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| 431 | leod | 1 | ========================================== |
| 2 | | Polymost HRP Override Pack for EDuke32 | |
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| 3 | | by LeoD | |
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| 4 | ========================================== |
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| 707 | leod | 5 | | Repository Snapshot >= 5.4.675 | |
| 431 | leod | 6 | ========================================== |
| 7 | |||
| 8 | |||
| 9 | WHAT THIS IS ABOUT: |
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| 10 | ------------------- |
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| 11 | This file contains updated data for the Duke3D High-Resolution Pack (HRP). |
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| 12 | It features an updated Polymost HRP for use with the EDuke32 Polymost renderer |
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| 13 | on top of the default Polymer HRP. |
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| 14 | |||
| 707 | leod | 15 | Basically, this means: First get the full HRP 5.4 (r5.4.674), the latest update |
| 431 | leod | 16 | pack (if available), then this file. |
| 17 | |||
| 18 | It is possible to run the Polymost HRP without this pack, using the EDuke32 |
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| 19 | command line option -hduke3d_hrp_polymost.def. But this won't work correctly in |
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| 610 | leod | 20 | conjunction with mods like DukePlus or Attrition, as well as addons like |
| 431 | leod | 21 | DukeDC, NWinter, and Vacation. |
| 22 | |||
| 23 | |||
| 24 | "Why still using the Polymost HRP?" |
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| 25 | ----------------------------------- |
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| 26 | The Polymer HRP textures have additional normal and specular maps whereas that |
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| 27 | information is already "baked" into the Polymost HRP textures (and therefore |
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| 28 | somewhat specific to their occurrence in the original levels). |
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| 29 | |||
| 30 | If you can't run Polymer at all (or have to turn off those features in the |
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| 31 | configuration file) then the normal and specular information is lost and the |
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| 32 | remaining diffuse textures won't look as intended. |
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| 33 | -> You'd be better off using the Polymost HRP. |
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| 34 | |||
| 35 | If Polymer renderer/HRP performance sucks even after tuning the EDuke32 |
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| 36 | configuration file, try running the Polymer renderer but use the Polymost HRP. |
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| 37 | This should run faster and reduce loading times and memory usage, too, while |
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| 38 | you might still be able to profit from features like point lights, shadows, |
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| 39 | glowing fire/health atoms and, of course, TROR (True Room Over Room). |
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| 40 | |||
| 41 | Quite some of the newer textures which are not only "polymerized" but remade |
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| 42 | from scratch have brought some change of style to the HRP IMO. If you can't run |
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| 43 | Polymer/Polymer HRP anyway this might be an argument for the Polymost HRP, too. |
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| 44 | |||
| 45 | |||
| 46 | HOW TO USE IT: |
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| 47 | -------------- |
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| 48 | Drop the HRP Override Pack into the autoload folder within your EDuke32 |
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| 49 | installation folder like the HRP zipfile itself. |
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| 707 | leod | 50 | It should be used automatically, but note that autoload contents is recognized |
| 51 | in alphabetical order (B.zip takes precedence over A.zip), so check the file |
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| 52 | names if something seems wrong. |
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| 53 | Deleting "textures" and "textures.cache" a.k.a. "texturecache" and |
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| 54 | "texturecache.index" after changes in the autoload folder is recommended. |
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| 431 | leod | 55 | |
| 56 | |||
| 57 | IMPORTANT: |
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| 58 | ---------- |
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| 707 | leod | 59 | This override pack is meant for the HRP v5.4 (=r5.4.674)! |
| 431 | leod | 60 | |
| 61 | |||
| 656 | leod | 62 | Duke in D.C. HRP (v1.62): |
| 63 | ------------------------- |
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| 610 | leod | 64 | To avoid a messed up level stat screen, simply rename this pack from |
| 707 | leod | 65 | duke3d_polymost* to dukedc_polymost*, so it gets recognized after the DC HRP. |
| 610 | leod | 66 | |
| 67 | |||
| 431 | leod | 68 | WHERE TO GET IT: |
| 69 | ---------------- |
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| 70 | - You can check the Duke3D mod thread over at the Duke4.net forums: |
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| 707 | leod | 71 | https://forums.duke4.net/index.php?showtopic=3513 |
| 431 | leod | 72 | |
| 73 | |||
| 74 | RELATED LINKS: |
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| 75 | -------------- |
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| 707 | leod | 76 | - Duke4.net ................................... https://duke4.net |
| 77 | - Duke Nukem 3D High-Resolution Pack .......... https://hrp.duke4.net |
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| 78 | - EDuke32 port ................................ https://eduke32.com |
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| 431 | leod | 79 | |
| 80 | |||
| 81 | CONTACT: |
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| 82 | -------- |
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| 707 | leod | 83 | https://forums.duke4.net/index.php?showuser=1299 |
| 431 | leod | 84 | |
| 85 | |||
| 86 | SPECIAL CREDITS: |
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| 87 | -------- |
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| 88 | Tea Monster - model conversion |
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| 89 | Roma Loom - backporting Polymer textures |
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| 656 | leod | 90 | |
| 91 | |||
| 92 | Advertisement: |
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| 93 | -------------- |
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| 707 | leod | 94 | Other stuff by LeoD ........ https://forums.duke4.net/index.php?showtopic=3513 |