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| Rev | Author | Line No. | Line |
|---|---|---|---|
| 1 | h266 | 1 | /* |
| 2 | -------------------------------------------------------------------------------- |
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| 3 | Duke: Nuclear Winter |
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| 4 | By Joris Weimar |
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| 5 | © 1997 Simply Silly Software |
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| 6 | -------------------------------------------------------------------------------- |
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| 7 | Duke: Nuclear Winter Plus |
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| 8 | By Hendricks266 |
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| 9 | -------------------------------------------------------------------------------- |
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| 10 | */ |
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| 11 | |||
| 12 | state snowmangrowcode |
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| 13 | ifcount 32 |
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| 14 | { |
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| 15 | addkills 1 |
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| 16 | sound SQUISH2 |
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| 17 | sound PIPEBOMB_EXPLODE |
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| 18 | hitradius 2048 60 70 80 90 |
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| 19 | debris SCRAP3 40 |
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| 20 | debris SCRAP3 40 |
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| 21 | debris SCRAP3 40 |
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| 22 | debris SCRAP3 40 |
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| 23 | killit |
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| 24 | } |
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| 25 | else |
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| 26 | { |
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| 7 | h266 | 27 | sizeto MAXXSTRETCH MAXYSTRETCH |
| 1 | h266 | 28 | break |
| 29 | } |
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| 30 | ends |
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| 31 | |||
| 32 | move SNOWBALLSPEED1 750 100 |
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| 33 | move SNOWBALLUP 0 -2000 |
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| 34 | |||
| 35 | action SNOWBALL1 0 1 1 1 1 |
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| 36 | |||
| 37 | ai AISNOWBALL1 SNOWBALL1 SNOWBALLSPEED1 geth getv |
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| 38 | ai AISNOWBALLUP SNOWBALL1 SNOWBALLUP geth getv |
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| 39 | |||
| 40 | useractor notenemy SNOWBALL 0 SNOWBALL1 |
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| 41 | state checksquished |
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| 42 | |||
| 43 | ifai 0 |
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| 44 | { |
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| 45 | sizeat 1 1 |
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| 46 | cstat 32768 |
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| 47 | clipdist 0 |
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| 48 | ai AISNOWBALLUP |
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| 49 | } |
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| 50 | ifai AISNOWBALLUP |
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| 51 | { |
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| 52 | ifcount 1 |
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| 53 | { |
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| 54 | ai AISNOWBALL1 |
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| 55 | cstat 257 |
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| 56 | clipdist 32 |
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| 57 | sizeat 30 30 |
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| 58 | } |
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| 59 | else break |
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| 60 | } |
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| 61 | |||
| 62 | ifai AISNOWBALL1 |
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| 63 | { |
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| 64 | ifpdistl 1024 |
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| 65 | { |
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| 66 | getplayer[THISACTOR].i temp |
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| 67 | setactor[temp].htextra SNOWBALLAMOUNT |
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| 68 | setactor[temp].htpicnum SNOWBALL |
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| 14 | h266 | 69 | // getactor[THISACTOR].owner temp2 |
| 70 | setactor[temp].htowner owner |
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| 71 | |||
| 1 | h266 | 72 | // addphealth SNOWBALLAMOUNT |
| 14 | h266 | 73 | |
| 1 | h266 | 74 | debris SCRAP3 5 |
| 75 | globalsound DUKE_GRUNT |
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| 76 | state headhitstate |
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| 77 | palfrom 15 15 15 |
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| 78 | killit |
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| 79 | } |
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| 80 | iffloordistl 10 |
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| 81 | { |
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| 82 | debris SCRAP3 5 |
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| 83 | killit |
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| 84 | } |
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| 85 | } |
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| 86 | ifcount 30 killit |
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| 87 | enda |
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| 88 | |||
| 89 | action ASNOWMANIDLE 26 3 5 1 20 |
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| 90 | action ASNOWMANATTACK 11 3 5 1 30 |
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| 91 | action ASNOWMANDIE 5 5 1 1 10 |
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| 92 | action ASNOWMANDEAD 10 1 1 |
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| 93 | action ASNOWMANFROZEN 0 1 5 1 1 |
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| 94 | |||
| 95 | move SNOWMANSPEED |
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| 96 | |||
| 97 | ai AISNOWFOLLOW ASNOWMANIDLE SNOWMANSPEED faceplayerslow |
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| 98 | ai AISNOWATTACK ASNOWMANATTACK SNOWMANSPEED faceplayer |
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| 99 | ai AISNOWMANSHRINK ASNOWMANIDLE SNOWMANSPEED geth getv |
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| 100 | ai AISNOWMANGROW ASNOWMANIDLE SNOWMANSPEED geth getv |
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| 101 | ai AISNOWMANDYING ASNOWMANDIE SNOWMANSPEED geth getv |
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| 102 | |||
| 103 | state snowmanidlestate |
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| 104 | ifcansee |
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| 105 | ifpdistl 8192 |
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| 106 | { |
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| 107 | ai AISNOWATTACK |
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| 108 | break |
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| 109 | } |
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| 110 | ends |
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| 111 | |||
| 112 | state snowmandyingstate |
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| 113 | ifactioncount 5 action ASNOWMANDEAD |
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| 114 | ends |
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| 115 | |||
| 116 | state snowmanattackstate |
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| 117 | ifcount 15 nullop else ifcount 14 spawn SNOWBALL |
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| 118 | ifactioncount 3 |
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| 119 | { |
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| 120 | resetcount |
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| 121 | ifpdistl 8192 resetactioncount else ai AISNOWFOLLOW |
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| 122 | } |
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| 123 | ends |
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| 124 | |||
| 125 | state snowmanshrinkstate |
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| 126 | ifcount SHRUNKDONECOUNT |
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| 127 | ai AISNOWFOLLOW |
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| 128 | else |
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| 129 | ifcount SHRUNKCOUNT |
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| 130 | sizeto 42 36 |
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| 131 | else |
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| 132 | state genericshrunkcode |
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| 133 | ends |
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| 134 | |||
| 135 | state snowmanhitstate |
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| 136 | |||
| 137 | ifdead |
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| 138 | { |
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| 139 | // debris SCRAP3 40 |
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| 140 | // debris SCRAP3 40 |
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| 141 | debris SCRAP3 20 |
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| 142 | |||
| 143 | ifwasweapon GROWSPARK |
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| 144 | { |
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| 145 | sound ACTOR_GROWING |
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| 146 | ai AISNOWMANGROW |
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| 147 | break |
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| 148 | } |
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| 149 | |||
| 150 | addkills 1 |
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| 151 | |||
| 152 | ifwasweapon FREEZEBLAST |
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| 153 | { |
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| 154 | sound SOMETHINGFROZE |
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| 155 | spritepal 1 |
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| 156 | move 0 |
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| 157 | action ASNOWMANFROZEN |
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| 158 | strength 0 |
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| 159 | break |
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| 160 | } |
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| 161 | ifwasweapon RADIUSEXPLOSION |
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| 162 | { |
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| 163 | debris SCRAP3 40 |
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| 164 | killit |
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| 165 | } |
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| 166 | else |
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| 167 | ifwasweapon RPG |
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| 168 | { |
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| 169 | debris SCRAP3 20 |
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| 170 | killit |
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| 171 | } |
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| 172 | else |
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| 173 | { |
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| 174 | cstat 0 |
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| 175 | ai AISNOWMANDYING |
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| 176 | } |
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| 177 | |||
| 178 | } |
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| 179 | else |
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| 180 | { |
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| 181 | debris SCRAP3 20 |
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| 182 | ifwasweapon SHRINKSPARK |
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| 183 | { |
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| 184 | sound ACTOR_SHRINKING |
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| 185 | ai AISNOWMANSHRINK |
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| 186 | } |
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| 187 | else |
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| 188 | ifwasweapon GROWSPARK |
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| 189 | sound EXPANDERHIT |
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| 190 | } |
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| 191 | ends |
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| 192 | |||
| 193 | |||
| 194 | useractor enemy SNOWMAN SNOWMANSTRENGTH ASNOWMANIDLE |
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| 7 | h266 | 195 | fall |
| 1 | h266 | 196 | |
| 7 | h266 | 197 | ifaction ASNOWMANDEAD |
| 198 | { |
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| 199 | strength 0 |
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| 200 | ifhitweapon |
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| 1 | h266 | 201 | { |
| 7 | h266 | 202 | ifwasweapon RADIUSEXPLOSION |
| 1 | h266 | 203 | { |
| 7 | h266 | 204 | // debris SCRAP3 40 |
| 205 | // debris SCRAP3 40 |
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| 206 | debris SCRAP3 20 |
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| 207 | killit |
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| 1 | h266 | 208 | } |
| 209 | } |
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| 7 | h266 | 210 | |
| 211 | ifrespawn |
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| 1 | h266 | 212 | { |
| 7 | h266 | 213 | ifcount RESPAWNACTORTIME |
| 1 | h266 | 214 | { |
| 7 | h266 | 215 | spawn TRANSPORTERSTAR |
| 216 | cstat 257 |
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| 217 | strength SNOWMANSTRENGTH |
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| 218 | ai AISNOWFOLLOW |
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| 1 | h266 | 219 | } |
| 220 | } |
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| 7 | h266 | 221 | break |
| 1 | h266 | 222 | } |
| 7 | h266 | 223 | else ifaction ASNOWMANFROZEN |
| 1 | h266 | 224 | { |
| 7 | h266 | 225 | ifcount THAWTIME |
| 1 | h266 | 226 | { |
| 7 | h266 | 227 | ai AISNOWFOLLOW |
| 228 | getlastpal |
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| 1 | h266 | 229 | } |
| 230 | else |
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| 7 | h266 | 231 | ifcount FROZENDRIPTIME |
| 232 | ifrnd 8 |
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| 233 | spawn WATERDRIP |
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| 1 | h266 | 234 | |
| 7 | h266 | 235 | ifhitweapon |
| 1 | h266 | 236 | { |
| 7 | h266 | 237 | ifwasweapon FREEZEBLAST |
| 1 | h266 | 238 | { |
| 7 | h266 | 239 | strength 0 |
| 240 | break |
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| 1 | h266 | 241 | } |
| 7 | h266 | 242 | addkills 1 |
| 243 | lotsofglass 30 |
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| 244 | ifrnd 84 debris SCRAP3 10 |
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| 245 | sound GLASS_BREAKING |
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| 246 | killit |
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| 247 | } |
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| 248 | |||
| 249 | ifp pfacing |
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| 250 | ifpdistl FROZENQUICKKICKDIST |
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| 251 | pkick |
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| 252 | break |
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| 1 | h266 | 253 | } |
| 254 | |||
| 7 | h266 | 255 | ifai AISNOWMANSHRINK |
| 1 | h266 | 256 | { |
| 7 | h266 | 257 | state snowmanshrinkstate |
| 258 | break |
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| 1 | h266 | 259 | } |
| 260 | |||
| 7 | h266 | 261 | ifhitweapon state snowmanhitstate |
| 1 | h266 | 262 | |
| 7 | h266 | 263 | ifp pdead break |
| 1 | h266 | 264 | |
| 7 | h266 | 265 | ifai 0 |
| 1 | h266 | 266 | { |
| 7 | h266 | 267 | ai AISNOWFOLLOW |
| 268 | sizeat 42 36 |
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| 269 | clipdist 32 |
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| 270 | cstat 257 |
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| 1 | h266 | 271 | } |
| 272 | |||
| 273 | ifai AISNOWMANDYING state snowmandyingstate |
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| 274 | else ifai AISNOWMANGROW state genericgrowcode |
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| 275 | else ifai AISNOWFOLLOW state snowmanidlestate |
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| 276 | else ifai AISNOWATTACK state snowmanattackstate |
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| 277 | enda |
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| 278 | |||
| 279 | move botshrunkspeed 50 |
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| 280 | move botsteroidspeed 400 |
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| 281 | move botstopped |
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| 282 | move botfall 0 -38 |
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| 283 | move bothardfall 0 |
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| 284 | move botflyupspeed 200 -140 |
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| 285 | move botflydownspeed 200 -38 |
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| 286 | move botflyspeed 200 // -38 |
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| 287 | move botdodgespeedfly 250 -140 |
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| 288 | move botdodgespeeddownfly 250 140 |
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| 289 | |||
| 290 | action ABOTFLY 0 1 5 1 13 |
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| 291 | action ABOTFLYDYING 65 5 1 1 18 |
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| 292 | action ABOTFLYDIEBACK 69 5 1 -1 18 |
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| 293 | action ABOTFLYDEAD 65 1 1 1 1 |
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| 294 | action ABOTFLYFROZEN 0 1 5 1 1 |
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| 295 | |||
| 296 | ai AIBOTFLYUP ABOTFLY botflyupspeed faceplayer |
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| 297 | ai AIBOTFLYDOWN ABOTFLY botflydownspeed faceplayer |
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| 298 | ai AIBOTFLYSEEKUP ABOTFLY botflyupspeed geth seekplayer randomangle |
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| 299 | ai AIBOTFLYSEEKDOWN ABOTFLY botflydownspeed geth seekplayer randomangle |
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| 300 | ai AIBOTFLYDODGEUP ABOTFLY botdodgespeedfly fleeenemy randomangle |
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| 301 | ai AIBOTFLYDODGEDOWN ABOTFLY botdodgespeeddownfly fleeenemy randomangle |
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| 302 | ai AIBOTFLYNOTMOVING |
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| 303 | ai AIBOTFLYCAMPING ABOTFLY botstopped faceplayer |
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| 304 | ai AIBOTFLYDYING ABOTFLYDYING botstopped faceplayer |
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| 305 | ai AIFLYWAIT ABOTFLY botstopped faceplayer |
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| 306 | ai AIFLYUPMOMENT ABOTFLY botflyupspeed faceplayer |
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| 307 | ai AIFLYUPHOLD ABOTFLY botflyupspeed faceplayer |
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| 308 | ai AIBOTFLYSTRAIGHT ABOTFLY botflyspeed geth getv |
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| 309 | ai AIBOTFLYGROW ABOTFLY botstopped geth getv |
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| 310 | ai AIBOTFLYSHRINK ABOTFLY botshrunkspeed fleeenemy |
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| 311 | ai AIBOTFLYSTEROIDS ABOTFLY botsteroidspeed randomangle |
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| 312 | ai AIBOTFLYFLEE ABOTFLY botflyspeed randomangle |
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| 313 | |||
| 314 | action ABOTWALK 10 4 5 1 13 |
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| 315 | action ABOTWALK1 10 1 5 1 13 |
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| 316 | action ABOTWALKGO 10 4 5 1 13 |
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| 317 | action ABOTKICK 10 2 5 1 25 |
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| 318 | action ABOTCRAWL 55 3 5 1 13 |
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| 319 | action ABOTJUMPUP 40 2 5 1 13 |
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| 320 | action ABOTFALL 50 1 5 1 1 |
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| 321 | action ABOTWDYING 70 5 1 1 18 |
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| 322 | action ABOTWDEAD 75 1 1 1 1 |
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| 323 | action ABOTWALKDIEBACK 74 5 1 -1 18 |
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| 324 | action ABOTWALKFROZEN 0 1 5 1 1 |
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| 325 | |||
| 326 | move botwalkspeed 250 |
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| 327 | move botjumpspeed 250 -115 |
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| 328 | move botjumpdspeed 250 150 |
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| 329 | move botcrawlspeed 0 |
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| 330 | move botfallspeed 250 100 |
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| 331 | |||
| 332 | ai AIBOTWALKKICK ABOTKICK botstopped faceplayer |
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| 333 | ai AIBOTWALKHUNT ABOTWALK botwalkspeed faceplayer |
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| 334 | ai AIBOTWALKSEEK ABOTWALK botwalkspeed seekplayer |
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| 335 | ai AIBOTWALKSEEK2 |
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| 336 | ai AIBOTWALKCAMPING ABOTWALK botstopped faceplayersmart |
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| 337 | ai AIBOTWALKSTRJUMP1 ABOTJUMPUP botjumpspeed geth getv |
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| 338 | ai AIBOTWALKSTRJUMP2 ABOTFALL botjumpdspeed geth getv |
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| 339 | ai AIBOTWALKSTRJUMP1S ABOTJUMPUP botjumpspeed faceplayer |
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| 340 | ai AIBOTWALKSTRJUMP2S ABOTFALL botjumpdspeed faceplayer |
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| 341 | ai AIBOTWALKJUMP1 ABOTJUMPUP botjumpspeed faceplayer |
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| 342 | ai AIBOTWALKJUMP2 ABOTFALL botjumpdspeed faceplayer |
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| 343 | ai AIBOTWALKDYING ABOTWDYING botstopped faceplayer |
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| 344 | ai AIWALKFALL ABOTFALL botstopped faceplayer |
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| 345 | ai AIWALKFALLHARD ABOTFALL botstopped faceplayer |
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| 346 | ai AIBOTWALKSTRAIGHT ABOTWALK botwalkspeed geth getv |
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| 347 | ai AIBOTWALKGROW ABOTWALK1 botstopped geth getv |
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| 348 | ai AIBOTWALKSHRINK ABOTWALK botshrunkspeed fleeenemy |
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| 349 | ai AIBOTWALKSTEROIDS ABOTWALK botsteroidspeed randomangle |
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| 350 | ai AIBOTWALKFLEE ABOTWALK botwalkspeed randomangle |
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| 351 | ai AIBOTLETFALL ABOTFALL botfallspeed getv geth |
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| 352 | ai AIBOTWALKNOTMOVING |
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| 353 | ai AIWALKWAIT ABOTWALK botstopped faceplayer |
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| 354 | |||
| 355 | state miniboss |
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| 7 | h266 | 356 | |
| 357 | sound SANTA_TRASH1 |
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| 358 | |||
| 359 | spawn EXPLOSION2 |
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| 360 | spawn EXPLOSION2 |
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| 361 | spawn PIGCOP |
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| 362 | spawn PIGCOP |
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| 363 | |||
| 1 | h266 | 364 | ends |
| 365 | |||
| 366 | |||
| 367 | |||
| 368 | state stomphisfreakingass |
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| 7 | h266 | 369 | |
| 370 | ifp pdead |
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| 371 | nullop |
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| 1 | h266 | 372 | else |
| 7 | h266 | 373 | ifpdistl SQUISHABLEDISTANCE |
| 1 | h266 | 374 | { |
| 7 | h266 | 375 | addphealth -1000 |
| 376 | sound SQUISH2 |
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| 377 | // state standard_pjibs |
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| 378 | state standard_pjibs |
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| 379 | sound SANTA_TRASH9 |
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| 1 | h266 | 380 | } |
| 7 | h266 | 381 | |
| 1 | h266 | 382 | ends |
| 383 | |||
| 384 | |||
| 385 | state botchangeweaponstate |
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| 7 | h266 | 386 | |
| 387 | ifspritepal 0 nullop else break |
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| 388 | |||
| 389 | resetcount |
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| 390 | |||
| 391 | ifspritepal 0 |
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| 1 | h266 | 392 | { |
| 7 | h266 | 393 | ifpdistl 4096 |
| 1 | h266 | 394 | { |
| 7 | h266 | 395 | ifrnd 128 |
| 396 | spritepal 3 |
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| 1 | h266 | 397 | else |
| 7 | h266 | 398 | spritepal 9 |
| 1 | h266 | 399 | } |
| 400 | else |
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| 7 | h266 | 401 | ifrnd 128 |
| 402 | spritepal 3 |
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| 1 | h266 | 403 | } |
| 7 | h266 | 404 | else ifspritepal 3 |
| 1 | h266 | 405 | { |
| 7 | h266 | 406 | ifpdistg 4096 |
| 1 | h266 | 407 | { |
| 7 | h266 | 408 | ifrnd 128 |
| 409 | spritepal 0 |
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| 1 | h266 | 410 | else |
| 7 | h266 | 411 | spritepal 9 |
| 1 | h266 | 412 | } |
| 413 | else |
||
| 414 | { |
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| 7 | h266 | 415 | ifrnd 128 |
| 416 | spritepal 9 |
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| 1 | h266 | 417 | } |
| 418 | } |
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| 7 | h266 | 419 | else ifspritepal 9 |
| 1 | h266 | 420 | { |
| 7 | h266 | 421 | ifpdistg 4096 |
| 1 | h266 | 422 | { |
| 7 | h266 | 423 | ifrnd 128 |
| 424 | spritepal 0 |
||
| 1 | h266 | 425 | else |
| 7 | h266 | 426 | spritepal 3 |
| 1 | h266 | 427 | } |
| 428 | else |
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| 7 | h266 | 429 | ifrnd 128 |
| 430 | spritepal 9 |
||
| 1 | h266 | 431 | } |
| 7 | h266 | 432 | |
| 433 | sound SELECT_WEAPON |
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| 434 | |||
| 1 | h266 | 435 | ends |
| 436 | |||
| 8 | h266 | 437 | state botshootrpg // so Santa shoots the player's RPG and not the Commander's |
| 438 | eshoot RPG |
||
| 439 | setactor[RETURN].extra RPG_WEAPON_STRENGTH |
||
| 440 | setactor[RETURN].xrepeat 14 |
||
| 441 | setactor[RETURN].yrepeat 14 |
||
| 442 | sound RPG_SHOOT |
||
| 443 | ends |
||
| 444 | |||
| 1 | h266 | 445 | state botquickshootstate |
| 7 | h266 | 446 | |
| 447 | ifspritepal 0 nullop else break |
||
| 448 | |||
| 449 | ifp pshrunk break |
||
| 450 | ifp pdead break |
||
| 1 | h266 | 451 | |
| 7 | h266 | 452 | ifspritepal 0 |
| 8 | h266 | 453 | state botshootrpg |
| 7 | h266 | 454 | else ifspritepal 3 |
| 1 | h266 | 455 | { |
| 7 | h266 | 456 | shoot CHAINGUN |
| 457 | sound CHAINGUN_FIRE |
||
| 1 | h266 | 458 | } |
| 7 | h266 | 459 | else ifspritepal 9 |
| 1 | h266 | 460 | { |
| 7 | h266 | 461 | // shoot SHRINKER |
| 462 | // sound SHRINKER_FIRE |
||
| 463 | shoot SHOTGUN |
||
| 464 | sound SHOTGUN_FIRE |
||
| 1 | h266 | 465 | } |
| 7 | h266 | 466 | |
| 1 | h266 | 467 | ends |
| 468 | |||
| 469 | |||
| 470 | state botshootstate |
||
| 7 | h266 | 471 | |
| 472 | ifspritepal 0 nullop else break // ifcanshoottarget nullop // ifcanseetarget nullop |
||
| 473 | |||
| 474 | ifp pdead break |
||
| 475 | ifp pshrunk break |
||
| 476 | |||
| 477 | ifspritepal 0 |
||
| 1 | h266 | 478 | { |
| 7 | h266 | 479 | ifcount 5 |
| 1 | h266 | 480 | { |
| 7 | h266 | 481 | ifactioncount 5 |
| 1 | h266 | 482 | { |
| 7 | h266 | 483 | resetactioncount |
| 8 | h266 | 484 | state botshootrpg |
| 1 | h266 | 485 | } |
| 7 | h266 | 486 | |
| 1 | h266 | 487 | ifpdistl 4096 |
| 488 | ifrnd 5 |
||
| 489 | state botchangeweaponstate |
||
| 490 | } |
||
| 491 | } |
||
| 7 | h266 | 492 | else ifspritepal 3 |
| 1 | h266 | 493 | { |
| 7 | h266 | 494 | ifcount 5 |
| 1 | h266 | 495 | { |
| 7 | h266 | 496 | ifactioncount 1 |
| 1 | h266 | 497 | { |
| 7 | h266 | 498 | resetactioncount |
| 499 | shoot SHOTSPARK1 |
||
| 500 | shoot CHAINGUN |
||
| 501 | shoot CHAINGUN |
||
| 502 | shoot CHAINGUN |
||
| 503 | sound CHAINGUN_FIRE |
||
| 1 | h266 | 504 | } |
| 7 | h266 | 505 | |
| 506 | ifrnd 1 |
||
| 507 | state botchangeweaponstate |
||
| 1 | h266 | 508 | } |
| 509 | } |
||
| 7 | h266 | 510 | else ifspritepal 9 |
| 1 | h266 | 511 | { |
| 7 | h266 | 512 | ifcount 5 |
| 1 | h266 | 513 | { |
| 7 | h266 | 514 | ifactioncount 5 |
| 1 | h266 | 515 | { |
| 7 | h266 | 516 | resetactioncount |
| 517 | // shoot SHRINKER |
||
| 518 | // sound SHRINKER_FIRE |
||
| 519 | shoot SHOTGUN |
||
| 520 | sound SHOTGUN_FIRE |
||
| 1 | h266 | 521 | } |
| 7 | h266 | 522 | ifp ponsteroids |
| 523 | ifrnd 64 |
||
| 524 | state botchangeweaponstate |
||
| 525 | |||
| 526 | ifrnd 1 |
||
| 1 | h266 | 527 | state botchangeweaponstate |
| 528 | } |
||
| 529 | } |
||
| 7 | h266 | 530 | |
| 1 | h266 | 531 | ends |
| 532 | |||
| 533 | state dudehurt |
||
| 534 | /* |
||
| 535 | ifstrength YELLHURTSOUNDSTRENGTHMP |
||
| 536 | { |
||
| 537 | ifrnd 64 |
||
| 538 | sound SANTA_GOTHIT |
||
| 539 | else |
||
| 540 | ifrnd 64 |
||
| 541 | sound SANTA_DEAD |
||
| 542 | else |
||
| 543 | ifrnd 64 |
||
| 544 | sound SANTA_TRASH6 |
||
| 545 | else |
||
| 546 | sound SANTA_TRASH8 |
||
| 547 | } |
||
| 548 | else |
||
| 549 | { |
||
| 550 | ifrnd 64 |
||
| 551 | sound SANTA_GOTHIT |
||
| 552 | else ifrnd 64 |
||
| 553 | sound SANTA_DEAD |
||
| 554 | else ifrnd 64 |
||
| 555 | sound SANTA_TRASH6 |
||
| 556 | else |
||
| 557 | sound SANTA_TRASH8 |
||
| 558 | } |
||
| 559 | */ |
||
| 7 | h266 | 560 | |
| 1 | h266 | 561 | ifrnd 80 |
| 562 | sound SANTA_GOTHIT |
||
| 563 | ends |
||
| 564 | |||
| 565 | state dukehurt |
||
| 7 | h266 | 566 | |
| 1 | h266 | 567 | ifrnd 80 |
| 568 | sound SANTA_GOTHIT |
||
| 569 | /* |
||
| 570 | |||
| 571 | ifphealthl YELLHURTSOUNDSTRENGTHMP |
||
| 572 | { |
||
| 573 | ifrnd 64 |
||
| 574 | sound DUKE_LONGTERM_PAIN2 |
||
| 575 | else |
||
| 576 | ifrnd 64 |
||
| 577 | sound DUKE_LONGTERM_PAIN3 |
||
| 578 | else |
||
| 579 | ifrnd 64 |
||
| 580 | sound DUKE_LONGTERM_PAIN4 |
||
| 581 | else |
||
| 582 | sound DUKE_DEAD |
||
| 583 | } |
||
| 584 | else |
||
| 585 | { |
||
| 586 | ifrnd 64 |
||
| 587 | sound DUKE_LONGTERM_PAIN5 |
||
| 588 | else ifrnd 64 |
||
| 589 | sound DUKE_LONGTERM_PAIN6 |
||
| 590 | else ifrnd 64 |
||
| 591 | sound DUKE_LONGTERM_PAIN7 |
||
| 592 | else |
||
| 593 | sound DUKE_LONGTERM_PAIN8 |
||
| 594 | } |
||
| 595 | */ |
||
| 596 | ends |
||
| 597 | |||
| 598 | |||
| 599 | // WALK STATES |
||
| 600 | |||
| 601 | state botwalkhitstate |
||
| 7 | h266 | 602 | |
| 603 | state botshootstate |
||
| 604 | |||
| 605 | // spawn BLOOD |
||
| 606 | |||
| 607 | ifdead |
||
| 1 | h266 | 608 | { |
| 7 | h266 | 609 | ifspritepal 21 |
| 610 | { |
||
| 611 | state miniboss |
||
| 612 | break |
||
| 613 | } |
||
| 614 | else |
||
| 615 | soundonce SANTA_DEAD |
||
| 1 | h266 | 616 | |
| 7 | h266 | 617 | ifwasweapon FREEZEBLAST |
| 1 | h266 | 618 | { |
| 619 | spritepal 1 |
||
| 620 | strength 0 |
||
| 621 | move 0 |
||
| 622 | action ABOTWALKFROZEN |
||
| 623 | sound SOMETHINGFROZE |
||
| 624 | break |
||
| 625 | } |
||
| 7 | h266 | 626 | else ifwasweapon GROWSPARK |
| 1 | h266 | 627 | { |
| 628 | cstat 0 |
||
| 629 | sound ACTOR_GROWING |
||
| 630 | ai AIBOTWALKGROW |
||
| 631 | break |
||
| 632 | } |
||
| 7 | h266 | 633 | else ifwasweapon RADIUSEXPLOSION |
| 1 | h266 | 634 | { |
| 7 | h266 | 635 | // state standard_pjibs |
| 636 | // state standard_pjibs |
||
| 637 | // state standard_pjibs |
||
| 1 | h266 | 638 | state standard_pjibs |
| 639 | sound SQUISH2 |
||
| 640 | addkills 1 |
||
| 641 | endofgame 52 |
||
| 642 | killit |
||
| 643 | } |
||
| 7 | h266 | 644 | else ifwasweapon RPG |
| 1 | h266 | 645 | { |
| 7 | h266 | 646 | // state standard_pjibs |
| 647 | // state standard_pjibs |
||
| 648 | // state standard_pjibs |
||
| 1 | h266 | 649 | state standard_pjibs |
| 650 | sound SQUISH2 |
||
| 651 | addkills 1 |
||
| 652 | endofgame 52 |
||
| 653 | killit |
||
| 654 | } |
||
| 655 | else |
||
| 656 | { |
||
| 657 | ai AIBOTWALKDYING |
||
| 658 | break |
||
| 659 | } |
||
| 7 | h266 | 660 | } |
| 1 | h266 | 661 | else |
| 662 | { |
||
| 7 | h266 | 663 | state dudehurt |
| 664 | |||
| 665 | ifwasweapon SHRINKSPARK |
||
| 1 | h266 | 666 | { |
| 7 | h266 | 667 | ifai AIBOTWALKSTEROIDS |
| 668 | nullop |
||
| 669 | else |
||
| 670 | { |
||
| 671 | ai AIBOTWALKSHRINK |
||
| 672 | break |
||
| 673 | } |
||
| 1 | h266 | 674 | } |
| 675 | } |
||
| 676 | |||
| 677 | ends |
||
| 678 | |||
| 679 | state botwalkdyingstate |
||
| 680 | fall |
||
| 681 | strength 0 |
||
| 682 | |||
| 683 | ifactioncount 5 |
||
| 684 | { |
||
| 685 | action ABOTWDEAD |
||
| 686 | endofgame 52 |
||
| 687 | killit |
||
| 688 | } |
||
| 689 | ends |
||
| 690 | |||
| 691 | state botwalkseekstate |
||
| 7 | h266 | 692 | |
| 693 | ifcansee |
||
| 1 | h266 | 694 | { |
| 695 | ai AIBOTWALKHUNT |
||
| 696 | break |
||
| 697 | } |
||
| 7 | h266 | 698 | |
| 699 | ifgapzl 100 |
||
| 700 | nullop |
||
| 1 | h266 | 701 | else |
| 702 | { |
||
| 7 | h266 | 703 | ifnotmoving |
| 1 | h266 | 704 | { |
| 7 | h266 | 705 | ifrnd 4 |
| 706 | operate |
||
| 707 | ifpdistl 8000 |
||
| 1 | h266 | 708 | { |
| 7 | h266 | 709 | ai AIFLYUPMOMENT |
| 710 | cactor SOBBOTFLY |
||
| 711 | break |
||
| 1 | h266 | 712 | } |
| 713 | else |
||
| 7 | h266 | 714 | ai AIBOTWALKJUMP1 |
| 715 | |||
| 716 | break |
||
| 1 | h266 | 717 | } |
| 718 | } |
||
| 7 | h266 | 719 | |
| 1 | h266 | 720 | ends |
| 721 | |||
| 722 | state botwalkjumpstate |
||
| 7 | h266 | 723 | |
| 724 | ifrnd 4 |
||
| 725 | ifpdistl 6000 |
||
| 726 | state botquickshootstate |
||
| 727 | |||
| 728 | ifai AIBOTWALKJUMP1 |
||
| 729 | ifactioncount 2 |
||
| 1 | h266 | 730 | { |
| 7 | h266 | 731 | ai AIBOTWALKJUMP2 |
| 732 | break |
||
| 1 | h266 | 733 | } |
| 7 | h266 | 734 | |
| 735 | ifai AIBOTWALKJUMP2 |
||
| 736 | ifactioncount 1 |
||
| 1 | h266 | 737 | { |
| 7 | h266 | 738 | state botshootstate |
| 739 | iffloordistl 16 |
||
| 1 | h266 | 740 | { |
| 7 | h266 | 741 | sound DUKE_LAND |
| 742 | operate |
||
| 743 | ai AIBOTWALKHUNT |
||
| 1 | h266 | 744 | } |
| 745 | } |
||
| 7 | h266 | 746 | |
| 1 | h266 | 747 | ends |
| 748 | |||
| 749 | state botwalkhuntstate |
||
| 7 | h266 | 750 | |
| 751 | state botshootstate |
||
| 752 | |||
| 753 | ifrnd 3 |
||
| 1 | h266 | 754 | { |
| 7 | h266 | 755 | ai AIBOTWALKSTRJUMP1S |
| 756 | count 10 |
||
| 1 | h266 | 757 | } |
| 7 | h266 | 758 | |
| 759 | ifcansee |
||
| 1 | h266 | 760 | { |
| 7 | h266 | 761 | ifpdistl 1024 |
| 762 | ifrnd 24 |
||
| 1 | h266 | 763 | { |
| 7 | h266 | 764 | ifp pdead |
| 765 | nullop |
||
| 1 | h266 | 766 | else |
| 7 | h266 | 767 | ai AIBOTWALKKICK |
| 768 | break |
||
| 1 | h266 | 769 | } |
| 770 | } |
||
| 771 | else |
||
| 772 | { |
||
| 7 | h266 | 773 | ifphealthl 50 |
| 774 | ifrnd 64 |
||
| 775 | ifpdistl 8000 |
||
| 1 | h266 | 776 | ifrnd 80 |
| 777 | sound SANTA_TRASH1 |
||
| 7 | h266 | 778 | |
| 779 | ifrnd 128 |
||
| 1 | h266 | 780 | { |
| 7 | h266 | 781 | ifp phigher |
| 1 | h266 | 782 | { |
| 7 | h266 | 783 | ai AIFLYUPMOMENT |
| 784 | cactor SOBBOTFLY |
||
| 785 | break |
||
| 1 | h266 | 786 | } |
| 787 | else |
||
| 788 | { |
||
| 7 | h266 | 789 | ai AIBOTWALKSTRAIGHT |
| 790 | break |
||
| 1 | h266 | 791 | } |
| 792 | } |
||
| 793 | else |
||
| 794 | { |
||
| 7 | h266 | 795 | ai AIBOTWALKSTRAIGHT |
| 796 | break |
||
| 1 | h266 | 797 | } |
| 798 | ai AIBOTWALKSEEK |
||
| 799 | break |
||
| 800 | } |
||
| 7 | h266 | 801 | |
| 802 | ifrnd 128 |
||
| 803 | ifnotmoving |
||
| 1 | h266 | 804 | { |
| 7 | h266 | 805 | ifrnd 8 |
| 806 | operate |
||
| 807 | ai AIBOTWALKJUMP1 |
||
| 808 | break |
||
| 1 | h266 | 809 | } |
| 7 | h266 | 810 | |
| 1 | h266 | 811 | ends |
| 812 | |||
| 813 | state botwalkkickstate |
||
| 7 | h266 | 814 | |
| 815 | ifactioncount 2 |
||
| 1 | h266 | 816 | { |
| 7 | h266 | 817 | resetactioncount |
| 818 | ifpdistl 1024 |
||
| 1 | h266 | 819 | { |
| 7 | h266 | 820 | ifp pdead |
| 1 | h266 | 821 | { |
| 7 | h266 | 822 | ai AIBOTWALKHUNT |
| 823 | break |
||
| 1 | h266 | 824 | } |
| 7 | h266 | 825 | ifp pfacing |
| 826 | ifrnd 16 |
||
| 1 | h266 | 827 | globalsound SANTA_TRASH8 |
| 828 | |||
| 7 | h266 | 829 | sound KICK_HIT |
| 830 | |||
| 831 | ifspritepal 21 |
||
| 832 | addphealth -1 |
||
| 833 | else |
||
| 834 | addphealth -6 |
||
| 835 | |||
| 836 | state dukehurt |
||
| 1 | h266 | 837 | } |
| 838 | else |
||
| 839 | { |
||
| 7 | h266 | 840 | ai AIBOTWALKHUNT |
| 841 | break |
||
| 1 | h266 | 842 | } |
| 843 | |||
| 844 | ifrnd 50 |
||
| 845 | { |
||
| 7 | h266 | 846 | ai AIBOTWALKHUNT |
| 847 | break |
||
| 1 | h266 | 848 | } |
| 849 | } |
||
| 850 | |||
| 851 | ends |
||
| 852 | |||
| 853 | state botwalkstraightjumpstate |
||
| 7 | h266 | 854 | |
| 855 | ifai AIBOTWALKSTRJUMP1 |
||
| 1 | h266 | 856 | { |
| 7 | h266 | 857 | ifcount 20 |
| 1 | h266 | 858 | { |
| 859 | ai AIBOTWALKSTRJUMP2 |
||
| 860 | break |
||
| 861 | } |
||
| 862 | } |
||
| 7 | h266 | 863 | else ifai AIBOTWALKSTRJUMP2 |
| 1 | h266 | 864 | { |
| 7 | h266 | 865 | ifcount 18 |
| 1 | h266 | 866 | { |
| 7 | h266 | 867 | iffloordistl 16 |
| 1 | h266 | 868 | { |
| 7 | h266 | 869 | operate |
| 870 | ifrnd 128 |
||
| 871 | sound DUKE_LAND |
||
| 872 | ifrnd 200 |
||
| 873 | ai AIBOTWALKSTRAIGHT |
||
| 1 | h266 | 874 | else |
| 7 | h266 | 875 | ai AIBOTWALKSEEK |
| 1 | h266 | 876 | } |
| 877 | } |
||
| 878 | } |
||
| 7 | h266 | 879 | |
| 1 | h266 | 880 | ends |
| 881 | |||
| 882 | state botjumpshootstate |
||
| 7 | h266 | 883 | |
| 884 | ifai AIBOTWALKSTRJUMP1S |
||
| 1 | h266 | 885 | { |
| 7 | h266 | 886 | state botshootstate |
| 887 | |||
| 888 | ifcount 20 |
||
| 1 | h266 | 889 | { |
| 7 | h266 | 890 | ai AIBOTWALKSTRJUMP2S |
| 891 | resetactioncount |
||
| 892 | count 10 |
||
| 893 | break |
||
| 1 | h266 | 894 | } |
| 895 | } |
||
| 7 | h266 | 896 | else ifai AIBOTWALKSTRJUMP2S |
| 1 | h266 | 897 | { |
| 7 | h266 | 898 | ifcount 18 |
| 1 | h266 | 899 | { |
| 7 | h266 | 900 | iffloordistl 16 |
| 1 | h266 | 901 | { |
| 7 | h266 | 902 | operate |
| 903 | sound DUKE_LAND |
||
| 904 | ai AIBOTWALKHUNT |
||
| 905 | count 10 |
||
| 1 | h266 | 906 | } |
| 907 | } |
||
| 908 | } |
||
| 7 | h266 | 909 | |
| 1 | h266 | 910 | ends |
| 911 | |||
| 912 | |||
| 913 | state botwalkstraightstate |
||
| 7 | h266 | 914 | |
| 915 | ifpdistg 20000 |
||
| 916 | ai AIBOTWALKSEEK |
||
| 917 | |||
| 918 | ifcansee |
||
| 1 | h266 | 919 | { |
| 7 | h266 | 920 | ifnotmoving |
| 1 | h266 | 921 | { |
| 7 | h266 | 922 | ai AIBOTWALKSTRJUMP1 |
| 923 | break |
||
| 1 | h266 | 924 | } |
| 7 | h266 | 925 | |
| 926 | ifrnd 64 |
||
| 927 | ai AIBOTWALKHUNT |
||
| 1 | h266 | 928 | } |
| 929 | else |
||
| 7 | h266 | 930 | ifrnd 128 |
| 931 | ifnotmoving |
||
| 932 | ai AIBOTWALKSTRJUMP1 |
||
| 933 | |||
| 1 | h266 | 934 | ends |
| 935 | |||
| 936 | state steroidswalk |
||
| 7 | h266 | 937 | |
| 938 | soundonce DUKE_HARTBEAT |
||
| 939 | spawn FRAMEEFFECT1 |
||
| 940 | |||
| 941 | ifhitweapon |
||
| 1 | h266 | 942 | { |
| 7 | h266 | 943 | state botwalkhitstate |
| 944 | break |
||
| 1 | h266 | 945 | } |
| 7 | h266 | 946 | |
| 947 | ifcount 150 |
||
| 948 | ai AIBOTWALKHUNT |
||
| 1 | h266 | 949 | |
| 7 | h266 | 950 | ifcount 34 |
| 951 | nullop |
||
| 1 | h266 | 952 | else |
| 7 | h266 | 953 | sizeto 42 36 |
| 954 | |||
| 1 | h266 | 955 | ends |
| 956 | |||
| 957 | state botletfallstate |
||
| 7 | h266 | 958 | |
| 959 | ifactioncount 5 |
||
| 960 | nullop |
||
| 961 | else ifactioncount 6 |
||
| 1 | h266 | 962 | soundonce SANTA_TRASH7 |
| 7 | h266 | 963 | |
| 964 | ifcansee |
||
| 1 | h266 | 965 | { |
| 7 | h266 | 966 | ai AIFLYWAIT |
| 967 | cactor SOBBOTFLY |
||
| 968 | break |
||
| 1 | h266 | 969 | } |
| 970 | else |
||
| 971 | { |
||
| 7 | h266 | 972 | iffloordistl 50 |
| 1 | h266 | 973 | { |
| 7 | h266 | 974 | ai AIFLYWAIT |
| 975 | cactor SOBBOTFLY |
||
| 976 | break |
||
| 1 | h266 | 977 | } |
| 978 | } |
||
| 7 | h266 | 979 | |
| 1 | h266 | 980 | ends |
| 981 | |||
| 982 | useractor enemy SOBBOTWALK SOBBOTSTRENGTH ABOTWALK |
||
| 7 | h266 | 983 | state checksquished |
| 1 | h266 | 984 | |
| 985 | ifai 0 |
||
| 986 | { |
||
| 987 | ifspawnedby RECON |
||
| 988 | { |
||
| 989 | spawn PIGCOP |
||
| 990 | killit |
||
| 991 | } |
||
| 992 | |||
| 7 | h266 | 993 | ifcansee nullop else break |
| 994 | |||
| 995 | sizeat 42 36 |
||
| 996 | cstat 257 |
||
| 1 | h266 | 997 | |
| 7 | h266 | 998 | ai AIBOTWALKSEEK |
| 1 | h266 | 999 | |
| 7 | h266 | 1000 | ifspritepal 21 |
| 1 | h266 | 1001 | { |
| 1002 | strength MINIBOSSSTRENGTH |
||
| 7 | h266 | 1003 | ifrnd 64 |
| 1004 | soundonce SANTA_TRASH9 |
||
| 1 | h266 | 1005 | } |
| 7 | h266 | 1006 | else |
| 1007 | spritepal 0 |
||
| 1008 | |||
| 1009 | sound INSERT_CLIP |
||
| 1010 | break |
||
| 1 | h266 | 1011 | } |
| 1012 | |||
| 1013 | fall |
||
| 1014 | sleeptime 300 |
||
| 1015 | |||
| 7 | h266 | 1016 | ifaction ABOTWDEAD |
| 1017 | break |
||
| 1018 | else ifaction ABOTWALKFROZEN |
||
| 1 | h266 | 1019 | { |
| 7 | h266 | 1020 | ifcount THAWTIME |
| 1 | h266 | 1021 | { |
| 7 | h266 | 1022 | ai AIBOTWALKHUNT |
| 1023 | getlastpal |
||
| 1 | h266 | 1024 | } |
| 7 | h266 | 1025 | else ifcount FROZENDRIPTIME |
| 1026 | ifactioncount 26 |
||
| 1 | h266 | 1027 | { |
| 1028 | spawn WATERDRIP |
||
| 1029 | resetactioncount |
||
| 1030 | } |
||
| 7 | h266 | 1031 | |
| 1032 | ifhitweapon |
||
| 1 | h266 | 1033 | { |
| 7 | h266 | 1034 | ifwasweapon FREEZEBLAST |
| 1 | h266 | 1035 | { |
| 7 | h266 | 1036 | strength 0 |
| 1037 | break |
||
| 1 | h266 | 1038 | } |
| 7 | h266 | 1039 | addkills 1 |
| 1040 | |||
| 1041 | ifrnd 84 |
||
| 1042 | spawn BLOODPOOL |
||
| 1043 | lotsofglass 30 |
||
| 1044 | spawn ATOMICHEALTH |
||
| 1045 | sound GLASS_BREAKING |
||
| 1046 | ifspritepal 21 |
||
| 1 | h266 | 1047 | { |
| 1048 | state miniboss |
||
| 1049 | break |
||
| 1050 | } |
||
| 7 | h266 | 1051 | else |
| 1052 | { |
||
| 1053 | endofgame 52 |
||
| 1054 | killit |
||
| 1055 | } |
||
| 1 | h266 | 1056 | } |
| 7 | h266 | 1057 | |
| 1058 | ifp pfacing |
||
| 1059 | ifpdistl FROZENQUICKKICKDIST |
||
| 1060 | pkick |
||
| 1061 | |||
| 1062 | break |
||
| 1 | h266 | 1063 | } |
| 7 | h266 | 1064 | else ifai AIBOTWALKSTEROIDS |
| 1 | h266 | 1065 | { |
| 1066 | state steroidswalk |
||
| 1067 | break |
||
| 1068 | } |
||
| 7 | h266 | 1069 | else ifai AIBOTWALKGROW |
| 1 | h266 | 1070 | { |
| 7 | h266 | 1071 | ifcount 32 |
| 1 | h266 | 1072 | { |
| 7 | h266 | 1073 | guts JIBS4 24 |
| 1074 | guts JIBS6 28 |
||
| 1075 | addkills 1 |
||
| 1076 | sound SQUISH2 |
||
| 1077 | sound PIPEBOMB_EXPLODE |
||
| 1078 | hitradius 2048 60 70 80 90 |
||
| 1079 | spawn BLOODPOOL |
||
| 1080 | spawn EXPLOSION2 |
||
| 1081 | ifspritepal 21 |
||
| 1 | h266 | 1082 | { |
| 1083 | state miniboss |
||
| 1084 | break |
||
| 1085 | } |
||
| 7 | h266 | 1086 | else |
| 1087 | { |
||
| 1088 | endofgame 52 |
||
| 1089 | killit |
||
| 1090 | } |
||
| 1 | h266 | 1091 | } |
| 1092 | else |
||
| 1093 | { |
||
| 7 | h266 | 1094 | sizeto MAXXSTRETCH MAXYSTRETCH |
| 1095 | break |
||
| 1096 | } |
||
| 1 | h266 | 1097 | break |
| 1098 | } |
||
| 7 | h266 | 1099 | else ifai AIBOTWALKSHRINK |
| 1 | h266 | 1100 | { |
| 7 | h266 | 1101 | ifcount SHRUNKDONECOUNT |
| 1102 | ai AIBOTWALKHUNT |
||
| 1 | h266 | 1103 | else |
| 1104 | { |
||
| 7 | h266 | 1105 | ifcount SHRUNKCOUNT |
| 1 | h266 | 1106 | { |
| 7 | h266 | 1107 | spawn FRAMEEFFECT1 |
| 1108 | sizeto 42 36 |
||
| 1109 | } |
||
| 1110 | else ifcount 31 |
||
| 1111 | nullop |
||
| 1112 | else ifcount 30 |
||
| 1113 | { |
||
| 1114 | ifrnd 255 |
||
| 1 | h266 | 1115 | { |
| 1116 | sound DUKE_TAKEPILLS |
||
| 1117 | ai AIBOTWALKSTEROIDS |
||
| 1118 | break |
||
| 1119 | } |
||
| 1120 | } |
||
| 7 | h266 | 1121 | ifcount 32 |
| 1 | h266 | 1122 | { |
| 7 | h266 | 1123 | ifpdistl SQUISHABLEDISTANCE |
| 1 | h266 | 1124 | { |
| 7 | h266 | 1125 | state standard_pjibs |
| 1126 | sound SQUISH2 |
||
| 1127 | spawn BLOODPOOL |
||
| 1128 | pstomp |
||
| 1129 | ifspritepal 21 |
||
| 1130 | { |
||
| 1131 | state miniboss |
||
| 1132 | break |
||
| 1133 | } |
||
| 1134 | else |
||
| 1135 | { |
||
| 1136 | ifrnd 128 |
||
| 1137 | sound SANTA_DEAD |
||
| 1 | h266 | 1138 | else |
| 7 | h266 | 1139 | sound SANTA_TRASH9 |
| 1140 | |||
| 1141 | endofgame 52 |
||
| 1142 | killit |
||
| 1143 | } |
||
| 1 | h266 | 1144 | } |
| 1145 | } |
||
| 1146 | else |
||
| 1147 | { |
||
| 7 | h266 | 1148 | sizeto MINXSTRETCH MINYSTRETCH |
| 1149 | spawn FRAMEEFFECT1 |
||
| 1 | h266 | 1150 | } |
| 1151 | } |
||
| 7 | h266 | 1152 | break |
| 1 | h266 | 1153 | } |
| 7 | h266 | 1154 | else ifai AIBOTWALKDYING |
| 1 | h266 | 1155 | { |
| 7 | h266 | 1156 | state botwalkdyingstate |
| 1157 | break |
||
| 1 | h266 | 1158 | } |
| 1159 | else |
||
| 7 | h266 | 1160 | ifrnd 1 |
| 1161 | operate |
||
| 1 | h266 | 1162 | |
| 7 | h266 | 1163 | ifhitweapon |
| 1 | h266 | 1164 | { |
| 7 | h266 | 1165 | state botwalkhitstate |
| 1166 | break |
||
| 1 | h266 | 1167 | } |
| 7 | h266 | 1168 | else ifai AIWALKFALLHARD |
| 1 | h266 | 1169 | { |
| 7 | h266 | 1170 | iffloordistl 16 |
| 1171 | ai AIBOTWALKHUNT |
||
| 1 | h266 | 1172 | else |
| 7 | h266 | 1173 | break |
| 1 | h266 | 1174 | } |
| 1175 | else |
||
| 1176 | { |
||
| 7 | h266 | 1177 | ifai AIWALKFALL |
| 1 | h266 | 1178 | { |
| 7 | h266 | 1179 | state botshootstate |
| 1180 | iffloordistl 16 |
||
| 1181 | ai AIBOTWALKHUNT |
||
| 1 | h266 | 1182 | else |
| 7 | h266 | 1183 | break |
| 1 | h266 | 1184 | } |
| 1185 | } |
||
| 7 | h266 | 1186 | |
| 1187 | ifp pshrunk |
||
| 1188 | state stomphisfreakingass |
||
| 1189 | |||
| 1190 | iffloordistl 550 |
||
| 1191 | nullop |
||
| 1 | h266 | 1192 | else |
| 1193 | { |
||
| 7 | h266 | 1194 | ai AIFLYWAIT |
| 1195 | cactor SOBBOTFLY |
||
| 1 | h266 | 1196 | } |
| 1197 | |||
| 7 | h266 | 1198 | ifonwater |
| 1199 | nullop |
||
| 1 | h266 | 1200 | else |
| 1201 | { |
||
| 7 | h266 | 1202 | ifp pjetpack |
| 1203 | ifp phigher |
||
| 1204 | ifcansee |
||
| 1 | h266 | 1205 | { |
| 7 | h266 | 1206 | ai AIFLYWAIT |
| 1207 | cactor SOBBOTFLY |
||
| 1 | h266 | 1208 | } |
| 1209 | } |
||
| 1210 | |||
| 7 | h266 | 1211 | ifp phigher |
| 1 | h266 | 1212 | { |
| 7 | h266 | 1213 | ifrnd 1 |
| 1214 | ifrnd 196 |
||
| 1 | h266 | 1215 | { |
| 7 | h266 | 1216 | ai AIFLYWAIT |
| 1217 | cactor SOBBOTFLY |
||
| 1 | h266 | 1218 | } |
| 1219 | } |
||
| 1220 | |||
| 7 | h266 | 1221 | ifai AIWALKWAIT |
| 1 | h266 | 1222 | { |
| 7 | h266 | 1223 | ai AIBOTWALKSEEK |
| 1224 | break |
||
| 1 | h266 | 1225 | } |
| 7 | h266 | 1226 | else ifai AIBOTWALKSEEK state botwalkseekstate |
| 1227 | else ifai AIBOTWALKHUNT state botwalkhuntstate |
||
| 1228 | else ifai AIBOTWALKJUMP1 state botwalkjumpstate |
||
| 1229 | else ifai AIBOTWALKJUMP2 state botwalkjumpstate |
||
| 1230 | else ifai AIBOTWALKKICK state botwalkkickstate |
||
| 1231 | else ifai AIBOTWALKSTRAIGHT state botwalkstraightstate |
||
| 1232 | else ifai AIBOTWALKSTRJUMP1 state botwalkstraightjumpstate |
||
| 1233 | else ifai AIBOTWALKSTRJUMP2 state botwalkstraightjumpstate |
||
| 1234 | else ifai AIBOTLETFALL state botletfallstate |
||
| 1235 | else ifai AIBOTWALKSTRJUMP1S state botjumpshootstate |
||
| 1236 | else ifai AIBOTWALKSTRJUMP2S state botjumpshootstate |
||
| 1 | h266 | 1237 | enda |
| 1238 | |||
| 1239 | state botflydyingstate |
||
| 7 | h266 | 1240 | |
| 1241 | fall |
||
| 1242 | |||
| 1243 | strength 0 |
||
| 1244 | cstat 0 |
||
| 1245 | |||
| 1246 | ifactioncount 5 |
||
| 1247 | { |
||
| 1248 | action ABOTFLYDEAD |
||
| 1 | h266 | 1249 | |
| 1250 | ifspritepal 21 |
||
| 7 | h266 | 1251 | { |
| 1252 | state miniboss |
||
| 1253 | break |
||
| 1254 | } |
||
| 1255 | else |
||
| 1256 | endofgame 52 |
||
| 1 | h266 | 1257 | } |
| 7 | h266 | 1258 | |
| 1 | h266 | 1259 | ends |
| 1260 | |||
| 1261 | state choosedodgefly |
||
| 7 | h266 | 1262 | |
| 1263 | ifceilingdistl 100 |
||
| 1 | h266 | 1264 | { |
| 7 | h266 | 1265 | ifai AIBOTFLYDODGEDOWN |
| 1266 | nullop |
||
| 1 | h266 | 1267 | else |
| 7 | h266 | 1268 | ai AIBOTFLYDODGEDOWN |
| 1 | h266 | 1269 | } |
| 1270 | else |
||
| 1271 | { |
||
| 7 | h266 | 1272 | ifai AIBOTFLYDODGEUP |
| 1273 | nullop |
||
| 1 | h266 | 1274 | else |
| 7 | h266 | 1275 | ai AIBOTFLYDODGEUP |
| 1 | h266 | 1276 | } |
| 7 | h266 | 1277 | |
| 1 | h266 | 1278 | ends |
| 1279 | |||
| 1280 | |||
| 1281 | state botflydodgestate |
||
| 7 | h266 | 1282 | |
| 1283 | ifcanshoottarget |
||
| 1284 | state botshootstate |
||
| 1285 | |||
| 1286 | ifcansee |
||
| 1 | h266 | 1287 | { |
| 7 | h266 | 1288 | ifrnd 2 |
| 1289 | { |
||
| 1290 | ifceilingdistl 100 |
||
| 1291 | ai AIBOTFLYDODGEDOWN |
||
| 1 | h266 | 1292 | else |
| 7 | h266 | 1293 | ai AIBOTFLYDODGEUP |
| 1294 | } |
||
| 1 | h266 | 1295 | } |
| 7 | h266 | 1296 | else |
| 1297 | ai AIBOTFLYSEEKUP |
||
| 1298 | |||
| 1299 | ifcount 10 |
||
| 1300 | ai AIBOTFLYDOWN |
||
| 1301 | |||
| 1 | h266 | 1302 | ends |
| 1303 | |||
| 1304 | state botflyhitstate |
||
| 7 | h266 | 1305 | |
| 1306 | state botshootstate |
||
| 1307 | |||
| 1308 | // spawn BLOOD |
||
| 1309 | |||
| 1310 | ifdead |
||
| 1 | h266 | 1311 | { |
| 7 | h266 | 1312 | ifspritepal 21 |
| 1313 | { |
||
| 1314 | state miniboss |
||
| 1315 | break |
||
| 1316 | } |
||
| 1317 | else |
||
| 1318 | sound SANTA_DEAD |
||
| 1319 | |||
| 1320 | ifwasweapon FREEZEBLAST |
||
| 1321 | { |
||
| 1322 | spritepal 1 |
||
| 1323 | strength 0 |
||
| 1324 | move 0 |
||
| 1325 | action ABOTFLYFROZEN |
||
| 1326 | sound SOMETHINGFROZE |
||
| 1327 | break |
||
| 1328 | } |
||
| 1329 | else ifwasweapon GROWSPARK |
||
| 1330 | { |
||
| 1331 | cstat 0 |
||
| 1332 | sound ACTOR_GROWING |
||
| 1333 | ai AIBOTFLYGROW |
||
| 1334 | break |
||
| 1335 | } |
||
| 1336 | else ifwasweapon RADIUSEXPLOSION |
||
| 1337 | { |
||
| 1338 | // state standard_pjibs |
||
| 1339 | // state standard_pjibs |
||
| 1340 | // state standard_pjibs |
||
| 1341 | state standard_pjibs |
||
| 1342 | sound SQUISH2 |
||
| 1343 | addkills 1 |
||
| 1344 | endofgame 52 |
||
| 1345 | killit |
||
| 1346 | } |
||
| 1347 | else ifwasweapon RPG |
||
| 1348 | { |
||
| 1349 | // state standard_pjibs |
||
| 1350 | // state standard_pjibs |
||
| 1351 | // state standard_pjibs |
||
| 1352 | state standard_pjibs |
||
| 1353 | sound SQUISH2 |
||
| 1354 | addkills 1 |
||
| 1355 | endofgame 52 |
||
| 1356 | killit |
||
| 1357 | } |
||
| 1358 | else |
||
| 1359 | ai AIBOTFLYDYING |
||
| 1360 | } |
||
| 1361 | else |
||
| 1362 | { |
||
| 1363 | state dudehurt |
||
| 1364 | |||
| 1365 | ifwasweapon SHRINKSPARK |
||
| 1366 | { |
||
| 1367 | ifai AIBOTFLYSTEROIDS |
||
| 1368 | nullop |
||
| 1 | h266 | 1369 | else |
| 1370 | { |
||
| 7 | h266 | 1371 | ai AIBOTFLYSHRINK |
| 1372 | break |
||
| 1 | h266 | 1373 | } |
| 7 | h266 | 1374 | } |
| 1375 | } |
||
| 1376 | |||
| 1 | h266 | 1377 | ends |
| 1378 | |||
| 1379 | state botflyseekupstate |
||
| 7 | h266 | 1380 | |
| 1381 | ifcansee |
||
| 1 | h266 | 1382 | { |
| 7 | h266 | 1383 | ai AIBOTFLYUP |
| 1384 | break |
||
| 1 | h266 | 1385 | } |
| 7 | h266 | 1386 | |
| 1387 | ifp phigher |
||
| 1388 | nullop |
||
| 1 | h266 | 1389 | else |
| 1390 | { |
||
| 7 | h266 | 1391 | ai AIBOTFLYSEEKDOWN |
| 1392 | break |
||
| 1 | h266 | 1393 | } |
| 7 | h266 | 1394 | |
| 1 | h266 | 1395 | ends |
| 1396 | |||
| 1397 | state botflyseekdownstate |
||
| 7 | h266 | 1398 | |
| 1399 | ifcansee |
||
| 1 | h266 | 1400 | { |
| 7 | h266 | 1401 | ai AIBOTFLYDOWN |
| 1402 | break |
||
| 1 | h266 | 1403 | } |
| 1404 | else |
||
| 1405 | { |
||
| 7 | h266 | 1406 | ifp phigher |
| 1407 | nullop |
||
| 1 | h266 | 1408 | else |
| 1409 | { |
||
| 7 | h266 | 1410 | ai AIBOTLETFALL |
| 1411 | cactor SOBBOTWALK |
||
| 1 | h266 | 1412 | } |
| 1413 | } |
||
| 7 | h266 | 1414 | |
| 1415 | ifp phigher |
||
| 1 | h266 | 1416 | { |
| 7 | h266 | 1417 | ai AIBOTFLYSEEKUP |
| 1418 | break |
||
| 1 | h266 | 1419 | } |
| 7 | h266 | 1420 | |
| 1 | h266 | 1421 | ends |
| 1422 | |||
| 1423 | state botflydownstate |
||
| 7 | h266 | 1424 | |
| 1425 | state botshootstate |
||
| 1426 | |||
| 1427 | ifrnd 16 |
||
| 1428 | ifp phigher |
||
| 1429 | { |
||
| 1430 | ai AIBOTFLYUP |
||
| 1431 | break |
||
| 1432 | } |
||
| 1433 | |||
| 1434 | ifcansee |
||
| 1435 | nullop |
||
| 1436 | else |
||
| 1 | h266 | 1437 | { |
| 7 | h266 | 1438 | ai AIBOTFLYSTRAIGHT |
| 1 | h266 | 1439 | break |
| 1440 | } |
||
| 7 | h266 | 1441 | |
| 1 | h266 | 1442 | ends |
| 1443 | |||
| 1444 | state botflyupstate |
||
| 1445 | |||
| 7 | h266 | 1446 | state botshootstate |
| 1 | h266 | 1447 | |
| 7 | h266 | 1448 | ifrnd 16 |
| 1 | h266 | 1449 | { |
| 7 | h266 | 1450 | ifp phigher |
| 1451 | nullop |
||
| 1 | h266 | 1452 | else |
| 1453 | { |
||
| 7 | h266 | 1454 | ai AIBOTFLYDOWN |
| 1455 | break |
||
| 1 | h266 | 1456 | } |
| 1457 | } |
||
| 1458 | |||
| 7 | h266 | 1459 | ifcansee |
| 1460 | nullop |
||
| 1 | h266 | 1461 | else |
| 7 | h266 | 1462 | ai AIBOTFLYSTRAIGHT |
| 1463 | |||
| 1 | h266 | 1464 | ends |
| 1465 | |||
| 1466 | state botflyupmomentstate |
||
| 7 | h266 | 1467 | |
| 1468 | ifcansee |
||
| 1 | h266 | 1469 | { |
| 7 | h266 | 1470 | ifcount 10 ai AIBOTFLYUP |
| 1471 | break |
||
| 1 | h266 | 1472 | } |
| 1473 | else |
||
| 1474 | { |
||
| 7 | h266 | 1475 | ifcount 50 |
| 1 | h266 | 1476 | { |
| 7 | h266 | 1477 | ai AIBOTLETFALL |
| 1478 | cactor SOBBOTWALK |
||
| 1 | h266 | 1479 | } |
| 1480 | } |
||
| 7 | h266 | 1481 | |
| 1 | h266 | 1482 | ends |
| 1483 | |||
| 1484 | state botflyholdstate |
||
| 7 | h266 | 1485 | |
| 1486 | state botshootstate |
||
| 1487 | |||
| 1488 | ifcount 50 |
||
| 1489 | ai AIBOTFLYUP |
||
| 1490 | |||
| 1 | h266 | 1491 | ends |
| 1492 | |||
| 1493 | state botflystraightstate |
||
| 7 | h266 | 1494 | |
| 1495 | ifpdistg 20000 |
||
| 1496 | ai AIBOTFLYSEEKDOWN |
||
| 1 | h266 | 1497 | |
| 7 | h266 | 1498 | ifcansee |
| 1499 | ai AIBOTFLYDOWN |
||
| 1 | h266 | 1500 | else |
| 1501 | { |
||
| 1502 | ifrnd 128 |
||
| 1503 | ifnotmoving |
||
| 1504 | ai AIFLYUPMOMENT |
||
| 1505 | } |
||
| 7 | h266 | 1506 | |
| 1 | h266 | 1507 | ends |
| 1508 | |||
| 1509 | state steroidsfly |
||
| 7 | h266 | 1510 | |
| 1511 | soundonce DUKE_HARTBEAT |
||
| 1512 | spawn FRAMEEFFECT1 |
||
| 1513 | |||
| 1514 | ifcount 100 |
||
| 1515 | ai AIBOTFLYUP |
||
| 1516 | |||
| 1517 | ifcount 34 |
||
| 1518 | nullop |
||
| 1 | h266 | 1519 | else |
| 7 | h266 | 1520 | sizeto 42 36 |
| 1521 | |||
| 1522 | ifhitweapon |
||
| 1 | h266 | 1523 | { |
| 7 | h266 | 1524 | state botflyhitstate |
| 1525 | break |
||
| 1 | h266 | 1526 | } |
| 7 | h266 | 1527 | |
| 1 | h266 | 1528 | ends |
| 1529 | |||
| 1530 | // FLY ACTOR |
||
| 1531 | |||
| 1532 | useractor enemy SOBBOTFLY SOBBOTSTRENGTH ABOTFLY |
||
| 7 | h266 | 1533 | state checksquished |
| 1534 | |||
| 1535 | ifai 0 |
||
| 1 | h266 | 1536 | { |
| 7 | h266 | 1537 | ifcansee |
| 1538 | nullop |
||
| 1539 | else |
||
| 1540 | break |
||
| 1541 | ifspritepal 21 |
||
| 1542 | strength MINIBOSSSTRENGTH |
||
| 1543 | sizeat 42 36 |
||
| 1544 | cstat 257 |
||
| 1545 | sound INSERT_CLIP |
||
| 1546 | ai AIBOTFLYSEEKDOWN |
||
| 1547 | spritepal 0 |
||
| 1548 | break |
||
| 1 | h266 | 1549 | } |
| 1550 | |||
| 7 | h266 | 1551 | fall |
| 1552 | sleeptime 300 |
||
| 1553 | |||
| 1554 | ifaction ABOTFLYDEAD |
||
| 1555 | break |
||
| 1556 | else ifaction ABOTFLYFROZEN |
||
| 1 | h266 | 1557 | { |
| 7 | h266 | 1558 | ifcount THAWTIME |
| 1 | h266 | 1559 | { |
| 7 | h266 | 1560 | ai AIBOTFLYUP |
| 1561 | getlastpal |
||
| 1 | h266 | 1562 | } |
| 7 | h266 | 1563 | else ifcount FROZENDRIPTIME |
| 1564 | { |
||
| 1565 | ifactioncount 26 |
||
| 1 | h266 | 1566 | { |
| 1567 | spawn WATERDRIP |
||
| 1568 | resetactioncount |
||
| 1569 | } |
||
| 7 | h266 | 1570 | } |
| 1571 | ifhitweapon |
||
| 1 | h266 | 1572 | { |
| 7 | h266 | 1573 | ifwasweapon FREEZEBLAST |
| 1 | h266 | 1574 | { |
| 7 | h266 | 1575 | strength 0 |
| 1576 | break |
||
| 1 | h266 | 1577 | } |
| 7 | h266 | 1578 | addkills 1 |
| 1 | h266 | 1579 | |
| 7 | h266 | 1580 | ifrnd 84 |
| 1581 | spawn BLOODPOOL |
||
| 1582 | |||
| 1583 | lotsofglass 30 |
||
| 1584 | spawn ATOMICHEALTH |
||
| 1585 | sound GLASS_BREAKING |
||
| 1586 | ifspritepal 21 |
||
| 1 | h266 | 1587 | { |
| 1588 | state miniboss |
||
| 1589 | break |
||
| 1590 | } |
||
| 7 | h266 | 1591 | else |
| 1592 | { |
||
| 1593 | endofgame 52 |
||
| 1594 | killit |
||
| 1595 | } |
||
| 1 | h266 | 1596 | } |
| 7 | h266 | 1597 | |
| 1598 | ifp pfacing |
||
| 1599 | ifpdistl FROZENQUICKKICKDIST |
||
| 1600 | pkick |
||
| 1601 | break |
||
| 1 | h266 | 1602 | } |
| 7 | h266 | 1603 | else ifai AIBOTFLYSTEROIDS |
| 1 | h266 | 1604 | { |
| 7 | h266 | 1605 | soundonce DUKE_JETPACK_IDLE |
| 1606 | state steroidsfly |
||
| 1607 | break |
||
| 1 | h266 | 1608 | } |
| 7 | h266 | 1609 | else ifai AIBOTFLYGROW |
| 1 | h266 | 1610 | { |
| 7 | h266 | 1611 | ifcount 32 |
| 1 | h266 | 1612 | { |
| 7 | h266 | 1613 | guts JIBS4 24 |
| 1614 | guts JIBS6 28 |
||
| 1615 | addkills 1 |
||
| 1616 | sound SQUISH2 |
||
| 1617 | sound PIPEBOMB_EXPLODE |
||
| 1618 | hitradius 2048 60 70 80 90 |
||
| 1619 | spawn BLOODPOOL |
||
| 1620 | spawn EXPLOSION2 |
||
| 1621 | ifspritepal 21 |
||
| 1 | h266 | 1622 | { |
| 1623 | state miniboss |
||
| 1624 | break |
||
| 1625 | } |
||
| 7 | h266 | 1626 | else |
| 1627 | { |
||
| 1628 | endofgame 52 |
||
| 1629 | killit |
||
| 1630 | } |
||
| 1 | h266 | 1631 | } |
| 1632 | else |
||
| 1633 | { |
||
| 7 | h266 | 1634 | sizeto MAXXSTRETCH MAXYSTRETCH |
| 1635 | break |
||
| 1636 | } |
||
| 1 | h266 | 1637 | break |
| 1638 | } |
||
| 7 | h266 | 1639 | else ifai AIBOTFLYSHRINK |
| 1 | h266 | 1640 | { |
| 7 | h266 | 1641 | ifcount SHRUNKDONECOUNT |
| 1642 | ai AIBOTFLYUP |
||
| 1643 | else ifcount SHRUNKCOUNT |
||
| 1644 | { |
||
| 1 | h266 | 1645 | spawn FRAMEEFFECT1 |
| 1646 | sizeto 42 36 |
||
| 7 | h266 | 1647 | } |
| 1648 | else |
||
| 1649 | { |
||
| 1 | h266 | 1650 | ifcount 31 |
| 1651 | nullop |
||
| 7 | h266 | 1652 | else ifcount 30 |
| 1653 | ifrnd 255 |
||
| 1 | h266 | 1654 | { |
| 1655 | sound DUKE_TAKEPILLS |
||
| 1656 | ai AIBOTFLYSTEROIDS |
||
| 1657 | break |
||
| 1658 | } |
||
| 7 | h266 | 1659 | |
| 1 | h266 | 1660 | ifcount 32 |
| 7 | h266 | 1661 | { |
| 1662 | ifpdistl SQUISHABLEDISTANCE |
||
| 1 | h266 | 1663 | { |
| 7 | h266 | 1664 | // state standard_pjibs |
| 1665 | // state standard_pjibs |
||
| 1666 | // state standard_pjibs |
||
| 1 | h266 | 1667 | state standard_pjibs |
| 1668 | sound SQUISH2 |
||
| 1669 | spawn BLOODPOOL |
||
| 7 | h266 | 1670 | pstomp |
| 1671 | ifspritepal 21 |
||
| 1672 | { |
||
| 1673 | state miniboss |
||
| 1674 | break |
||
| 1675 | } |
||
| 1676 | else |
||
| 1677 | { |
||
| 1678 | ifrnd 128 |
||
| 1 | h266 | 1679 | sound SANTA_DEAD |
| 7 | h266 | 1680 | else |
| 1 | h266 | 1681 | sound SANTA_TRASH9 |
| 7 | h266 | 1682 | |
| 1683 | endofgame 52 |
||
| 1684 | killit |
||
| 1 | h266 | 1685 | } |
| 1686 | } |
||
| 7 | h266 | 1687 | } |
| 1688 | else |
||
| 1689 | { |
||
| 1 | h266 | 1690 | sizeto MINXSTRETCH MINYSTRETCH |
| 1691 | spawn FRAMEEFFECT1 |
||
| 1692 | } |
||
| 7 | h266 | 1693 | } |
| 1694 | break |
||
| 1 | h266 | 1695 | } |
| 7 | h266 | 1696 | |
| 1697 | soundonce DUKE_JETPACK_IDLE |
||
| 1698 | |||
| 1699 | ifai AIBOTFLYDYING |
||
| 1 | h266 | 1700 | { |
| 7 | h266 | 1701 | state botflydyingstate |
| 1702 | break |
||
| 1 | h266 | 1703 | } |
| 7 | h266 | 1704 | |
| 1705 | ifhitweapon |
||
| 1706 | state botflyhitstate |
||
| 1707 | |||
| 1708 | ifrnd 2 operate |
||
| 1709 | |||
| 1710 | ifp pshrunk |
||
| 1711 | state stomphisfreakingass |
||
| 1712 | |||
| 1713 | ifrnd 25 |
||
| 1 | h266 | 1714 | { |
| 7 | h266 | 1715 | ifp phigher |
| 1716 | nullop |
||
| 1717 | else ifp ponground |
||
| 1718 | iffloordistl 200 |
||
| 1 | h266 | 1719 | { |
| 1720 | sound DUKE_JETPACK_OFF |
||
| 7 | h266 | 1721 | iffloordistl 100 |
| 1722 | ai AIWALKFALL |
||
| 1723 | else |
||
| 1724 | ai AIWALKFALLHARD |
||
| 1 | h266 | 1725 | cactor SOBBOTWALK |
| 1726 | } |
||
| 1727 | } |
||
| 7 | h266 | 1728 | |
| 1729 | ifai AIFLYWAIT |
||
| 1 | h266 | 1730 | { |
| 7 | h266 | 1731 | move 0 |
| 1732 | sound DUKE_JETPACK_ON |
||
| 1733 | ai AIBOTFLYSEEKDOWN |
||
| 1 | h266 | 1734 | } |
| 7 | h266 | 1735 | |
| 1736 | ifai AIBOTFLYSEEKUP state botflyseekupstate |
||
| 1737 | else ifai AIBOTFLYSEEKDOWN state botflyseekdownstate |
||
| 1738 | else ifai AIBOTFLYDOWN state botflydownstate |
||
| 1739 | else ifai AIBOTFLYUP state botflyupstate |
||
| 1740 | else ifai AIBOTFLYDODGEUP state botflydodgestate |
||
| 1741 | else ifai AIBOTFLYDODGEDOWN state botflydodgestate |
||
| 1742 | else ifai AIFLYUPMOMENT state botflyupmomentstate |
||
| 1743 | else ifai AIFLYUPHOLD state botflyholdstate |
||
| 1744 | else ifai AIBOTFLYSTRAIGHT state botflystraightstate |
||
| 1 | h266 | 1745 | enda |
| 1746 | |||
| 30 | h266 | 1747 | // Grunt |
| 1 | h266 | 1748 | |
| 1749 | action AELFUZIWALK 0 4 5 1 30 |
||
| 1750 | action AELFUZIRUN 0 4 5 1 15 |
||
| 1751 | action AELFUZIFROZEN 0 1 5 1 |
||
| 1752 | action AELFUZIGROW 0 1 5 1 |
||
| 1753 | action AELFUZIJUMP 266 2 5 1 15 |
||
| 1754 | action AELFUZIFALL 276 1 5 1 1 |
||
| 1755 | action AELFUZIDYING 260 5 1 1 25 |
||
| 1756 | action AELFUZIDEAD 265 1 1 1 1 |
||
| 1757 | action AELFUZISHOOT 281 2 5 1 |
||
| 1758 | |||
| 1759 | move elfuziwalkspeed 100 |
||
| 1760 | move elfuzirunspeed 200 |
||
| 1761 | move elfuzijumpspeed 150 -200 |
||
| 1762 | move elfuzifallspeed 150 150 |
||
| 1763 | move elfuzistopped |
||
| 1764 | move elfuzishrink1 80 |
||
| 1765 | |||
| 1766 | ai AIELFUZISHRINKING AELFUZIWALK elfuzishrink1 fleeenemy |
||
| 1767 | ai AIELFUZIDYING AELFUZIDYING elfuzistopped faceplayer |
||
| 1768 | ai AIELFUZISEEKING AELFUZIWALK elfuziwalkspeed seekplayer |
||
| 1769 | ai AIELFUZIHUNTING AELFUZIRUN elfuzirunspeed faceplayer |
||
| 1770 | ai AIELFUZIJUMPING AELFUZIJUMP elfuzijumpspeed geth getv |
||
| 1771 | ai AIELFUZIFALLING AELFUZIFALL elfuzifallspeed geth getv |
||
| 1772 | ai AIELFUZISHOOTING AELFUZISHOOT elfuzistopped faceplayer |
||
| 1773 | ai AIELFUZIIQ AELFUZIRUN elfuzirunspeed geth getv |
||
| 1774 | ai AIELFUZIGROW AELFUZIGROW elfuzistopped geth getv |
||
| 1775 | |||
| 1776 | state elfuziseekstate |
||
| 7 | h266 | 1777 | |
| 1778 | ifcansee |
||
| 1 | h266 | 1779 | { |
| 7 | h266 | 1780 | ifp pdead break |
| 1781 | |||
| 1782 | ifpdistl 15000 |
||
| 1783 | ifrnd 16 |
||
| 1784 | ai AIELFUZIHUNTING |
||
| 1 | h266 | 1785 | } |
| 7 | h266 | 1786 | |
| 1 | h266 | 1787 | ends |
| 1788 | |||
| 1789 | state elfuzihuntstate |
||
| 7 | h266 | 1790 | |
| 1791 | ifp pdead ai AIELFUZISEEKING |
||
| 1792 | |||
| 1793 | ifcansee |
||
| 1 | h266 | 1794 | { |
| 7 | h266 | 1795 | ifpdistl 2000 |
| 1 | h266 | 1796 | { |
| 7 | h266 | 1797 | ai AIELFUZISHOOTING |
| 1798 | break |
||
| 1 | h266 | 1799 | } |
| 7 | h266 | 1800 | ifrnd 64 |
| 1801 | ifnotmoving |
||
| 1 | h266 | 1802 | { |
| 7 | h266 | 1803 | ai AIELFUZIJUMPING |
| 1804 | break |
||
| 1 | h266 | 1805 | } |
| 7 | h266 | 1806 | |
| 1807 | ifrnd 7 |
||
| 1808 | ifpdistl 8192 |
||
| 1809 | ai AIELFUZISHOOTING |
||
| 1 | h266 | 1810 | } |
| 1811 | else |
||
| 7 | h266 | 1812 | ifrnd 64 |
| 1813 | ai AIELFUZIIQ |
||
| 1814 | |||
| 1 | h266 | 1815 | ends |
| 1816 | |||
| 1817 | state elfuziiqstate |
||
| 7 | h266 | 1818 | |
| 1819 | ifcansee |
||
| 1820 | ai AIELFUZIHUNTING |
||
| 1 | h266 | 1821 | else |
| 1822 | { |
||
| 7 | h266 | 1823 | ifrnd 16 |
| 1824 | ifnotmoving |
||
| 1825 | ai AIELFUZISEEKING |
||
| 1 | h266 | 1826 | } |
| 7 | h266 | 1827 | |
| 1 | h266 | 1828 | ends |
| 1829 | |||
| 1830 | state elfuzishootstate |
||
| 7 | h266 | 1831 | |
| 1832 | ifcansee |
||
| 1 | h266 | 1833 | { |
| 7 | h266 | 1834 | ifp pdead ai AIELFUZISEEKING |
| 1835 | |||
| 1836 | ifactioncount 3 |
||
| 1 | h266 | 1837 | { |
| 7 | h266 | 1838 | ifspritepal 0 |
| 1 | h266 | 1839 | { |
| 7 | h266 | 1840 | sound CHAINGUN_FIRE |
| 1841 | shoot CHAINGUN |
||
| 1842 | } |
||
| 1843 | else ifrnd 80 |
||
| 1844 | { |
||
| 1845 | sound SHRINKER_FIRE |
||
| 1846 | shoot SHRINKER |
||
| 1847 | } |
||
| 1848 | resetactioncount |
||
| 1 | h266 | 1849 | } |
| 1850 | ifrnd 4 |
||
| 1851 | ai AIELFUZIHUNTING |
||
| 1852 | } |
||
| 7 | h266 | 1853 | else |
| 1854 | ai AIELFUZIIQ |
||
| 1855 | |||
| 1 | h266 | 1856 | ends |
| 1857 | |||
| 1858 | state elfuzijumpingstate |
||
| 7 | h266 | 1859 | |
| 1860 | ifactioncount 2 |
||
| 1861 | ai AIELFUZIFALLING |
||
| 1862 | |||
| 1 | h266 | 1863 | ends |
| 1864 | |||
| 1865 | state elfuzifallingstate |
||
| 7 | h266 | 1866 | |
| 1867 | iffloordistl 5 |
||
| 1868 | ai AIELFUZIHUNTING |
||
| 1869 | |||
| 1 | h266 | 1870 | ends |
| 1871 | |||
| 1872 | action NONEACTION 0 1 1 1 1 |
||
| 1873 | |||
| 1874 | move forwardspeed 1500 |
||
| 1875 | // ai AIMOVEFORWARD NONEACTION forwardspeed faceplayer |
||
| 1876 | |||
| 7 | h266 | 1877 | useractor notenemy SPECBLOOD 0 // Hendricks266 fixed this actor. Before this fix, this line said "useractor SPECBLOOD 0", and the code was shit. |
| 1 | h266 | 1878 | cstat 32768 |
| 1879 | // sizeat 42 36 |
||
| 1880 | // sizeat 32 27 |
||
| 1881 | sizeat 1 1 |
||
| 1882 | // ai AIMOVEFORWARD |
||
| 1883 | spawn BLOOD |
||
| 1884 | killit |
||
| 1885 | enda |
||
| 1886 | |||
| 1887 | |||
| 1888 | |||
| 1889 | state elfuzihitstate |
||
| 7 | h266 | 1890 | spawn BLOOD // Hendricks266 fixed this bug. Before this fix, this line said "spawn SPECBLOOD". SPECBLOOD is a piece of shit. |
| 1891 | state random_wall_jibs |
||
| 1892 | |||
| 1893 | ifdead |
||
| 1 | h266 | 1894 | { |
| 7 | h266 | 1895 | ifrnd 128 |
| 1896 | spawn XMASPRESENT2 |
||
| 1897 | ifwasweapon GROWSPARK |
||
| 1 | h266 | 1898 | { |
| 7 | h266 | 1899 | sound ACTOR_GROWING |
| 1900 | ai AIELFUZIGROW |
||
| 1901 | break |
||
| 1 | h266 | 1902 | } |
| 7 | h266 | 1903 | |
| 1904 | addkills 1 |
||
| 1 | h266 | 1905 | state random_wall_jibs |
| 7 | h266 | 1906 | |
| 1907 | ifwasweapon FREEZEBLAST |
||
| 1 | h266 | 1908 | { |
| 7 | h266 | 1909 | sound SOMETHINGFROZE |
| 1910 | spritepal 1 |
||
| 1911 | move 0 |
||
| 1912 | action AELFUZIFROZEN |
||
| 1913 | strength 0 |
||
| 1914 | break |
||
| 1 | h266 | 1915 | } |
| 7 | h266 | 1916 | ifwasweapon RADIUSEXPLOSION |
| 1 | h266 | 1917 | { |
| 7 | h266 | 1918 | sound SQUISH2 |
| 1919 | // state standard_jibs |
||
| 1920 | // state standard_jibs |
||
| 1921 | state standard_jibs |
||
| 1922 | killit |
||
| 1 | h266 | 1923 | } |
| 7 | h266 | 1924 | else ifwasweapon RPG |
| 1 | h266 | 1925 | { |
| 7 | h266 | 1926 | sound SQUISH2 |
| 1927 | // state standard_jibs |
||
| 1928 | // state standard_jibs |
||
| 1929 | state standard_jibs |
||
| 1930 | killit |
||
| 1 | h266 | 1931 | } |
| 1932 | else |
||
| 7 | h266 | 1933 | ai AIELFUZIDYING |
| 1 | h266 | 1934 | } |
| 1935 | else |
||
| 1936 | { |
||
| 7 | h266 | 1937 | // state random_wall_jibs |
| 1938 | ifwasweapon SHRINKSPARK |
||
| 1 | h266 | 1939 | { |
| 7 | h266 | 1940 | sound ACTOR_SHRINKING |
| 1941 | ai AIELFUZISHRINKING |
||
| 1 | h266 | 1942 | } |
| 7 | h266 | 1943 | else ifwasweapon GROWSPARK |
| 1944 | sound EXPANDERHIT |
||
| 1 | h266 | 1945 | else |
| 1946 | ifrnd 32 |
||
| 1947 | ai AIELFUZISHOOTING |
||
| 1948 | } |
||
| 1949 | ends |
||
| 1950 | |||
| 1951 | state elfuzishrinkstate |
||
| 7 | h266 | 1952 | |
| 1953 | ifcount SHRUNKDONECOUNT |
||
| 1954 | ai AIELFUZISEEKING |
||
| 1 | h266 | 1955 | else |
| 1956 | ifcount SHRUNKCOUNT |
||
| 7 | h266 | 1957 | sizeto 32 27 // sizeto 48 40 |
| 1958 | else |
||
| 1 | h266 | 1959 | state genericshrunkcode |
| 7 | h266 | 1960 | |
| 1 | h266 | 1961 | ends |
| 1962 | |||
| 1963 | state elfuzidyingstate |
||
| 7 | h266 | 1964 | |
| 1965 | ifactioncount 5 |
||
| 1 | h266 | 1966 | { |
| 7 | h266 | 1967 | ifrnd 64 |
| 1968 | spawn BLOODPOOL |
||
| 1969 | state rf |
||
| 1970 | iffloordistl 8 |
||
| 1971 | sound THUD |
||
| 1972 | action AELFUZIDEAD |
||
| 1973 | move elfuzistopped |
||
| 1974 | break |
||
| 1 | h266 | 1975 | } |
| 7 | h266 | 1976 | |
| 1 | h266 | 1977 | ends |
| 1978 | |||
| 1979 | useractor enemy ELFUZI ELFUZISTRENGTH |
||
| 7 | h266 | 1980 | fall |
| 1981 | |||
| 1982 | state checksquished |
||
| 1983 | |||
| 1984 | ifaction AELFUZIDEAD |
||
| 1 | h266 | 1985 | { |
| 7 | h266 | 1986 | strength 0 |
| 1987 | ifhitweapon |
||
| 1988 | ifwasweapon RADIUSEXPLOSION |
||
| 1 | h266 | 1989 | { |
| 7 | h266 | 1990 | sound SQUISH2 |
| 1991 | // state standard_jibs |
||
| 1992 | // state standard_jibs |
||
| 1993 | state standard_jibs |
||
| 1994 | killit |
||
| 1 | h266 | 1995 | } |
| 7 | h266 | 1996 | |
| 1997 | ifrespawn |
||
| 1998 | ifcount RESPAWNACTORTIME |
||
| 1 | h266 | 1999 | { |
| 7 | h266 | 2000 | spawn TRANSPORTERSTAR |
| 2001 | cstat 257 |
||
| 2002 | strength ELFUZISTRENGTH |
||
| 2003 | ai AIELFUZISEEKING |
||
| 1 | h266 | 2004 | } |
| 7 | h266 | 2005 | break |
| 1 | h266 | 2006 | } |
| 7 | h266 | 2007 | else ifaction AELFUZIFROZEN |
| 1 | h266 | 2008 | { |
| 7 | h266 | 2009 | ifcount THAWTIME |
| 1 | h266 | 2010 | { |
| 7 | h266 | 2011 | ai AIELFUZISEEKING |
| 2012 | getlastpal |
||
| 1 | h266 | 2013 | } |
| 7 | h266 | 2014 | else ifcount FROZENDRIPTIME |
| 1 | h266 | 2015 | ifrnd 8 |
| 2016 | spawn WATERDRIP |
||
| 7 | h266 | 2017 | |
| 2018 | ifhitweapon |
||
| 1 | h266 | 2019 | { |
| 7 | h266 | 2020 | ifwasweapon FREEZEBLAST |
| 1 | h266 | 2021 | { |
| 7 | h266 | 2022 | strength 0 |
| 2023 | break |
||
| 1 | h266 | 2024 | } |
| 7 | h266 | 2025 | addkills 1 |
| 2026 | lotsofglass 30 |
||
| 2027 | ifrnd 84 spawn BLOODPOOL |
||
| 2028 | sound GLASS_BREAKING |
||
| 2029 | killit |
||
| 1 | h266 | 2030 | } |
| 7 | h266 | 2031 | ifp pfacing |
| 2032 | ifpdistl FROZENQUICKKICKDIST |
||
| 2033 | pkick |
||
| 2034 | break |
||
| 1 | h266 | 2035 | } |
| 7 | h266 | 2036 | else ifai AIELFUZIDYING |
| 1 | h266 | 2037 | state elfuzidyingstate |
| 2038 | |||
| 7 | h266 | 2039 | ifai AIELFUZISHRINKING |
| 2040 | nullop |
||
| 2041 | else ifai AIELFUZIGROW |
||
| 2042 | nullop |
||
| 2043 | else ifhitweapon |
||
| 2044 | state elfuzihitstate |
||
| 1 | h266 | 2045 | |
| 7 | h266 | 2046 | ifai 0 |
| 1 | h266 | 2047 | { |
| 7 | h266 | 2048 | ai AIELFUZISEEKING |
| 2049 | cstat 257 |
||
| 1 | h266 | 2050 | // clipdist 32 |
| 7 | h266 | 2051 | sizeat 32 27 // sizeat 42 36 |
| 2052 | ifspritepal 0 |
||
| 2053 | nullop |
||
| 2054 | else |
||
| 1 | h266 | 2055 | { |
| 7 | h266 | 2056 | ifrnd 72 |
| 2057 | strength ELFUZIALTSTR |
||
| 2058 | else |
||
| 2059 | strength ELFUZISTRENGTH |
||
| 1 | h266 | 2060 | } |
| 2061 | } |
||
| 7 | h266 | 2062 | else ifai AIELFUZISEEKING state elfuziseekstate |
| 1 | h266 | 2063 | else ifai AIELFUZIHUNTING state elfuzihuntstate |
| 2064 | else ifai AIELFUZIIQ state elfuziiqstate |
||
| 2065 | else ifai AIELFUZISHOOTING state elfuzishootstate |
||
| 2066 | else ifai AIELFUZIJUMPING state elfuzijumpingstate |
||
| 2067 | else ifai AIELFUZIFALLING state elfuzifallingstate |
||
| 2068 | else ifai AIELFUZIGROW state genericgrowcode |
||
| 7 | h266 | 2069 | |
| 1 | h266 | 2070 | ifai AIELFUZISHRINKING state elfuzishrinkstate |
| 2071 | enda |
||
| 2072 | |||
| 2073 | useractor enemystayput ELFUZISTAYPUT ELFUZISTRENGTH |
||
| 7 | h266 | 2074 | cstat 257 |
| 2075 | // clipdist 32 |
||
| 2076 | ai AIELFUZISEEKING |
||
| 2077 | cactor ELFUZI |
||
| 1 | h266 | 2078 | enda |
| 2079 | |||
| 30 | h266 | 2080 | // Groan |
| 2081 | |||
| 1 | h266 | 2082 | action AELFGUNWALK 0 4 5 1 20 |
| 2083 | action AELFGUNRUN 0 4 5 1 10 |
||
| 2084 | action AELFGUNFROZEN 0 1 5 1 |
||
| 2085 | action AELFGUNGROW 0 1 5 1 |
||
| 2086 | action AELFGUNDYING 35 4 1 1 25 |
||
| 2087 | action AELFGUNDEAD 39 1 1 1 1 |
||
| 2088 | action AELFGUNSHOOT 20 3 5 1 40 |
||
| 2089 | |||
| 2090 | move elfgunwalkspeed 70 |
||
| 2091 | move elfgunrunspeed 110 |
||
| 2092 | move elfgunstopped |
||
| 2093 | move elfgunshrink1 80 |
||
| 2094 | |||
| 2095 | ai AIELFGUNSHRINKING AELFGUNWALK elfgunshrink1 fleeenemy |
||
| 2096 | ai AIELFGUNDYING AELFGUNDYING elfgunstopped faceplayer |
||
| 2097 | ai AIELFGUNSEEKING AELFGUNWALK elfgunwalkspeed seekplayer |
||
| 2098 | ai AIELFGUNHUNTING AELFGUNRUN elfgunrunspeed faceplayer |
||
| 2099 | ai AIELFGUNSHOOTING AELFGUNSHOOT elfgunstopped faceplayer |
||
| 2100 | ai AIELFGUNIQ AELFGUNRUN elfgunrunspeed geth getv |
||
| 2101 | ai AIELFGUNGROW AELFGUNGROW elfgunstopped geth getv |
||
| 2102 | |||
| 2103 | state elfgunseekstate |
||
| 7 | h266 | 2104 | |
| 2105 | ifcansee |
||
| 1 | h266 | 2106 | { |
| 7 | h266 | 2107 | ifp pdead break |
| 2108 | |||
| 2109 | ifpdistl 15000 |
||
| 2110 | ifrnd 16 |
||
| 2111 | ai AIELFGUNHUNTING |
||
| 1 | h266 | 2112 | } |
| 7 | h266 | 2113 | |
| 1 | h266 | 2114 | ends |
| 2115 | |||
| 2116 | state elfgunhuntstate |
||
| 2117 | ifp pdead ai AIELFGUNSEEKING |
||
| 2118 | |||
| 2119 | ifcansee |
||
| 7 | h266 | 2120 | { |
| 2121 | ifpdistl 2000 |
||
| 1 | h266 | 2122 | { |
| 7 | h266 | 2123 | ai AIELFGUNSHOOTING |
| 2124 | break |
||
| 1 | h266 | 2125 | } |
| 7 | h266 | 2126 | } |
| 1 | h266 | 2127 | |
| 2128 | ifrnd 7 |
||
| 2129 | { |
||
| 7 | h266 | 2130 | ifpdistl 8192 |
| 2131 | ai AIELFGUNSHOOTING |
||
| 1 | h266 | 2132 | } |
| 7 | h266 | 2133 | else ifrnd 48 |
| 2134 | ai AIELFGUNIQ |
||
| 1 | h266 | 2135 | ends |
| 2136 | |||
| 2137 | state elfguniqstate |
||
| 7 | h266 | 2138 | ifcansee |
| 2139 | ai AIELFGUNHUNTING |
||
| 1 | h266 | 2140 | else |
| 7 | h266 | 2141 | ifrnd 16 |
| 2142 | ifnotmoving |
||
| 2143 | ai AIELFGUNSEEKING |
||
| 1 | h266 | 2144 | ends |
| 2145 | |||
| 2146 | state elfgunshootstate |
||
| 7 | h266 | 2147 | |
| 2148 | ifp pdead |
||
| 2149 | ai AIELFGUNSEEKING |
||
| 2150 | |||
| 2151 | ifcansee |
||
| 1 | h266 | 2152 | { |
| 7 | h266 | 2153 | ifcanshoottarget |
| 1 | h266 | 2154 | { |
| 7 | h266 | 2155 | ifcount 29 |
| 2156 | nullop |
||
| 2157 | else ifcount 28 |
||
| 1 | h266 | 2158 | sound SHOTGUN_COCK |
| 7 | h266 | 2159 | else ifcount 20 |
| 2160 | nullop |
||
| 2161 | else ifcount 19 |
||
| 1 | h266 | 2162 | { |
| 7 | h266 | 2163 | sound SHOTGUN_FIRE |
| 2164 | shoot SHOTGUN |
||
| 2165 | shoot SHOTGUN |
||
| 2166 | shoot SHOTGUN |
||
| 2167 | shoot SHOTGUN |
||
| 2168 | shoot SHOTGUN |
||
| 1 | h266 | 2169 | } |
| 2170 | } |
||
| 7 | h266 | 2171 | } |
| 2172 | else |
||
| 2173 | ai AIELFGUNIQ |
||
| 2174 | |||
| 1 | h266 | 2175 | ifactioncount 3 |
| 7 | h266 | 2176 | { |
| 1 | h266 | 2177 | resetcount |
| 2178 | resetactioncount |
||
| 2179 | ifrnd 64 |
||
| 2180 | ai AIELFGUNHUNTING |
||
| 2181 | } |
||
| 7 | h266 | 2182 | |
| 1 | h266 | 2183 | ends |
| 2184 | |||
| 2185 | state elfgunhitstate |
||
| 7 | h266 | 2186 | spawn BLOOD |
| 2187 | |||
| 2188 | state random_wall_jibs |
||
| 2189 | |||
| 2190 | ifdead |
||
| 1 | h266 | 2191 | { |
| 7 | h266 | 2192 | ifrnd 128 |
| 2193 | spawn XMASPRESENT |
||
| 2194 | ifwasweapon GROWSPARK |
||
| 1 | h266 | 2195 | { |
| 7 | h266 | 2196 | sound ACTOR_GROWING |
| 2197 | ai AIELFGUNGROW |
||
| 2198 | break |
||
| 1 | h266 | 2199 | } |
| 7 | h266 | 2200 | |
| 2201 | addkills 1 |
||
| 2202 | |||
| 2203 | ifwasweapon FREEZEBLAST |
||
| 1 | h266 | 2204 | { |
| 7 | h266 | 2205 | sound SOMETHINGFROZE |
| 2206 | spritepal 1 |
||
| 2207 | move 0 |
||
| 2208 | action AELFGUNFROZEN |
||
| 2209 | strength 0 |
||
| 2210 | break |
||
| 1 | h266 | 2211 | } |
| 7 | h266 | 2212 | ifwasweapon RADIUSEXPLOSION |
| 1 | h266 | 2213 | { |
| 7 | h266 | 2214 | sound SQUISH2 |
| 2215 | // state standard_jibs |
||
| 2216 | // state standard_jibs |
||
| 2217 | state standard_jibs |
||
| 2218 | killit |
||
| 1 | h266 | 2219 | } |
| 7 | h266 | 2220 | else ifwasweapon RPG |
| 1 | h266 | 2221 | { |
| 7 | h266 | 2222 | sound SQUISH2 |
| 2223 | // state standard_jibs |
||
| 2224 | // state standard_jibs |
||
| 2225 | state standard_jibs |
||
| 2226 | killit |
||
| 1 | h266 | 2227 | } |
| 2228 | else |
||
| 7 | h266 | 2229 | ai AIELFGUNDYING |
| 2230 | |||
| 1 | h266 | 2231 | } |
| 2232 | else |
||
| 2233 | { |
||
| 7 | h266 | 2234 | state random_wall_jibs |
| 2235 | ifwasweapon SHRINKSPARK |
||
| 1 | h266 | 2236 | { |
| 7 | h266 | 2237 | sound ACTOR_SHRINKING |
| 2238 | ai AIELFGUNSHRINKING |
||
| 1 | h266 | 2239 | } |
| 7 | h266 | 2240 | else ifwasweapon GROWSPARK |
| 2241 | sound EXPANDERHIT |
||
| 1 | h266 | 2242 | else |
| 2243 | ifrnd 32 |
||
| 2244 | ai AIELFGUNSHOOTING |
||
| 2245 | } |
||
| 2246 | ends |
||
| 2247 | |||
| 2248 | state elfgunshrinkstate |
||
| 7 | h266 | 2249 | |
| 2250 | ifcount SHRUNKDONECOUNT |
||
| 2251 | ai AIELFGUNSEEKING |
||
| 2252 | else ifcount SHRUNKCOUNT |
||
| 2253 | sizeto 32 27 // sizeto 48 40 |
||
| 1 | h266 | 2254 | else |
| 2255 | state genericshrunkcode |
||
| 7 | h266 | 2256 | |
| 1 | h266 | 2257 | ends |
| 2258 | |||
| 2259 | state elfgundyingstate |
||
| 7 | h266 | 2260 | |
| 2261 | ifactioncount 4 |
||
| 1 | h266 | 2262 | { |
| 7 | h266 | 2263 | ifrnd 64 |
| 2264 | spawn BLOODPOOL |
||
| 2265 | state rf |
||
| 2266 | iffloordistl 8 |
||
| 2267 | sound THUD |
||
| 2268 | action AELFGUNDEAD |
||
| 2269 | move elfgunstopped |
||
| 2270 | break |
||
| 1 | h266 | 2271 | } |
| 7 | h266 | 2272 | |
| 1 | h266 | 2273 | ends |
| 2274 | |||
| 2275 | useractor enemy ELFGUN ELFGUNSTRENGTH |
||
| 7 | h266 | 2276 | fall |
| 2277 | state checksquished |
||
| 2278 | |||
| 2279 | ifaction AELFGUNDEAD |
||
| 1 | h266 | 2280 | { |
| 7 | h266 | 2281 | ifrespawn |
| 2282 | ifcount RESPAWNACTORTIME |
||
| 1 | h266 | 2283 | { |
| 7 | h266 | 2284 | spawn TRANSPORTERSTAR |
| 2285 | cstat 257 |
||
| 2286 | strength ELFGUNSTRENGTH |
||
| 2287 | ai AIELFGUNSEEKING |
||
| 1 | h266 | 2288 | } |
| 2289 | else |
||
| 2290 | { |
||
| 7 | h266 | 2291 | strength 0 |
| 2292 | ifhitweapon |
||
| 2293 | ifwasweapon RADIUSEXPLOSION |
||
| 1 | h266 | 2294 | { |
| 7 | h266 | 2295 | sound SQUISH2 |
| 2296 | // state standard_jibs |
||
| 2297 | // state standard_jibs |
||
| 2298 | state standard_jibs |
||
| 2299 | killit |
||
| 1 | h266 | 2300 | } |
| 7 | h266 | 2301 | break |
| 1 | h266 | 2302 | } |
| 7 | h266 | 2303 | break |
| 1 | h266 | 2304 | } |
| 7 | h266 | 2305 | else ifaction AELFGUNFROZEN |
| 1 | h266 | 2306 | { |
| 7 | h266 | 2307 | ifcount THAWTIME |
| 1 | h266 | 2308 | { |
| 7 | h266 | 2309 | ai AIELFGUNSEEKING |
| 2310 | getlastpal |
||
| 1 | h266 | 2311 | } |
| 2312 | else |
||
| 7 | h266 | 2313 | ifcount FROZENDRIPTIME |
| 2314 | ifrnd 8 |
||
| 2315 | spawn WATERDRIP |
||
| 1 | h266 | 2316 | |
| 7 | h266 | 2317 | ifhitweapon |
| 1 | h266 | 2318 | { // state elfgunhitstate |
| 7 | h266 | 2319 | ifwasweapon FREEZEBLAST |
| 1 | h266 | 2320 | { |
| 7 | h266 | 2321 | strength 0 |
| 2322 | break |
||
| 1 | h266 | 2323 | } |
| 7 | h266 | 2324 | addkills 1 |
| 2325 | lotsofglass 30 |
||
| 2326 | ifrnd 84 |
||
| 2327 | spawn BLOODPOOL |
||
| 2328 | sound GLASS_BREAKING |
||
| 2329 | killit |
||
| 1 | h266 | 2330 | } |
| 7 | h266 | 2331 | ifp pfacing |
| 2332 | ifpdistl FROZENQUICKKICKDIST |
||
| 2333 | pkick |
||
| 2334 | break |
||
| 1 | h266 | 2335 | } |
| 2336 | else |
||
| 7 | h266 | 2337 | ifai AIELFGUNDYING |
| 2338 | state elfgundyingstate |
||
| 1 | h266 | 2339 | |
| 7 | h266 | 2340 | ifai AIELFGUNSHRINKING |
| 2341 | nullop |
||
| 2342 | else ifai AIELFGUNGROW |
||
| 2343 | nullop |
||
| 2344 | else ifhitweapon |
||
| 2345 | state elfgunhitstate |
||
| 1 | h266 | 2346 | |
| 7 | h266 | 2347 | ifai 0 |
| 1 | h266 | 2348 | { |
| 7 | h266 | 2349 | ai AIELFGUNSEEKING |
| 2350 | cstat 257 |
||
| 2351 | // clipdist 32 |
||
| 2352 | sizeat 32 27 // sizeat 42 36 |
||
| 2353 | strength ELFGUNSTRENGTH |
||
| 1 | h266 | 2354 | } |
| 7 | h266 | 2355 | else ifai AIELFGUNSEEKING state elfgunseekstate |
| 2356 | else ifai AIELFGUNHUNTING state elfgunhuntstate |
||
| 2357 | else ifai AIELFGUNIQ state elfguniqstate |
||
| 2358 | else ifai AIELFGUNSHOOTING state elfgunshootstate |
||
| 2359 | else ifai AIELFGUNGROW state genericgrowcode |
||
| 1 | h266 | 2360 | |
| 7 | h266 | 2361 | ifai AIELFGUNSHRINKING state elfgunshrinkstate |
| 2362 | |||
| 1 | h266 | 2363 | enda |
| 2364 | |||
| 2365 | useractor enemystayput ELFGUNSTAYPUT ELFGUNSTRENGTH |
||
| 7 | h266 | 2366 | ai AIELFGUNSEEKING |
| 2367 | cstat 257 |
||
| 2368 | // clipdist 32 |
||
| 2369 | cactor ELFGUN |
||
| 2370 | break |
||
| 1 | h266 | 2371 | enda |
| 2372 | |||
| 2373 | state present |
||
| 2374 | fall |
||
| 2375 | sizeat 20 20 |
||
| 2376 | cstat 257 |
||
| 2377 | clipdist 16 |
||
| 2378 | ends |
||
| 2379 | |||
| 2380 | state present1 |
||
| 2381 | ifp pshrunk nullop else |
||
| 2382 | ifp palive |
||
| 2383 | ifcount 6 |
||
| 2384 | ifpdistl RETRIEVEDISTANCE |
||
| 2385 | ifcanseetarget |
||
| 2386 | { |
||
| 2387 | sound RIP_PAPER |
||
| 7 | h266 | 2388 | ifvarl temp 1 |
| 2389 | { |
||
| 2390 | ifrnd 128 |
||
| 2391 | spawn SHIELD |
||
| 2392 | else |
||
| 2393 | spawn SIXPAK |
||
| 2394 | } |
||
| 2395 | else |
||
| 2396 | espawnvar temp // spawnvar // spawns the lotag, collected during EVENT_LOADACTOR |
||
| 1 | h266 | 2397 | killit |
| 2398 | } |
||
| 2399 | ends |
||
| 2400 | |||
| 2401 | state present2 |
||
| 2402 | ifp pshrunk nullop else |
||
| 2403 | ifp palive |
||
| 2404 | ifcount 6 |
||
| 2405 | ifpdistl RETRIEVEDISTANCE |
||
| 2406 | ifcanseetarget |
||
| 2407 | { |
||
| 2408 | sound RIP_PAPER |
||
| 7 | h266 | 2409 | ifvarl temp 1 |
| 2410 | { |
||
| 2411 | ifrnd 128 |
||
| 2412 | spawn CHAINGUNSPRITE |
||
| 2413 | else |
||
| 2414 | spawn SHOTGUNSPRITE |
||
| 2415 | } |
||
| 2416 | else |
||
| 2417 | espawnvar temp // spawnvar // spawns the lotag, collected during EVENT_LOADACTOR |
||
| 1 | h266 | 2418 | killit |
| 2419 | } |
||
| 2420 | ends |
||
| 2421 | |||
| 2422 | |||
| 2423 | useractor notenemy XMASPRESENT 0 // ELFGUN |
||
| 2424 | state present |
||
| 2425 | state present1 |
||
| 2426 | enda |
||
| 2427 | |||
| 2428 | useractor notenemy XMASPRESENT2 0 // ELFUZI |
||
| 2429 | state present |
||
| 2430 | state present2 |
||
| 2431 | enda |
||
| 2432 | |||
| 2433 | |||
| 2434 | action VOIDACTION |
||
| 2435 | move NULLSPEED |
||
| 2436 | |||
| 2437 | ai MAKENOISE VOIDACTION NULLSPEED geth getv |
||
| 2438 | |||
| 2439 | useractor notenemy NOISEMAKER 999 |
||
| 2440 | sizeat 48 40 |
||
| 2441 | cstat 17 |
||
| 2442 | |||
| 2443 | ifai 0 ai MAKENOISE |
||
| 2444 | |||
| 2445 | ifspritepal 21 |
||
| 2446 | { |
||
| 2447 | ifhitweapon |
||
| 7 | h266 | 2448 | ifcount 24 |
| 1 | h266 | 2449 | { |
| 7 | h266 | 2450 | strength 999 |
| 2451 | ifrnd 128 |
||
| 2452 | sound MOVIE2 |
||
| 2453 | else |
||
| 2454 | sound MOVIE3 |
||
| 2455 | resetcount |
||
| 1 | h266 | 2456 | } |
| 2457 | } |
||
| 2458 | else |
||
| 7 | h266 | 2459 | hitradius 4096 1 1 1 1 |
| 1 | h266 | 2460 | enda |
| 2461 | |||
| 2462 | useractor notenemy MALEGEEK 20 |
||
| 7 | h266 | 2463 | ifhitweapon |
| 2464 | { |
||
| 2465 | guts JIBS6 3 |
||
| 2466 | sound SQUISH2 |
||
| 2467 | ifdead |
||
| 2468 | { |
||
| 2469 | stopsound MALECAROL |
||
| 2470 | guts JIBS6 2 |
||
| 2471 | guts JIBS6 3 |
||
| 2472 | guts JIBS6 4 |
||
| 2473 | sound MALECAROL_DEAD |
||
| 2474 | globalsound MOUSEANNOY |
||
| 2475 | killit |
||
| 2476 | } |
||
| 2477 | } |
||
| 2478 | |||
| 2479 | ifcount 225 |
||
| 2480 | { |
||
| 2481 | sound MALECAROL |
||
| 2482 | resetcount |
||
| 2483 | } |
||
| 1 | h266 | 2484 | enda |
| 2485 | |||
| 2486 | useractor notenemy FEMALEGEEK 20 |
||
| 7 | h266 | 2487 | ifhitweapon |
| 2488 | { |
||
| 2489 | guts JIBS6 3 |
||
| 2490 | sound SQUISH2 |
||
| 2491 | ifdead |
||
| 2492 | { |
||
| 2493 | stopsound FEMALECAROL |
||
| 2494 | guts JIBS6 2 |
||
| 2495 | guts JIBS6 3 |
||
| 2496 | guts JIBS6 4 |
||
| 2497 | sound FEMALECAROL_DEAD |
||
| 2498 | killit |
||
| 2499 | } |
||
| 2500 | } |
||
| 2501 | |||
| 2502 | ifcount 225 |
||
| 2503 | { |
||
| 2504 | sound FEMALECAROL |
||
| 2505 | resetcount |
||
| 2506 | } |
||
| 1 | h266 | 2507 | enda |
| 2508 | |||
| 2509 | state mariocode |
||
| 7 | h266 | 2510 | cstat 257 |
| 2511 | sizeat 62 62 |
||
| 1 | h266 | 2512 | ends |
| 2513 | |||
| 2514 | useractor notenemy NWMARIO 0 |
||
| 7 | h266 | 2515 | state mariocode |
| 1 | h266 | 2516 | enda |
| 2517 | |||
| 2518 | useractor notenemy NWMARIO2 0 |
||
| 7 | h266 | 2519 | state mariocode |
| 1 | h266 | 2520 | enda |