// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) // Title : Freezeezy Duke // Author : sT1LL_WAnTeD // Filename : freezeezyduke.map // mapmd4 : 2e57727c9b8f9354b733a38b4f23e1e0 // 2015-12-24 // Filename : freezeezyduke-nw_plus.map // mapmd4 : 57333ee2bfc82ca9972c673ab7ef9c71 // 2015-12-27 (NW Plus, unfixed) // mapmd4 : f577c201e16b9dd15646782518c36d6a // 2016-06-14 (NW Plus,Santa-fix) // Curr. HRP: r5.4.726 sprite 1794 angoff -64 // tile0049 shotgunammo sprite 1163 angoff -256 // tile0054 shield sprite 1742 angoff 192 // tile0055 steroids sprite 1800 angoff 1024 // tile0024 freezesprite sprite 1786 angoff -512 // tile0051 cola sprite 1786 roll -48 // tile0051 cola sprite 1743 angoff 768 // tile0028 shotgunsprite sprite 1787 angoff 128 // tile0051 cola sprite 1793 angoff -512 // tile0021 firstgunsprite sprite 1799 angoff -256 // tile0024 freezesprite sprite 1779 angoff 512 // tile0028 shotgunsprite sprite 1780 angoff -256 // tile0051 cola sprite 1798 angoff -768 // tile0024 freezesprite sprite 1783 angoff 512 // tile0028 shotgunsprite sprite 1776 angoff -960 // tile0041 batteryammo sprite 1775 angoff 512 // tile0022 chaingunsprite sprite 1775 pitch -160 // tile0022 chaingunsprite sprite 1782 angoff 128 // tile0021 firstgunsprite sprite 617 notmd // tile3191 (tile3190 respawnmarkerred) sprite 618 notmd // tile3191 (tile3190 respawnmarkerred) sprite 616 notmd // tile3191 (tile3190 respawnmarkerred) sprite 619 notmd // tile3191 (tile3190 respawnmarkerred) sprite 1789 angoff 128 // tile0052 sixpack sprite 1797 angoff -960 // tile0041 batteryammo sprite 1797 roll -288 // tile0041 batteryammo sprite 1774 angoff -896 // tile0052 sixpack sprite 1778 angoff 0 // tile0023 rpgsprite sprite 1791 angoff 736 // tile0052 sixpack sprite 1795 angoff -256 // tile0028 shotgunsprite sprite 1792 angoff 896 // tile0044 rpgammo sprite 1773 angoff -768 // tile0053 firstaid sprite 1773 pitch -512 // tile0053 firstaid sprite 1773 mdzoff -700 // tile0053 firstaid sprite 1777 angoff 0 // tile0022 chaingunsprite sprite 1841 angoff 512 // tile0028 shotgunsprite sprite 1842 angoff -256 // tile0049 shotgunammo sprite 1790 angoff 1024 // tile0052 sixpack sprite 1190 angoff 1024 // tile0057 jetpack sprite 1196 notmd // tile3632 [nwinter (tile1255 ceilingsteam)] /* *** NWinter Plus tile number changes for enemy sprites *** 2000 -> tile3900 (santa) none 2045 -> tile3905 (santa), NOT processed: sprite 1824 (respawn, keep tile number009, change hitag instead) sprite 1825 (respawn, keep tile number009, change hitag instead) sprite 1826 (respawn, keep tile number009, change hitag instead) sprite 1831 (respawn, keep tile number009, change hitag instead) 2002 -> tile2000 pigcop none 2003 -> tile2001 pigcopstayput none 2047 -> tile2045 pigcopdive none */