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750 245d 21h nightfright / Fixed widescreen level stats screens (by Phredreeke)  
749 304d 3h nightfright / Readjusted alignments for Polymer weapons; removed artquality from HUD definitions  
748 304d 16h nightfright / Updated HUD frames to fit new widescreen statusbar  
747 306d 15h nightfright / Widescreen assets activation (3240-3249 still WIP)  
736 391d 23h leod / Add autoload.txt, dukegdx.def (BuildGDX DEF suppport still incomplete)  
727 2256d 16h leod / UNIX newlines for *.def, *.mhk, *.txt  
686 3892d 5h leod / 0226.png moved to textures_polymost;
hrp_readme/todo updates;
UserMapHacks: new DestinyOfTheAliens, GoodsHD, ug_basis_cplx, FM3X (50% done), plus the usual blabla
 
675 4056d 17h leod / HRP 5.4 post-release update  
674 4108d 16h leod / (oops) update hrp_readme.txt (not complete)  
643 4374d 23h leod / Shotgun pickups #0028 (Polymer&Polymost) scaled down by a few percent;
UserMapHacks: Episodes ADG, Crucial Conflict, DaikariN, Lost Highway, WGSpace;
UserMapHacks: MHK header update part 1
 
638 4463d 17h leod / effects_megaton.def: adapt to current scrap numbering;
hrp_readme.txt: add Besli to texture credits;
UserMapHacks: Delta Station Down, Clear The Coast, and others
 
566 4686d 16h leod / Version strings update; Mark Skelton credits added to hrp_readme.txt
UserMapHacks: Clearwater aka cranium, Begin To Nowhere, Men In Black; MHK reviews
 
479 4895d 18h leod / 3DRealms maphacks rearranged  
415 4966d 15h leod / New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".

The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).

The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file.
 
414 4968d 23h leod / Set version numbers for full release. (But I'd prefer to have the UserMapHacks included before.)  
409 5028d 19h leod / sounds.def : interface for replacing game sounds with a custom pack or a mod. Note that this might interfere with user maps which bring their own VOC replacements.

hrp_readme.txt : update
 
384 5139d 17h leod / Polymer RPG : firstperson xadd corrected to 1.5.
hrp_readme.txt : updated credits and formatted to 80char/line.
hrp_extract.sh : sw_lowres improved.
 
324 5248d 12h leod / HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice.
 
293 5281d 5h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
292 5283d 1h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  

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