// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) // Title : Lavrenth2 // Author : William Gee // Filename : LABRENT2_DNA.MAP // mapmd4 : 5cecf1294fcbcfc63d43cf926a54e015 // 2007-01-09 (Duke Nukem: Arena) // <-> LABRENT2.mhk // Curr. HRP: r5.4.726 // 66-323 sprite 121 angoff -512 // tile0029 devistatorsprite sprite 245 nomdanim // tile1521 (tile1520 (duke torso)) sprite 245 angoff 1024 // tile1521 (tile1520 (duke torso)) sprite 244 nomdanim // tile1522 (tile1520 (duke torso)) sprite 120 angoff 1024 // tile0029 devistatorsprite sprite 2 angoff 192 // tile0046 crystalammo sprite 118 angoff 448 // tile0054 shield sprite 66 angoff -768 // tile0055 steroids sprite 323 angoff 512 // tile0059 heatsensor sprite 323 pitch 1 // tile0059 heatsensor sprite 323 roll -1 // tile0059 heatsensor sprite 323 mdzoff 300000 // tile0059 heatsensor sprite 6 angoff 768 // tile0042 devistatorammo sprite 180 angoff 768 // tile0044 rpgammo sprite 169 angoff 512 // tile0023 rpgsprite sprite 181 angoff -768 // tile0037 freezeammo sprite 5 angoff -768 // tile0042 devistatorammo sprite 4 angoff -256 // tile0028 shotgunsprite sprite 7 angoff 768 // tile0054 shield sprite 322 angoff 1024 // tile0059 heatsensor sprite 274 angoff 768 // tile0055 steroids sprite 124 angoff 1024 // tile0024 freezesprite sprite 3 angoff 320 // tile0041 batteryammo sprite 112 angoff -128 // tile0027 tripbombsprite sprite 111 angoff 0 // tile0027 tripbombsprite sprite 114 angoff 256 // tile0027 tripbombsprite sprite 113 angoff 512 // tile0027 tripbombsprite sprite 115 angoff 640 // tile0027 tripbombsprite sprite 104 angoff 256 // tile0047 hbombammo sprite 102 angoff 768 // tile0022 chaingunsprite sprite 103 angoff 256 // tile0028 shotgunsprite sprite 106 angoff -640 // tile0027 tripbombsprite sprite 107 angoff -512 // tile0027 tripbombsprite sprite 108 angoff -256 // tile0027 tripbombsprite sprite 109 angoff 0 // tile0027 tripbombsprite sprite 110 angoff -128 // tile0027 tripbombsprite sprite 105 angoff -256 // tile0047 hbombammo sprite 188 pitch 1 // tile0100 atomichealth sprite 188 mdzoff 1600000 // tile0100 atomichealth sprite 189 roll 1 // tile0100 atomichealth sprite 189 mdzoff 1600000 // tile0100 atomichealth sprite 190 pitch -1 // tile0100 atomichealth sprite 190 mdzoff 1600000 // tile0100 atomichealth sprite 191 roll -1 // tile0100 atomichealth sprite 191 mdzoff 1600000 // tile0100 atomichealth