sprite 707 mdzoff 300000 // tile0913 maskwall2 (fence) sprite 708 pitch -1 // tile0913 maskwall2 (fence) sprite 708 mdzoff 300000 // tile0913 maskwall2 (fence) sprite 716 pitch -1 // tile0913 maskwall2 (fence) sprite 716 mdzoff 300000 // tile0913 maskwall2 (fence) sprite 717 pitch -1 // tile0913 maskwall2 (fence) sprite 717 mdzoff 300000 // tile0913 maskwall2 (fence) sprite 718 pitch -1 // tile0913 maskwall2 (fence) sprite 718 mdzoff 300000 // tile0913 maskwall2 (fence) sprite 719 pitch -1 // tile0913 maskwall2 (fence) sprite 719 mdzoff 300000 // tile0913 maskwall2 (fence) sprite 720 pitch -1 // tile0913 maskwall2 (fence) sprite 720 mdzoff 300000 // tile0913 maskwall2 (fence) sprite 721 pitch -1 // tile0913 maskwall2 (fence) sprite 721 mdzoff 300000 // tile0913 maskwall2 (fence) sprite 722 pitch -1 // tile0913 maskwall2 (fence) sprite 722 mdzoff 300000 // tile0913 maskwall2 (fence) sprite 725 pitch -1 // tile0913 maskwall2 (fence) sprite 725 mdzoff 300000 // tile0913 maskwall2 (fence) sprite 726 pitch -1 // tile0913 maskwall2 (fence) sprite 726 mdzoff 300000 // tile0913 maskwall2 (fence) sprite 727 pitch -1 // tile0913 maskwall2 (fence) sprite 727 mdzoff 300000 // tile0913 maskwall2 (fence) sprite 779 angoff 1024 // tile0041 batteryammo sprite 778 angoff 512 // tile0051 cola sprite 781 angoff 1024 // tile0052 sixpack sprite 782 angoff -896 // tile0054 shield sprite 783 angoff -768 // tile0023 rpgsprite sprite 783 roll 64 // tile0023 rpgsprite sprite 1048 angoff 512 // tile0916 fireext sprite 1048 pitch -1 // tile0916 fireext sprite 1048 mdzoff 50000 // tile0916 fireext sprite 1164 angoff 512 // tile4496 broom sprite 1164 pitch 1 // tile4496 broom sprite 1164 mdzoff 500000 // tile4496 broom sprite 1058 angoff 256 // tile0041 batteryammo (multiplayer) sprite 1158 angoff -512 // tile0060 accesscard [blue] sprite 1179 angoff 1024 // tile0021 firstgunsprite sprite 1136 angoff 768 // tile4372 coffeemachine sprite 1136 pitch -1 // tile4372 coffeemachine sprite 1136 mdzoff 200000 // tile4372 coffeemachine sprite 1154 angoff 1024 // tile0047 hbombammo sprite 1155 angoff 1024 // tile0059 heatsensor sprite 1116 pitch -4 // tile0574 (tile0670 (faucet)) sprite 1116 roll 1 // tile0574 (tile0670 (faucet)) sprite 1116 mdzoff 50000 // tile0574 (tile0670 (faucet)) sprite 1125 pitch -1 // tile1038 (pipe) sprite 1125 mdxoff 1000000 // tile1038 (pipe) sprite 1126 notmd // tile0544 (iron bar) sprite 1187 angoff 1024 // tile0061 boots sprite 1240 angoff -768 // tile0053 firstaid sprite 1233 angoff -256 // tile0052 sixpack sprite 1234 angoff -256 // tile0052 sixpack sprite 1221 angoff 512 // tile0044 rpgammo sprite 1219 angoff 1024 // tile0023 rpgsprite sprite 1220 angoff -512 // tile0044 rpgammo sprite 1210 pitch -1 // tile0042 devistatorammo sprite 1210 roll -1 // tile0042 devistatorammo sprite 1210 mdzoff 500000 // tile0042 devistatorammo sprite 1211 angoff 1024 // tile0042 devistatorammo sprite 1211 pitch -1 // tile0042 devistatorammo sprite 1211 roll 1 // tile0042 devistatorammo sprite 1211 mdzoff 500000 // tile0042 devistatorammo sprite 1263 angoff 768 // tile0044 rpgammo sprite 1264 angoff -768 // tile0044 rpgammo sprite 1265 angoff -256 // tile0044 rpgammo sprite 1266 angoff 256 // tile0044 rpgammo sprite 1274 angoff 1024 // tile0054 shield sprite 1270 angoff -896 // tile0044 rpgammo sprite 1271 angoff 896 // tile0044 rpgammo sprite 1272 angoff 1024 // tile0042 devistatorammo sprite 1273 angoff 1024 // tile0042 devistatorammo sprite 1465 angoff -256 // tile0055 steroids sprite 1243 angoff 0 // tile0044 rpgammo sprite 1244 angoff -512 // tile0044 rpgammo