// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) // Title : A.dream Trilogy 2 // Author : Zykov Eddy // Filename : A.DR2.MAP // mapmd4 : 4781f1be6e3456df206dd850782451ae // 2011-02-07 // <-> A.DREAM2.mhk // Curr. HRP: r5.4.726 sprite 930 angoff 512 // tile0060 accesscard [yellow] sprite 930 pitch 1 // tile0060 accesscard [yellow] sprite 930 mdzoff 500000 // tile0060 accesscard [yellow] sprite 428 notmd // tile4386 (power line) sprite 425 notmd // tile4386 (power line) sprite 398 notmd // tile4386 (power line) sprite 420 notmd // tile4386 (power line) sprite 3449 notmd // tile4386 (power line) sprite 3450 notmd // tile4386 (power line) sprite 3451 notmd // tile4386 (power line) // mhk diff sync 1 sprite 417 notmd // tile4386 (power line) sprite 431 notmd // tile4386 (power line) sprite 401 notmd // tile4386 (power line) sprite 2033 notmd // tile4386 (power line) sprite 1020 notmd // tile4386 (power line) sprite 1821 notmd // tile4386 (power line) // mhk diff sync 2 sprite 461 notmd // tile4386 (power line) sprite 465 notmd // tile4386 (power line) sprite 403 notmd // tile4386 (power line) sprite 404 notmd // tile4386 (power line) sprite 406 notmd // tile4386 (power line) sprite 408 notmd // tile4386 (power line) sprite 409 notmd // tile4386 (power line) sprite 477 notmd // tile4386 (power line) sprite 501 angoff 640 // tile4419 (openbomb) sprite 500 angoff 128 // tile0026 heavyhbomb sprite 520 angoff -512 // tile0060 accesscard [blue] sprite 1 angoff 1024 // tile4369 (emergency light) sprite 840 angoff -128 // tile0060 accesscard [red] sprite 160 angoff 512 // tile4370 desklamp sprite 69 angoff -640 // tile4438 coffeemug sprite 140 notmd // tile0164 dipswitch2 sprite 787 angoff 768 // tile1160 bottle13 sprite 2525 angoff -512 // tile4587 (pipe) sprite 2526 angoff -512 // tile4587 (pipe) sprite 2527 angoff 512 // tile4586 (pipe) sprite 306 angoff 384 // tile0956 bottle3 sprite 2892 pitch -1 // tile0574 (tile0670 (faucet)) sprite 2892 roll 2 // tile0574 (tile0670 (faucet)) sprite 2892 mdzoff 50000 // tile0574 (tile0670 (faucet)) sprite 1464 angoff -256 // tile1232 canwithsomething sprite 1465 angoff 1024 // tile1232 canwithsomething sprite 1463 angoff 256 // tile1232 canwithsomething sprite 2690 angoff -512 // tile0026 heavyhbomb sprite 2576 angoff 256 // tile0060 accesscard [red] // mhk diff sync 3 sprite 1532 pitch -2 // tile0574 (tile0670 (faucet)) sprite 1532 roll 4 // tile0574 (tile0670 (faucet)) sprite 1532 mdzoff 50000 // tile0574 (tile0670 (faucet)) sprite 1535 roll 6 // tile0574 (tile0670 (faucet)) sprite 1535 mdzoff 50000 // tile0574 (tile0670 (faucet)) sprite 2587 angoff 896 // tile0060 accesscard [blue] sprite 934 angoff 1024 // tile0051 cola sprite 3063 angoff -768 // tile0956 bottle3 sprite 2150 pitch 1 // tile4367 hatrack sprite 2150 mdzoff 300000 // tile4367 hatrack sprite 2157 angoff -512 // tile4587 (pipe) sprite 2156 angoff 512 // tile4586 (pipe) sprite 2155 angoff 512 // tile4586 (pipe) sprite 2153 angoff 1024 // tile4496 broom sprite 2153 pitch -1 // tile4496 broom sprite 2153 mdzoff 300000 // tile4496 broom sprite 2516 angoff -512 // tile4586 (pipe) sprite 2515 angoff 512 // tile4587 (pipe) sprite 2642 angoff 512 // tile0956 bottle3 sprite 2654 angoff -128 // tile0956 bottle3 sprite 2644 angoff 768 // tile0956 bottle3 sprite 2614 angoff 1024 // tile0956 bottle3 sprite 2647 angoff 512 // tile1014 bottle8