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       |            DUKE NUKEM 3D HIGH RESOLUTION PACK (HRP)            |
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       |            DUKE NUKEM 3D HIGH RESOLUTION PACK (HRP)            |
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       |                                                                |
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       |                                                                |
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       |                   A Duke3D Community Project                   |
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       |                   A Duke3D Community Project                   |
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       |                                                                |
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       |                                                                |
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       ==================================================================
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       ==================================================================
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       |           Repository Snapshot >= 5.4.675 (2015-06-22)          |
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       |             SVN Repo Snapshot v5.5.747 (2025-09-25)            |
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       ==================================================================
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       ==================================================================
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=======================
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=======================
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CONTENTS OF THIS README
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CONTENTS OF THIS README
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For a full summary of what's left to do, you may have a look at the 
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For a full summary of what's left to do, you may have a look at the 
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hrp_todo.txt file.
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hrp_todo.txt file.
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-------------------------------
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3.2) Highlights of this Release
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3.2) Release Highlights
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-------------------------------
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-----------------------
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Compared to its previous release, HRP v5.4 features changes as follows:
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Compared to its previous release, HRP v5.5 features changes as follows:
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[FEATURE] Luke Skywalker model (1354) and 3 new highres textures(280, 323, 2452)
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[FEATURE] Widescreen support for statusbar and menu tiles (Roma Loom)
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[FEATURE] DEF files for basic Megaton Edition "support"
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[FEATURE] Added autoload and BuildGDX Definition
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[UPDATE]  Maphacks for 800+ custom maps (1700 map files recognized by checksum)
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[UPDATE]  Improved skins for Pigcop and Enforcer with support for normal/spec maps (gt1750)
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[UPDATE]  Tweak for some textures: 395, 966, 5099-5104
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[UPDATE]  Improved signs (Besli): 498, 4456, 4519, 4930
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[UPDATE]  Polymer versions of 44 existing textures/sprites/models added
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[UPDATE]  Grey font (2966-3001) now closer to the original (Roma Loom)
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          or revised:                         134, 150, 196, 197, 242, 294-296, 
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          310, 348, 389, 441, 446, 451-453, 584, 609, 660, 705, 706, 718, 791, 
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          795, 802, 876, 915, 976, 1174, 1175, 1186, 1191, 3386, 3394-3396, 
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          4201, 4202, 4282, 4283, 4285-4287, 4308
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[UPDATE]  12 models updated: 
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          Shotgun pickup (28), Camera (621), hydrant (950/981), switch (1155), 
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          pole (1221), crane (1222), nuke barrel (1227), newspaper (1275), 
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          cable (4386), robotdog2 (4560), pipe (4583)
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[UPDATE]  Mighty Boot model improved
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[UPDATE]  Refined and expanded maphacks (LeoD)
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[UPDATE]  Polymost optimizations for some textures and models
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[UPDATE]  Various tweaks and optimizations for textures and models
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[FIX]     Minor adjustments for glowmaps and texture/model scales
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IMPORTANT!
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IMPORTANT!
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----------
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Please note that all HRP v5.x contents have been optimized for usage with the 
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Please note that all HRP v5.x contents have been optimized for usage with the