// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) // Title : ADG04 // Author : Alejandro Glavic // Filename : ADG04.map // mapmd4 : 277dadace8eebfe5fa797c34e9851a82 // 2001-11-26 // <-> ADG04-2001-11-29.mhk // Curr. HRP: r5.4.726 // 0 - 476,477 - 953 sprite 131 angoff -512 // tile4580 canwithsomething2 sprite 129 angoff -768 // tile1232 canwithsomething sprite 130 angoff 640 // tile1232 canwithsomething sprite 68 angoff -320 // tile0049 shotgunammo sprite 68 pitch -1 // tile0049 shotgunammo sprite 68 mdzoff 500000 // tile0049 shotgunammo sprite 67 angoff 256 // tile0047 hbombammo sprite 67 pitch -1 // tile0047 hbombammo sprite 67 mdzoff 900000 // tile0047 hbombammo sprite 347 nomdanim // tile1056 (tile1055 (film reel)) sprite 384 notmd // tile4386 (power line) sprite 385 notmd // tile4386 (power line) sprite 386 notmd // tile4386 (power line) sprite 381 notmd // tile4386 (power line) sprite 382 notmd // tile4386 (power line) sprite 383 notmd // tile4386 (power line) sprite 356 notmd // tile4386 (power line) sprite 358 notmd // tile4386 (power line) sprite 360 notmd // tile4386 (power line) sprite 355 notmd // tile4386 (power line) sprite 357 notmd // tile4386 (power line) sprite 359 notmd // tile4386 (power line) sprite 533 notmd // tile4386 (power line) sprite 534 notmd // tile4386 (power line) sprite 535 notmd // tile4386 (power line) sprite 597 angoff 640 // tile4454 deskphone sprite 839 angoff 512 // tile0049 shotgunammo sprite 839 pitch -1 // tile0049 shotgunammo sprite 839 roll -1 // tile0049 shotgunammo sprite 839 mdzoff 900000 // tile0049 shotgunammo sprite 302 angoff 768 // tile4438 coffeemug sprite 301 angoff 512 // tile1045 donuts sprite 301 roll 1 // tile1045 donuts sprite 301 mdzoff 300000 // tile1045 donuts sprite 38 angoff 768 // tile0051 cola sprite 38 pitch -1 // tile0051 cola sprite 38 mdzoff 500000 // tile0051 cola sprite 56 angoff -768 // tile0049 shotgunammo sprite 56 pitch -1 // tile0049 shotgunammo sprite 56 mdzoff 500000 // tile0049 shotgunammo sprite 57 pitch -1 // tile0049 shotgunammo sprite 57 mdzoff 900000 // tile0049 shotgunammo sprite 37 angoff 768 // tile0052 sixpack sprite 37 pitch -1 // tile0052 sixpack sprite 37 mdzoff 500000 // tile0052 sixpack sprite 850 angoff 256 // tile0049 shotgunammo sprite 850 pitch -1 // tile0049 shotgunammo sprite 850 mdzoff 500000 // tile0049 shotgunammo sprite 74 angoff -256 // tile2254 (tile2250 jibs2 (eye)) sprite 24 angoff -768 // tile0052 sixpack sprite 801 angoff 1024 // tile0051 cola sprite 800 angoff 1024 // tile0052 sixpack sprite 802 angoff 1024 // tile0051 cola sprite 54 angoff -512 // tile0041 batteryammo sprite 865 angoff 128 // tile0049 shotgunammo sprite 36 angoff 384 // tile0052 sixpack sprite 864 angoff -832 // tile0037 freezeammo sprite 863 angoff 960 // tile0024 freezesprite sprite 176 angoff 512 // tile0009 respawn [accesscard blue] sprite 65 angoff 128 // tile0049 shotgunammo sprite 65 pitch -1 // tile0049 shotgunammo sprite 65 mdzoff 900000 // tile0049 shotgunammo sprite 40 angoff 256 // tile0049 shotgunammo sprite 40 pitch -1 // tile0049 shotgunammo sprite 40 mdzoff 500000 // tile0049 shotgunammo sprite 25 angoff 256 // tile0052 sixpack sprite 870 angoff -512 // tile0049 shotgunammo sprite 206 angoff -512 // tile0060 accesscard [red] sprite 813 angoff 512 // tile0060 accesscard [yellow]