Rev 657 | Go to most recent revision | Details | Last modification | View Log | RSS feed
| Rev | Author | Line No. | Line |
|---|---|---|---|
| 636 | leod | 1 | include highres/sprites/build.def |
| 2 | include highres/sprites/characters_polymost.def |
||
| 3 | include highres/sprites/decals_polymost.def |
||
| 4 | include highres/sprites/effects_megaton.def |
||
| 5 | include highres/sprites/firstperson_polymost.def |
||
| 6 | include highres/sprites/jibs_polymost.def |
||
| 7 | include highres/sprites/monsters_polymost.def |
||
| 8 | include highres/sprites/pickups_polymost.def |
||
| 9 | include highres/sprites/projectiles_polymost.def |
||
| 10 | include highres/sprites/props_polymost.def |
||
| 11 | include highres/sprites/signs_polymost.def |
||
| 12 | include highres/sprites/switches_polymost.def |
||
| 13 | // ice_polymost.def needs to be loaded last (after freezable models) |
||
| 14 | // Otherwise the 1680_trooper gets messed up. |
||
| 15 | //include highres/sprites/ice_polymost.def |