// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) // Title : Dukenstein Revisited // Author : Duke64 aka Kamikaze Nukem // Filename : E1L1.map // mapmd4 : 7678e8de9669d72a35b798e0ceba2ab1 // 2015-01-25 // mapmd4 : 9d9b1811d248f12000d17fc5f04f6117 // 2015-12-16 (Addon Pack) // <-> DukensteinRevisit-2015-01-10.mhk // Curr. HRP: r5.4.726 // Note: all floor/wall-aligned sprites are invisible when using Polymer :-( // 0-51 | 52-1046 sprite 423 angoff 192 // tile0049 shotgunammo sprite 1014 angoff -512 // tile0040 ammo sprite 1015 angoff 1024 // tile0040 ammo sprite 911 angoff 512 // tile0040 ammo sprite 910 angoff 512 // tile0040 ammo sprite 505 notmd // tile1386 sprite 502 notmd // tile1386 sprite 504 notmd // tile1386 sprite 503 notmd // tile1386 sprite 501 notmd // tile1386 sprite 500 notmd // tile1386 sprite 499 notmd // tile1386 sprite 513 notmd // tile1386 sprite 426 angoff -128 // tile0051 cola sprite 539 angoff -128 // tile0051 cola sprite 629 notmd // tile1386 sprite 618 notmd // tile1386 sprite 617 notmd // tile1386 sprite 623 notmd // tile1386 sprite 621 notmd // tile1386 sprite 620 notmd // tile1386 sprite 622 notmd // tile1386 sprite 619 notmd // tile1386 sprite 654 angoff -384 // tile0026 heavyhbomb sprite 1013 angoff 128 // tile0026 heavyhbomb sprite 652 angoff 1024 // tile0049 shotgunammo sprite 741 notmd // tile1386 sprite 733 notmd // tile1386 sprite 728 notmd // tile1386 sprite 729 notmd // tile1386 sprite 732 notmd // tile1386 sprite 731 notmd // tile1386 sprite 730 notmd // tile1386 sprite 727 notmd // tile1386 sprite 9 pitch 1 // tile0908 tree1 sprite 9 mdxoff 100000 // tile0908 tree1 sprite 8 pitch 1 // tile0908 tree1 sprite 8 mdxoff 140000 // tile0908 tree1 sprite 347 angoff 1024 // tile0021 firstgunsprite sprite 404 notmd // tile0915 maskwall4 (gate) sprite 394 angoff -512 // tile0040 ammo sprite 393 angoff -512 // tile0040 ammo sprite 352 angoff -512 // tile0040 ammo sprite 291 angoff -512 // tile0040 ammo sprite 290 angoff -512 // tile0040 ammo sprite 292 angoff -512 // tile0040 ammo sprite 348 angoff -768 // tile0040 ammo sprite 350 angoff 1024 // tile0040 ammo sprite 349 angoff 1024 // tile0040 ammo sprite 401 angoff 1024 // tile0040 ammo sprite 74 angoff 1024 // tile0029 devistatorsprite sprite 74 pitch 48 // tile0029 devistatorsprite sprite 33 notmd // tile0974 oceansprite4 sprite 33 away1 // tile0974 oceansprite4 sprite 32 notmd // tile0974 oceansprite4 sprite 32 away1 // tile0974 oceansprite4 sprite 209 pitch 2 // tile0908 tree1 sprite 209 mdxoff 150000 // tile0908 tree1 sprite 208 pitch 1 // tile0908 tree1 sprite 208 mdxoff 250000 // tile0908 tree1 sprite 29 notmd // tile0974 oceansprite4 sprite 29 away1 // tile0974 oceansprite4 sprite 30 notmd // tile0974 oceansprite4 sprite 30 away1 // tile0974 oceansprite4 sprite 218 away1 // tile1016 (drain) sprite 217 away1 // tile1016 (drain) sprite 31 notmd // tile0974 oceansprite4 sprite 31 away1 // tile0974 oceansprite4 sprite 314 angoff 1024 // tile0040 ammo sprite 315 angoff -512 // tile0040 ammo sprite 62 angoff 1024 // tile0056 airtank sprite 27 away1 // tile1022 (hangooz) sprite 38 away1 // tile1022 (hangooz) sprite 60 nomdanim // tile1526 (tile1520 (duke torso)) sprite 60 angoff -128 // tile1526 (tile1520 (duke torso)) sprite 37 away1 // tile1022 (hangooz) sprite 105 nomdanim // tile1521 (tile1520 (duke torso)) sprite 105 angoff 384 // tile1521 (tile1520 (duke torso)) sprite 310 angoff 1024 // tile0042 devistatorammo sprite 310 pitch -1 // tile0042 devistatorammo sprite 310 mdzoff 1500000 // tile0042 devistatorammo sprite 256 angoff 512 // tile0060 accesscard [blue] sprite 210 pitch 1 // tile0908 tree1 sprite 210 mdxoff 280000 // tile0908 tree1 sprite 28 notmd // tile0974 oceansprite4 sprite 28 away1 // tile0974 oceansprite4 sprite 39 pitch 1 // tile0908 tree1 sprite 39 mdxoff 120000 // tile0908 tree1 sprite 42 notmd // tile3429 (root) sprite 42 away1 // tile3429 (root) sprite 41 notmd // tile3429 (root) sprite 41 away1 // tile3429 (root) sprite 40 notmd // tile3429 (root) sprite 40 away1 // tile3429 (root) sprite 212 notmd // tile3429 (root) sprite 212 away1 // tile3429 (root) sprite 213 notmd // tile3429 (root) sprite 213 away1 // tile3429 (root) sprite 69 angoff -128 // tile0052 sixpack sprite 211 pitch 1 // tile0908 tree1 sprite 211 mdxoff 180000 // tile0908 tree1 sprite 67 angoff -640 // tile0055 steroids sprite 216 notmd // tile3429 (root) sprite 216 away1 // tile3429 (root) sprite 215 notmd // tile3429 (root) sprite 215 away1 // tile3429 (root) sprite 214 notmd // tile3429 (root) sprite 214 away1 // tile3429 (root) sprite 68 angoff -256 // tile0054 shield sprite 182 notmd // tile2564 (tile2563 handholdinglaser) sprite 83 angoff 1024 // tile0059 heatsensor sprite 245 away1 // tile2302 wallblood2 sprite 382 angoff 1024 // tile0049 shotgunammo sprite 399 angoff 640 // tile0051 cola sprite 100 angoff -256 // tile4367 hatrack sprite 65 angoff 768 // tile0040 ammo sprite 252 angoff 1024 // tile0049 shotgunammo sprite 252 pitch -1 // tile0049 shotgunammo sprite 252 mdzoff 1500000 // tile0049 shotgunammo sprite 82 angoff 256 // tile0052 sixpack sprite 82 roll 1 // tile0052 sixpack sprite 82 mdzoff 300000 // tile0052 sixpack // mhk diff sync 1 sprite 99 away1 // tile1076 (painting) sprite 90 angoff 512 // tile0054 shield sprite 91 angoff 512 // tile0049 shotgunammo sprite 249 angoff 1024 // tile0040 ammo sprite 115 away1 // tile0953 (plastering hole) sprite 95 angoff 1024 // tile0047 hbombammo sprite 271 angoff 1024 // tile0022 chaingunsprite sprite 126 angoff 1024 // tile0569 toilet sprite 126 pitch -1 // tile0569 toilet sprite 126 mdzoff 900000 // tile0569 toilet sprite 107 angoff 1024 // tile0574 (tile0670 (faucet)) sprite 1044 angoff -512 // tile0049 shotgunammo sprite 174 angoff 1024 // tile0574 (tile0670 (faucet)) sprite 174 pitch -1 // tile0574 (tile0670 (faucet)) sprite 174 mdzoff 350000 // tile0574 (tile0670 (faucet)) sprite 26 away1 // tile2303 wallblood3 sprite 224 pitch 1 // tile0693 (knife) sprite 224 mdxoff 1000 // tile0693 (knife) sprite 109 notmd // tile0912 (bathroom drain) sprite 111 away1 // tile2294 (handprint right) sprite 110 away1 // tile2294 (handprint right) sprite 112 away1 // tile2295 (handprint left) sprite 114 away1 // tile2294 (handprint right) sprite 113 away1 // tile2294 (handprint right) sprite 172 away1 // tile2306 wallblood6 sprite 173 notmd // tile2289 (tile2286 jibs6) sprite 270 angoff 256 // tile0060 accesscard [yellow] sprite 248 angoff 256 // tile0021 firstgunsprite sprite 81 angoff -256 // tile0052 sixpack sprite 81 pitch 5 // tile0052 sixpack sprite 81 roll 1 // tile0052 sixpack sprite 81 mdzoff 100000 // tile0052 sixpack sprite 242 away1 // tile2303 wallblood3 // mhk diff sync 2 sprite 379 angoff 1024 // tile0049 shotgunammo sprite 379 pitch -1 // tile0049 shotgunammo sprite 379 mdzoff 300000 // tile0049 shotgunammo sprite 374 away1 // tile0934 (smp graffiti) sprite 375 notmd // tile1496 (tile1491 (duke crouching)) sprite 364 pitch 1 // tile1778 (tile1776 legjib1) sprite 364 mdzoff 300000 // tile1778 (tile1776 legjib1) sprite 376 away1 // tile2497 dukenukem sprite 377 away1 // tile2478 (digital 6) sprite 378 away1 // tile2476 (digital 4) sprite 365 nomdanim // tile2206 (tile2205 lizmanarm1) sprite 365 angoff 384 // tile2206 (tile2205 lizmanarm1) sprite 369 away1 // tile2305 wallblood5 sprite 363 pitch 1 // tile0693 (knife) sprite 363 mdxoff 1000 // tile0693 (knife) sprite 367 away1 // tile2294 (handprint right) sprite 368 away1 // tile2303 wallblood3 sprite 366 away1 // tile2302 wallblood2 sprite 361 pitch 1 // tile0920 (chain) sprite 361 mdxoff 50000 // tile0920 (chain) sprite 361 mdzoff 400000 // tile0920 (chain) //sprite 362 nomdanim // tile1738 (tile1680 liztroop) sprite 362 angoff 1024 // tile1738 (tile1680 liztroop) sprite 362 pitch -256 // tile1738 (tile1680 liztroop) sprite 371 away1 // tile2301 wallblood1 sprite 370 angoff 896 // tile1769 (tile1768 headjib1) sprite 92 angoff 512 // tile0051 cola sprite 92 pitch -1 // tile0051 cola sprite 92 mdzoff 900000 // tile0051 cola sprite 398 angoff -768 // tile0052 sixpack sprite 243 away1 // tile2303 wallblood3 sprite 246 angoff 1024 // tile0049 shotgunammo sprite 244 away1 // tile2302 wallblood2 sprite 77 angoff 256 // tile0049 shotgunammo sprite 166 away1 // tile4469 (jackson) sprite 156 angoff 384 // tile1160 bottle13 sprite 165 away1 // tile1076 (painting) sprite 164 away1 // tile1075 (painting) sprite 392 angoff 1024 // tile0041 batteryammo sprite 76 angoff 1024 // tile0029 devistatorsprite sprite 58 pitch 1 // tile0920 (chain) sprite 58 roll 1 // tile0920 (chain) sprite 58 mdxoff -70000 // tile0920 (chain) sprite 58 mdzoff 150000 // tile0920 (chain) sprite 59 angoff 512 // tile1512 (tile1405 duke) sprite 59 pitch 512 // tile1512 (tile1405 duke) sprite 59 mdxoff -250 // tile1512 (tile1405 duke) sprite 59 mdzoff -2000 // tile1512 (tile1405 duke) sprite 251 angoff 512 // tile0028 shotgunsprite sprite 49 away1 // tile2301 wallblood1 sprite 54 angoff 256 // tile0055 steroids sprite 55 angoff 768 // tile0057 jetpack sprite 51 angoff 1024 // tile0042 devistatorammo sprite 52 angoff 512 // tile0041 batteryammo sprite 56 angoff -768 // tile0053 firstaid sprite 285 angoff -256 // tile0060 accesscard [red] sprite 250 angoff 1024 // tile0028 shotgunsprite sprite 86 angoff 1024 // tile0024 freezesprite sprite 87 angoff 1024 // tile0055 steroids sprite 177 notmd // tile0665 (surgical tools) sprite 88 angoff -512 // tile0041 batteryammo sprite 85 angoff 512 // tile0044 rpgammo sprite 84 angoff 704 // tile0059 heatsensor sprite 116 away1 // tile0960 (plastering hole) sprite 117 away1 // tile0960 (plastering hole) sprite 247 angoff 1024 // tile0041 batteryammo sprite 359 pitch -1 // tile0142 nukebutton sprite 359 mdxoff 2500 // tile0142 nukebutton