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| Rev | Author | Line No. | Line |
|---|---|---|---|
| 1 | h266 | 1 | /* |
| 2 | -------------------------------------------------------------------------------- |
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| 3 | Duke: Nuclear Winter |
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| 4 | By Joris Weimar |
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| 5 | © 1997 Simply Silly Software |
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| 6 | -------------------------------------------------------------------------------- |
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| 7 | Duke: Nuclear Winter Plus |
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| 8 | By Hendricks266 |
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| 9 | -------------------------------------------------------------------------------- |
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| 10 | */ |
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| 11 | |||
| 12 | state snowmangrowcode |
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| 13 | ifcount 32 |
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| 14 | { |
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| 15 | addkills 1 |
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| 16 | sound SQUISH2 |
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| 17 | sound PIPEBOMB_EXPLODE |
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| 18 | hitradius 2048 60 70 80 90 |
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| 19 | debris SCRAP3 40 |
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| 20 | debris SCRAP3 40 |
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| 21 | debris SCRAP3 40 |
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| 22 | debris SCRAP3 40 |
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| 23 | killit |
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| 24 | } |
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| 25 | else |
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| 26 | { |
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| 7 | h266 | 27 | sizeto MAXXSTRETCH MAXYSTRETCH |
| 1 | h266 | 28 | break |
| 29 | } |
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| 30 | ends |
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| 31 | |||
| 32 | move SNOWBALLSPEED1 750 100 |
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| 33 | move SNOWBALLUP 0 -2000 |
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| 34 | |||
| 35 | action SNOWBALL1 0 1 1 1 1 |
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| 36 | |||
| 37 | ai AISNOWBALL1 SNOWBALL1 SNOWBALLSPEED1 geth getv |
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| 38 | ai AISNOWBALLUP SNOWBALL1 SNOWBALLUP geth getv |
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| 39 | |||
| 40 | useractor notenemy SNOWBALL 0 SNOWBALL1 |
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| 41 | state checksquished |
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| 42 | |||
| 43 | ifai 0 |
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| 44 | { |
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| 45 | sizeat 1 1 |
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| 46 | cstat 32768 |
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| 47 | clipdist 0 |
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| 48 | ai AISNOWBALLUP |
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| 49 | } |
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| 50 | ifai AISNOWBALLUP |
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| 51 | { |
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| 52 | ifcount 1 |
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| 53 | { |
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| 54 | ai AISNOWBALL1 |
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| 55 | cstat 257 |
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| 56 | clipdist 32 |
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| 57 | sizeat 30 30 |
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| 58 | } |
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| 59 | else break |
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| 60 | } |
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| 61 | |||
| 62 | ifai AISNOWBALL1 |
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| 63 | { |
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| 64 | ifpdistl 1024 |
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| 65 | { |
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| 66 | getplayer[THISACTOR].i temp |
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| 67 | setactor[temp].htextra SNOWBALLAMOUNT |
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| 68 | setactor[temp].htpicnum SNOWBALL |
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| 8 | h266 | 69 | getactor[THISACTOR].owner temp2 |
| 70 | setactor[temp].htowner temp2 |
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| 1 | h266 | 71 | // addphealth SNOWBALLAMOUNT |
| 8 | h266 | 72 | |
| 1 | h266 | 73 | debris SCRAP3 5 |
| 74 | globalsound DUKE_GRUNT |
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| 75 | state headhitstate |
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| 76 | palfrom 15 15 15 |
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| 77 | killit |
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| 78 | } |
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| 79 | iffloordistl 10 |
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| 80 | { |
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| 81 | debris SCRAP3 5 |
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| 82 | killit |
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| 83 | } |
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| 84 | } |
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| 85 | ifcount 30 killit |
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| 86 | enda |
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| 87 | |||
| 88 | action ASNOWMANIDLE 26 3 5 1 20 |
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| 89 | action ASNOWMANATTACK 11 3 5 1 30 |
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| 90 | action ASNOWMANDIE 5 5 1 1 10 |
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| 91 | action ASNOWMANDEAD 10 1 1 |
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| 92 | action ASNOWMANFROZEN 0 1 5 1 1 |
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| 93 | |||
| 94 | move SNOWMANSPEED |
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| 95 | |||
| 96 | ai AISNOWFOLLOW ASNOWMANIDLE SNOWMANSPEED faceplayerslow |
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| 97 | ai AISNOWATTACK ASNOWMANATTACK SNOWMANSPEED faceplayer |
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| 98 | ai AISNOWMANSHRINK ASNOWMANIDLE SNOWMANSPEED geth getv |
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| 99 | ai AISNOWMANGROW ASNOWMANIDLE SNOWMANSPEED geth getv |
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| 100 | ai AISNOWMANDYING ASNOWMANDIE SNOWMANSPEED geth getv |
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| 101 | |||
| 102 | state snowmanidlestate |
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| 103 | ifcansee |
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| 104 | ifpdistl 8192 |
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| 105 | { |
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| 106 | ai AISNOWATTACK |
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| 107 | break |
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| 108 | } |
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| 109 | ends |
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| 110 | |||
| 111 | state snowmandyingstate |
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| 112 | ifactioncount 5 action ASNOWMANDEAD |
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| 113 | ends |
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| 114 | |||
| 115 | state snowmanattackstate |
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| 116 | ifcount 15 nullop else ifcount 14 spawn SNOWBALL |
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| 117 | ifactioncount 3 |
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| 118 | { |
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| 119 | resetcount |
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| 120 | ifpdistl 8192 resetactioncount else ai AISNOWFOLLOW |
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| 121 | } |
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| 122 | ends |
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| 123 | |||
| 124 | state snowmanshrinkstate |
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| 125 | ifcount SHRUNKDONECOUNT |
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| 126 | ai AISNOWFOLLOW |
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| 127 | else |
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| 128 | ifcount SHRUNKCOUNT |
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| 129 | sizeto 42 36 |
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| 130 | else |
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| 131 | state genericshrunkcode |
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| 132 | ends |
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| 133 | |||
| 134 | state snowmanhitstate |
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| 135 | |||
| 136 | ifdead |
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| 137 | { |
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| 138 | // debris SCRAP3 40 |
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| 139 | // debris SCRAP3 40 |
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| 140 | debris SCRAP3 20 |
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| 141 | |||
| 142 | ifwasweapon GROWSPARK |
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| 143 | { |
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| 144 | sound ACTOR_GROWING |
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| 145 | ai AISNOWMANGROW |
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| 146 | break |
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| 147 | } |
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| 148 | |||
| 149 | addkills 1 |
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| 150 | |||
| 151 | ifwasweapon FREEZEBLAST |
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| 152 | { |
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| 153 | sound SOMETHINGFROZE |
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| 154 | spritepal 1 |
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| 155 | move 0 |
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| 156 | action ASNOWMANFROZEN |
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| 157 | strength 0 |
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| 158 | break |
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| 159 | } |
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| 160 | ifwasweapon RADIUSEXPLOSION |
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| 161 | { |
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| 162 | debris SCRAP3 40 |
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| 163 | killit |
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| 164 | } |
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| 165 | else |
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| 166 | ifwasweapon RPG |
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| 167 | { |
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| 168 | debris SCRAP3 20 |
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| 169 | killit |
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| 170 | } |
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| 171 | else |
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| 172 | { |
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| 173 | cstat 0 |
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| 174 | ai AISNOWMANDYING |
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| 175 | } |
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| 176 | |||
| 177 | } |
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| 178 | else |
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| 179 | { |
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| 180 | debris SCRAP3 20 |
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| 181 | ifwasweapon SHRINKSPARK |
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| 182 | { |
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| 183 | sound ACTOR_SHRINKING |
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| 184 | ai AISNOWMANSHRINK |
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| 185 | } |
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| 186 | else |
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| 187 | ifwasweapon GROWSPARK |
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| 188 | sound EXPANDERHIT |
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| 189 | } |
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| 190 | ends |
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| 191 | |||
| 192 | |||
| 193 | useractor enemy SNOWMAN SNOWMANSTRENGTH ASNOWMANIDLE |
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| 7 | h266 | 194 | fall |
| 1 | h266 | 195 | |
| 7 | h266 | 196 | ifaction ASNOWMANDEAD |
| 197 | { |
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| 198 | strength 0 |
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| 199 | ifhitweapon |
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| 1 | h266 | 200 | { |
| 7 | h266 | 201 | ifwasweapon RADIUSEXPLOSION |
| 1 | h266 | 202 | { |
| 7 | h266 | 203 | // debris SCRAP3 40 |
| 204 | // debris SCRAP3 40 |
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| 205 | debris SCRAP3 20 |
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| 206 | killit |
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| 1 | h266 | 207 | } |
| 208 | } |
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| 7 | h266 | 209 | |
| 210 | ifrespawn |
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| 1 | h266 | 211 | { |
| 7 | h266 | 212 | ifcount RESPAWNACTORTIME |
| 1 | h266 | 213 | { |
| 7 | h266 | 214 | spawn TRANSPORTERSTAR |
| 215 | cstat 257 |
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| 216 | strength SNOWMANSTRENGTH |
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| 217 | ai AISNOWFOLLOW |
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| 1 | h266 | 218 | } |
| 219 | } |
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| 7 | h266 | 220 | break |
| 1 | h266 | 221 | } |
| 7 | h266 | 222 | else ifaction ASNOWMANFROZEN |
| 1 | h266 | 223 | { |
| 7 | h266 | 224 | ifcount THAWTIME |
| 1 | h266 | 225 | { |
| 7 | h266 | 226 | ai AISNOWFOLLOW |
| 227 | getlastpal |
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| 1 | h266 | 228 | } |
| 229 | else |
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| 7 | h266 | 230 | ifcount FROZENDRIPTIME |
| 231 | ifrnd 8 |
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| 232 | spawn WATERDRIP |
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| 1 | h266 | 233 | |
| 7 | h266 | 234 | ifhitweapon |
| 1 | h266 | 235 | { |
| 7 | h266 | 236 | ifwasweapon FREEZEBLAST |
| 1 | h266 | 237 | { |
| 7 | h266 | 238 | strength 0 |
| 239 | break |
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| 1 | h266 | 240 | } |
| 7 | h266 | 241 | addkills 1 |
| 242 | lotsofglass 30 |
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| 243 | ifrnd 84 debris SCRAP3 10 |
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| 244 | sound GLASS_BREAKING |
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| 245 | killit |
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| 246 | } |
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| 247 | |||
| 248 | ifp pfacing |
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| 249 | ifpdistl FROZENQUICKKICKDIST |
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| 250 | pkick |
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| 251 | break |
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| 1 | h266 | 252 | } |
| 253 | |||
| 7 | h266 | 254 | ifai AISNOWMANSHRINK |
| 1 | h266 | 255 | { |
| 7 | h266 | 256 | state snowmanshrinkstate |
| 257 | break |
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| 1 | h266 | 258 | } |
| 259 | |||
| 7 | h266 | 260 | ifhitweapon state snowmanhitstate |
| 1 | h266 | 261 | |
| 7 | h266 | 262 | ifp pdead break |
| 1 | h266 | 263 | |
| 7 | h266 | 264 | ifai 0 |
| 1 | h266 | 265 | { |
| 7 | h266 | 266 | ai AISNOWFOLLOW |
| 267 | sizeat 42 36 |
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| 268 | clipdist 32 |
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| 269 | cstat 257 |
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| 1 | h266 | 270 | } |
| 271 | |||
| 272 | ifai AISNOWMANDYING state snowmandyingstate |
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| 273 | else ifai AISNOWMANGROW state genericgrowcode |
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| 274 | else ifai AISNOWFOLLOW state snowmanidlestate |
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| 275 | else ifai AISNOWATTACK state snowmanattackstate |
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| 276 | enda |
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| 277 | |||
| 278 | move botshrunkspeed 50 |
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| 279 | move botsteroidspeed 400 |
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| 280 | move botstopped |
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| 281 | move botfall 0 -38 |
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| 282 | move bothardfall 0 |
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| 283 | move botflyupspeed 200 -140 |
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| 284 | move botflydownspeed 200 -38 |
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| 285 | move botflyspeed 200 // -38 |
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| 286 | move botdodgespeedfly 250 -140 |
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| 287 | move botdodgespeeddownfly 250 140 |
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| 288 | |||
| 289 | action ABOTFLY 0 1 5 1 13 |
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| 290 | action ABOTFLYDYING 65 5 1 1 18 |
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| 291 | action ABOTFLYDIEBACK 69 5 1 -1 18 |
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| 292 | action ABOTFLYDEAD 65 1 1 1 1 |
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| 293 | action ABOTFLYFROZEN 0 1 5 1 1 |
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| 294 | |||
| 295 | ai AIBOTFLYUP ABOTFLY botflyupspeed faceplayer |
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| 296 | ai AIBOTFLYDOWN ABOTFLY botflydownspeed faceplayer |
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| 297 | ai AIBOTFLYSEEKUP ABOTFLY botflyupspeed geth seekplayer randomangle |
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| 298 | ai AIBOTFLYSEEKDOWN ABOTFLY botflydownspeed geth seekplayer randomangle |
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| 299 | ai AIBOTFLYDODGEUP ABOTFLY botdodgespeedfly fleeenemy randomangle |
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| 300 | ai AIBOTFLYDODGEDOWN ABOTFLY botdodgespeeddownfly fleeenemy randomangle |
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| 301 | ai AIBOTFLYNOTMOVING |
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| 302 | ai AIBOTFLYCAMPING ABOTFLY botstopped faceplayer |
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| 303 | ai AIBOTFLYDYING ABOTFLYDYING botstopped faceplayer |
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| 304 | ai AIFLYWAIT ABOTFLY botstopped faceplayer |
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| 305 | ai AIFLYUPMOMENT ABOTFLY botflyupspeed faceplayer |
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| 306 | ai AIFLYUPHOLD ABOTFLY botflyupspeed faceplayer |
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| 307 | ai AIBOTFLYSTRAIGHT ABOTFLY botflyspeed geth getv |
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| 308 | ai AIBOTFLYGROW ABOTFLY botstopped geth getv |
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| 309 | ai AIBOTFLYSHRINK ABOTFLY botshrunkspeed fleeenemy |
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| 310 | ai AIBOTFLYSTEROIDS ABOTFLY botsteroidspeed randomangle |
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| 311 | ai AIBOTFLYFLEE ABOTFLY botflyspeed randomangle |
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| 312 | |||
| 313 | action ABOTWALK 10 4 5 1 13 |
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| 314 | action ABOTWALK1 10 1 5 1 13 |
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| 315 | action ABOTWALKGO 10 4 5 1 13 |
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| 316 | action ABOTKICK 10 2 5 1 25 |
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| 317 | action ABOTCRAWL 55 3 5 1 13 |
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| 318 | action ABOTJUMPUP 40 2 5 1 13 |
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| 319 | action ABOTFALL 50 1 5 1 1 |
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| 320 | action ABOTWDYING 70 5 1 1 18 |
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| 321 | action ABOTWDEAD 75 1 1 1 1 |
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| 322 | action ABOTWALKDIEBACK 74 5 1 -1 18 |
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| 323 | action ABOTWALKFROZEN 0 1 5 1 1 |
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| 324 | |||
| 325 | move botwalkspeed 250 |
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| 326 | move botjumpspeed 250 -115 |
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| 327 | move botjumpdspeed 250 150 |
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| 328 | move botcrawlspeed 0 |
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| 329 | move botfallspeed 250 100 |
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| 330 | |||
| 331 | ai AIBOTWALKKICK ABOTKICK botstopped faceplayer |
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| 332 | ai AIBOTWALKHUNT ABOTWALK botwalkspeed faceplayer |
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| 333 | ai AIBOTWALKSEEK ABOTWALK botwalkspeed seekplayer |
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| 334 | ai AIBOTWALKSEEK2 |
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| 335 | ai AIBOTWALKCAMPING ABOTWALK botstopped faceplayersmart |
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| 336 | ai AIBOTWALKSTRJUMP1 ABOTJUMPUP botjumpspeed geth getv |
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| 337 | ai AIBOTWALKSTRJUMP2 ABOTFALL botjumpdspeed geth getv |
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| 338 | ai AIBOTWALKSTRJUMP1S ABOTJUMPUP botjumpspeed faceplayer |
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| 339 | ai AIBOTWALKSTRJUMP2S ABOTFALL botjumpdspeed faceplayer |
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| 340 | ai AIBOTWALKJUMP1 ABOTJUMPUP botjumpspeed faceplayer |
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| 341 | ai AIBOTWALKJUMP2 ABOTFALL botjumpdspeed faceplayer |
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| 342 | ai AIBOTWALKDYING ABOTWDYING botstopped faceplayer |
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| 343 | ai AIWALKFALL ABOTFALL botstopped faceplayer |
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| 344 | ai AIWALKFALLHARD ABOTFALL botstopped faceplayer |
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| 345 | ai AIBOTWALKSTRAIGHT ABOTWALK botwalkspeed geth getv |
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| 346 | ai AIBOTWALKGROW ABOTWALK1 botstopped geth getv |
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| 347 | ai AIBOTWALKSHRINK ABOTWALK botshrunkspeed fleeenemy |
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| 348 | ai AIBOTWALKSTEROIDS ABOTWALK botsteroidspeed randomangle |
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| 349 | ai AIBOTWALKFLEE ABOTWALK botwalkspeed randomangle |
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| 350 | ai AIBOTLETFALL ABOTFALL botfallspeed getv geth |
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| 351 | ai AIBOTWALKNOTMOVING |
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| 352 | ai AIWALKWAIT ABOTWALK botstopped faceplayer |
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| 353 | |||
| 354 | state miniboss |
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| 7 | h266 | 355 | |
| 356 | sound SANTA_TRASH1 |
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| 357 | |||
| 358 | spawn EXPLOSION2 |
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| 359 | spawn EXPLOSION2 |
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| 360 | spawn PIGCOP |
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| 361 | spawn PIGCOP |
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| 362 | |||
| 1 | h266 | 363 | ends |
| 364 | |||
| 365 | |||
| 366 | |||
| 367 | state stomphisfreakingass |
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| 7 | h266 | 368 | |
| 369 | ifp pdead |
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| 370 | nullop |
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| 1 | h266 | 371 | else |
| 7 | h266 | 372 | ifpdistl SQUISHABLEDISTANCE |
| 1 | h266 | 373 | { |
| 7 | h266 | 374 | addphealth -1000 |
| 375 | sound SQUISH2 |
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| 376 | // state standard_pjibs |
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| 377 | state standard_pjibs |
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| 378 | sound SANTA_TRASH9 |
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| 1 | h266 | 379 | } |
| 7 | h266 | 380 | |
| 1 | h266 | 381 | ends |
| 382 | |||
| 383 | |||
| 384 | state botchangeweaponstate |
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| 7 | h266 | 385 | |
| 386 | ifspritepal 0 nullop else break |
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| 387 | |||
| 388 | resetcount |
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| 389 | |||
| 390 | ifspritepal 0 |
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| 1 | h266 | 391 | { |
| 7 | h266 | 392 | ifpdistl 4096 |
| 1 | h266 | 393 | { |
| 7 | h266 | 394 | ifrnd 128 |
| 395 | spritepal 3 |
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| 1 | h266 | 396 | else |
| 7 | h266 | 397 | spritepal 9 |
| 1 | h266 | 398 | } |
| 399 | else |
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| 7 | h266 | 400 | ifrnd 128 |
| 401 | spritepal 3 |
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| 1 | h266 | 402 | } |
| 7 | h266 | 403 | else ifspritepal 3 |
| 1 | h266 | 404 | { |
| 7 | h266 | 405 | ifpdistg 4096 |
| 1 | h266 | 406 | { |
| 7 | h266 | 407 | ifrnd 128 |
| 408 | spritepal 0 |
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| 1 | h266 | 409 | else |
| 7 | h266 | 410 | spritepal 9 |
| 1 | h266 | 411 | } |
| 412 | else |
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| 413 | { |
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| 7 | h266 | 414 | ifrnd 128 |
| 415 | spritepal 9 |
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| 1 | h266 | 416 | } |
| 417 | } |
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| 7 | h266 | 418 | else ifspritepal 9 |
| 1 | h266 | 419 | { |
| 7 | h266 | 420 | ifpdistg 4096 |
| 1 | h266 | 421 | { |
| 7 | h266 | 422 | ifrnd 128 |
| 423 | spritepal 0 |
||
| 1 | h266 | 424 | else |
| 7 | h266 | 425 | spritepal 3 |
| 1 | h266 | 426 | } |
| 427 | else |
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| 7 | h266 | 428 | ifrnd 128 |
| 429 | spritepal 9 |
||
| 1 | h266 | 430 | } |
| 7 | h266 | 431 | |
| 432 | sound SELECT_WEAPON |
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| 433 | |||
| 1 | h266 | 434 | ends |
| 435 | |||
| 8 | h266 | 436 | state botshootrpg // so Santa shoots the player's RPG and not the Commander's |
| 437 | eshoot RPG |
||
| 438 | setactor[RETURN].extra RPG_WEAPON_STRENGTH |
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| 439 | setactor[RETURN].xrepeat 14 |
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| 440 | setactor[RETURN].yrepeat 14 |
||
| 441 | sound RPG_SHOOT |
||
| 442 | ends |
||
| 443 | |||
| 1 | h266 | 444 | state botquickshootstate |
| 7 | h266 | 445 | |
| 446 | ifspritepal 0 nullop else break |
||
| 447 | |||
| 448 | ifp pshrunk break |
||
| 449 | ifp pdead break |
||
| 1 | h266 | 450 | |
| 7 | h266 | 451 | ifspritepal 0 |
| 8 | h266 | 452 | state botshootrpg |
| 7 | h266 | 453 | else ifspritepal 3 |
| 1 | h266 | 454 | { |
| 7 | h266 | 455 | shoot CHAINGUN |
| 456 | sound CHAINGUN_FIRE |
||
| 1 | h266 | 457 | } |
| 7 | h266 | 458 | else ifspritepal 9 |
| 1 | h266 | 459 | { |
| 7 | h266 | 460 | // shoot SHRINKER |
| 461 | // sound SHRINKER_FIRE |
||
| 462 | shoot SHOTGUN |
||
| 463 | sound SHOTGUN_FIRE |
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| 1 | h266 | 464 | } |
| 7 | h266 | 465 | |
| 1 | h266 | 466 | ends |
| 467 | |||
| 468 | |||
| 469 | state botshootstate |
||
| 7 | h266 | 470 | |
| 471 | ifspritepal 0 nullop else break // ifcanshoottarget nullop // ifcanseetarget nullop |
||
| 472 | |||
| 473 | ifp pdead break |
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| 474 | ifp pshrunk break |
||
| 475 | |||
| 476 | ifspritepal 0 |
||
| 1 | h266 | 477 | { |
| 7 | h266 | 478 | ifcount 5 |
| 1 | h266 | 479 | { |
| 7 | h266 | 480 | ifactioncount 5 |
| 1 | h266 | 481 | { |
| 7 | h266 | 482 | resetactioncount |
| 8 | h266 | 483 | state botshootrpg |
| 1 | h266 | 484 | } |
| 7 | h266 | 485 | |
| 1 | h266 | 486 | ifpdistl 4096 |
| 487 | ifrnd 5 |
||
| 488 | state botchangeweaponstate |
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| 489 | } |
||
| 490 | } |
||
| 7 | h266 | 491 | else ifspritepal 3 |
| 1 | h266 | 492 | { |
| 7 | h266 | 493 | ifcount 5 |
| 1 | h266 | 494 | { |
| 7 | h266 | 495 | ifactioncount 1 |
| 1 | h266 | 496 | { |
| 7 | h266 | 497 | resetactioncount |
| 498 | shoot SHOTSPARK1 |
||
| 499 | shoot CHAINGUN |
||
| 500 | shoot CHAINGUN |
||
| 501 | shoot CHAINGUN |
||
| 502 | sound CHAINGUN_FIRE |
||
| 1 | h266 | 503 | } |
| 7 | h266 | 504 | |
| 505 | ifrnd 1 |
||
| 506 | state botchangeweaponstate |
||
| 1 | h266 | 507 | } |
| 508 | } |
||
| 7 | h266 | 509 | else ifspritepal 9 |
| 1 | h266 | 510 | { |
| 7 | h266 | 511 | ifcount 5 |
| 1 | h266 | 512 | { |
| 7 | h266 | 513 | ifactioncount 5 |
| 1 | h266 | 514 | { |
| 7 | h266 | 515 | resetactioncount |
| 516 | // shoot SHRINKER |
||
| 517 | // sound SHRINKER_FIRE |
||
| 518 | shoot SHOTGUN |
||
| 519 | sound SHOTGUN_FIRE |
||
| 1 | h266 | 520 | } |
| 7 | h266 | 521 | ifp ponsteroids |
| 522 | ifrnd 64 |
||
| 523 | state botchangeweaponstate |
||
| 524 | |||
| 525 | ifrnd 1 |
||
| 1 | h266 | 526 | state botchangeweaponstate |
| 527 | } |
||
| 528 | } |
||
| 7 | h266 | 529 | |
| 1 | h266 | 530 | ends |
| 531 | |||
| 532 | state dudehurt |
||
| 533 | /* |
||
| 534 | ifstrength YELLHURTSOUNDSTRENGTHMP |
||
| 535 | { |
||
| 536 | ifrnd 64 |
||
| 537 | sound SANTA_GOTHIT |
||
| 538 | else |
||
| 539 | ifrnd 64 |
||
| 540 | sound SANTA_DEAD |
||
| 541 | else |
||
| 542 | ifrnd 64 |
||
| 543 | sound SANTA_TRASH6 |
||
| 544 | else |
||
| 545 | sound SANTA_TRASH8 |
||
| 546 | } |
||
| 547 | else |
||
| 548 | { |
||
| 549 | ifrnd 64 |
||
| 550 | sound SANTA_GOTHIT |
||
| 551 | else ifrnd 64 |
||
| 552 | sound SANTA_DEAD |
||
| 553 | else ifrnd 64 |
||
| 554 | sound SANTA_TRASH6 |
||
| 555 | else |
||
| 556 | sound SANTA_TRASH8 |
||
| 557 | } |
||
| 558 | */ |
||
| 7 | h266 | 559 | |
| 1 | h266 | 560 | ifrnd 80 |
| 561 | sound SANTA_GOTHIT |
||
| 562 | ends |
||
| 563 | |||
| 564 | state dukehurt |
||
| 7 | h266 | 565 | |
| 1 | h266 | 566 | ifrnd 80 |
| 567 | sound SANTA_GOTHIT |
||
| 568 | /* |
||
| 569 | |||
| 570 | ifphealthl YELLHURTSOUNDSTRENGTHMP |
||
| 571 | { |
||
| 572 | ifrnd 64 |
||
| 573 | sound DUKE_LONGTERM_PAIN2 |
||
| 574 | else |
||
| 575 | ifrnd 64 |
||
| 576 | sound DUKE_LONGTERM_PAIN3 |
||
| 577 | else |
||
| 578 | ifrnd 64 |
||
| 579 | sound DUKE_LONGTERM_PAIN4 |
||
| 580 | else |
||
| 581 | sound DUKE_DEAD |
||
| 582 | } |
||
| 583 | else |
||
| 584 | { |
||
| 585 | ifrnd 64 |
||
| 586 | sound DUKE_LONGTERM_PAIN5 |
||
| 587 | else ifrnd 64 |
||
| 588 | sound DUKE_LONGTERM_PAIN6 |
||
| 589 | else ifrnd 64 |
||
| 590 | sound DUKE_LONGTERM_PAIN7 |
||
| 591 | else |
||
| 592 | sound DUKE_LONGTERM_PAIN8 |
||
| 593 | } |
||
| 594 | */ |
||
| 595 | ends |
||
| 596 | |||
| 597 | |||
| 598 | // WALK STATES |
||
| 599 | |||
| 600 | state botwalkhitstate |
||
| 7 | h266 | 601 | |
| 602 | state botshootstate |
||
| 603 | |||
| 604 | // spawn BLOOD |
||
| 605 | |||
| 606 | ifdead |
||
| 1 | h266 | 607 | { |
| 7 | h266 | 608 | ifspritepal 21 |
| 609 | { |
||
| 610 | state miniboss |
||
| 611 | break |
||
| 612 | } |
||
| 613 | else |
||
| 614 | soundonce SANTA_DEAD |
||
| 1 | h266 | 615 | |
| 7 | h266 | 616 | ifwasweapon FREEZEBLAST |
| 1 | h266 | 617 | { |
| 618 | spritepal 1 |
||
| 619 | strength 0 |
||
| 620 | move 0 |
||
| 621 | action ABOTWALKFROZEN |
||
| 622 | sound SOMETHINGFROZE |
||
| 623 | break |
||
| 624 | } |
||
| 7 | h266 | 625 | else ifwasweapon GROWSPARK |
| 1 | h266 | 626 | { |
| 627 | cstat 0 |
||
| 628 | sound ACTOR_GROWING |
||
| 629 | ai AIBOTWALKGROW |
||
| 630 | break |
||
| 631 | } |
||
| 7 | h266 | 632 | else ifwasweapon RADIUSEXPLOSION |
| 1 | h266 | 633 | { |
| 7 | h266 | 634 | // state standard_pjibs |
| 635 | // state standard_pjibs |
||
| 636 | // state standard_pjibs |
||
| 1 | h266 | 637 | state standard_pjibs |
| 638 | sound SQUISH2 |
||
| 639 | addkills 1 |
||
| 640 | endofgame 52 |
||
| 641 | killit |
||
| 642 | } |
||
| 7 | h266 | 643 | else ifwasweapon RPG |
| 1 | h266 | 644 | { |
| 7 | h266 | 645 | // state standard_pjibs |
| 646 | // state standard_pjibs |
||
| 647 | // state standard_pjibs |
||
| 1 | h266 | 648 | state standard_pjibs |
| 649 | sound SQUISH2 |
||
| 650 | addkills 1 |
||
| 651 | endofgame 52 |
||
| 652 | killit |
||
| 653 | } |
||
| 654 | else |
||
| 655 | { |
||
| 656 | ai AIBOTWALKDYING |
||
| 657 | break |
||
| 658 | } |
||
| 7 | h266 | 659 | } |
| 1 | h266 | 660 | else |
| 661 | { |
||
| 7 | h266 | 662 | state dudehurt |
| 663 | |||
| 664 | ifwasweapon SHRINKSPARK |
||
| 1 | h266 | 665 | { |
| 7 | h266 | 666 | ifai AIBOTWALKSTEROIDS |
| 667 | nullop |
||
| 668 | else |
||
| 669 | { |
||
| 670 | ai AIBOTWALKSHRINK |
||
| 671 | break |
||
| 672 | } |
||
| 1 | h266 | 673 | } |
| 674 | } |
||
| 675 | |||
| 676 | ends |
||
| 677 | |||
| 678 | state botwalkdyingstate |
||
| 679 | fall |
||
| 680 | strength 0 |
||
| 681 | |||
| 682 | ifactioncount 5 |
||
| 683 | { |
||
| 684 | action ABOTWDEAD |
||
| 685 | endofgame 52 |
||
| 686 | killit |
||
| 687 | } |
||
| 688 | ends |
||
| 689 | |||
| 690 | state botwalkseekstate |
||
| 7 | h266 | 691 | |
| 692 | ifcansee |
||
| 1 | h266 | 693 | { |
| 694 | ai AIBOTWALKHUNT |
||
| 695 | break |
||
| 696 | } |
||
| 7 | h266 | 697 | |
| 698 | ifgapzl 100 |
||
| 699 | nullop |
||
| 1 | h266 | 700 | else |
| 701 | { |
||
| 7 | h266 | 702 | ifnotmoving |
| 1 | h266 | 703 | { |
| 7 | h266 | 704 | ifrnd 4 |
| 705 | operate |
||
| 706 | ifpdistl 8000 |
||
| 1 | h266 | 707 | { |
| 7 | h266 | 708 | ai AIFLYUPMOMENT |
| 709 | cactor SOBBOTFLY |
||
| 710 | break |
||
| 1 | h266 | 711 | } |
| 712 | else |
||
| 7 | h266 | 713 | ai AIBOTWALKJUMP1 |
| 714 | |||
| 715 | break |
||
| 1 | h266 | 716 | } |
| 717 | } |
||
| 7 | h266 | 718 | |
| 1 | h266 | 719 | ends |
| 720 | |||
| 721 | state botwalkjumpstate |
||
| 7 | h266 | 722 | |
| 723 | ifrnd 4 |
||
| 724 | ifpdistl 6000 |
||
| 725 | state botquickshootstate |
||
| 726 | |||
| 727 | ifai AIBOTWALKJUMP1 |
||
| 728 | ifactioncount 2 |
||
| 1 | h266 | 729 | { |
| 7 | h266 | 730 | ai AIBOTWALKJUMP2 |
| 731 | break |
||
| 1 | h266 | 732 | } |
| 7 | h266 | 733 | |
| 734 | ifai AIBOTWALKJUMP2 |
||
| 735 | ifactioncount 1 |
||
| 1 | h266 | 736 | { |
| 7 | h266 | 737 | state botshootstate |
| 738 | iffloordistl 16 |
||
| 1 | h266 | 739 | { |
| 7 | h266 | 740 | sound DUKE_LAND |
| 741 | operate |
||
| 742 | ai AIBOTWALKHUNT |
||
| 1 | h266 | 743 | } |
| 744 | } |
||
| 7 | h266 | 745 | |
| 1 | h266 | 746 | ends |
| 747 | |||
| 748 | state botwalkhuntstate |
||
| 7 | h266 | 749 | |
| 750 | state botshootstate |
||
| 751 | |||
| 752 | ifrnd 3 |
||
| 1 | h266 | 753 | { |
| 7 | h266 | 754 | ai AIBOTWALKSTRJUMP1S |
| 755 | count 10 |
||
| 1 | h266 | 756 | } |
| 7 | h266 | 757 | |
| 758 | ifcansee |
||
| 1 | h266 | 759 | { |
| 7 | h266 | 760 | ifpdistl 1024 |
| 761 | ifrnd 24 |
||
| 1 | h266 | 762 | { |
| 7 | h266 | 763 | ifp pdead |
| 764 | nullop |
||
| 1 | h266 | 765 | else |
| 7 | h266 | 766 | ai AIBOTWALKKICK |
| 767 | break |
||
| 1 | h266 | 768 | } |
| 769 | } |
||
| 770 | else |
||
| 771 | { |
||
| 7 | h266 | 772 | ifphealthl 50 |
| 773 | ifrnd 64 |
||
| 774 | ifpdistl 8000 |
||
| 1 | h266 | 775 | ifrnd 80 |
| 776 | sound SANTA_TRASH1 |
||
| 7 | h266 | 777 | |
| 778 | ifrnd 128 |
||
| 1 | h266 | 779 | { |
| 7 | h266 | 780 | ifp phigher |
| 1 | h266 | 781 | { |
| 7 | h266 | 782 | ai AIFLYUPMOMENT |
| 783 | cactor SOBBOTFLY |
||
| 784 | break |
||
| 1 | h266 | 785 | } |
| 786 | else |
||
| 787 | { |
||
| 7 | h266 | 788 | ai AIBOTWALKSTRAIGHT |
| 789 | break |
||
| 1 | h266 | 790 | } |
| 791 | } |
||
| 792 | else |
||
| 793 | { |
||
| 7 | h266 | 794 | ai AIBOTWALKSTRAIGHT |
| 795 | break |
||
| 1 | h266 | 796 | } |
| 797 | ai AIBOTWALKSEEK |
||
| 798 | break |
||
| 799 | } |
||
| 7 | h266 | 800 | |
| 801 | ifrnd 128 |
||
| 802 | ifnotmoving |
||
| 1 | h266 | 803 | { |
| 7 | h266 | 804 | ifrnd 8 |
| 805 | operate |
||
| 806 | ai AIBOTWALKJUMP1 |
||
| 807 | break |
||
| 1 | h266 | 808 | } |
| 7 | h266 | 809 | |
| 1 | h266 | 810 | ends |
| 811 | |||
| 812 | state botwalkkickstate |
||
| 7 | h266 | 813 | |
| 814 | ifactioncount 2 |
||
| 1 | h266 | 815 | { |
| 7 | h266 | 816 | resetactioncount |
| 817 | ifpdistl 1024 |
||
| 1 | h266 | 818 | { |
| 7 | h266 | 819 | ifp pdead |
| 1 | h266 | 820 | { |
| 7 | h266 | 821 | ai AIBOTWALKHUNT |
| 822 | break |
||
| 1 | h266 | 823 | } |
| 7 | h266 | 824 | ifp pfacing |
| 825 | ifrnd 16 |
||
| 1 | h266 | 826 | globalsound SANTA_TRASH8 |
| 827 | |||
| 7 | h266 | 828 | sound KICK_HIT |
| 829 | |||
| 830 | ifspritepal 21 |
||
| 831 | addphealth -1 |
||
| 832 | else |
||
| 833 | addphealth -6 |
||
| 834 | |||
| 835 | state dukehurt |
||
| 1 | h266 | 836 | } |
| 837 | else |
||
| 838 | { |
||
| 7 | h266 | 839 | ai AIBOTWALKHUNT |
| 840 | break |
||
| 1 | h266 | 841 | } |
| 842 | |||
| 843 | ifrnd 50 |
||
| 844 | { |
||
| 7 | h266 | 845 | ai AIBOTWALKHUNT |
| 846 | break |
||
| 1 | h266 | 847 | } |
| 848 | } |
||
| 849 | |||
| 850 | ends |
||
| 851 | |||
| 852 | state botwalkstraightjumpstate |
||
| 7 | h266 | 853 | |
| 854 | ifai AIBOTWALKSTRJUMP1 |
||
| 1 | h266 | 855 | { |
| 7 | h266 | 856 | ifcount 20 |
| 1 | h266 | 857 | { |
| 858 | ai AIBOTWALKSTRJUMP2 |
||
| 859 | break |
||
| 860 | } |
||
| 861 | } |
||
| 7 | h266 | 862 | else ifai AIBOTWALKSTRJUMP2 |
| 1 | h266 | 863 | { |
| 7 | h266 | 864 | ifcount 18 |
| 1 | h266 | 865 | { |
| 7 | h266 | 866 | iffloordistl 16 |
| 1 | h266 | 867 | { |
| 7 | h266 | 868 | operate |
| 869 | ifrnd 128 |
||
| 870 | sound DUKE_LAND |
||
| 871 | ifrnd 200 |
||
| 872 | ai AIBOTWALKSTRAIGHT |
||
| 1 | h266 | 873 | else |
| 7 | h266 | 874 | ai AIBOTWALKSEEK |
| 1 | h266 | 875 | } |
| 876 | } |
||
| 877 | } |
||
| 7 | h266 | 878 | |
| 1 | h266 | 879 | ends |
| 880 | |||
| 881 | state botjumpshootstate |
||
| 7 | h266 | 882 | |
| 883 | ifai AIBOTWALKSTRJUMP1S |
||
| 1 | h266 | 884 | { |
| 7 | h266 | 885 | state botshootstate |
| 886 | |||
| 887 | ifcount 20 |
||
| 1 | h266 | 888 | { |
| 7 | h266 | 889 | ai AIBOTWALKSTRJUMP2S |
| 890 | resetactioncount |
||
| 891 | count 10 |
||
| 892 | break |
||
| 1 | h266 | 893 | } |
| 894 | } |
||
| 7 | h266 | 895 | else ifai AIBOTWALKSTRJUMP2S |
| 1 | h266 | 896 | { |
| 7 | h266 | 897 | ifcount 18 |
| 1 | h266 | 898 | { |
| 7 | h266 | 899 | iffloordistl 16 |
| 1 | h266 | 900 | { |
| 7 | h266 | 901 | operate |
| 902 | sound DUKE_LAND |
||
| 903 | ai AIBOTWALKHUNT |
||
| 904 | count 10 |
||
| 1 | h266 | 905 | } |
| 906 | } |
||
| 907 | } |
||
| 7 | h266 | 908 | |
| 1 | h266 | 909 | ends |
| 910 | |||
| 911 | |||
| 912 | state botwalkstraightstate |
||
| 7 | h266 | 913 | |
| 914 | ifpdistg 20000 |
||
| 915 | ai AIBOTWALKSEEK |
||
| 916 | |||
| 917 | ifcansee |
||
| 1 | h266 | 918 | { |
| 7 | h266 | 919 | ifnotmoving |
| 1 | h266 | 920 | { |
| 7 | h266 | 921 | ai AIBOTWALKSTRJUMP1 |
| 922 | break |
||
| 1 | h266 | 923 | } |
| 7 | h266 | 924 | |
| 925 | ifrnd 64 |
||
| 926 | ai AIBOTWALKHUNT |
||
| 1 | h266 | 927 | } |
| 928 | else |
||
| 7 | h266 | 929 | ifrnd 128 |
| 930 | ifnotmoving |
||
| 931 | ai AIBOTWALKSTRJUMP1 |
||
| 932 | |||
| 1 | h266 | 933 | ends |
| 934 | |||
| 935 | state steroidswalk |
||
| 7 | h266 | 936 | |
| 937 | soundonce DUKE_HARTBEAT |
||
| 938 | spawn FRAMEEFFECT1 |
||
| 939 | |||
| 940 | ifhitweapon |
||
| 1 | h266 | 941 | { |
| 7 | h266 | 942 | state botwalkhitstate |
| 943 | break |
||
| 1 | h266 | 944 | } |
| 7 | h266 | 945 | |
| 946 | ifcount 150 |
||
| 947 | ai AIBOTWALKHUNT |
||
| 1 | h266 | 948 | |
| 7 | h266 | 949 | ifcount 34 |
| 950 | nullop |
||
| 1 | h266 | 951 | else |
| 7 | h266 | 952 | sizeto 42 36 |
| 953 | |||
| 1 | h266 | 954 | ends |
| 955 | |||
| 956 | state botletfallstate |
||
| 7 | h266 | 957 | |
| 958 | ifactioncount 5 |
||
| 959 | nullop |
||
| 960 | else ifactioncount 6 |
||
| 1 | h266 | 961 | soundonce SANTA_TRASH7 |
| 7 | h266 | 962 | |
| 963 | ifcansee |
||
| 1 | h266 | 964 | { |
| 7 | h266 | 965 | ai AIFLYWAIT |
| 966 | cactor SOBBOTFLY |
||
| 967 | break |
||
| 1 | h266 | 968 | } |
| 969 | else |
||
| 970 | { |
||
| 7 | h266 | 971 | iffloordistl 50 |
| 1 | h266 | 972 | { |
| 7 | h266 | 973 | ai AIFLYWAIT |
| 974 | cactor SOBBOTFLY |
||
| 975 | break |
||
| 1 | h266 | 976 | } |
| 977 | } |
||
| 7 | h266 | 978 | |
| 1 | h266 | 979 | ends |
| 980 | |||
| 981 | useractor enemy SOBBOTWALK SOBBOTSTRENGTH ABOTWALK |
||
| 7 | h266 | 982 | state checksquished |
| 1 | h266 | 983 | |
| 984 | ifai 0 |
||
| 985 | { |
||
| 986 | ifspawnedby RECON |
||
| 987 | { |
||
| 988 | spawn PIGCOP |
||
| 989 | killit |
||
| 990 | } |
||
| 991 | |||
| 7 | h266 | 992 | ifcansee nullop else break |
| 993 | |||
| 994 | sizeat 42 36 |
||
| 995 | cstat 257 |
||
| 1 | h266 | 996 | |
| 7 | h266 | 997 | ai AIBOTWALKSEEK |
| 1 | h266 | 998 | |
| 7 | h266 | 999 | ifspritepal 21 |
| 1 | h266 | 1000 | { |
| 1001 | strength MINIBOSSSTRENGTH |
||
| 7 | h266 | 1002 | ifrnd 64 |
| 1003 | soundonce SANTA_TRASH9 |
||
| 1 | h266 | 1004 | } |
| 7 | h266 | 1005 | else |
| 1006 | spritepal 0 |
||
| 1007 | |||
| 1008 | sound INSERT_CLIP |
||
| 1009 | break |
||
| 1 | h266 | 1010 | } |
| 1011 | |||
| 1012 | fall |
||
| 1013 | sleeptime 300 |
||
| 1014 | |||
| 7 | h266 | 1015 | ifaction ABOTWDEAD |
| 1016 | break |
||
| 1017 | else ifaction ABOTWALKFROZEN |
||
| 1 | h266 | 1018 | { |
| 7 | h266 | 1019 | ifcount THAWTIME |
| 1 | h266 | 1020 | { |
| 7 | h266 | 1021 | ai AIBOTWALKHUNT |
| 1022 | getlastpal |
||
| 1 | h266 | 1023 | } |
| 7 | h266 | 1024 | else ifcount FROZENDRIPTIME |
| 1025 | ifactioncount 26 |
||
| 1 | h266 | 1026 | { |
| 1027 | spawn WATERDRIP |
||
| 1028 | resetactioncount |
||
| 1029 | } |
||
| 7 | h266 | 1030 | |
| 1031 | ifhitweapon |
||
| 1 | h266 | 1032 | { |
| 7 | h266 | 1033 | ifwasweapon FREEZEBLAST |
| 1 | h266 | 1034 | { |
| 7 | h266 | 1035 | strength 0 |
| 1036 | break |
||
| 1 | h266 | 1037 | } |
| 7 | h266 | 1038 | addkills 1 |
| 1039 | |||
| 1040 | ifrnd 84 |
||
| 1041 | spawn BLOODPOOL |
||
| 1042 | lotsofglass 30 |
||
| 1043 | spawn ATOMICHEALTH |
||
| 1044 | sound GLASS_BREAKING |
||
| 1045 | ifspritepal 21 |
||
| 1 | h266 | 1046 | { |
| 1047 | state miniboss |
||
| 1048 | break |
||
| 1049 | } |
||
| 7 | h266 | 1050 | else |
| 1051 | { |
||
| 1052 | endofgame 52 |
||
| 1053 | killit |
||
| 1054 | } |
||
| 1 | h266 | 1055 | } |
| 7 | h266 | 1056 | |
| 1057 | ifp pfacing |
||
| 1058 | ifpdistl FROZENQUICKKICKDIST |
||
| 1059 | pkick |
||
| 1060 | |||
| 1061 | break |
||
| 1 | h266 | 1062 | } |
| 7 | h266 | 1063 | else ifai AIBOTWALKSTEROIDS |
| 1 | h266 | 1064 | { |
| 1065 | state steroidswalk |
||
| 1066 | break |
||
| 1067 | } |
||
| 7 | h266 | 1068 | else ifai AIBOTWALKGROW |
| 1 | h266 | 1069 | { |
| 7 | h266 | 1070 | ifcount 32 |
| 1 | h266 | 1071 | { |
| 7 | h266 | 1072 | guts JIBS4 24 |
| 1073 | guts JIBS6 28 |
||
| 1074 | addkills 1 |
||
| 1075 | sound SQUISH2 |
||
| 1076 | sound PIPEBOMB_EXPLODE |
||
| 1077 | hitradius 2048 60 70 80 90 |
||
| 1078 | spawn BLOODPOOL |
||
| 1079 | spawn EXPLOSION2 |
||
| 1080 | ifspritepal 21 |
||
| 1 | h266 | 1081 | { |
| 1082 | state miniboss |
||
| 1083 | break |
||
| 1084 | } |
||
| 7 | h266 | 1085 | else |
| 1086 | { |
||
| 1087 | endofgame 52 |
||
| 1088 | killit |
||
| 1089 | } |
||
| 1 | h266 | 1090 | } |
| 1091 | else |
||
| 1092 | { |
||
| 7 | h266 | 1093 | sizeto MAXXSTRETCH MAXYSTRETCH |
| 1094 | break |
||
| 1095 | } |
||
| 1 | h266 | 1096 | break |
| 1097 | } |
||
| 7 | h266 | 1098 | else ifai AIBOTWALKSHRINK |
| 1 | h266 | 1099 | { |
| 7 | h266 | 1100 | ifcount SHRUNKDONECOUNT |
| 1101 | ai AIBOTWALKHUNT |
||
| 1 | h266 | 1102 | else |
| 1103 | { |
||
| 7 | h266 | 1104 | ifcount SHRUNKCOUNT |
| 1 | h266 | 1105 | { |
| 7 | h266 | 1106 | spawn FRAMEEFFECT1 |
| 1107 | sizeto 42 36 |
||
| 1108 | } |
||
| 1109 | else ifcount 31 |
||
| 1110 | nullop |
||
| 1111 | else ifcount 30 |
||
| 1112 | { |
||
| 1113 | ifrnd 255 |
||
| 1 | h266 | 1114 | { |
| 1115 | sound DUKE_TAKEPILLS |
||
| 1116 | ai AIBOTWALKSTEROIDS |
||
| 1117 | break |
||
| 1118 | } |
||
| 1119 | } |
||
| 7 | h266 | 1120 | ifcount 32 |
| 1 | h266 | 1121 | { |
| 7 | h266 | 1122 | ifpdistl SQUISHABLEDISTANCE |
| 1 | h266 | 1123 | { |
| 7 | h266 | 1124 | state standard_pjibs |
| 1125 | sound SQUISH2 |
||
| 1126 | spawn BLOODPOOL |
||
| 1127 | pstomp |
||
| 1128 | ifspritepal 21 |
||
| 1129 | { |
||
| 1130 | state miniboss |
||
| 1131 | break |
||
| 1132 | } |
||
| 1133 | else |
||
| 1134 | { |
||
| 1135 | ifrnd 128 |
||
| 1136 | sound SANTA_DEAD |
||
| 1 | h266 | 1137 | else |
| 7 | h266 | 1138 | sound SANTA_TRASH9 |
| 1139 | |||
| 1140 | endofgame 52 |
||
| 1141 | killit |
||
| 1142 | } |
||
| 1 | h266 | 1143 | } |
| 1144 | } |
||
| 1145 | else |
||
| 1146 | { |
||
| 7 | h266 | 1147 | sizeto MINXSTRETCH MINYSTRETCH |
| 1148 | spawn FRAMEEFFECT1 |
||
| 1 | h266 | 1149 | } |
| 1150 | } |
||
| 7 | h266 | 1151 | break |
| 1 | h266 | 1152 | } |
| 7 | h266 | 1153 | else ifai AIBOTWALKDYING |
| 1 | h266 | 1154 | { |
| 7 | h266 | 1155 | state botwalkdyingstate |
| 1156 | break |
||
| 1 | h266 | 1157 | } |
| 1158 | else |
||
| 7 | h266 | 1159 | ifrnd 1 |
| 1160 | operate |
||
| 1 | h266 | 1161 | |
| 7 | h266 | 1162 | ifhitweapon |
| 1 | h266 | 1163 | { |
| 7 | h266 | 1164 | state botwalkhitstate |
| 1165 | break |
||
| 1 | h266 | 1166 | } |
| 7 | h266 | 1167 | else ifai AIWALKFALLHARD |
| 1 | h266 | 1168 | { |
| 7 | h266 | 1169 | iffloordistl 16 |
| 1170 | ai AIBOTWALKHUNT |
||
| 1 | h266 | 1171 | else |
| 7 | h266 | 1172 | break |
| 1 | h266 | 1173 | } |
| 1174 | else |
||
| 1175 | { |
||
| 7 | h266 | 1176 | ifai AIWALKFALL |
| 1 | h266 | 1177 | { |
| 7 | h266 | 1178 | state botshootstate |
| 1179 | iffloordistl 16 |
||
| 1180 | ai AIBOTWALKHUNT |
||
| 1 | h266 | 1181 | else |
| 7 | h266 | 1182 | break |
| 1 | h266 | 1183 | } |
| 1184 | } |
||
| 7 | h266 | 1185 | |
| 1186 | ifp pshrunk |
||
| 1187 | state stomphisfreakingass |
||
| 1188 | |||
| 1189 | iffloordistl 550 |
||
| 1190 | nullop |
||
| 1 | h266 | 1191 | else |
| 1192 | { |
||
| 7 | h266 | 1193 | ai AIFLYWAIT |
| 1194 | cactor SOBBOTFLY |
||
| 1 | h266 | 1195 | } |
| 1196 | |||
| 7 | h266 | 1197 | ifonwater |
| 1198 | nullop |
||
| 1 | h266 | 1199 | else |
| 1200 | { |
||
| 7 | h266 | 1201 | ifp pjetpack |
| 1202 | ifp phigher |
||
| 1203 | ifcansee |
||
| 1 | h266 | 1204 | { |
| 7 | h266 | 1205 | ai AIFLYWAIT |
| 1206 | cactor SOBBOTFLY |
||
| 1 | h266 | 1207 | } |
| 1208 | } |
||
| 1209 | |||
| 7 | h266 | 1210 | ifp phigher |
| 1 | h266 | 1211 | { |
| 7 | h266 | 1212 | ifrnd 1 |
| 1213 | ifrnd 196 |
||
| 1 | h266 | 1214 | { |
| 7 | h266 | 1215 | ai AIFLYWAIT |
| 1216 | cactor SOBBOTFLY |
||
| 1 | h266 | 1217 | } |
| 1218 | } |
||
| 1219 | |||
| 7 | h266 | 1220 | ifai AIWALKWAIT |
| 1 | h266 | 1221 | { |
| 7 | h266 | 1222 | ai AIBOTWALKSEEK |
| 1223 | break |
||
| 1 | h266 | 1224 | } |
| 7 | h266 | 1225 | else ifai AIBOTWALKSEEK state botwalkseekstate |
| 1226 | else ifai AIBOTWALKHUNT state botwalkhuntstate |
||
| 1227 | else ifai AIBOTWALKJUMP1 state botwalkjumpstate |
||
| 1228 | else ifai AIBOTWALKJUMP2 state botwalkjumpstate |
||
| 1229 | else ifai AIBOTWALKKICK state botwalkkickstate |
||
| 1230 | else ifai AIBOTWALKSTRAIGHT state botwalkstraightstate |
||
| 1231 | else ifai AIBOTWALKSTRJUMP1 state botwalkstraightjumpstate |
||
| 1232 | else ifai AIBOTWALKSTRJUMP2 state botwalkstraightjumpstate |
||
| 1233 | else ifai AIBOTLETFALL state botletfallstate |
||
| 1234 | else ifai AIBOTWALKSTRJUMP1S state botjumpshootstate |
||
| 1235 | else ifai AIBOTWALKSTRJUMP2S state botjumpshootstate |
||
| 1 | h266 | 1236 | enda |
| 1237 | |||
| 1238 | state botflydyingstate |
||
| 7 | h266 | 1239 | |
| 1240 | fall |
||
| 1241 | |||
| 1242 | strength 0 |
||
| 1243 | cstat 0 |
||
| 1244 | |||
| 1245 | ifactioncount 5 |
||
| 1246 | { |
||
| 1247 | action ABOTFLYDEAD |
||
| 1 | h266 | 1248 | |
| 1249 | ifspritepal 21 |
||
| 7 | h266 | 1250 | { |
| 1251 | state miniboss |
||
| 1252 | break |
||
| 1253 | } |
||
| 1254 | else |
||
| 1255 | endofgame 52 |
||
| 1 | h266 | 1256 | } |
| 7 | h266 | 1257 | |
| 1 | h266 | 1258 | ends |
| 1259 | |||
| 1260 | state choosedodgefly |
||
| 7 | h266 | 1261 | |
| 1262 | ifceilingdistl 100 |
||
| 1 | h266 | 1263 | { |
| 7 | h266 | 1264 | ifai AIBOTFLYDODGEDOWN |
| 1265 | nullop |
||
| 1 | h266 | 1266 | else |
| 7 | h266 | 1267 | ai AIBOTFLYDODGEDOWN |
| 1 | h266 | 1268 | } |
| 1269 | else |
||
| 1270 | { |
||
| 7 | h266 | 1271 | ifai AIBOTFLYDODGEUP |
| 1272 | nullop |
||
| 1 | h266 | 1273 | else |
| 7 | h266 | 1274 | ai AIBOTFLYDODGEUP |
| 1 | h266 | 1275 | } |
| 7 | h266 | 1276 | |
| 1 | h266 | 1277 | ends |
| 1278 | |||
| 1279 | |||
| 1280 | state botflydodgestate |
||
| 7 | h266 | 1281 | |
| 1282 | ifcanshoottarget |
||
| 1283 | state botshootstate |
||
| 1284 | |||
| 1285 | ifcansee |
||
| 1 | h266 | 1286 | { |
| 7 | h266 | 1287 | ifrnd 2 |
| 1288 | { |
||
| 1289 | ifceilingdistl 100 |
||
| 1290 | ai AIBOTFLYDODGEDOWN |
||
| 1 | h266 | 1291 | else |
| 7 | h266 | 1292 | ai AIBOTFLYDODGEUP |
| 1293 | } |
||
| 1 | h266 | 1294 | } |
| 7 | h266 | 1295 | else |
| 1296 | ai AIBOTFLYSEEKUP |
||
| 1297 | |||
| 1298 | ifcount 10 |
||
| 1299 | ai AIBOTFLYDOWN |
||
| 1300 | |||
| 1 | h266 | 1301 | ends |
| 1302 | |||
| 1303 | state botflyhitstate |
||
| 7 | h266 | 1304 | |
| 1305 | state botshootstate |
||
| 1306 | |||
| 1307 | // spawn BLOOD |
||
| 1308 | |||
| 1309 | ifdead |
||
| 1 | h266 | 1310 | { |
| 7 | h266 | 1311 | ifspritepal 21 |
| 1312 | { |
||
| 1313 | state miniboss |
||
| 1314 | break |
||
| 1315 | } |
||
| 1316 | else |
||
| 1317 | sound SANTA_DEAD |
||
| 1318 | |||
| 1319 | ifwasweapon FREEZEBLAST |
||
| 1320 | { |
||
| 1321 | spritepal 1 |
||
| 1322 | strength 0 |
||
| 1323 | move 0 |
||
| 1324 | action ABOTFLYFROZEN |
||
| 1325 | sound SOMETHINGFROZE |
||
| 1326 | break |
||
| 1327 | } |
||
| 1328 | else ifwasweapon GROWSPARK |
||
| 1329 | { |
||
| 1330 | cstat 0 |
||
| 1331 | sound ACTOR_GROWING |
||
| 1332 | ai AIBOTFLYGROW |
||
| 1333 | break |
||
| 1334 | } |
||
| 1335 | else ifwasweapon RADIUSEXPLOSION |
||
| 1336 | { |
||
| 1337 | // state standard_pjibs |
||
| 1338 | // state standard_pjibs |
||
| 1339 | // state standard_pjibs |
||
| 1340 | state standard_pjibs |
||
| 1341 | sound SQUISH2 |
||
| 1342 | addkills 1 |
||
| 1343 | endofgame 52 |
||
| 1344 | killit |
||
| 1345 | } |
||
| 1346 | else ifwasweapon RPG |
||
| 1347 | { |
||
| 1348 | // state standard_pjibs |
||
| 1349 | // state standard_pjibs |
||
| 1350 | // state standard_pjibs |
||
| 1351 | state standard_pjibs |
||
| 1352 | sound SQUISH2 |
||
| 1353 | addkills 1 |
||
| 1354 | endofgame 52 |
||
| 1355 | killit |
||
| 1356 | } |
||
| 1357 | else |
||
| 1358 | ai AIBOTFLYDYING |
||
| 1359 | } |
||
| 1360 | else |
||
| 1361 | { |
||
| 1362 | state dudehurt |
||
| 1363 | |||
| 1364 | ifwasweapon SHRINKSPARK |
||
| 1365 | { |
||
| 1366 | ifai AIBOTFLYSTEROIDS |
||
| 1367 | nullop |
||
| 1 | h266 | 1368 | else |
| 1369 | { |
||
| 7 | h266 | 1370 | ai AIBOTFLYSHRINK |
| 1371 | break |
||
| 1 | h266 | 1372 | } |
| 7 | h266 | 1373 | } |
| 1374 | } |
||
| 1375 | |||
| 1 | h266 | 1376 | ends |
| 1377 | |||
| 1378 | state botflyseekupstate |
||
| 7 | h266 | 1379 | |
| 1380 | ifcansee |
||
| 1 | h266 | 1381 | { |
| 7 | h266 | 1382 | ai AIBOTFLYUP |
| 1383 | break |
||
| 1 | h266 | 1384 | } |
| 7 | h266 | 1385 | |
| 1386 | ifp phigher |
||
| 1387 | nullop |
||
| 1 | h266 | 1388 | else |
| 1389 | { |
||
| 7 | h266 | 1390 | ai AIBOTFLYSEEKDOWN |
| 1391 | break |
||
| 1 | h266 | 1392 | } |
| 7 | h266 | 1393 | |
| 1 | h266 | 1394 | ends |
| 1395 | |||
| 1396 | state botflyseekdownstate |
||
| 7 | h266 | 1397 | |
| 1398 | ifcansee |
||
| 1 | h266 | 1399 | { |
| 7 | h266 | 1400 | ai AIBOTFLYDOWN |
| 1401 | break |
||
| 1 | h266 | 1402 | } |
| 1403 | else |
||
| 1404 | { |
||
| 7 | h266 | 1405 | ifp phigher |
| 1406 | nullop |
||
| 1 | h266 | 1407 | else |
| 1408 | { |
||
| 7 | h266 | 1409 | ai AIBOTLETFALL |
| 1410 | cactor SOBBOTWALK |
||
| 1 | h266 | 1411 | } |
| 1412 | } |
||
| 7 | h266 | 1413 | |
| 1414 | ifp phigher |
||
| 1 | h266 | 1415 | { |
| 7 | h266 | 1416 | ai AIBOTFLYSEEKUP |
| 1417 | break |
||
| 1 | h266 | 1418 | } |
| 7 | h266 | 1419 | |
| 1 | h266 | 1420 | ends |
| 1421 | |||
| 1422 | state botflydownstate |
||
| 7 | h266 | 1423 | |
| 1424 | state botshootstate |
||
| 1425 | |||
| 1426 | ifrnd 16 |
||
| 1427 | ifp phigher |
||
| 1428 | { |
||
| 1429 | ai AIBOTFLYUP |
||
| 1430 | break |
||
| 1431 | } |
||
| 1432 | |||
| 1433 | ifcansee |
||
| 1434 | nullop |
||
| 1435 | else |
||
| 1 | h266 | 1436 | { |
| 7 | h266 | 1437 | ai AIBOTFLYSTRAIGHT |
| 1 | h266 | 1438 | break |
| 1439 | } |
||
| 7 | h266 | 1440 | |
| 1 | h266 | 1441 | ends |
| 1442 | |||
| 1443 | state botflyupstate |
||
| 1444 | |||
| 7 | h266 | 1445 | state botshootstate |
| 1 | h266 | 1446 | |
| 7 | h266 | 1447 | ifrnd 16 |
| 1 | h266 | 1448 | { |
| 7 | h266 | 1449 | ifp phigher |
| 1450 | nullop |
||
| 1 | h266 | 1451 | else |
| 1452 | { |
||
| 7 | h266 | 1453 | ai AIBOTFLYDOWN |
| 1454 | break |
||
| 1 | h266 | 1455 | } |
| 1456 | } |
||
| 1457 | |||
| 7 | h266 | 1458 | ifcansee |
| 1459 | nullop |
||
| 1 | h266 | 1460 | else |
| 7 | h266 | 1461 | ai AIBOTFLYSTRAIGHT |
| 1462 | |||
| 1 | h266 | 1463 | ends |
| 1464 | |||
| 1465 | state botflyupmomentstate |
||
| 7 | h266 | 1466 | |
| 1467 | ifcansee |
||
| 1 | h266 | 1468 | { |
| 7 | h266 | 1469 | ifcount 10 ai AIBOTFLYUP |
| 1470 | break |
||
| 1 | h266 | 1471 | } |
| 1472 | else |
||
| 1473 | { |
||
| 7 | h266 | 1474 | ifcount 50 |
| 1 | h266 | 1475 | { |
| 7 | h266 | 1476 | ai AIBOTLETFALL |
| 1477 | cactor SOBBOTWALK |
||
| 1 | h266 | 1478 | } |
| 1479 | } |
||
| 7 | h266 | 1480 | |
| 1 | h266 | 1481 | ends |
| 1482 | |||
| 1483 | state botflyholdstate |
||
| 7 | h266 | 1484 | |
| 1485 | state botshootstate |
||
| 1486 | |||
| 1487 | ifcount 50 |
||
| 1488 | ai AIBOTFLYUP |
||
| 1489 | |||
| 1 | h266 | 1490 | ends |
| 1491 | |||
| 1492 | state botflystraightstate |
||
| 7 | h266 | 1493 | |
| 1494 | ifpdistg 20000 |
||
| 1495 | ai AIBOTFLYSEEKDOWN |
||
| 1 | h266 | 1496 | |
| 7 | h266 | 1497 | ifcansee |
| 1498 | ai AIBOTFLYDOWN |
||
| 1 | h266 | 1499 | else |
| 1500 | { |
||
| 1501 | ifrnd 128 |
||
| 1502 | ifnotmoving |
||
| 1503 | ai AIFLYUPMOMENT |
||
| 1504 | } |
||
| 7 | h266 | 1505 | |
| 1 | h266 | 1506 | ends |
| 1507 | |||
| 1508 | state steroidsfly |
||
| 7 | h266 | 1509 | |
| 1510 | soundonce DUKE_HARTBEAT |
||
| 1511 | spawn FRAMEEFFECT1 |
||
| 1512 | |||
| 1513 | ifcount 100 |
||
| 1514 | ai AIBOTFLYUP |
||
| 1515 | |||
| 1516 | ifcount 34 |
||
| 1517 | nullop |
||
| 1 | h266 | 1518 | else |
| 7 | h266 | 1519 | sizeto 42 36 |
| 1520 | |||
| 1521 | ifhitweapon |
||
| 1 | h266 | 1522 | { |
| 7 | h266 | 1523 | state botflyhitstate |
| 1524 | break |
||
| 1 | h266 | 1525 | } |
| 7 | h266 | 1526 | |
| 1 | h266 | 1527 | ends |
| 1528 | |||
| 1529 | // FLY ACTOR |
||
| 1530 | |||
| 1531 | useractor enemy SOBBOTFLY SOBBOTSTRENGTH ABOTFLY |
||
| 7 | h266 | 1532 | state checksquished |
| 1533 | |||
| 1534 | ifai 0 |
||
| 1 | h266 | 1535 | { |
| 7 | h266 | 1536 | ifcansee |
| 1537 | nullop |
||
| 1538 | else |
||
| 1539 | break |
||
| 1540 | ifspritepal 21 |
||
| 1541 | strength MINIBOSSSTRENGTH |
||
| 1542 | sizeat 42 36 |
||
| 1543 | cstat 257 |
||
| 1544 | sound INSERT_CLIP |
||
| 1545 | ai AIBOTFLYSEEKDOWN |
||
| 1546 | spritepal 0 |
||
| 1547 | break |
||
| 1 | h266 | 1548 | } |
| 1549 | |||
| 7 | h266 | 1550 | fall |
| 1551 | sleeptime 300 |
||
| 1552 | |||
| 1553 | ifaction ABOTFLYDEAD |
||
| 1554 | break |
||
| 1555 | else ifaction ABOTFLYFROZEN |
||
| 1 | h266 | 1556 | { |
| 7 | h266 | 1557 | ifcount THAWTIME |
| 1 | h266 | 1558 | { |
| 7 | h266 | 1559 | ai AIBOTFLYUP |
| 1560 | getlastpal |
||
| 1 | h266 | 1561 | } |
| 7 | h266 | 1562 | else ifcount FROZENDRIPTIME |
| 1563 | { |
||
| 1564 | ifactioncount 26 |
||
| 1 | h266 | 1565 | { |
| 1566 | spawn WATERDRIP |
||
| 1567 | resetactioncount |
||
| 1568 | } |
||
| 7 | h266 | 1569 | } |
| 1570 | ifhitweapon |
||
| 1 | h266 | 1571 | { |
| 7 | h266 | 1572 | ifwasweapon FREEZEBLAST |
| 1 | h266 | 1573 | { |
| 7 | h266 | 1574 | strength 0 |
| 1575 | break |
||
| 1 | h266 | 1576 | } |
| 7 | h266 | 1577 | addkills 1 |
| 1 | h266 | 1578 | |
| 7 | h266 | 1579 | ifrnd 84 |
| 1580 | spawn BLOODPOOL |
||
| 1581 | |||
| 1582 | lotsofglass 30 |
||
| 1583 | spawn ATOMICHEALTH |
||
| 1584 | sound GLASS_BREAKING |
||
| 1585 | ifspritepal 21 |
||
| 1 | h266 | 1586 | { |
| 1587 | state miniboss |
||
| 1588 | break |
||
| 1589 | } |
||
| 7 | h266 | 1590 | else |
| 1591 | { |
||
| 1592 | endofgame 52 |
||
| 1593 | killit |
||
| 1594 | } |
||
| 1 | h266 | 1595 | } |
| 7 | h266 | 1596 | |
| 1597 | ifp pfacing |
||
| 1598 | ifpdistl FROZENQUICKKICKDIST |
||
| 1599 | pkick |
||
| 1600 | break |
||
| 1 | h266 | 1601 | } |
| 7 | h266 | 1602 | else ifai AIBOTFLYSTEROIDS |
| 1 | h266 | 1603 | { |
| 7 | h266 | 1604 | soundonce DUKE_JETPACK_IDLE |
| 1605 | state steroidsfly |
||
| 1606 | break |
||
| 1 | h266 | 1607 | } |
| 7 | h266 | 1608 | else ifai AIBOTFLYGROW |
| 1 | h266 | 1609 | { |
| 7 | h266 | 1610 | ifcount 32 |
| 1 | h266 | 1611 | { |
| 7 | h266 | 1612 | guts JIBS4 24 |
| 1613 | guts JIBS6 28 |
||
| 1614 | addkills 1 |
||
| 1615 | sound SQUISH2 |
||
| 1616 | sound PIPEBOMB_EXPLODE |
||
| 1617 | hitradius 2048 60 70 80 90 |
||
| 1618 | spawn BLOODPOOL |
||
| 1619 | spawn EXPLOSION2 |
||
| 1620 | ifspritepal 21 |
||
| 1 | h266 | 1621 | { |
| 1622 | state miniboss |
||
| 1623 | break |
||
| 1624 | } |
||
| 7 | h266 | 1625 | else |
| 1626 | { |
||
| 1627 | endofgame 52 |
||
| 1628 | killit |
||
| 1629 | } |
||
| 1 | h266 | 1630 | } |
| 1631 | else |
||
| 1632 | { |
||
| 7 | h266 | 1633 | sizeto MAXXSTRETCH MAXYSTRETCH |
| 1634 | break |
||
| 1635 | } |
||
| 1 | h266 | 1636 | break |
| 1637 | } |
||
| 7 | h266 | 1638 | else ifai AIBOTFLYSHRINK |
| 1 | h266 | 1639 | { |
| 7 | h266 | 1640 | ifcount SHRUNKDONECOUNT |
| 1641 | ai AIBOTFLYUP |
||
| 1642 | else ifcount SHRUNKCOUNT |
||
| 1643 | { |
||
| 1 | h266 | 1644 | spawn FRAMEEFFECT1 |
| 1645 | sizeto 42 36 |
||
| 7 | h266 | 1646 | } |
| 1647 | else |
||
| 1648 | { |
||
| 1 | h266 | 1649 | ifcount 31 |
| 1650 | nullop |
||
| 7 | h266 | 1651 | else ifcount 30 |
| 1652 | ifrnd 255 |
||
| 1 | h266 | 1653 | { |
| 1654 | sound DUKE_TAKEPILLS |
||
| 1655 | ai AIBOTFLYSTEROIDS |
||
| 1656 | break |
||
| 1657 | } |
||
| 7 | h266 | 1658 | |
| 1 | h266 | 1659 | ifcount 32 |
| 7 | h266 | 1660 | { |
| 1661 | ifpdistl SQUISHABLEDISTANCE |
||
| 1 | h266 | 1662 | { |
| 7 | h266 | 1663 | // state standard_pjibs |
| 1664 | // state standard_pjibs |
||
| 1665 | // state standard_pjibs |
||
| 1 | h266 | 1666 | state standard_pjibs |
| 1667 | sound SQUISH2 |
||
| 1668 | spawn BLOODPOOL |
||
| 7 | h266 | 1669 | pstomp |
| 1670 | ifspritepal 21 |
||
| 1671 | { |
||
| 1672 | state miniboss |
||
| 1673 | break |
||
| 1674 | } |
||
| 1675 | else |
||
| 1676 | { |
||
| 1677 | ifrnd 128 |
||
| 1 | h266 | 1678 | sound SANTA_DEAD |
| 7 | h266 | 1679 | else |
| 1 | h266 | 1680 | sound SANTA_TRASH9 |
| 7 | h266 | 1681 | |
| 1682 | endofgame 52 |
||
| 1683 | killit |
||
| 1 | h266 | 1684 | } |
| 1685 | } |
||
| 7 | h266 | 1686 | } |
| 1687 | else |
||
| 1688 | { |
||
| 1 | h266 | 1689 | sizeto MINXSTRETCH MINYSTRETCH |
| 1690 | spawn FRAMEEFFECT1 |
||
| 1691 | } |
||
| 7 | h266 | 1692 | } |
| 1693 | break |
||
| 1 | h266 | 1694 | } |
| 7 | h266 | 1695 | |
| 1696 | soundonce DUKE_JETPACK_IDLE |
||
| 1697 | |||
| 1698 | ifai AIBOTFLYDYING |
||
| 1 | h266 | 1699 | { |
| 7 | h266 | 1700 | state botflydyingstate |
| 1701 | break |
||
| 1 | h266 | 1702 | } |
| 7 | h266 | 1703 | |
| 1704 | ifhitweapon |
||
| 1705 | state botflyhitstate |
||
| 1706 | |||
| 1707 | ifrnd 2 operate |
||
| 1708 | |||
| 1709 | ifp pshrunk |
||
| 1710 | state stomphisfreakingass |
||
| 1711 | |||
| 1712 | ifrnd 25 |
||
| 1 | h266 | 1713 | { |
| 7 | h266 | 1714 | ifp phigher |
| 1715 | nullop |
||
| 1716 | else ifp ponground |
||
| 1717 | iffloordistl 200 |
||
| 1 | h266 | 1718 | { |
| 1719 | sound DUKE_JETPACK_OFF |
||
| 7 | h266 | 1720 | iffloordistl 100 |
| 1721 | ai AIWALKFALL |
||
| 1722 | else |
||
| 1723 | ai AIWALKFALLHARD |
||
| 1 | h266 | 1724 | cactor SOBBOTWALK |
| 1725 | } |
||
| 1726 | } |
||
| 7 | h266 | 1727 | |
| 1728 | ifai AIFLYWAIT |
||
| 1 | h266 | 1729 | { |
| 7 | h266 | 1730 | move 0 |
| 1731 | sound DUKE_JETPACK_ON |
||
| 1732 | ai AIBOTFLYSEEKDOWN |
||
| 1 | h266 | 1733 | } |
| 7 | h266 | 1734 | |
| 1735 | ifai AIBOTFLYSEEKUP state botflyseekupstate |
||
| 1736 | else ifai AIBOTFLYSEEKDOWN state botflyseekdownstate |
||
| 1737 | else ifai AIBOTFLYDOWN state botflydownstate |
||
| 1738 | else ifai AIBOTFLYUP state botflyupstate |
||
| 1739 | else ifai AIBOTFLYDODGEUP state botflydodgestate |
||
| 1740 | else ifai AIBOTFLYDODGEDOWN state botflydodgestate |
||
| 1741 | else ifai AIFLYUPMOMENT state botflyupmomentstate |
||
| 1742 | else ifai AIFLYUPHOLD state botflyholdstate |
||
| 1743 | else ifai AIBOTFLYSTRAIGHT state botflystraightstate |
||
| 1 | h266 | 1744 | enda |
| 1745 | |||
| 1746 | |||
| 1747 | |||
| 1748 | action AELFUZIWALK 0 4 5 1 30 |
||
| 1749 | action AELFUZIRUN 0 4 5 1 15 |
||
| 1750 | action AELFUZIFROZEN 0 1 5 1 |
||
| 1751 | action AELFUZIGROW 0 1 5 1 |
||
| 1752 | action AELFUZIJUMP 266 2 5 1 15 |
||
| 1753 | action AELFUZIFALL 276 1 5 1 1 |
||
| 1754 | action AELFUZIDYING 260 5 1 1 25 |
||
| 1755 | action AELFUZIDEAD 265 1 1 1 1 |
||
| 1756 | action AELFUZISHOOT 281 2 5 1 |
||
| 1757 | |||
| 1758 | move elfuziwalkspeed 100 |
||
| 1759 | move elfuzirunspeed 200 |
||
| 1760 | move elfuzijumpspeed 150 -200 |
||
| 1761 | move elfuzifallspeed 150 150 |
||
| 1762 | move elfuzistopped |
||
| 1763 | move elfuzishrink1 80 |
||
| 1764 | |||
| 1765 | ai AIELFUZISHRINKING AELFUZIWALK elfuzishrink1 fleeenemy |
||
| 1766 | ai AIELFUZIDYING AELFUZIDYING elfuzistopped faceplayer |
||
| 1767 | ai AIELFUZISEEKING AELFUZIWALK elfuziwalkspeed seekplayer |
||
| 1768 | ai AIELFUZIHUNTING AELFUZIRUN elfuzirunspeed faceplayer |
||
| 1769 | ai AIELFUZIJUMPING AELFUZIJUMP elfuzijumpspeed geth getv |
||
| 1770 | ai AIELFUZIFALLING AELFUZIFALL elfuzifallspeed geth getv |
||
| 1771 | ai AIELFUZISHOOTING AELFUZISHOOT elfuzistopped faceplayer |
||
| 1772 | ai AIELFUZIIQ AELFUZIRUN elfuzirunspeed geth getv |
||
| 1773 | ai AIELFUZIGROW AELFUZIGROW elfuzistopped geth getv |
||
| 1774 | |||
| 1775 | state elfuziseekstate |
||
| 7 | h266 | 1776 | |
| 1777 | ifcansee |
||
| 1 | h266 | 1778 | { |
| 7 | h266 | 1779 | ifp pdead break |
| 1780 | |||
| 1781 | ifpdistl 15000 |
||
| 1782 | ifrnd 16 |
||
| 1783 | ai AIELFUZIHUNTING |
||
| 1 | h266 | 1784 | } |
| 7 | h266 | 1785 | |
| 1 | h266 | 1786 | ends |
| 1787 | |||
| 1788 | state elfuzihuntstate |
||
| 7 | h266 | 1789 | |
| 1790 | ifp pdead ai AIELFUZISEEKING |
||
| 1791 | |||
| 1792 | ifcansee |
||
| 1 | h266 | 1793 | { |
| 7 | h266 | 1794 | ifpdistl 2000 |
| 1 | h266 | 1795 | { |
| 7 | h266 | 1796 | ai AIELFUZISHOOTING |
| 1797 | break |
||
| 1 | h266 | 1798 | } |
| 7 | h266 | 1799 | ifrnd 64 |
| 1800 | ifnotmoving |
||
| 1 | h266 | 1801 | { |
| 7 | h266 | 1802 | ai AIELFUZIJUMPING |
| 1803 | break |
||
| 1 | h266 | 1804 | } |
| 7 | h266 | 1805 | |
| 1806 | ifrnd 7 |
||
| 1807 | ifpdistl 8192 |
||
| 1808 | ai AIELFUZISHOOTING |
||
| 1 | h266 | 1809 | } |
| 1810 | else |
||
| 7 | h266 | 1811 | ifrnd 64 |
| 1812 | ai AIELFUZIIQ |
||
| 1813 | |||
| 1 | h266 | 1814 | ends |
| 1815 | |||
| 1816 | state elfuziiqstate |
||
| 7 | h266 | 1817 | |
| 1818 | ifcansee |
||
| 1819 | ai AIELFUZIHUNTING |
||
| 1 | h266 | 1820 | else |
| 1821 | { |
||
| 7 | h266 | 1822 | ifrnd 16 |
| 1823 | ifnotmoving |
||
| 1824 | ai AIELFUZISEEKING |
||
| 1 | h266 | 1825 | } |
| 7 | h266 | 1826 | |
| 1 | h266 | 1827 | ends |
| 1828 | |||
| 1829 | state elfuzishootstate |
||
| 7 | h266 | 1830 | |
| 1831 | ifcansee |
||
| 1 | h266 | 1832 | { |
| 7 | h266 | 1833 | ifp pdead ai AIELFUZISEEKING |
| 1834 | |||
| 1835 | ifactioncount 3 |
||
| 1 | h266 | 1836 | { |
| 7 | h266 | 1837 | ifspritepal 0 |
| 1 | h266 | 1838 | { |
| 7 | h266 | 1839 | sound CHAINGUN_FIRE |
| 1840 | shoot CHAINGUN |
||
| 1841 | } |
||
| 1842 | else ifrnd 80 |
||
| 1843 | { |
||
| 1844 | sound SHRINKER_FIRE |
||
| 1845 | shoot SHRINKER |
||
| 1846 | } |
||
| 1847 | resetactioncount |
||
| 1 | h266 | 1848 | } |
| 1849 | ifrnd 4 |
||
| 1850 | ai AIELFUZIHUNTING |
||
| 1851 | } |
||
| 7 | h266 | 1852 | else |
| 1853 | ai AIELFUZIIQ |
||
| 1854 | |||
| 1 | h266 | 1855 | ends |
| 1856 | |||
| 1857 | state elfuzijumpingstate |
||
| 7 | h266 | 1858 | |
| 1859 | ifactioncount 2 |
||
| 1860 | ai AIELFUZIFALLING |
||
| 1861 | |||
| 1 | h266 | 1862 | ends |
| 1863 | |||
| 1864 | state elfuzifallingstate |
||
| 7 | h266 | 1865 | |
| 1866 | iffloordistl 5 |
||
| 1867 | ai AIELFUZIHUNTING |
||
| 1868 | |||
| 1 | h266 | 1869 | ends |
| 1870 | |||
| 1871 | action NONEACTION 0 1 1 1 1 |
||
| 1872 | |||
| 1873 | move forwardspeed 1500 |
||
| 1874 | // ai AIMOVEFORWARD NONEACTION forwardspeed faceplayer |
||
| 1875 | |||
| 7 | h266 | 1876 | useractor notenemy SPECBLOOD 0 // Hendricks266 fixed this actor. Before this fix, this line said "useractor SPECBLOOD 0", and the code was shit. |
| 1 | h266 | 1877 | cstat 32768 |
| 1878 | // sizeat 42 36 |
||
| 1879 | // sizeat 32 27 |
||
| 1880 | sizeat 1 1 |
||
| 1881 | // ai AIMOVEFORWARD |
||
| 1882 | spawn BLOOD |
||
| 1883 | killit |
||
| 1884 | enda |
||
| 1885 | |||
| 1886 | |||
| 1887 | |||
| 1888 | state elfuzihitstate |
||
| 7 | h266 | 1889 | spawn BLOOD // Hendricks266 fixed this bug. Before this fix, this line said "spawn SPECBLOOD". SPECBLOOD is a piece of shit. |
| 1890 | state random_wall_jibs |
||
| 1891 | |||
| 1892 | ifdead |
||
| 1 | h266 | 1893 | { |
| 7 | h266 | 1894 | ifrnd 128 |
| 1895 | spawn XMASPRESENT2 |
||
| 1896 | ifwasweapon GROWSPARK |
||
| 1 | h266 | 1897 | { |
| 7 | h266 | 1898 | sound ACTOR_GROWING |
| 1899 | ai AIELFUZIGROW |
||
| 1900 | break |
||
| 1 | h266 | 1901 | } |
| 7 | h266 | 1902 | |
| 1903 | addkills 1 |
||
| 1 | h266 | 1904 | state random_wall_jibs |
| 7 | h266 | 1905 | |
| 1906 | ifwasweapon FREEZEBLAST |
||
| 1 | h266 | 1907 | { |
| 7 | h266 | 1908 | sound SOMETHINGFROZE |
| 1909 | spritepal 1 |
||
| 1910 | move 0 |
||
| 1911 | action AELFUZIFROZEN |
||
| 1912 | strength 0 |
||
| 1913 | break |
||
| 1 | h266 | 1914 | } |
| 7 | h266 | 1915 | ifwasweapon RADIUSEXPLOSION |
| 1 | h266 | 1916 | { |
| 7 | h266 | 1917 | sound SQUISH2 |
| 1918 | // state standard_jibs |
||
| 1919 | // state standard_jibs |
||
| 1920 | state standard_jibs |
||
| 1921 | killit |
||
| 1 | h266 | 1922 | } |
| 7 | h266 | 1923 | else ifwasweapon RPG |
| 1 | h266 | 1924 | { |
| 7 | h266 | 1925 | sound SQUISH2 |
| 1926 | // state standard_jibs |
||
| 1927 | // state standard_jibs |
||
| 1928 | state standard_jibs |
||
| 1929 | killit |
||
| 1 | h266 | 1930 | } |
| 1931 | else |
||
| 7 | h266 | 1932 | ai AIELFUZIDYING |
| 1 | h266 | 1933 | } |
| 1934 | else |
||
| 1935 | { |
||
| 7 | h266 | 1936 | // state random_wall_jibs |
| 1937 | ifwasweapon SHRINKSPARK |
||
| 1 | h266 | 1938 | { |
| 7 | h266 | 1939 | sound ACTOR_SHRINKING |
| 1940 | ai AIELFUZISHRINKING |
||
| 1 | h266 | 1941 | } |
| 7 | h266 | 1942 | else ifwasweapon GROWSPARK |
| 1943 | sound EXPANDERHIT |
||
| 1 | h266 | 1944 | else |
| 1945 | ifrnd 32 |
||
| 1946 | ai AIELFUZISHOOTING |
||
| 1947 | } |
||
| 1948 | ends |
||
| 1949 | |||
| 1950 | state elfuzishrinkstate |
||
| 7 | h266 | 1951 | |
| 1952 | ifcount SHRUNKDONECOUNT |
||
| 1953 | ai AIELFUZISEEKING |
||
| 1 | h266 | 1954 | else |
| 1955 | ifcount SHRUNKCOUNT |
||
| 7 | h266 | 1956 | sizeto 32 27 // sizeto 48 40 |
| 1957 | else |
||
| 1 | h266 | 1958 | state genericshrunkcode |
| 7 | h266 | 1959 | |
| 1 | h266 | 1960 | ends |
| 1961 | |||
| 1962 | state elfuzidyingstate |
||
| 7 | h266 | 1963 | |
| 1964 | ifactioncount 5 |
||
| 1 | h266 | 1965 | { |
| 7 | h266 | 1966 | ifrnd 64 |
| 1967 | spawn BLOODPOOL |
||
| 1968 | state rf |
||
| 1969 | iffloordistl 8 |
||
| 1970 | sound THUD |
||
| 1971 | action AELFUZIDEAD |
||
| 1972 | move elfuzistopped |
||
| 1973 | break |
||
| 1 | h266 | 1974 | } |
| 7 | h266 | 1975 | |
| 1 | h266 | 1976 | ends |
| 1977 | |||
| 1978 | useractor enemy ELFUZI ELFUZISTRENGTH |
||
| 7 | h266 | 1979 | fall |
| 1980 | |||
| 1981 | state checksquished |
||
| 1982 | |||
| 1983 | ifaction AELFUZIDEAD |
||
| 1 | h266 | 1984 | { |
| 7 | h266 | 1985 | strength 0 |
| 1986 | ifhitweapon |
||
| 1987 | ifwasweapon RADIUSEXPLOSION |
||
| 1 | h266 | 1988 | { |
| 7 | h266 | 1989 | sound SQUISH2 |
| 1990 | // state standard_jibs |
||
| 1991 | // state standard_jibs |
||
| 1992 | state standard_jibs |
||
| 1993 | killit |
||
| 1 | h266 | 1994 | } |
| 7 | h266 | 1995 | |
| 1996 | ifrespawn |
||
| 1997 | ifcount RESPAWNACTORTIME |
||
| 1 | h266 | 1998 | { |
| 7 | h266 | 1999 | spawn TRANSPORTERSTAR |
| 2000 | cstat 257 |
||
| 2001 | strength ELFUZISTRENGTH |
||
| 2002 | ai AIELFUZISEEKING |
||
| 1 | h266 | 2003 | } |
| 7 | h266 | 2004 | break |
| 1 | h266 | 2005 | } |
| 7 | h266 | 2006 | else ifaction AELFUZIFROZEN |
| 1 | h266 | 2007 | { |
| 7 | h266 | 2008 | ifcount THAWTIME |
| 1 | h266 | 2009 | { |
| 7 | h266 | 2010 | ai AIELFUZISEEKING |
| 2011 | getlastpal |
||
| 1 | h266 | 2012 | } |
| 7 | h266 | 2013 | else ifcount FROZENDRIPTIME |
| 1 | h266 | 2014 | ifrnd 8 |
| 2015 | spawn WATERDRIP |
||
| 7 | h266 | 2016 | |
| 2017 | ifhitweapon |
||
| 1 | h266 | 2018 | { |
| 7 | h266 | 2019 | ifwasweapon FREEZEBLAST |
| 1 | h266 | 2020 | { |
| 7 | h266 | 2021 | strength 0 |
| 2022 | break |
||
| 1 | h266 | 2023 | } |
| 7 | h266 | 2024 | addkills 1 |
| 2025 | lotsofglass 30 |
||
| 2026 | ifrnd 84 spawn BLOODPOOL |
||
| 2027 | sound GLASS_BREAKING |
||
| 2028 | killit |
||
| 1 | h266 | 2029 | } |
| 7 | h266 | 2030 | ifp pfacing |
| 2031 | ifpdistl FROZENQUICKKICKDIST |
||
| 2032 | pkick |
||
| 2033 | break |
||
| 1 | h266 | 2034 | } |
| 7 | h266 | 2035 | else ifai AIELFUZIDYING |
| 1 | h266 | 2036 | state elfuzidyingstate |
| 2037 | |||
| 7 | h266 | 2038 | ifai AIELFUZISHRINKING |
| 2039 | nullop |
||
| 2040 | else ifai AIELFUZIGROW |
||
| 2041 | nullop |
||
| 2042 | else ifhitweapon |
||
| 2043 | state elfuzihitstate |
||
| 1 | h266 | 2044 | |
| 7 | h266 | 2045 | ifai 0 |
| 1 | h266 | 2046 | { |
| 7 | h266 | 2047 | ai AIELFUZISEEKING |
| 2048 | cstat 257 |
||
| 1 | h266 | 2049 | // clipdist 32 |
| 7 | h266 | 2050 | sizeat 32 27 // sizeat 42 36 |
| 2051 | ifspritepal 0 |
||
| 2052 | nullop |
||
| 2053 | else |
||
| 1 | h266 | 2054 | { |
| 7 | h266 | 2055 | ifrnd 72 |
| 2056 | strength ELFUZIALTSTR |
||
| 2057 | else |
||
| 2058 | strength ELFUZISTRENGTH |
||
| 1 | h266 | 2059 | } |
| 2060 | } |
||
| 7 | h266 | 2061 | else ifai AIELFUZISEEKING state elfuziseekstate |
| 1 | h266 | 2062 | else ifai AIELFUZIHUNTING state elfuzihuntstate |
| 2063 | else ifai AIELFUZIIQ state elfuziiqstate |
||
| 2064 | else ifai AIELFUZISHOOTING state elfuzishootstate |
||
| 2065 | else ifai AIELFUZIJUMPING state elfuzijumpingstate |
||
| 2066 | else ifai AIELFUZIFALLING state elfuzifallingstate |
||
| 2067 | else ifai AIELFUZIGROW state genericgrowcode |
||
| 7 | h266 | 2068 | |
| 1 | h266 | 2069 | ifai AIELFUZISHRINKING state elfuzishrinkstate |
| 2070 | enda |
||
| 2071 | |||
| 2072 | useractor enemystayput ELFUZISTAYPUT ELFUZISTRENGTH |
||
| 7 | h266 | 2073 | cstat 257 |
| 2074 | // clipdist 32 |
||
| 2075 | ai AIELFUZISEEKING |
||
| 2076 | cactor ELFUZI |
||
| 1 | h266 | 2077 | enda |
| 2078 | |||
| 2079 | action AELFGUNWALK 0 4 5 1 20 |
||
| 2080 | action AELFGUNRUN 0 4 5 1 10 |
||
| 2081 | action AELFGUNFROZEN 0 1 5 1 |
||
| 2082 | action AELFGUNGROW 0 1 5 1 |
||
| 2083 | action AELFGUNDYING 35 4 1 1 25 |
||
| 2084 | action AELFGUNDEAD 39 1 1 1 1 |
||
| 2085 | action AELFGUNSHOOT 20 3 5 1 40 |
||
| 2086 | |||
| 2087 | move elfgunwalkspeed 70 |
||
| 2088 | move elfgunrunspeed 110 |
||
| 2089 | move elfgunstopped |
||
| 2090 | move elfgunshrink1 80 |
||
| 2091 | |||
| 2092 | ai AIELFGUNSHRINKING AELFGUNWALK elfgunshrink1 fleeenemy |
||
| 2093 | ai AIELFGUNDYING AELFGUNDYING elfgunstopped faceplayer |
||
| 2094 | ai AIELFGUNSEEKING AELFGUNWALK elfgunwalkspeed seekplayer |
||
| 2095 | ai AIELFGUNHUNTING AELFGUNRUN elfgunrunspeed faceplayer |
||
| 2096 | ai AIELFGUNSHOOTING AELFGUNSHOOT elfgunstopped faceplayer |
||
| 2097 | ai AIELFGUNIQ AELFGUNRUN elfgunrunspeed geth getv |
||
| 2098 | ai AIELFGUNGROW AELFGUNGROW elfgunstopped geth getv |
||
| 2099 | |||
| 2100 | state elfgunseekstate |
||
| 7 | h266 | 2101 | |
| 2102 | ifcansee |
||
| 1 | h266 | 2103 | { |
| 7 | h266 | 2104 | ifp pdead break |
| 2105 | |||
| 2106 | ifpdistl 15000 |
||
| 2107 | ifrnd 16 |
||
| 2108 | ai AIELFGUNHUNTING |
||
| 1 | h266 | 2109 | } |
| 7 | h266 | 2110 | |
| 1 | h266 | 2111 | ends |
| 2112 | |||
| 2113 | state elfgunhuntstate |
||
| 2114 | ifp pdead ai AIELFGUNSEEKING |
||
| 2115 | |||
| 2116 | ifcansee |
||
| 7 | h266 | 2117 | { |
| 2118 | ifpdistl 2000 |
||
| 1 | h266 | 2119 | { |
| 7 | h266 | 2120 | ai AIELFGUNSHOOTING |
| 2121 | break |
||
| 1 | h266 | 2122 | } |
| 7 | h266 | 2123 | } |
| 1 | h266 | 2124 | |
| 2125 | ifrnd 7 |
||
| 2126 | { |
||
| 7 | h266 | 2127 | ifpdistl 8192 |
| 2128 | ai AIELFGUNSHOOTING |
||
| 1 | h266 | 2129 | } |
| 7 | h266 | 2130 | else ifrnd 48 |
| 2131 | ai AIELFGUNIQ |
||
| 1 | h266 | 2132 | ends |
| 2133 | |||
| 2134 | state elfguniqstate |
||
| 7 | h266 | 2135 | ifcansee |
| 2136 | ai AIELFGUNHUNTING |
||
| 1 | h266 | 2137 | else |
| 7 | h266 | 2138 | ifrnd 16 |
| 2139 | ifnotmoving |
||
| 2140 | ai AIELFGUNSEEKING |
||
| 1 | h266 | 2141 | ends |
| 2142 | |||
| 2143 | state elfgunshootstate |
||
| 7 | h266 | 2144 | |
| 2145 | ifp pdead |
||
| 2146 | ai AIELFGUNSEEKING |
||
| 2147 | |||
| 2148 | ifcansee |
||
| 1 | h266 | 2149 | { |
| 7 | h266 | 2150 | ifcanshoottarget |
| 1 | h266 | 2151 | { |
| 7 | h266 | 2152 | ifcount 29 |
| 2153 | nullop |
||
| 2154 | else ifcount 28 |
||
| 1 | h266 | 2155 | sound SHOTGUN_COCK |
| 7 | h266 | 2156 | else ifcount 20 |
| 2157 | nullop |
||
| 2158 | else ifcount 19 |
||
| 1 | h266 | 2159 | { |
| 7 | h266 | 2160 | sound SHOTGUN_FIRE |
| 2161 | shoot SHOTGUN |
||
| 2162 | shoot SHOTGUN |
||
| 2163 | shoot SHOTGUN |
||
| 2164 | shoot SHOTGUN |
||
| 2165 | shoot SHOTGUN |
||
| 1 | h266 | 2166 | } |
| 2167 | } |
||
| 7 | h266 | 2168 | } |
| 2169 | else |
||
| 2170 | ai AIELFGUNIQ |
||
| 2171 | |||
| 1 | h266 | 2172 | ifactioncount 3 |
| 7 | h266 | 2173 | { |
| 1 | h266 | 2174 | resetcount |
| 2175 | resetactioncount |
||
| 2176 | ifrnd 64 |
||
| 2177 | ai AIELFGUNHUNTING |
||
| 2178 | } |
||
| 7 | h266 | 2179 | |
| 1 | h266 | 2180 | ends |
| 2181 | |||
| 2182 | state elfgunhitstate |
||
| 7 | h266 | 2183 | spawn BLOOD |
| 2184 | |||
| 2185 | state random_wall_jibs |
||
| 2186 | |||
| 2187 | ifdead |
||
| 1 | h266 | 2188 | { |
| 7 | h266 | 2189 | ifrnd 128 |
| 2190 | spawn XMASPRESENT |
||
| 2191 | ifwasweapon GROWSPARK |
||
| 1 | h266 | 2192 | { |
| 7 | h266 | 2193 | sound ACTOR_GROWING |
| 2194 | ai AIELFGUNGROW |
||
| 2195 | break |
||
| 1 | h266 | 2196 | } |
| 7 | h266 | 2197 | |
| 2198 | addkills 1 |
||
| 2199 | |||
| 2200 | ifwasweapon FREEZEBLAST |
||
| 1 | h266 | 2201 | { |
| 7 | h266 | 2202 | sound SOMETHINGFROZE |
| 2203 | spritepal 1 |
||
| 2204 | move 0 |
||
| 2205 | action AELFGUNFROZEN |
||
| 2206 | strength 0 |
||
| 2207 | break |
||
| 1 | h266 | 2208 | } |
| 7 | h266 | 2209 | ifwasweapon RADIUSEXPLOSION |
| 1 | h266 | 2210 | { |
| 7 | h266 | 2211 | sound SQUISH2 |
| 2212 | // state standard_jibs |
||
| 2213 | // state standard_jibs |
||
| 2214 | state standard_jibs |
||
| 2215 | killit |
||
| 1 | h266 | 2216 | } |
| 7 | h266 | 2217 | else ifwasweapon RPG |
| 1 | h266 | 2218 | { |
| 7 | h266 | 2219 | sound SQUISH2 |
| 2220 | // state standard_jibs |
||
| 2221 | // state standard_jibs |
||
| 2222 | state standard_jibs |
||
| 2223 | killit |
||
| 1 | h266 | 2224 | } |
| 2225 | else |
||
| 7 | h266 | 2226 | ai AIELFGUNDYING |
| 2227 | |||
| 1 | h266 | 2228 | } |
| 2229 | else |
||
| 2230 | { |
||
| 7 | h266 | 2231 | state random_wall_jibs |
| 2232 | ifwasweapon SHRINKSPARK |
||
| 1 | h266 | 2233 | { |
| 7 | h266 | 2234 | sound ACTOR_SHRINKING |
| 2235 | ai AIELFGUNSHRINKING |
||
| 1 | h266 | 2236 | } |
| 7 | h266 | 2237 | else ifwasweapon GROWSPARK |
| 2238 | sound EXPANDERHIT |
||
| 1 | h266 | 2239 | else |
| 2240 | ifrnd 32 |
||
| 2241 | ai AIELFGUNSHOOTING |
||
| 2242 | } |
||
| 2243 | ends |
||
| 2244 | |||
| 2245 | state elfgunshrinkstate |
||
| 7 | h266 | 2246 | |
| 2247 | ifcount SHRUNKDONECOUNT |
||
| 2248 | ai AIELFGUNSEEKING |
||
| 2249 | else ifcount SHRUNKCOUNT |
||
| 2250 | sizeto 32 27 // sizeto 48 40 |
||
| 1 | h266 | 2251 | else |
| 2252 | state genericshrunkcode |
||
| 7 | h266 | 2253 | |
| 1 | h266 | 2254 | ends |
| 2255 | |||
| 2256 | state elfgundyingstate |
||
| 7 | h266 | 2257 | |
| 2258 | ifactioncount 4 |
||
| 1 | h266 | 2259 | { |
| 7 | h266 | 2260 | ifrnd 64 |
| 2261 | spawn BLOODPOOL |
||
| 2262 | state rf |
||
| 2263 | iffloordistl 8 |
||
| 2264 | sound THUD |
||
| 2265 | action AELFGUNDEAD |
||
| 2266 | move elfgunstopped |
||
| 2267 | break |
||
| 1 | h266 | 2268 | } |
| 7 | h266 | 2269 | |
| 1 | h266 | 2270 | ends |
| 2271 | |||
| 2272 | useractor enemy ELFGUN ELFGUNSTRENGTH |
||
| 7 | h266 | 2273 | fall |
| 2274 | state checksquished |
||
| 2275 | |||
| 2276 | ifaction AELFGUNDEAD |
||
| 1 | h266 | 2277 | { |
| 7 | h266 | 2278 | ifrespawn |
| 2279 | ifcount RESPAWNACTORTIME |
||
| 1 | h266 | 2280 | { |
| 7 | h266 | 2281 | spawn TRANSPORTERSTAR |
| 2282 | cstat 257 |
||
| 2283 | strength ELFGUNSTRENGTH |
||
| 2284 | ai AIELFGUNSEEKING |
||
| 1 | h266 | 2285 | } |
| 2286 | else |
||
| 2287 | { |
||
| 7 | h266 | 2288 | strength 0 |
| 2289 | ifhitweapon |
||
| 2290 | ifwasweapon RADIUSEXPLOSION |
||
| 1 | h266 | 2291 | { |
| 7 | h266 | 2292 | sound SQUISH2 |
| 2293 | // state standard_jibs |
||
| 2294 | // state standard_jibs |
||
| 2295 | state standard_jibs |
||
| 2296 | killit |
||
| 1 | h266 | 2297 | } |
| 7 | h266 | 2298 | break |
| 1 | h266 | 2299 | } |
| 7 | h266 | 2300 | break |
| 1 | h266 | 2301 | } |
| 7 | h266 | 2302 | else ifaction AELFGUNFROZEN |
| 1 | h266 | 2303 | { |
| 7 | h266 | 2304 | ifcount THAWTIME |
| 1 | h266 | 2305 | { |
| 7 | h266 | 2306 | ai AIELFGUNSEEKING |
| 2307 | getlastpal |
||
| 1 | h266 | 2308 | } |
| 2309 | else |
||
| 7 | h266 | 2310 | ifcount FROZENDRIPTIME |
| 2311 | ifrnd 8 |
||
| 2312 | spawn WATERDRIP |
||
| 1 | h266 | 2313 | |
| 7 | h266 | 2314 | ifhitweapon |
| 1 | h266 | 2315 | { // state elfgunhitstate |
| 7 | h266 | 2316 | ifwasweapon FREEZEBLAST |
| 1 | h266 | 2317 | { |
| 7 | h266 | 2318 | strength 0 |
| 2319 | break |
||
| 1 | h266 | 2320 | } |
| 7 | h266 | 2321 | addkills 1 |
| 2322 | lotsofglass 30 |
||
| 2323 | ifrnd 84 |
||
| 2324 | spawn BLOODPOOL |
||
| 2325 | sound GLASS_BREAKING |
||
| 2326 | killit |
||
| 1 | h266 | 2327 | } |
| 7 | h266 | 2328 | ifp pfacing |
| 2329 | ifpdistl FROZENQUICKKICKDIST |
||
| 2330 | pkick |
||
| 2331 | break |
||
| 1 | h266 | 2332 | } |
| 2333 | else |
||
| 7 | h266 | 2334 | ifai AIELFGUNDYING |
| 2335 | state elfgundyingstate |
||
| 1 | h266 | 2336 | |
| 7 | h266 | 2337 | ifai AIELFGUNSHRINKING |
| 2338 | nullop |
||
| 2339 | else ifai AIELFGUNGROW |
||
| 2340 | nullop |
||
| 2341 | else ifhitweapon |
||
| 2342 | state elfgunhitstate |
||
| 1 | h266 | 2343 | |
| 7 | h266 | 2344 | ifai 0 |
| 1 | h266 | 2345 | { |
| 7 | h266 | 2346 | ai AIELFGUNSEEKING |
| 2347 | cstat 257 |
||
| 2348 | // clipdist 32 |
||
| 2349 | sizeat 32 27 // sizeat 42 36 |
||
| 2350 | strength ELFGUNSTRENGTH |
||
| 1 | h266 | 2351 | } |
| 7 | h266 | 2352 | else ifai AIELFGUNSEEKING state elfgunseekstate |
| 2353 | else ifai AIELFGUNHUNTING state elfgunhuntstate |
||
| 2354 | else ifai AIELFGUNIQ state elfguniqstate |
||
| 2355 | else ifai AIELFGUNSHOOTING state elfgunshootstate |
||
| 2356 | else ifai AIELFGUNGROW state genericgrowcode |
||
| 1 | h266 | 2357 | |
| 7 | h266 | 2358 | ifai AIELFGUNSHRINKING state elfgunshrinkstate |
| 2359 | |||
| 1 | h266 | 2360 | enda |
| 2361 | |||
| 2362 | useractor enemystayput ELFGUNSTAYPUT ELFGUNSTRENGTH |
||
| 7 | h266 | 2363 | ai AIELFGUNSEEKING |
| 2364 | cstat 257 |
||
| 2365 | // clipdist 32 |
||
| 2366 | cactor ELFGUN |
||
| 2367 | break |
||
| 1 | h266 | 2368 | enda |
| 2369 | |||
| 2370 | state present |
||
| 2371 | fall |
||
| 2372 | sizeat 20 20 |
||
| 2373 | cstat 257 |
||
| 2374 | clipdist 16 |
||
| 2375 | ends |
||
| 2376 | |||
| 2377 | state present1 |
||
| 2378 | ifp pshrunk nullop else |
||
| 2379 | ifp palive |
||
| 2380 | ifcount 6 |
||
| 2381 | ifpdistl RETRIEVEDISTANCE |
||
| 2382 | ifcanseetarget |
||
| 2383 | { |
||
| 2384 | sound RIP_PAPER |
||
| 7 | h266 | 2385 | ifvarl temp 1 |
| 2386 | { |
||
| 2387 | ifrnd 128 |
||
| 2388 | spawn SHIELD |
||
| 2389 | else |
||
| 2390 | spawn SIXPAK |
||
| 2391 | } |
||
| 2392 | else |
||
| 2393 | espawnvar temp // spawnvar // spawns the lotag, collected during EVENT_LOADACTOR |
||
| 1 | h266 | 2394 | killit |
| 2395 | } |
||
| 2396 | ends |
||
| 2397 | |||
| 2398 | state present2 |
||
| 2399 | ifp pshrunk nullop else |
||
| 2400 | ifp palive |
||
| 2401 | ifcount 6 |
||
| 2402 | ifpdistl RETRIEVEDISTANCE |
||
| 2403 | ifcanseetarget |
||
| 2404 | { |
||
| 2405 | sound RIP_PAPER |
||
| 7 | h266 | 2406 | ifvarl temp 1 |
| 2407 | { |
||
| 2408 | ifrnd 128 |
||
| 2409 | spawn CHAINGUNSPRITE |
||
| 2410 | else |
||
| 2411 | spawn SHOTGUNSPRITE |
||
| 2412 | } |
||
| 2413 | else |
||
| 2414 | espawnvar temp // spawnvar // spawns the lotag, collected during EVENT_LOADACTOR |
||
| 1 | h266 | 2415 | killit |
| 2416 | } |
||
| 2417 | ends |
||
| 2418 | |||
| 2419 | |||
| 2420 | useractor notenemy XMASPRESENT 0 // ELFGUN |
||
| 2421 | state present |
||
| 2422 | state present1 |
||
| 2423 | enda |
||
| 2424 | |||
| 2425 | useractor notenemy XMASPRESENT2 0 // ELFUZI |
||
| 2426 | state present |
||
| 2427 | state present2 |
||
| 2428 | enda |
||
| 2429 | |||
| 2430 | |||
| 2431 | action VOIDACTION |
||
| 2432 | move NULLSPEED |
||
| 2433 | |||
| 2434 | ai MAKENOISE VOIDACTION NULLSPEED geth getv |
||
| 2435 | |||
| 2436 | useractor notenemy NOISEMAKER 999 |
||
| 2437 | sizeat 48 40 |
||
| 2438 | cstat 17 |
||
| 2439 | |||
| 2440 | ifai 0 ai MAKENOISE |
||
| 2441 | |||
| 2442 | ifspritepal 21 |
||
| 2443 | { |
||
| 2444 | ifhitweapon |
||
| 7 | h266 | 2445 | ifcount 24 |
| 1 | h266 | 2446 | { |
| 7 | h266 | 2447 | strength 999 |
| 2448 | ifrnd 128 |
||
| 2449 | sound MOVIE2 |
||
| 2450 | else |
||
| 2451 | sound MOVIE3 |
||
| 2452 | resetcount |
||
| 1 | h266 | 2453 | } |
| 2454 | } |
||
| 2455 | else |
||
| 7 | h266 | 2456 | hitradius 4096 1 1 1 1 |
| 1 | h266 | 2457 | enda |
| 2458 | |||
| 2459 | useractor notenemy MALEGEEK 20 |
||
| 7 | h266 | 2460 | ifhitweapon |
| 2461 | { |
||
| 2462 | guts JIBS6 3 |
||
| 2463 | sound SQUISH2 |
||
| 2464 | ifdead |
||
| 2465 | { |
||
| 2466 | stopsound MALECAROL |
||
| 2467 | guts JIBS6 2 |
||
| 2468 | guts JIBS6 3 |
||
| 2469 | guts JIBS6 4 |
||
| 2470 | sound MALECAROL_DEAD |
||
| 2471 | globalsound MOUSEANNOY |
||
| 2472 | killit |
||
| 2473 | } |
||
| 2474 | } |
||
| 2475 | |||
| 2476 | ifcount 225 |
||
| 2477 | { |
||
| 2478 | sound MALECAROL |
||
| 2479 | resetcount |
||
| 2480 | } |
||
| 1 | h266 | 2481 | enda |
| 2482 | |||
| 2483 | useractor notenemy FEMALEGEEK 20 |
||
| 7 | h266 | 2484 | ifhitweapon |
| 2485 | { |
||
| 2486 | guts JIBS6 3 |
||
| 2487 | sound SQUISH2 |
||
| 2488 | ifdead |
||
| 2489 | { |
||
| 2490 | stopsound FEMALECAROL |
||
| 2491 | guts JIBS6 2 |
||
| 2492 | guts JIBS6 3 |
||
| 2493 | guts JIBS6 4 |
||
| 2494 | sound FEMALECAROL_DEAD |
||
| 2495 | killit |
||
| 2496 | } |
||
| 2497 | } |
||
| 2498 | |||
| 2499 | ifcount 225 |
||
| 2500 | { |
||
| 2501 | sound FEMALECAROL |
||
| 2502 | resetcount |
||
| 2503 | } |
||
| 1 | h266 | 2504 | enda |
| 2505 | |||
| 2506 | state mariocode |
||
| 7 | h266 | 2507 | cstat 257 |
| 2508 | sizeat 62 62 |
||
| 1 | h266 | 2509 | ends |
| 2510 | |||
| 2511 | useractor notenemy NWMARIO 0 |
||
| 7 | h266 | 2512 | state mariocode |
| 1 | h266 | 2513 | enda |
| 2514 | |||
| 2515 | useractor notenemy NWMARIO2 0 |
||
| 7 | h266 | 2516 | state mariocode |
| 1 | h266 | 2517 | enda |