Details | Last modification | View Log | RSS feed
| Rev | Author | Line No. | Line |
|---|---|---|---|
| 1 | plagman | 1 | // Maphacks for Duke3D HRP |
| 2 | // Level: E1L1.MAP - "Hollywood Holocaust" (Original Atomic Edition version) |
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| 292 | nightfrigh | 3 | // Reviewed by NightFright (February 2012) |
| 1 | plagman | 4 | |
| 136 | nightfrigh | 5 | |
| 6 | |||
| 1 | plagman | 7 | // CHARACTERS |
| 8 | |||
| 9 | // Slime babes |
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| 413 | leod | 10 | sprite 22 angoff -256 // tile1294 podfem1 |
| 1 | plagman | 11 | |
| 12 | |||
| 13 | |||
| 14 | // PROPS |
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| 15 | |||
| 16 | // Cinema sign |
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| 413 | leod | 17 | sprite 348 angoff 512 // tile0925 neon1 cinema |
| 18 | sprite 399 angoff -512 // tile0925 neon1 cinema |
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| 1 | plagman | 19 | |
| 20 | // Fire hydrant |
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| 413 | leod | 21 | sprite 215 angoff -512 // tile0981 hydrent |
| 1 | plagman | 22 | |
| 23 | // Rubbercans |
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| 413 | leod | 24 | sprite 162 angoff 128 // tile1062 rubbercan |
| 25 | sprite 384 angoff 256 // tile1062 rubbercan (near cash register) |
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| 26 | sprite 385 angoff 192 // tile1062 rubbercan |
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| 1 | plagman | 27 | |
| 28 | |||
| 29 | |||
| 30 | // ITEMS/POWERUPS |
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| 31 | |||
| 32 | // Armor |
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| 413 | leod | 33 | sprite 532 angoff -256 // tile0054 shield |
| 1 | plagman | 34 | |
| 35 | // Health +10 |
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| 413 | leod | 36 | sprite 41 angoff -512 // tile0051 cola |
| 1 | plagman | 37 | |
| 38 | // Health +30 |
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| 413 | leod | 39 | sprite 42 angoff 1024 // tile0052 sixpack |
| 40 | sprite 43 angoff 256 // tile0052 sixpack |
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| 41 | sprite 78 angoff 128 // tile0052 sixpack |
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| 42 | sprite 171 angoff 256 // tile0052 sixpack |
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| 43 | sprite 173 angoff 384 // tile0052 sixpack |
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| 44 | sprite 531 angoff -768 // tile0052 sixpack |
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| 45 | sprite 549 angoff 256 // tile0052 sixpack |
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| 46 | sprite 577 angoff -256 // tile0052 sixpack |
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| 47 | sprite 621 angoff 768 // tile0052 sixpack |
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| 1 | plagman | 48 | |
| 49 | // HoloDuke |
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| 413 | leod | 50 | sprite 297 angoff 1024 // tile1348 holoduke |
| 51 | sprite 411 angoff 768 // tile1348 holoduke |
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| 1 | plagman | 52 | |
| 53 | // Jetpack |
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| 413 | leod | 54 | sprite 447 angoff -512 // tile0150 jetpack |
| 55 | sprite 633 angoff 512 // tile0150 jetpack |
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| 1 | plagman | 56 | |
| 57 | // Keycards (R) |
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| 413 | leod | 58 | sprite 451 angoff 860 // tile0060 accesscard blue |
| 1 | plagman | 59 | |
| 60 | // MedKit |
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| 413 | leod | 61 | sprite 376 angoff 1024 // tile0053 firstaid |
| 1 | plagman | 62 | |
| 63 | // Nightvision |
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| 413 | leod | 64 | sprite 25 angoff 1024 // tile0059 heatsensor (Dukematch only) |
| 1 | plagman | 65 | |
| 66 | |||
| 67 | |||
| 68 | // WEAPONS/AMMO |
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| 69 | |||
| 70 | // Pistol & ammo |
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| 413 | leod | 71 | sprite 548 angoff 512 // tile0021 firstgunsprite |
| 72 | sprite 617 angoff -512 // tile0040 ammo |
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| 73 | sprite 619 angoff 512 // tile0040 ammo |
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| 1 | plagman | 74 | |
| 75 | // Shotgun & ammo |
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| 413 | leod | 76 | sprite 44 angoff -512 // tile0028 shotgunsprite |
| 77 | sprite 112 angoff -768 // tile0049 shotgunammo |
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| 78 | sprite 113 angoff -256 // tile0049 shotgunammo |
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| 79 | sprite 199 angoff 256 // tile0049 shotgunammo flipped sprite |
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| 80 | sprite 522 angoff 768 // tile0049 shotgunammo |
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| 81 | sprite 596 angoff 1024 // tile0049 shotgunammo |
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| 82 | sprite 634 angoff 512 // tile0049 shotgunammo |
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| 83 | sprite 636 angoff 512 // tile0049 shotgunammo |
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| 1 | plagman | 84 | |
| 85 | // Chaingun & ammo |
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| 413 | leod | 86 | sprite 45 angoff 512 // tile0022 chaingunsprite |
| 87 | sprite 111 angoff -512 // tile0022 chaingunsprite (Dukematch only) |
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| 88 | sprite 530 angoff 512 // tile0022 chaingunsprite (Dukematch only) |
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| 89 | sprite 534 angoff 256 // tile0041 batteryammo (Dukematch only) |
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| 1 | plagman | 90 | |
| 91 | // RPG & ammo |
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| 413 | leod | 92 | sprite 26 angoff 512 // tile0023 rpgsprite |
| 93 | sprite 82 angoff -512 // tile0023 rpgsprite |
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| 94 | sprite 87 angoff 1024 // tile0044 rpgammo (Dukematch only) |
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| 95 | sprite 180 angoff -768 // tile0044 rpgammo |
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| 96 | sprite 192 angoff -512 // tile???? |
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| 97 | sprite 431 angoff 512 // tile0023 rpgsprite |
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| 1 | plagman | 98 | |
| 99 | // Pipebombs |
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| 413 | leod | 100 | sprite 27 angoff 768 // tile0047 hbombammo |
| 101 | sprite 535 angoff -384 // tile0047 hbombammo (Dukematch only) |
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| 102 | sprite 632 angoff -256 // tile0047 hbombammo box in secret area |
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| 1 | plagman | 103 | |
| 104 | |||
| 105 | |||
| 106 | // OVERRIDE |
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| 107 | |||
| 108 | // Fixes for badly aligned sprites |
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| 413 | leod | 109 | sprite 72 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop) |
| 110 | sprite 72 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
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| 111 | sprite 72 roll 5 // tile0913 maskwall2 (fence, rooftop) |
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| 112 | sprite 73 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop) |
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| 113 | sprite 73 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
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| 114 | sprite 73 roll -1 // tile0913 maskwall2 (fence, rooftop) |
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| 115 | sprite 115 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
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| 116 | sprite 115 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
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| 117 | sprite 117 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
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| 118 | sprite 117 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
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| 119 | sprite 118 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
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| 120 | sprite 118 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
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| 121 | sprite 119 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
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| 122 | sprite 119 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
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| 123 | sprite 119 roll 1 // tile0913 maskwall2 (fence, rooftop) |
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| 124 | sprite 120 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
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| 125 | sprite 120 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
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| 126 | sprite 121 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
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| 127 | sprite 121 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
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| 128 | sprite 122 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
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| 129 | sprite 122 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
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| 130 | sprite 123 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
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| 131 | sprite 123 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
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| 132 | sprite 124 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
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| 133 | sprite 124 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
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| 134 | sprite 125 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
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| 135 | sprite 125 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
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| 136 | sprite 126 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
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| 137 | sprite 126 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
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| 138 | sprite 127 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
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| 139 | sprite 127 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
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| 140 | sprite 128 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
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| 141 | sprite 128 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
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| 142 | sprite 128 roll 1 // tile0913 maskwall2 (fence, rooftop) |
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| 143 | sprite 129 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
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| 144 | sprite 129 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
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| 145 | sprite 130 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
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| 146 | sprite 130 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
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| 147 | sprite 131 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
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| 148 | sprite 131 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
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| 149 | sprite 132 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
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| 150 | sprite 132 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
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| 151 | sprite 133 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
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| 152 | sprite 133 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
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| 153 | sprite 134 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
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| 154 | sprite 134 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
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| 155 | sprite 135 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
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| 156 | sprite 135 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
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| 157 | sprite 136 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
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| 158 | sprite 136 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
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| 159 | sprite 137 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
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| 160 | sprite 137 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
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| 161 | sprite 137 roll 1 // tile0913 maskwall2 (fence, rooftop) |
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| 162 | sprite 138 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop) |
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| 163 | sprite 138 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
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| 164 | sprite 139 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
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| 165 | sprite 139 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
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| 166 | sprite 140 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
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| 167 | sprite 140 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
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| 168 | sprite 141 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
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| 169 | sprite 141 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
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| 170 | sprite 168 away1 // tile0932 in the security room ## ???? ## |
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| 171 | sprite 178 away1 // tile0931 burning trash ## ???? ## |
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| 172 | sprite 383 mdzoff 550000 // tile1062 rubbercan (behind theater) |
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| 173 | sprite 383 roll -1 // tile1062 rubbercan (behind theater) |
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| 174 | sprite 384 mdzoff -600000 // tile1062 rubbercan (near cash register) |
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| 175 | sprite 384 pitch 1 // tile1062 rubbercan (near cash register) |
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| 176 | sprite 574 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
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| 177 | sprite 574 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
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| 178 | sprite 575 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
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| 179 | sprite 575 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
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| 180 | sprite 575 roll 1 // tile0913 maskwall2 (fence, rooftop) |
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| 181 | sprite 588 away1 // tile0502 security screen "Innocent?" sign |
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| 182 | sprite 632 mdzoff 1500000 // tile0047 hbombammo box in secret area |
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| 183 | sprite 632 pitch 1 // tile0047 hbombammo box in secret area |
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| 1 | plagman | 184 | |
| 185 | // Forcing any floor aligned model to be rendered as sprite |
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| 413 | leod | 186 | sprite 47 notmd // tile0341 bpannel1 |
| 187 | sprite 165 notmd // tile0568 femmag1 |
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| 188 | sprite 166 notmd // tile0568 femmag1 |
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| 189 | sprite 249 notmd // tile0513 |
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| 190 | sprite 250 notmd // tile0513 |
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| 191 | sprite 251 notmd // tile0513 |
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| 192 | sprite 252 notmd // tile0513 |
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| 193 | sprite 552 notmd // tile0342 pannel1 |
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| 1 | plagman | 194 | |
| 195 | // Switches to be hidden |
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| 413 | leod | 196 | sprite 298 notmd // tile0164 dipswitch2 (arcade game) |
| 197 | sprite 543 notmd // tile0132 slotdoor (cash register) |
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| 1 | plagman | 198 | |
| 199 | |||
| 200 | |||
| 252 | nightfrigh | 201 | // LIGHTS |
| 1 | plagman | 202 | |
| 252 | nightfrigh | 203 | // by Devastator |
| 136 | nightfrigh | 204 | // sect x y z range r g b rad fade ang horiz mins maxs prio tile |
| 205 | light 55 18432 49408 -36608 2500 255 255 255 0 0 0 0 0 0 0 0 |
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| 206 | light 66 22144 39936 -9216 2500 200 200 200 0 0 0 0 10 0 0 0 |
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| 207 | light 67 26048 39680 -6912 1000 100 100 100 0 0 0 0 18 0 0 0 |
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| 208 | light 67 26048 40192 -6912 3500 255 255 255 450 200 1024 -600 18 0 0 0 |
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| 209 | light 67 26048 40704 -6912 1000 100 100 100 0 0 0 0 18 0 0 0 |
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| 210 | light 72 22016 45300 -6144 4000 255 255 255 400 300 512 100 13 0 0 9000 |
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| 211 | light 72 22016 45545 -11144 500 255 255 255 0 0 0 0 13 0 0 0 |
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| 212 | light 72 22016 45545 -1144 500 255 255 255 0 0 0 0 13 0 0 0 |
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| 213 | light 89 15936 57600 -63232 1000 100 100 100 0 0 0 0 0 0 0 0 |
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| 214 | light 89 16192 57600 -63232 3000 200 200 200 450 200 1536 -500 0 0 0 0 |
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| 215 | light 89 16448 57600 -63232 1000 100 100 100 0 0 0 0 0 0 0 0 |
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| 216 | light 90 22016 48832 -94976 2500 160 160 150 0 0 0 0 16 0 0 0 |
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| 217 | light 90 22016 48832 -94976 8000 255 255 250 300 200 1536 -600 16 0 0 0 |
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| 218 | light 105 21792 53664 -103168 9000 255 255 250 300 200 512 -500 15 6 0 0 |
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| 219 | light 115 18084 57216 -13056 1600 200 200 200 0 0 0 0 22 0 0 0 |
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| 220 | light 118 16384 57952 -13056 2048 200 200 200 300 200 512 -500 22 0 0 0 |
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| 221 | light 133 22016 43520 -47104 6500 255 255 255 400 250 1540 -450 15 -21 0 0 |
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| 222 | light 133 22016 43520 -43000 3000 220 220 220 0 0 0 0 15 -21 0 0 |
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| 223 | light 136 19200 61184 -69000 4000 255 0 0 0 0 0 0 0 0 0 0 |
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| 224 | light 139 27910 42254 -22000 7000 255 255 255 375 200 12 -150 15 -8 0 0 |
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| 225 | light 139 27910 42818 -22000 1280 255 255 255 0 0 0 0 15 -8 0 0 |
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| 226 | light 139 27910 41876 -22000 1280 255 255 255 0 0 0 0 15 -8 0 0 |
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| 227 | light 142 25504 39168 -2048 1000 0 100 20 0 0 0 0 0 0 0 0 |
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| 228 | light 149 19456 60128 -18432 1000 0 100 20 0 0 0 0 0 0 0 0 |
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| 229 | light 151 16384 58880 -9216 500 200 50 0 0 0 0 0 0 0 0 0 |
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| 230 | light 158 16640 53120 -52224 3000 255 255 255 200 150 512 -100 0 0 0 0 |
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| 231 | light 159 16640 52864 -52224 3000 255 255 255 200 150 1536 -100 0 0 0 0 |
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| 232 | light 165 15296 60920 -58112 500 200 50 0 0 0 0 0 0 0 0 0 |
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| 233 | light 167 25344 59640 -30720 2000 255 255 255 0 0 0 0 0 0 0 0 |
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| 234 | light 180 13000 48128 -85632 3000 255 0 0 0 0 0 0 0 0 0 0 |
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| 235 | light 180 13000 48128 -55632 3000 255 0 0 0 0 0 0 0 0 0 0 |
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| 236 | light 185 7034 50364 -58568 4000 110 150 130 150 150 1024 77 0 0 0 9001 |
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| 237 | light 186 7034 52414 -58568 4000 110 150 130 150 150 1024 77 0 0 0 9001 |
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| 238 | light 189 4338 47184 -58568 4000 110 150 130 155 150 640 77 0 0 0 9001 |
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| 239 | light 190 2368 46464 -58568 4000 110 150 130 155 150 640 77 0 0 0 9001 |
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| 240 | light 192 960 47744 -54272 1000 0 100 20 0 0 0 0 0 0 0 0 |
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| 241 | light 204 14080 46080 -5120 2500 255 255 255 0 0 0 0 11 7 0 0 |
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| 242 | light 211 26160 46400 -53248 1000 0 100 20 0 0 0 0 0 0 0 0 |
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| 243 | light 220 17472 50608 -35840 1024 200 0 0 0 0 0 0 0 0 0 0 |
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| 244 | light 242 17792 43008 -45824 1000 250 250 250 0 0 0 0 0 0 0 0 |
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| 245 | light 255 300 42313 -460800 45000 200 250 220 120 50 100 -300 0 0 0 0 |
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| 246 | light 260 18400 48128 -2048 1000 0 100 20 0 0 0 0 0 0 0 0 |
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| 413 | leod | 247 | light 290 -1550 40448 -101376 2000 200 200 200 0 0 0 0 0 0 0 0 |
| 248 | light 290 -1550 40448 -102376 5000 255 255 255 350 150 0 -500 0 0 0 0 |
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| 136 | nightfrigh | 249 | light 297 19136 48704 -38912 2000 100 100 100 0 0 0 0 0 0 0 0 |
| 250 | light 297 19136 48704 -11264 1024 200 0 0 0 0 0 0 0 0 0 0 |
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| 251 | light 297 19136 48704 -38912 5000 255 255 255 500 300 1775 100 0 0 0 0 |
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| 252 | light 302 18752 57216 -18432 500 200 50 0 0 0 0 0 0 0 0 0 |
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| 253 | light 307 -32256 1280 -297996 30000 25 50 25 0 0 0 0 0 0 0 0 |
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| 412 | leod | 254 | light 307 -23146 19439 -297996 30000 200 250 220 150 140 1390 0 0 0 0 0 |