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750 246d 6h nightfright / Fixed widescreen level stats screens (by Phredreeke)  
749 304d 13h nightfright / Readjusted alignments for Polymer weapons; removed artquality from HUD definitions  
748 305d 2h nightfright / Updated HUD frames to fit new widescreen statusbar  
747 307d 1h nightfright / Widescreen assets activation (3240-3249 still WIP)  
736 392d 9h leod / Add autoload.txt, dukegdx.def (BuildGDX DEF suppport still incomplete)  
727 2257d 2h leod / UNIX newlines for *.def, *.mhk, *.txt  
686 3892d 14h leod / 0226.png moved to textures_polymost;
hrp_readme/todo updates;
UserMapHacks: new DestinyOfTheAliens, GoodsHD, ug_basis_cplx, FM3X (50% done), plus the usual blabla
 
675 4057d 3h leod / HRP 5.4 post-release update  
674 4109d 2h leod / (oops) update hrp_readme.txt (not complete)  
643 4375d 8h leod / Shotgun pickups #0028 (Polymer&Polymost) scaled down by a few percent;
UserMapHacks: Episodes ADG, Crucial Conflict, DaikariN, Lost Highway, WGSpace;
UserMapHacks: MHK header update part 1
 
638 4464d 3h leod / effects_megaton.def: adapt to current scrap numbering;
hrp_readme.txt: add Besli to texture credits;
UserMapHacks: Delta Station Down, Clear The Coast, and others
 
566 4687d 2h leod / Version strings update; Mark Skelton credits added to hrp_readme.txt
UserMapHacks: Clearwater aka cranium, Begin To Nowhere, Men In Black; MHK reviews
 
479 4896d 4h leod / 3DRealms maphacks rearranged  
415 4967d 1h leod / New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".

The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).

The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file.
 
414 4969d 9h leod / Set version numbers for full release. (But I'd prefer to have the UserMapHacks included before.)  
409 5029d 4h leod / sounds.def : interface for replacing game sounds with a custom pack or a mod. Note that this might interfere with user maps which bring their own VOC replacements.

hrp_readme.txt : update
 
384 5140d 3h leod / Polymer RPG : firstperson xadd corrected to 1.5.
hrp_readme.txt : updated credits and formatted to 80char/line.
hrp_extract.sh : sw_lowres improved.
 
324 5248d 22h leod / HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice.
 
293 5281d 15h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
292 5283d 10h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
291 5293d 4h nightfright / Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes)  
290 5294d 2h nightfright / Modified: frozen textures for #603 (Supertanker model)  
289 5294d 3h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
285 5360d 2h nightfright / Reverted to previous versions: 341-343  
281 5419d 15h nightfright / Modified: #341, 343  
280 5426d 16h nightfright / Modified: #342, 343, 821, 916, 917  
275 5491d 5h nightfright / Modified: #3281 (new loading screen by Lightsource)  
264 5529d 14h nightfright / Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone)  
263 5535d 10h nightfright / Updated: #821, 1189, 2493  
261 5556d 5h nightfright / Updated: #707, 708, 2502, 2503; Removed: #757 (pal24)  
256 5566d 15h nightfright / Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm)  
252 5571d 10h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
251 5572d 15h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 5572d 16h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
249 5573d 4h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)  
248 5573d 9h nightfright / Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster)  
247 5573d 9h nightfright / Updated: E2L8.mhk (Polymer lights by Micky C)  
246 5582d 4h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
245 5583d 16h nightfright / Updated: E2L6.mhk (Polymer lights by Micky C)  
244 5584d 6h nightfright / Updated: E2L4.mhk (Polymer lights by Micky C)