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Rev Age Author Path Log message Diff
750 245d 15h nightfright / Fixed widescreen level stats screens (by Phredreeke)  
749 303d 22h nightfright / Readjusted alignments for Polymer weapons; removed artquality from HUD definitions  
748 304d 10h nightfright / Updated HUD frames to fit new widescreen statusbar  
747 306d 9h nightfright / Widescreen assets activation (3240-3249 still WIP)  
746 307d 0h nightfright /highres/screen/hud/ Widescreen menu + statusbar by Roma Loom (deactivated for now)  
745 307d 0h nightfright /highres/sprites/ Updated Pigcop and Enforcer skins with normal/spec maps (by gt1750)  
744 307d 1h nightfright /highres/sprites/signs/ Added Besli's new signs  
743 366d 22h leod /maphacks/oostrum/ UserMapHacks: Shaky Grounds pt1: Apocollapse  
742 373d 17h leod /maphacks/ MapHacks : TROR versions of E3L3 (Flood Zone), E5L6 (Golden Carnage) (World Tour)  
741 379d 19h leod /maphacks/ UserMapHacks: The Computer War 2024 (CKCW2024), The Big City (MAA2), X3 Studios,
The Computer War, Maarten's DukeMatch 2
 
740 383d 9h leod / fix svn:ignore ; amend r738  
739 383d 14h leod /maphacks/usermaps/ UserMapHacks: DNMZ "Duke Nukem Militarized Zone"  
738 383d 15h leod / MapHacks : update fem* comments  
737 386d 9h leod / UserMapHacks: Cheers, small fixes here and there  
736 391d 17h leod / Add autoload.txt, dukegdx.def (BuildGDX DEF suppport still incomplete)  
735 391d 17h leod /highres/sprites/ tune scale of tile 160 door shock part 2: I forgot about props_polymost.def  
734 391d 18h leod /highres/sprites/ tune scale of tile 160 door shock; amend previous log message: fixes for Atomic E2, E4 maphacks (kdesvn tricked me)  
733 391d 19h leod / Maphacks : point out secret level entries in def files  
732 400d 12h leod /maphacks/3drealms/ Maphacks E3L7|8|11 : small fixes  
731 402d 0h leod /maphacks/usermaps/ UserMapHacks: Site B, Urban Trouble  
730 402d 11h leod /maphacks/3drealms/ Maphacks E3L4 : small fix  
729 895d 15h loomsday /highres/screen/fonts/greyfont/ Grey font update, used original font in GRP to create a vector one to be more precise to original shapes  
728 1142d 13h loomsday /highres/textures/ Adding some variety to glossiness  
727 2256d 10h leod / UNIX newlines for *.def, *.mhk, *.txt  
726 2256d 13h leod /maphacks/ Maphacks : tile comment consistency fix #3  
725 2256d 19h leod /maphacks/ Maphacks : tile comment consistency fix #2  
724 2257d 14h leod /maphacks/ Maphacks : Fix some more autodetected issues; start fixing tile comment consistency  
723 2257d 16h leod / Maphacks : Fix some upper/lower case DEF issues  
722 2303d 9h leod /maphacks/ ...Finally: rearranging maphack tokens for great justice!  
721 2303d 12h leod /maphacks/ Maphacks: last touches before ...  
720 2303d 12h leod /highres/sprites/ scale scale  
719 2313d 13h leod /maphacks/ Maphacks : move up 'Author' entries in *.mhk  
718 2313d 14h leod /maphacks/ Maphacks : prepare for scripted patching; DEFs :http -> https  
717 2315d 10h leod /maphacks/ Maphacks : Fix some more autodetected issues  
716 2321d 17h leod /maphacks/ Maphacks : move up 'author' entries in *_mhk.def  
715 2322d 11h leod / Maphacks : Fix some errors and non-errors, found by mhk parser; notmd3 = notmd2 = notmd; nomd3anim = nomd2anim = nomdanim  
714 2351d 13h leod / Voxel Pack fallout: rescale or rename some items;
hrp_extract.bash: auto-mode recognises dukegdx.def, avoid multiple file extractions
 
713 2351d 13h leod /maphacks/ Maphacks : E4L11 - re-enable hiding dispswitch2; cosmetics  
712 2508d 11h leod /highres/ 4369 (light) texture for "notmd" maphack, derived from 4369 model skin  
711 2508d 11h leod / Maphacks: ZERO, + some housekeeping;
hrp_extract: improve Voxel Pack handling