// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) // Title : Astro Core // Author : William Gee // Filename : Wgspace1.map // mapmd4 : ed931e96184199edbae3723c7bb29d63 // 2002-10-18 // <-> wgs1x.mhk // Curr. HRP: r5.4.726 // 0-611 / / 821-1401 / 1503-1588 sprite 113 pitch -1 // tile1048 (pipes) sprite 113 mdzoff 150000 // tile1048 (pipes) sprite 611 angoff -512 // tile0028 shotgunsprite sprite 355 angoff 1024 // tile0049 shotgunammo sprite 354 angoff -768 // tile0052 sixpack sprite 347 angoff -256 // tile0022 chaingunsprite sprite 347 roll 48 // tile0022 chaingunsprite sprite 1400 angoff -512 // tile0041 batteryammo sprite 1401 angoff 1024 // tile0049 shotgunammo sprite 3 angoff 768 // tile0047 hbombammo sprite 346 angoff 512 // tile0052 sixpack sprite 824 angoff -256 // tile1227 nukebarrel sprite 821 angoff -512 // tile1227 nukebarrel sprite 826 angoff 512 // tile1227 nukebarrel sprite 827 angoff 512 // tile1227 nukebarrel sprite 338 angoff 1024 // tile0052 sixpack sprite 820 angoff -512 // tile1227 nukebarrel sprite 813 angoff -512 // tile1227 nukebarrel sprite 818 angoff -256 // tile1227 nukebarrel sprite 817 angoff -256 // tile1227 nukebarrel sprite 335 angoff -512 // tile0041 batteryammo sprite 812 angoff 640 // tile1227 nukebarrel sprite 811 angoff -640 // tile1227 nukebarrel sprite 807 angoff 384 // tile1227 nukebarrel sprite 808 angoff 768 // tile1227 nukebarrel sprite 810 angoff 1024 // tile1227 nukebarrel sprite 809 angoff 1024 // tile1227 nukebarrel sprite 1367 angoff 256 // tile0049 shotgunammo sprite 320 angoff -512 // tile0052 sixpack sprite 1372 angoff 256 // tile0044 rpgammo sprite 317 angoff 896 // tile0044 rpgammo sprite 317 roll 1 // tile0044 rpgammo sprite 317 mdzoff 500000 // tile0044 rpgammo sprite 1373 angoff 512 // tile0044 rpgammo sprite 1374 angoff 768 // tile0052 sixpack sprite 1375 angoff -768 // tile0052 sixpack sprite 2 angoff 768 // tile0047 hbombammo sprite 250 angoff -512 // tile0053 firstaid sprite 1510 angoff 1024 // tile0052 sixpack sprite 1503 angoff -256 // tile0060 accesscard [red] sprite 1558 angoff 256 // tile0041 batteryammo sprite 1557 angoff 832 // tile0049 shotgunammo sprite 1557 pitch -1 // tile0049 shotgunammo sprite 1557 mdzoff 900000 // tile0049 shotgunammo sprite 1556 angoff 704 // tile0037 freezeammo sprite 1556 pitch -1 // tile0037 freezeammo sprite 1556 mdzoff 900000 // tile0037 freezeammo sprite 1555 angoff 256 // tile0044 rpgammo sprite 168 angoff 1024 // tile0052 sixpack sprite 26 angoff -640 // tile0037 freezeammo sprite 211 angoff 1024 // tile0052 sixpack sprite 214 angoff 1024 // tile0049 shotgunammo sprite 1588 angoff 256 // tile0054 shield sprite 1571 angoff 512 // tile0046 crystalammo sprite 1587 angoff -256 // tile0052 sixpack sprite 1572 angoff -768 // tile0042 devistatorammo sprite 1540 angoff 1024 // tile0060 accesscard [blue] sprite 25 angoff 768 // tile0046 crystalammo sprite 169 angoff 1024 // tile0037 freezeammo sprite 169 pitch -1 // tile0037 freezeammo sprite 169 mdzoff 900000 // tile0037 freezeammo sprite 170 angoff 1024 // tile0037 freezeammo sprite 170 pitch -1 // tile0037 freezeammo sprite 170 mdzoff 900000 // tile0037 freezeammo sprite 173 angoff -896 // tile0044 rpgammo sprite 173 pitch -1 // tile0044 rpgammo sprite 173 mdzoff 1200000 // tile0044 rpgammo sprite 175 angoff -768 // tile0042 devistatorammo sprite 175 pitch -1 // tile0042 devistatorammo sprite 175 mdzoff 1500000 // tile0042 devistatorammo sprite 178 angoff -128 // tile0053 firstaid sprite 178 pitch -1 // tile0053 firstaid sprite 178 mdzoff 900000 // tile0053 firstaid sprite 174 pitch -1 // tile0042 devistatorammo sprite 174 mdzoff 900000 // tile0042 devistatorammo sprite 171 angoff -512 // tile0037 freezeammo sprite 193 angoff 512 // tile0060 accesscard [yellow] sprite 193 pitch 1 // tile0060 accesscard [yellow] sprite 193 mdxoff 30000 // tile0060 accesscard [yellow] //sprite 193 mdzoff 1500000 // tile0060 accesscard [yellow]