// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) // Title : Clérey // Author : Aymeric 'MRCK' Nocus / 'ck3D' // Filename : CLEREY20.MAP // mapmd4 : e03bf34ef2889ae6effa2a0282359baa // 2002-09-14 (version 2.0) // Curr. HRP: r5.4.726 sprite 750 angoff 768 // tile0021 firstgunsprite sprite 749 angoff -768 // tile0021 firstgunsprite sprite 104 angoff 1024 // tile0022 chaingunsprite sprite 104 pitch -1 // tile0022 chaingunsprite sprite 104 mdxoff 5000 // tile0022 chaingunsprite sprite 16 angoff -256 // tile0056 airtank sprite 438 angoff 1024 // tile0574 (tile0670 (faucet)) sprite 438 roll -1 // tile0574 (tile0670 (faucet)) sprite 438 mdzoff 700000 // tile0574 (tile0670 (faucet)) sprite 499 pitch 1 // tile0574 (tile0670 (faucet)) sprite 499 mdzoff 150000 // tile0574 (tile0670 (faucet)) sprite 429 nomdanim // tile1232 canwithsomething sprite 429 angoff 512 // tile1232 canwithsomething sprite 429 pitch 1 // tile1232 canwithsomething sprite 429 roll -1 // tile1232 canwithsomething sprite 429 mdzoff 200000 // tile1232 canwithsomething sprite 97 angoff 768 // tile0052 sixpack sprite 99 pitch -1 // tile0028 shotgunsprite sprite 99 roll -2 // tile0028 shotgunsprite sprite 99 mdzoff 200000 // tile0028 shotgunsprite sprite 98 angoff 1024 // tile0049 shotgunammo sprite 98 pitch 1 // tile0049 shotgunammo sprite 98 roll -1 // tile0049 shotgunammo sprite 98 mdzoff 200000 // tile0049 shotgunammo sprite 570 pitch 1 // tile0913 maskwall2 (fence) sprite 570 mdxoff -20000 // tile0913 maskwall2 (fence) sprite 570 mdzoff 300000 // tile0913 maskwall2 (fence) sprite 571 pitch 1 // tile0913 maskwall2 (fence) sprite 571 mdxoff -20000 // tile0913 maskwall2 (fence) sprite 571 mdzoff 300000 // tile0913 maskwall2 (fence) sprite 61 angoff -896 // tile0028 shotgunsprite sprite 62 angoff -896 // tile0051 cola sprite 373 angoff -512 // tile0557 chair2 sprite 585 notmd // tile2616 (tile2613 shotgun) sprite 586 notmd // tile2795 (tile2760 boss3 (overlord)) sprite 383 angoff -512 // tile0694 pot1 sprite 78 angoff 1024 // tile0022 chaingunsprite sprite 78 pitch -1 // tile0022 chaingunsprite sprite 78 roll -3 // tile0022 chaingunsprite sprite 78 mdzoff 400000 // tile0022 chaingunsprite sprite 79 angoff 1024 // tile0041 batteryammo sprite 79 roll -1 // tile0041 batteryammo sprite 79 mdzoff 200000 // tile0041 batteryammo sprite 388 pitch -1 // tile0574 (tile0670 (faucet)) sprite 388 roll -5 // tile0574 (tile0670 (faucet)) sprite 388 mdzoff 150000 // tile0574 (tile0670 (faucet)) sprite 372 pitch 1 // tile0556 chair1 sprite 372 roll 1 // tile0556 chair1 sprite 372 mdzoff 300000 // tile0556 chair1 sprite 631 notmd // tile1329 (tile1325 fem4 cavedancer) sprite 72 angoff 1024 // tile0053 firstaid sprite 71 angoff 768 // tile0028 shotgunsprite sprite 370 pitch 1 // tile0574 (tile0670 (faucet)) sprite 370 mdzoff 100000 // tile0574 (tile0670 (faucet)) // sprite 40 angoff 512 // tile0022 chaingunsprite sprite 40 roll -1 // tile0022 chaingunsprite sprite 40 mdzoff 1100000 // tile0022 chaingunsprite // sprite 70 angoff -512 // tile0047 hbombammo sprite 70 pitch 1 // tile0047 hbombammo sprite 70 mdzoff 100000 // tile0047 hbombammo sprite 67 angoff 512 // tile0052 sixpack sprite 66 angoff -512 // tile0022 chaingunsprite sprite 66 roll -1 // tile0022 chaingunsprite sprite 66 mdzoff 1500000 // tile0022 chaingunsprite sprite 673 pitch 1 // tile0908 tree1 sprite 673 mdxoff 50000 // tile0908 tree1 sprite 674 pitch 1 // tile0908 tree1 sprite 674 mdxoff 50000 // tile0908 tree1 sprite 675 pitch 1 // tile0908 tree1 sprite 675 mdxoff 50000 // tile0908 tree1 sprite 58 angoff 1024 // tile0054 shield sprite 58 pitch -1 // tile0054 shield sprite 58 mdzoff 2000000 // tile0054 shield sprite 271 pitch 1 // tile1240 firebarrel sprite 271 roll 3 // tile1240 firebarrel sprite 271 mdzoff 500000 // tile1240 firebarrel sprite 270 pitch -1 // tile1240 firebarrel sprite 270 roll 3 // tile1240 firebarrel sprite 270 mdzoff 500000 // tile1240 firebarrel sprite 191 pitch -1 // tile1029 (tile1026 horseonside) sprite 191 roll -1 // tile1029 (tile1026 horseonside) sprite 191 mdzoff 200000 // tile1029 (tile1026 horseonside) sprite 193 pitch -1 // tile1240 firebarrel sprite 193 mdzoff 200000 // tile1240 firebarrel sprite 53 angoff 256 // tile0023 rpgsprite sprite 52 angoff -256 // tile0053 firstaid // sprite 765 angoff -512 // tile0023 rpgsprite (multiplayer) sprite 734 angoff -512 // tile0060 accesscard [blue]