// Maphacks for Duke: Nuclear Winter HRP // Title : Christmas Village // Author : Simply Silly Software // Filename : E2L6.MAP // mapmd4 : f10ad3a59a0abcd262ef7d863b4e4bac // 2014-11-21 (Megaton 1.4.3) // <-> nwl6-1997.mhk // <-> nwl6-2014-02-20.mhk // <-> nwl6-r24.mhk // Curr. HRP: r5.4.726 // 10-497 / 498-567 / 579-600 | 601-662 sprite 143 notmd // tile1056 (tile1055 (film reel)) sprite 552 angoff -768 // tile0023 rpgsprite sprite 85 angoff -768 // tile0028 shotgunsprite sprite 84 angoff 768 // tile0049 shotgunammo sprite 579 angoff 256 // tile0044 rpgammo sprite 83 angoff -256 // tile0047 hbombammo sprite 553 angoff 384 // tile0044 rpgammo sprite 12 angoff -768 // tile0022 chaingunsprite (multiplayer) sprite 364 angoff 1024 // tile1061 (streetlight) sprite 581 angoff -768 // tile0052 sixpack sprite 581 roll 1 // tile0052 sixpack sprite 581 mdzoff 500000 // tile0052 sixpack sprite 580 angoff 1024 // tile0052 sixpack sprite 11 angoff 448 // tile0029 devistatorsprite (multiplayer) sprite 600 angoff 576 // tile0042 devistatorammo sprite 586 angoff 512 // tile0052 sixpack sprite 586 pitch -1 // tile0052 sixpack sprite 586 roll -1 // tile0052 sixpack sprite 586 mdzoff 500000 // tile0052 sixpack sprite 587 angoff 768 // tile0049 shotgunammo sprite 587 pitch -1 // tile0049 shotgunammo sprite 587 mdzoff 900000 // tile0049 shotgunammo sprite 585 angoff 1024 // tile0052 sixpack sprite 585 pitch -2 // tile0052 sixpack sprite 585 mdzoff 250000 // tile0052 sixpack sprite 590 angoff 1024 // tile0041 batteryammo sprite 589 angoff 1024 // tile0023 rpgsprite sprite 588 angoff 1024 // tile0052 sixpack sprite 10 angoff -512 // tile0044 rpgammo (multiplayer) sprite 646 angoff -512 // tile0055 steroids (multiplayer) sprite 498 angoff 512 // tile0060 accesscard [red] sprite 73 angoff -384 // tile0052 sixpack sprite 656 angoff 256 // tile0045 growammo (multiplayer) sprite 657 angoff 256 // tile0045 growammo (multiplayer) sprite 655 angoff 256 // tile0045 growammo (multiplayer) sprite 640 angoff 1024 // tile0026 heavyhbomb (multiplayer) sprite 558 angoff 1024 // tile0051 cola sprite 558 roll -1 // tile0051 cola sprite 558 mdzoff 700000 // tile0051 cola sprite 562 angoff 1024 // tile0049 shotgunammo sprite 559 angoff 768 // tile0051 cola sprite 561 angoff 512 // tile0049 shotgunammo sprite 561 roll 1 // tile0049 shotgunammo sprite 561 mdzoff 500000 // tile0049 shotgunammo sprite 560 angoff 512 // tile0051 cola sprite 662 angoff 1024 // tile0040 ammo (multiplayer) sprite 598 angoff -512 // tile0051 cola sprite 408 pitch -1 // tile0914 maskwall3 (fence) sprite 408 mdzoff 33000 // tile0914 maskwall3 (fence) sprite 409 pitch 1 // tile0544 (iron bar) sprite 409 mdzoff 200000 // tile0544 (iron bar) sprite 413 pitch -1 // tile0914 maskwall3 (fence) sprite 413 roll -1 // tile0914 maskwall3 (fence) sprite 413 mdzoff 33000 // tile0914 maskwall3 (fence) sprite 412 pitch -1 // tile0914 maskwall3 (fence) sprite 412 mdzoff 33000 // tile0914 maskwall3 (fence) sprite 414 pitch -1 // tile0914 maskwall3 (fence) sprite 414 roll 1 // tile0914 maskwall3 (fence) sprite 414 mdzoff 33000 // tile0914 maskwall3 (fence) sprite 410 pitch 1 // tile0544 (iron bar) sprite 410 mdzoff 200000 // tile0544 (iron bar) sprite 428 pitch -1 // tile0914 maskwall3 (fence) sprite 428 mdzoff 33000 // tile0914 maskwall3 (fence) sprite 427 pitch 1 // tile0544 (iron bar) sprite 427 mdzoff 200000 // tile0544 (iron bar) sprite 425 pitch -1 // tile0914 maskwall3 (fence) sprite 425 roll -1 // tile0914 maskwall3 (fence) sprite 425 mdzoff 33000 // tile0914 maskwall3 (fence) sprite 424 pitch -1 // tile0914 maskwall3 (fence) sprite 424 mdzoff 33000 // tile0914 maskwall3 (fence) sprite 415 pitch -1 // tile0914 maskwall3 (fence) sprite 415 roll 1 // tile0914 maskwall3 (fence) sprite 415 mdzoff 33000 // tile0914 maskwall3 (fence) sprite 416 pitch 1 // tile0544 (iron bar) sprite 416 mdzoff 200000 // tile0544 (iron bar) sprite 439 pitch -1 // tile0914 maskwall3 (fence) sprite 439 mdzoff 33000 // tile0914 maskwall3 (fence) sprite 440 pitch 1 // tile0544 (iron bar) sprite 440 mdzoff 200000 // tile0544 (iron bar) sprite 442 pitch -1 // tile0914 maskwall3 (fence) sprite 442 roll -1 // tile0914 maskwall3 (fence) sprite 442 mdzoff 33000 // tile0914 maskwall3 (fence) sprite 443 pitch -1 // tile0914 maskwall3 (fence) sprite 443 mdzoff 33000 // tile0914 maskwall3 (fence) sprite 430 pitch -1 // tile0914 maskwall3 (fence) sprite 430 roll 1 // tile0914 maskwall3 (fence) sprite 430 mdzoff 33000 // tile0914 maskwall3 (fence) sprite 431 pitch 1 // tile0544 (iron bar) sprite 431 mdzoff 200000 // tile0544 (iron bar) sprite 596 angoff -128 // tile0051 cola sprite 482 pitch -1 // tile0914 maskwall3 (fence) sprite 482 mdzoff 33000 // tile0914 maskwall3 (fence) sprite 481 pitch 1 // tile0544 (iron bar) sprite 481 roll 1024 // tile0544 (iron bar) sprite 481 mdxoff 136000 // tile0544 (iron bar) //sprite 481 mdzoff 200000 // tile0544 (iron bar) sprite 484 pitch -1 // tile0914 maskwall3 (fence) sprite 484 roll 1 // tile0914 maskwall3 (fence) sprite 484 mdzoff 33000 // tile0914 maskwall3 (fence) sprite 458 pitch -1 // tile0914 maskwall3 (fence) sprite 458 mdzoff 33000 // tile0914 maskwall3 (fence) sprite 480 pitch -1 // tile0914 maskwall3 (fence) sprite 480 roll -1 // tile0914 maskwall3 (fence) sprite 480 mdzoff 33000 // tile0914 maskwall3 (fence) sprite 479 pitch 1 // tile0544 (iron bar) sprite 479 mdzoff 200000 // tile0544 (iron bar) sprite 469 pitch -1 // tile0914 maskwall3 (fence) sprite 469 mdzoff 33000 // tile0914 maskwall3 (fence) sprite 468 pitch 1 // tile0544 (iron bar) sprite 468 roll 1024 // tile0544 (iron bar) sprite 468 mdxoff 136000 // tile0544 (iron bar) //sprite 468 mdzoff 200000 // tile0544 (iron bar) sprite 471 pitch -1 // tile0914 maskwall3 (fence) sprite 471 roll 1 // tile0914 maskwall3 (fence) sprite 471 mdzoff 33000 // tile0914 maskwall3 (fence) sprite 486 pitch -1 // tile0914 maskwall3 (fence) sprite 486 mdzoff 33000 // tile0914 maskwall3 (fence) sprite 467 pitch -1 // tile0914 maskwall3 (fence) sprite 467 roll -1 // tile0914 maskwall3 (fence) sprite 467 mdzoff 33000 // tile0914 maskwall3 (fence) sprite 466 pitch 1 // tile0544 (iron bar) sprite 466 mdzoff 200000 // tile0544 (iron bar) sprite 454 pitch -1 // tile0914 maskwall3 (fence) sprite 454 mdzoff 33000 // tile0914 maskwall3 (fence) sprite 453 pitch 1 // tile0544 (iron bar) sprite 453 roll 1024 // tile0544 (iron bar) sprite 453 mdxoff 136000 // tile0544 (iron bar) //sprite 453 mdzoff 200000 // tile0544 (iron bar) sprite 456 pitch -1 // tile0914 maskwall3 (fence) sprite 456 roll 1 // tile0914 maskwall3 (fence) sprite 456 mdzoff 33000 // tile0914 maskwall3 (fence) sprite 488 pitch -1 // tile0914 maskwall3 (fence) sprite 488 mdzoff 33000 // tile0914 maskwall3 (fence) sprite 452 pitch -1 // tile0914 maskwall3 (fence) sprite 452 roll -1 // tile0914 maskwall3 (fence) sprite 452 mdzoff 33000 // tile0914 maskwall3 (fence) sprite 451 pitch 1 // tile0544 (iron bar) sprite 451 mdzoff 200000 // tile0544 (iron bar) sprite 597 angoff 512 // tile0051 cola sprite 563 angoff 256 // tile0049 shotgunammo sprite 564 pitch -5 // tile0047 hbombammo sprite 564 roll 1 // tile0047 hbombammo sprite 564 mdzoff 300000 // tile0047 hbombammo sprite 499 angoff 0 // tile0060 accesscard [blue] sprite 650 angoff -256 // tile0040 ammo (multiplayer) sprite 592 angoff -256 // tile0028 shotgunsprite sprite 591 angoff 768 // tile0052 sixpack sprite 591 pitch -1 // tile0052 sixpack sprite 591 mdzoff 1200000 // tile0052 sixpack sprite 651 angoff 256 // tile0040 ammo (multiplayer) sprite 75 roll 1 // tile0049 shotgunammo sprite 75 mdzoff 900000 // tile0049 shotgunammo sprite 208 angoff 1024 // tile4413 mailbag sprite 208 pitch -1 // tile4413 mailbag sprite 208 roll -1 // tile4413 mailbag sprite 208 mdzoff 200000 // tile4413 mailbag sprite 211 angoff 1024 // tile4413 mailbag sprite 209 angoff 1024 // tile4413 mailbag sprite 209 pitch 1 // tile4413 mailbag sprite 209 mdzoff 200000 // tile4413 mailbag sprite 210 angoff 1024 // tile4413 mailbag sprite 207 angoff 1024 // tile4413 mailbag sprite 212 angoff 1024 // tile4413 mailbag sprite 212 pitch -1 // tile4413 mailbag sprite 212 mdzoff 200000 // tile4413 mailbag sprite 213 angoff 1024 // tile4413 mailbag sprite 216 angoff 1024 // tile4413 mailbag sprite 216 roll -1 // tile4413 mailbag sprite 216 mdzoff 300000 // tile4413 mailbag sprite 214 angoff 1024 // tile4413 mailbag sprite 215 angoff 1024 // tile4413 mailbag sprite 76 angoff 1024 // tile0044 rpgammo sprite 76 pitch -1 // tile0044 rpgammo sprite 76 roll 1 // tile0044 rpgammo sprite 76 mdzoff 600000 // tile0044 rpgammo sprite 201 roll 1 // tile4413 mailbag sprite 201 mdzoff 200000 // tile4413 mailbag sprite 202 roll -1 // tile4413 mailbag sprite 202 mdzoff 200000 // tile4413 mailbag sprite 217 angoff 0 // tile4413 mailbag sprite 200 angoff 0 // tile4413 mailbag sprite 203 pitch -1 // tile4413 mailbag sprite 203 mdzoff 200000 // tile4413 mailbag sprite 204 angoff 0 // tile4413 mailbag sprite 199 angoff 0 // tile4413 mailbag sprite 206 pitch 1 // tile4413 mailbag sprite 206 mdzoff 500000 // tile4413 mailbag sprite 205 angoff 0 // tile4413 mailbag sprite 78 angoff 1024 // tile0052 sixpack sprite 79 angoff 1024 // tile0052 sixpack sprite 77 angoff 768 // tile0052 sixpack sprite 198 angoff 512 // tile4413 mailbag //sprite --- angoff 0 // tile0060 accesscard [red] sprite 147 pitch -1 // tile3786 [nwinter present] sprite 147 mdzoff 500000 // tile3786 [nwinter present] sprite 148 roll -1 // tile3782 [nwinter present] sprite 148 mdzoff 200000 // tile3782 [nwinter present] sprite 146 roll -1 // tile3786 [nwinter present] sprite 146 mdzoff 700000 // tile3786 [nwinter present] sprite 514 angoff -384 // tile1160 bottle13 sprite 517 angoff -512 // tile1160 bottle13 sprite 516 angoff -768 // tile1160 bottle13 sprite 515 angoff -512 // tile1160 bottle13 sprite 515 roll -1 // tile1160 bottle13 sprite 515 mdzoff 200000 // tile1160 bottle13 sprite 518 pitch -1 // tile1163 bottle16 sprite 518 mdzoff 300000 // tile1163 bottle16 sprite 519 angoff 512 // tile1163 bottle16 sprite 519 pitch 1 // tile1163 bottle16 sprite 519 mdzoff 200000 // tile1163 bottle16 sprite 523 angoff 1024 // tile1165 bottle18 sprite 521 angoff 512 // tile1165 bottle18 sprite 618 notmd // tile0162 dipswitch sprite 24 angoff -512 // tile0025 shrinkersprite sprite 17 angoff 512 // tile1165 bottle18 sprite 18 angoff 512 // tile1165 bottle18 sprite 19 angoff 512 // tile1165 bottle18 sprite 20 angoff -512 // tile1165 bottle18 sprite 20 roll -1 // tile1165 bottle18 sprite 20 mdzoff 500000 // tile1165 bottle18 sprite 507 angoff 1024 // tile4400 teddybear sprite 645 angoff -768 // tile0053 firstaid (multiplayer) sprite 503 roll -1 // tile4370 desklamp sprite 503 mdzoff 500000 // tile4370 desklamp sprite 659 angoff 1024 // tile0041 batteryammo (multiplayer) sprite 641 angoff 256 // tile0052 sixpack (multiplayer) sprite 652 angoff 1024 // tile0040 ammo (multiplayer) sprite 658 angoff 768 // tile0022 chaingunsprite (multiplayer) sprite 545 angoff 512 // tile0060 accesscard [yellow] sprite 555 angoff 256 // tile0052 sixpack sprite 554 angoff 768 // tile0052 sixpack sprite 649 angoff 256 // tile0040 ammo (multiplayer) sprite 648 angoff 256 // tile0040 ammo (multiplayer) sprite 584 angoff 512 // tile0047 hbombammo sprite 608 angoff 256 // tile4370 desklamp sprite 642 angoff 1024 // tile0052 sixpack (multiplayer) sprite 8 angoff -512 // tile0023 rpgsprite (multiplayer)