// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) // Title : The Computer War 2024 // Author : Aymeric 'MRCK' Nocus / 'ck3D' // Filename : CKCW2024.map // mapmd4 : 814f42201f383055e094295f634d1c68 // 2024-12-20 // Curr. HRP: r5.4.739 sprite 146 roll 1 // tile4386 (power line) sprite 146 mdzoff 20000 // tile4386 (power line) sprite 41 angoff -512 // tile4400 teddybear sprite 101 nomdanim // tile1056 (tile1055 (film reel)) sprite 198 angoff -512 // tile1014 bottle8 sprite 199 pitch 1 // tile1012 bottle5 (wine glass) sprite 199 mdxoff 10000 // tile1012 bottle5 (wine glass) sprite 155 pitch -1 // tile0569 toilet sprite 155 mdzoff 500000 // tile0569 toilet sprite 867 angoff -512 // tile0616 pipe2 sprite 263 pitch -1 // tile0537 (tile0536 (tube)) sprite 263 mdzoff 150000 // tile0537 (tile0536 (tube)) sprite 266 notmd // tile4408 (tile4407 robotmouse) sprite 261 pitch -1 // tile0537 (tile0536 (tube)) sprite 261 mdzoff 150000 // tile0537 (tile0536 (tube)) sprite 278 angoff 512 // tile0037 freezeammo sprite 214 angoff -512 // tile0695 pot2 sprite 214 pitch 1 // tile0695 pot2 sprite 214 mdzoff 500000 // tile0695 pot2 sprite 279 angoff 512 // tile0037 freezeammo sprite 216 pitch 1 // tile0851 (jib dish) sprite 216 mdxoff 6000 // tile0851 (jib dish) sprite 217 angoff 640 // tile4569 jollymeal sprite 277 angoff 512 // tile0052 sixpack sprite 218 roll -1 // tile4440 donuts2 sprite 218 mdzoff 400000 // tile4440 donuts2 sprite 241 pitch 2 // tile0574 (tile0670 (faucet)) sprite 241 roll 1 // tile0574 (tile0670 (faucet)) sprite 241 mdzoff 100000 // tile0574 (tile0670 (faucet)) sprite 281 pitch 1 // tile1062 rubbercan sprite 281 mdzoff 200000 // tile1062 rubbercan sprite 354 pitch 4 // tile0574 (tile0670 (faucet)) sprite 354 roll 1 // tile0574 (tile0670 (faucet)) sprite 354 mdzoff 100000 // tile0574 (tile0670 (faucet)) sprite 5230 angoff 0 // tile1348 holoduke sprite 4535 pitch -1 // tile4386 (power line) sprite 4535 mdzoff 120000 // tile4386 (power line) sprite 355 notmd // tile1409 (tile1405 duke) //sprite 355 away1 // tile1409 (tile1405 duke) //sprite 365 notmd // tile0164 dipswitch2 sprite 365 pitch 1 // tile0164 dipswitch2 sprite 365 mdzoff 10000 // tile0164 dipswitch2 sprite 366 angoff -256 // tile0009 respawn [accesscard blue] sprite 4544 angoff 0 // tile0100 atomichealth sprite 1872 angoff 1024 // tile0061 boots sprite 417 angoff 1024 // tile0009 respawn [firstaid] sprite 418 angoff 1024 // tile0009 respawn [firstgunsprite] sprite 416 angoff 2048 // tile0009 respawn [shield] sprite 416 pitch 1 // tile0009 respawn [shield](not implemented) sprite 416 mdzoff 200000 // tile0009 respawn [shield](not implemented) sprite 4686 angoff -384 // tile1232 canwithsomething sprite 4609 away1 // tile0983 (tow away sign) sprite 4610 pitch 1 // tile1037 (table) sprite 4610 mdxoff 700 // tile1037 (table) sprite 4693 angoff -640 // tile1232 canwithsomething sprite 4619 pitch 1 // tile1037 (table) sprite 4619 mdxoff 700 // tile1037 (table) sprite 4724 pitch 1 // tile1037 (table) sprite 4724 mdxoff 700 // tile1037 (table) sprite 4718 angoff 256 // tile1238 explodingbarrel sprite 4707 angoff 1024 // tile1232 canwithsomething sprite 4683 angoff 768 // tile1232 canwithsomething sprite 4717 angoff -512 // tile1238 explodingbarrel sprite 4788 angoff -768 // tile1232 canwithsomething sprite 4785 angoff 1024 // tile1232 canwithsomething sprite 4620 angoff -768 // tile0981 hydrent sprite 4705 angoff 640 // tile1232 canwithsomething sprite 4616 pitch 1 // tile1037 (table) sprite 4616 mdxoff 700 // tile1037 (table) sprite 4869 angoff -512 // tile0053 firstaid sprite 4690 angoff -512 // tile1232 canwithsomething sprite 4703 angoff 384 // tile1232 canwithsomething sprite 4702 angoff -384 // tile1232 canwithsomething sprite 4781 angoff -768 // tile0052 sixpack sprite 4780 angoff 1024 // tile0040 ammo sprite 4779 angoff 1024 // tile0040 ammo sprite 783 angoff 1024 // tile0060 accesscard [red] sprite 4784 angoff 768 // tile0055 steroids sprite 4713 angoff 512 // tile1232 canwithsomething sprite 4712 angoff -768 // tile1232 canwithsomething sprite 4689 angoff 1024 // tile1232 canwithsomething sprite 4613 pitch 1 // tile1037 (table) sprite 4613 mdxoff 700 // tile1037 (table) sprite 5229 angoff 512 // tile0059 heatsensor sprite 4607 angoff -768 // tile0981 hydrent sprite 4687 angoff -768 // tile1232 canwithsomething sprite 4688 angoff -512 // tile1232 canwithsomething sprite 4709 angoff -256 // tile1232 canwithsomething sprite 843 angoff -512 // tile0685 cameralight sprite 842 angoff 512 // tile0685 cameralight sprite 840 roll 1 // tile0686 moviecamera sprite 840 mdzoff 100000 // tile0686 moviecamera sprite 839 roll 1 // tile0686 moviecamera sprite 839 mdzoff 100000 // tile0686 moviecamera sprite 838 roll 1 // tile0686 moviecamera sprite 838 mdzoff 100000 // tile0686 moviecamera sprite 841 angoff -768 // tile0685 cameralight sprite 837 angoff -512 // tile4370 desklamp sprite 836 angoff 1024 // tile4370 desklamp sprite 833 angoff 640 // tile4454 deskphone sprite 832 angoff 512 // tile4454 deskphone sprite 834 angoff 448 // tile4454 deskphone sprite 2261 angoff 512 // tile0054 shield sprite 53 angoff 512 // tile0053 firstaid sprite 875 pitch 1 // tile0574 (tile0670 (faucet)) sprite 875 roll 1 // tile0574 (tile0670 (faucet)) sprite 875 mdzoff 150000 // tile0574 (tile0670 (faucet)) sprite 846 pitch -1 // tile0569 toilet sprite 846 mdzoff 500000 // tile0569 toilet sprite 960 angoff -640 // tile0557 chair2 sprite 934 angoff 256 // tile0951 box sprite 936 angoff 256 // tile0951 box sprite 931 angoff 256 // tile0669 vacuum sprite 926 angoff 256 // tile0951 box sprite 927 angoff -128 // tile0951 box sprite 2464 angoff 512 // tile0009 respawn [firstgunsprite] sprite 4628 notmd // tile0163 (tile0162 dipswitch) sprite 4628 away1 // tile0163 (tile0162 dipswitch) sprite 4627 notmd // tile0163 (tile0162 dipswitch) sprite 4627 away2 // tile0163 (tile0162 dipswitch) sprite 4694 angoff 640 // tile1232 canwithsomething sprite 1188 pitch 1 // tile0913 maskwall2 (fence) sprite 1188 mdzoff 550000 // tile0913 maskwall2 (fence) sprite 1187 pitch 1 // tile0913 maskwall2 (fence) sprite 1187 mdzoff 550000 // tile0913 maskwall2 (fence) sprite 1186 pitch 1 // tile0913 maskwall2 (fence) sprite 1186 mdzoff 550000 // tile0913 maskwall2 (fence) sprite 1185 pitch 1 // tile0913 maskwall2 (fence) sprite 1185 mdzoff 550000 // tile0913 maskwall2 (fence) sprite 4638 angoff -512 // tile0028 shotgunsprite sprite 4637 angoff -512 // tile0049 shotgunammo sprite 1189 pitch -1 // tile0916 fireext sprite 1189 mdzoff 300000 // tile0916 fireext sprite 1339 notmd // tile1069 plug sprite 1241 notmd // tile0164 dipswitch2 sprite 1242 notmd // tile0164 dipswitch2 sprite 1243 notmd // tile0164 dipswitch2 sprite 1244 notmd // tile0164 dipswitch2 sprite 4666 angoff 768 // tile0955 bottle2 sprite 1408 pitch -1 // tile0913 maskwall2 (fence) sprite 1408 mdzoff 550000 // tile0913 maskwall2 (fence) sprite 1407 pitch -1 // tile0913 maskwall2 (fence) sprite 1407 mdzoff 550000 // tile0913 maskwall2 (fence) sprite 1395 pitch -1 // tile0913 maskwall2 (fence) sprite 1395 mdzoff 550000 // tile0913 maskwall2 (fence) sprite 1406 pitch -1 // tile0913 maskwall2 (fence) sprite 1406 mdzoff 550000 // tile0913 maskwall2 (fence) sprite 1397 pitch -1 // tile0913 maskwall2 (fence) sprite 1397 mdzoff 550000 // tile0913 maskwall2 (fence) sprite 1396 pitch -1 // tile0913 maskwall2 (fence) sprite 1396 mdzoff 550000 // tile0913 maskwall2 (fence) sprite 1402 pitch -1 // tile0913 maskwall2 (fence) sprite 1402 mdzoff 550000 // tile0913 maskwall2 (fence) sprite 1405 pitch -1 // tile0913 maskwall2 (fence) sprite 1405 mdzoff 550000 // tile0913 maskwall2 (fence) sprite 1404 pitch -1 // tile0913 maskwall2 (fence) sprite 1404 mdzoff 550000 // tile0913 maskwall2 (fence) sprite 1403 pitch -1 // tile0913 maskwall2 (fence) sprite 1403 mdzoff 550000 // tile0913 maskwall2 (fence) sprite 1398 pitch -1 // tile0913 maskwall2 (fence) sprite 1398 mdzoff 550000 // tile0913 maskwall2 (fence) sprite 1401 pitch -1 // tile0913 maskwall2 (fence) sprite 1401 mdzoff 550000 // tile0913 maskwall2 (fence) sprite 1400 pitch -1 // tile0913 maskwall2 (fence) sprite 1400 mdzoff 550000 // tile0913 maskwall2 (fence) sprite 1399 pitch -1 // tile0913 maskwall2 (fence) sprite 1399 mdzoff 550000 // tile0913 maskwall2 (fence) sprite 4854 angoff -512 // tile0049 shotgunammo sprite 4677 angoff -512 // tile0040 ammo sprite 4810 angoff 896 // tile0052 sixpack sprite 4809 angoff -896 // tile0053 firstaid sprite 4811 angoff -768 // tile0037 freezeammo sprite 4675 angoff 512 // tile0040 ammo sprite 4676 angoff -512 // tile0040 ammo sprite 4870 angoff 512 // tile0028 shotgunsprite sprite 2427 angoff -256 // tile0061 boots sprite 4790 angoff -640 // tile1232 canwithsomething sprite 4673 angoff -768 // tile0049 shotgunammo sprite 4672 angoff -768 // tile0951 box sprite 4789 angoff -768 // tile1232 canwithsomething sprite 2335 pitch 1 // tile0621 camera1 sprite 2335 mdxoff 20000 // tile0621 camera1 sprite 2326 pitch 1 // tile4373 cups sprite 2326 mdxoff 5000 // tile4373 cups sprite 2420 angoff 896 // tile0557 chair2 sprite 2296 angoff 448 // tile4454 deskphone sprite 2421 angoff -128 // tile0556 chair1 sprite 2298 angoff 512 // tile4454 deskphone sprite 2299 angoff 576 // tile4454 deskphone sprite 2419 angoff -896 // tile0557 chair2 sprite 2292 pitch 1024 // tile0407 fansprite sprite 2292 mdxoff 8 // tile0407 fansprite sprite 2292 mdzoff -8192 // tile0407 fansprite sprite 4859 angoff 768 // tile0041 batteryammo sprite 4857 angoff 1024 // tile0022 chaingunsprite sprite 4860 angoff 1024 // tile0040 ammo sprite 4861 angoff 256 // tile0041 batteryammo sprite 2417 angoff 896 // tile0556 chair1 sprite 2451 angoff 8 // tile4386 (power line) sprite 2451 pitch -1 // tile4386 (power line) sprite 2451 mdzoff 50000 // tile4386 (power line) sprite 3366 angoff -512 // tile0021 firstgunsprite sprite 3367 angoff 512 // tile0040 ammo sprite 3368 angoff -512 // tile0040 ammo sprite 3393 angoff -512 // tile0053 firstaid sprite 2747 pitch 1 // tile0168 dipswitch3 sprite 2747 mdzoff 20000 // tile0168 dipswitch3 sprite 5060 angoff 768 // tile0037 freezeammo sprite 5062 angoff -128 // tile0037 freezeammo sprite 5063 angoff 256 // tile0051 cola sprite 5059 angoff -256 // tile0051 cola sprite 2694 angoff 512 // tile0061 boots sprite 2694 pitch 1 // tile0061 boots sprite 2694 mdzoff 100000 // tile0061 boots sprite 2693 angoff -512 // tile0061 boots sprite 2693 pitch 1 // tile0061 boots sprite 2693 mdzoff 100000 // tile0061 boots sprite 2678 angoff 0 // tile0060 accesscard [blue] sprite 2650 angoff 1024 // tile0060 accesscard [yellow] sprite 2607 angoff 0 // tile0060 accesscard [red] sprite 2793 angoff 1024 // tile0023 rpgsprite sprite 3271 angoff 512 // tile0040 ammo sprite 3272 angoff -512 // tile0061 boots sprite 3272 pitch 64 // tile0061 boots sprite 3525 angoff -768 // tile0021 firstgunsprite sprite 3191 angoff 0 // tile0023 rpgsprite sprite 3188 angoff -512 // tile0556 chair1 sprite 3193 angoff -960 // tile4454 deskphone sprite 3195 angoff -768 // tile4438 coffeemug sprite 3201 angoff -512 // tile1312 fem1 (stripper) sprite 3287 angoff 512 // tile0047 hbombammo sprite 3287 pitch -1 // tile0047 hbombammo sprite 3287 mdzoff 500000 // tile0047 hbombammo sprite 4874 angoff -512 // tile0040 ammo sprite 4873 angoff 256 // tile0040 ammo sprite 4872 angoff 512 // tile0040 ammo sprite 4880 angoff 1024 // tile0040 ammo sprite 4877 angoff -512 // tile0040 ammo sprite 4879 angoff 512 // tile0040 ammo sprite 4885 angoff 512 // tile0052 sixpack sprite 4903 angoff -256 // tile0041 batteryammo sprite 4902 angoff -256 // tile0041 batteryammo sprite 4915 angoff -512 // tile0061 boots sprite 4915 pitch 64 // tile0061 boots sprite 3893 angoff 512 // tile0029 devistatorsprite sprite 4901 angoff 1024 // tile0042 devistatorammo sprite 4900 angoff 512 // tile0042 devistatorammo sprite 4922 angoff -768 // tile0057 jetpack sprite 4919 angoff -512 // tile0042 devistatorammo sprite 4919 pitch 112 // tile0042 devistatorammo sprite 4916 angoff -512 // tile0025 shrinkersprite sprite 4918 angoff 256 // tile0045 growammo sprite 4917 angoff -768 // tile0045 growammo sprite 4920 angoff 512 // tile0044 rpgammo sprite 4920 pitch 112 // tile0044 rpgammo sprite 4923 angoff 768 // tile0057 jetpack sprite 4898 angoff -512 // tile0049 shotgunammo sprite 4914 angoff 512 // tile0054 shield sprite 3830 angoff 256 // tile0100 atomichealth sprite 4899 angoff 1024 // tile0049 shotgunammo sprite 4905 angoff 0 // tile0045 growammo sprite 4904 angoff -512 // tile0045 growammo sprite 4906 angoff 768 // tile0052 sixpack sprite 4910 angoff -256 // tile0052 sixpack sprite 4911 angoff 1024 // tile0040 ammo sprite 4912 angoff 1024 // tile0040 ammo sprite 4913 angoff 1024 // tile0040 ammo sprite 4896 angoff -256 // tile0049 shotgunammo sprite 4896 roll -224 // tile0049 shotgunammo sprite 4897 angoff -256 // tile0049 shotgunammo sprite 4897 roll -224 // tile0049 shotgunammo sprite 4888 angoff 256 // tile0041 batteryammo sprite 4888 roll -224 // tile0041 batteryammo sprite 4887 angoff 256 // tile0041 batteryammo sprite 4887 roll -224 // tile0041 batteryammo sprite 4895 angoff 768 // tile0049 shotgunammo sprite 4895 roll -224 // tile0049 shotgunammo sprite 4894 angoff 768 // tile0049 shotgunammo sprite 4894 roll -224 // tile0049 shotgunammo sprite 4892 angoff -768 // tile0041 batteryammo sprite 4892 roll -224 // tile0041 batteryammo sprite 4893 angoff -768 // tile0041 batteryammo sprite 4893 roll -224 // tile0041 batteryammo sprite 4925 angoff -768 // tile0042 devistatorammo sprite 4924 angoff -256 // tile0042 devistatorammo sprite 4093 angoff -512 // tile0061 boots sprite 4926 angoff 512 // tile0023 rpgsprite sprite 4527 angoff 1024 // tile1325 fem4 (cavedancer)