<?xml version="1.0" encoding="utf-8"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>duke3d_hrp &#x2013; /highres/sprites/switches_polymost/</title><description>WebSVN RSS feed &#x2013; duke3d_hrp</description><lastBuildDate>Sat, 01 Aug 2026 03:39:54 +0000</lastBuildDate><generator>WebSVN 2.8.9-DEV</generator><language>en</language><link>https://svn.eduke32.com/websvn/log.php?repname=duke3d_hrp&amp;path=%2Fhighres%2Fsprites%2Fswitches_polymost%2F&amp;isdir=1&amp;max=40&amp;</link><atom:link href="https://svn.eduke32.com/websvn/rss.php?isdir=1&amp;path=%2Fhighres%2Fsprites%2Fswitches_polymost%2F&amp;repname=duke3d_hrp" rel="self" type="application/rss+xml" />
<item><pubDate>Wed, 26 Feb 2014 18:23:26 +0000</pubDate><dc:creator>leod</dc:creator><title>Rev 630 – Polymost HRP: revert r362 to re-enable crosshair colouring;   ...</title><description>&lt;div&gt;&lt;strong&gt;leod – 115 file(s) modified&lt;/strong&gt;&lt;br/&gt;Polymost HRP: revert r362 to re-enable crosshair colouring;  &lt;br /&gt;
moved/renamed a couple of textures;  &lt;br /&gt;
UserMapHacks: Alpha Core, Moonbase, Nitroglycerin, and others;  &lt;br /&gt;
renamed scraps in MHKs to match names.h&lt;/div&gt;~ /highres/screen/hud_polymost.def&lt;br /&gt;~ /highres/sprites/switches.def&lt;br /&gt;x /highres/sprites/switches/0138_slightswitch_green.png&lt;br /&gt;x /highres/sprites/switches/0138_slightswitch_green_g.png&lt;br /&gt;+ /highres/sprites/switches/0139_slightswitch_green.png &lt;i&gt;(copied from /highres/sprites/switches/0138_slightswitch_green.png@629)&lt;/i&gt;&lt;br /&gt;+ /highres/sprites/switches/0139_slightswitch_green_g.png &lt;i&gt;(copied from /highres/sprites/switches/0138_slightswitch_green_g.png@627)&lt;/i&gt;&lt;br /&gt;~ /highres/sprites/switches_polymost.def&lt;br /&gt;x /highres/sprites/switches_polymost/0136_sdoorswitch_green.png&lt;br /&gt;x /highres/sprites/switches_polymost/0136_sdoorswitch_green_g.png&lt;br /&gt;+ /highres/sprites/switches_polymost/0137_sdoorswitch_green.png &lt;i&gt;(copied from /highres/sprites/switches_polymost/0136_sdoorswitch_green.png@627)&lt;/i&gt;&lt;br /&gt;+ /highres/sprites/switches_polymost/0137_sdoorswitch_green_g.png &lt;i&gt;(copied from /highres/sprites/switches_polymost/0136_sdoorswitch_green_g.png@627)&lt;/i&gt;&lt;br /&gt;~ /highres/textures.def&lt;br /&gt;x /highres/textures/0152.png&lt;br /&gt;x /highres/textures/0152_g.png&lt;br /&gt;x /highres/textures/0153.png&lt;br /&gt;x /highres/textures/0153_g.png&lt;br /&gt;x /highres/textures/0258.png&lt;br /&gt;x /highres/textures/0258_g.png&lt;br /&gt;x /highres/textures/0389.png&lt;br /&gt;x /highres/textures/0389_10.png&lt;br /&gt;x /highres/textures/0389_11_22.png&lt;br /&gt;x /highres/textures/0389_12_18.png&lt;br /&gt;x /highres/textures/0389_13.png&lt;br /&gt;x /highres/textures/0389_14.png&lt;br /&gt;x /highres/textures/0389_15.png&lt;br /&gt;x /highres/textures/0389_16.png&lt;br /&gt;x /highres/textures/0389_21.png&lt;br /&gt;x /highres/textures/0389_23.png&lt;br /&gt;x /highres/textures/0389_24.png&lt;br /&gt;x /highres/textures/1215.png&lt;br /&gt;x /highres/textures/1215_g.png&lt;br /&gt;~ /highres/textures_polymost.def&lt;br /&gt;+ /highres/textures_polymost/0152.png &lt;i&gt;(copied from /highres/textures/0152.png@627)&lt;/i&gt;&lt;br /&gt;+ /highres/textures_polymost/0152_g.png &lt;i&gt;(copied from /highres/textures/0152_g.png@627)&lt;/i&gt;&lt;br /&gt;+ /highres/textures_polymost/0153.png &lt;i&gt;(copied from /highres/textures/0153.png@627)&lt;/i&gt;&lt;br /&gt;+ /highres/textures_polymost/0153_g.png &lt;i&gt;(copied from /highres/textures/0153_g.png@627)&lt;/i&gt;&lt;br /&gt;+ /highres/textures_polymost/0258.png &lt;i&gt;(copied from /highres/textures/0258.png@627)&lt;/i&gt;&lt;br /&gt;+ /highres/textures_polymost/0258_g.png &lt;i&gt;(copied from /highres/textures/0258_g.png@627)&lt;/i&gt;&lt;br /&gt;+ /highres/textures_polymost/0389.png &lt;i&gt;(copied from /highres/textures/0389.png@627)&lt;/i&gt;&lt;br /&gt;+ /highres/textures_polymost/0389_10.png &lt;i&gt;(copied from /highres/textures/0389_10.png@627)&lt;/i&gt;&lt;br /&gt;+ /highres/textures_polymost/0389_11_22.png &lt;i&gt;(copied from /highres/textures/0389_11_22.png@627)&lt;/i&gt;&lt;br /&gt;+ /highres/textures_polymost/0389_12_18.png &lt;i&gt;(copied from /highres/textures/0389_12_18.png@627)&lt;/i&gt;&lt;br /&gt;+ /highres/textures_polymost/0389_13.png &lt;i&gt;(copied from /highres/textures/0389_13.png@627)&lt;/i&gt;&lt;br /&gt;+ /highres/textures_polymost/0389_14.png &lt;i&gt;(copied from /highres/textures/0389_14.png@627)&lt;/i&gt;&lt;br /&gt;+ /highres/textures_polymost/0389_15.png &lt;i&gt;(copied from /highres/textures/0389_15.png@627)&lt;/i&gt;&lt;br /&gt;+ /highres/textures_polymost/0389_16.png &lt;i&gt;(copied from /highres/textures/0389_16.png@627)&lt;/i&gt;&lt;br /&gt;+ /highres/textures_polymost/0389_21.png &lt;i&gt;(copied from /highres/textures/0389_21.png@627)&lt;/i&gt;&lt;br /&gt;+ /highres/textures_polymost/0389_23.png &lt;i&gt;(copied from /highres/textures/0389_23.png@627)&lt;/i&gt;&lt;br /&gt;+ /highres/textures_polymost/0389_24.png &lt;i&gt;(copied from /highres/textures/0389_24.png@627)&lt;/i&gt;&lt;br /&gt;+ /highres/textures_polymost/0389_g.png&lt;br /&gt;+ /highres/textures_polymost/1215.png &lt;i&gt;(copied from /highres/textures/1215.png@627)&lt;/i&gt;&lt;br /&gt;+ /highres/textures_polymost/1215_g.png &lt;i&gt;(copied from /highres/textures/1215_g.png@627)&lt;/i&gt;&lt;br /&gt;~ /hrp_todo.txt&lt;br /&gt;~ /maphacks/3drealms/3drealms_mhk.def&lt;br /&gt;+ /maphacks/3drealms/_SE.mhk&lt;br /&gt;+ /maphacks/3drealms/_SE_13d.mhk&lt;br /&gt;+ /maphacks/3drealms/_ST.mhk&lt;br /&gt;+ /maphacks/3drealms/_ST_13d.mhk&lt;br /&gt;+ /maphacks/3drealms/_ZOO.mhk&lt;br /&gt;+ /maphacks/3drealms/_ZOO_13d.mhk&lt;br /&gt;~ /maphacks/3drealms_polymost/3drealms_polymost_mhk.def&lt;br /&gt;+ /maphacks/cbp/BCBP.mhk&lt;br /&gt;~ /maphacks/cbp/cbp_mhk.def&lt;br /&gt;~ /maphacks/collab/glb.mhk&lt;br /&gt;~ /maphacks/dukeplus/dpcbp.mhk&lt;br /&gt;~ /maphacks/dukeplus/dukeplus_mhk.def&lt;br /&gt;~ /maphacks/dukeplus/NsA-dukeplus.mhk&lt;br /&gt;~ /maphacks/gambini/It_Lives 1.05.mhk&lt;br /&gt;~ /maphacks/gambini/RUSH.mhk&lt;br /&gt;~ /maphacks/gambini/rush244.mhk&lt;br /&gt;~ /maphacks/gambini/RUSH for EDuke32 High Resolution Pack.mhk&lt;br /&gt;+ /maphacks/glavic&lt;br /&gt;+ /maphacks/glavic/blackend-dnwmd.mhk &lt;i&gt;(copied from /maphacks/usermaps/blackend-dnwmd.mhk@627)&lt;/i&gt;&lt;br /&gt;+ /maphacks/glavic/blackend.mhk &lt;i&gt;(copied from /maphacks/usermaps/blackend.mhk@627)&lt;/i&gt;&lt;br /&gt;+ /maphacks/glavic/EDFSB-dnwmd.mhk &lt;i&gt;(copied from /maphacks/usermaps/EDFSB-dnwmd.mhk@627)&lt;/i&gt;&lt;br /&gt;+ /maphacks/glavic/EDFSB.mhk &lt;i&gt;(copied from /maphacks/usermaps/EDFSB.mhk@627)&lt;/i&gt;&lt;br /&gt;+ /maphacks/glavic/glavic_mhk.def&lt;br /&gt;+ /maphacks/glavic/mm.mhk &lt;i&gt;(copied from /maphacks/usermaps/mm.mhk@627)&lt;/i&gt;&lt;br /&gt;+ /maphacks/glavic/moonbase-adg.mhk&lt;br /&gt;+ /maphacks/glavic/ymf500g.mhk&lt;br /&gt;~ /maphacks/maphacks.def&lt;br /&gt;~ /maphacks/maphacks_polymost.def&lt;br /&gt;~ /maphacks/marquez/marquez_mhk.def&lt;br /&gt;+ /maphacks/marquez/orbital_oblivion/ALPHCORE.mhk&lt;br /&gt;~ /maphacks/mrck/Happy Hangover.mhk&lt;br /&gt;~ /maphacks/nw_hrp/_nwzoo-r18.mhk&lt;br /&gt;~ /maphacks/oostrum/red1.mhk&lt;br /&gt;~ /maphacks/undertaker/foreverplus.mhk&lt;br /&gt;~ /maphacks/usermaps/1_bitch.mhk&lt;br /&gt;~ /maphacks/usermaps/anarxiticalcity.mhk&lt;br /&gt;x /maphacks/usermaps/blackend-dnwmd.mhk&lt;br /&gt;x /maphacks/usermaps/blackend.mhk&lt;br /&gt;~ /maphacks/usermaps/Duke6_8.mhk&lt;br /&gt;~ /maphacks/usermaps/Duke 12_12.mhk&lt;br /&gt;~ /maphacks/usermaps/Duke23_4-2010-03-16.mhk&lt;br /&gt;~ /maphacks/usermaps/Duke23_4-2011-04-23.mhk&lt;br /&gt;x /maphacks/usermaps/EDFSB-dnwmd.mhk&lt;br /&gt;x /maphacks/usermaps/EDFSB.mhk&lt;br /&gt;~ /maphacks/usermaps/ice.mhk&lt;br /&gt;~ /maphacks/usermaps/LPT.mhk&lt;br /&gt;x /maphacks/usermaps/mm.mhk&lt;br /&gt;+ /maphacks/usermaps/moonbase-iggy.mhk&lt;br /&gt;~ /maphacks/usermaps/npm1.mhk&lt;br /&gt;~ /maphacks/usermaps/NsA-2010-08-05.mhk&lt;br /&gt;~ /maphacks/usermaps/NsA-2010-08-08.mhk&lt;br /&gt;~ /maphacks/usermaps/NsA-2012-01-24.mhk&lt;br /&gt;+ /maphacks/usermaps/NsA-2014-01-24.mhk&lt;br /&gt;~ /maphacks/usermaps/pretime3.mhk&lt;br /&gt;~ /maphacks/usermaps/warz.mhk&lt;br /&gt;~ /maphacks/usermaps/warz_ATT.mhk&lt;br /&gt;~ /maphacks/usermaps/xmas2k1-attrition.mhk&lt;br /&gt;~ /maphacks/usermaps/xmas2k1-dnwmd.mhk&lt;br /&gt;~ /maphacks/usermaps/xmas2k1.mhk&lt;br /&gt;~ /maphacks/usermaps_mhk.def&lt;br /&gt;~ /maphacks/vaca_hrp/_vacazoo-r19.mhk&lt;br /&gt;</description><link>https://svn.eduke32.com/websvn/revision.php?repname=duke3d_hrp&amp;path=%2Fhighres%2Fsprites%2Fswitches_polymost%2F&amp;isdir=1&amp;rev=630</link><guid>https://svn.eduke32.com/websvn/revision.php?repname=duke3d_hrp&amp;path=%2Fhighres%2Fsprites%2Fswitches_polymost%2F&amp;isdir=1&amp;rev=630</guid></item>
<item><pubDate>Wed, 29 Jan 2014 00:40:30 +0000</pubDate><dc:creator>leod</dc:creator><title>Rev 614 – move old 134/135 switch to switches_polymost;   copy shared ...</title><description>&lt;div&gt;&lt;strong&gt;leod – 48 file(s) modified&lt;/strong&gt;&lt;br/&gt;move old 134/135 switch to switches_polymost;  &lt;br /&gt;
copy shared 0136_sdoorswitch.md3 to switches_polymost;  &lt;br /&gt;
rename two Polymer glowmaps;  &lt;br /&gt;
&lt;br /&gt;
fix effects.def typo;  PNGOUT optimizations;  &lt;br /&gt;
new and updated UserMapHacks&lt;/div&gt;~ /highres/sprites/effects.def&lt;br /&gt;~ /highres/sprites/effects/0660_d.png&lt;br /&gt;~ /highres/sprites/effects/0660_n.png&lt;br /&gt;~ /highres/sprites/switches.def&lt;br /&gt;~ /highres/sprites/switches/0134_lightswitch_d.png&lt;br /&gt;~ /highres/sprites/switches/0134_lightswitch_g.png&lt;br /&gt;x /highres/sprites/switches/0134_lightswitch_green.png&lt;br /&gt;x /highres/sprites/switches/0134_lightswitch_green_g.png&lt;br /&gt;~ /highres/sprites/switches/0134_lightswitch_n.png&lt;br /&gt;x /highres/sprites/switches/0134_lightswitch_red.png&lt;br /&gt;x /highres/sprites/switches/0134_lightswitch_red_g.png&lt;br /&gt;~ /highres/sprites/switches/0134_lightswitch_s.png&lt;br /&gt;~ /highres/sprites/switches/0135_lightswitch_d.png&lt;br /&gt;~ /highres/sprites/switches/0135_lightswitch_g.png&lt;br /&gt;x /highres/sprites/switches/0136_sdoorswitch_green_d_g.png&lt;br /&gt;+ /highres/sprites/switches/0136_sdoorswitch_green_g.png &lt;i&gt;(copied from /highres/sprites/switches/0136_sdoorswitch_green_d_g.png@613)&lt;/i&gt;&lt;br /&gt;x /highres/sprites/switches/0136_sdoorswitch_red_d_g.png&lt;br /&gt;+ /highres/sprites/switches/0136_sdoorswitch_red_g.png &lt;i&gt;(copied from /highres/sprites/switches/0136_sdoorswitch_red_d_g.png@613)&lt;/i&gt;&lt;br /&gt;~ /highres/sprites/switches_polymost.def&lt;br /&gt;+ /highres/sprites/switches_polymost/0134_lightswitch.md3&lt;br /&gt;+ /highres/sprites/switches_polymost/0134_lightswitch_red.png &lt;i&gt;(copied from /highres/sprites/switches/0134_lightswitch_red.png@613)&lt;/i&gt;&lt;br /&gt;+ /highres/sprites/switches_polymost/0134_lightswitch_red_g.png &lt;i&gt;(copied from /highres/sprites/switches/0134_lightswitch_red_g.png@613)&lt;/i&gt;&lt;br /&gt;+ /highres/sprites/switches_polymost/0135_lightswitch_green.png &lt;i&gt;(copied from /highres/sprites/switches/0134_lightswitch_green.png@613)&lt;/i&gt;&lt;br /&gt;+ /highres/sprites/switches_polymost/0135_lightswitch_green_g.png &lt;i&gt;(copied from /highres/sprites/switches/0134_lightswitch_green_g.png@613)&lt;/i&gt;&lt;br /&gt;+ /highres/sprites/switches_polymost/0136_sdoorswitch.md3&lt;br /&gt;~ /hrp_todo.txt&lt;br /&gt;~ /maphacks/cbp/CBP7-dnwmd.mhk&lt;br /&gt;~ /maphacks/cbp/CBP7.mhk&lt;br /&gt;~ /maphacks/cbp/CBP8.mhk&lt;br /&gt;~ /maphacks/cbp/JFCBP2-dnwmd.mhk&lt;br /&gt;~ /maphacks/cbp/JFCBP2.mhk&lt;br /&gt;~ /maphacks/dc_hrp/DUKEDCSL.mhk&lt;br /&gt;~ /maphacks/gambini/It_Lives 1.05.mhk&lt;br /&gt;~ /maphacks/gee/WGCity.mhk&lt;br /&gt;~ /maphacks/hightreason/quantum-megaton.mhk&lt;br /&gt;~ /maphacks/hightreason/Quantum_200.mhk&lt;br /&gt;~ /maphacks/puritan/Undesire.mhk&lt;br /&gt;+ /maphacks/usermaps/AlphaCity.mhk&lt;br /&gt;+ /maphacks/usermaps/Clifftop.mhk&lt;br /&gt;+ /maphacks/usermaps/Colosseum.mhk&lt;br /&gt;+ /maphacks/usermaps/Courtyard.mhk&lt;br /&gt;~ /maphacks/usermaps/Festpark.mhk&lt;br /&gt;+ /maphacks/usermaps/Hotelvoy.mhk&lt;br /&gt;+ /maphacks/usermaps/Krachtest.mhk&lt;br /&gt;+ /maphacks/usermaps/Legends.mhk&lt;br /&gt;+ /maphacks/usermaps/Library.mhk&lt;br /&gt;~ /maphacks/usermaps/STARLITE.mhk&lt;br /&gt;~ /maphacks/usermaps_mhk.def&lt;br /&gt;</description><link>https://svn.eduke32.com/websvn/revision.php?repname=duke3d_hrp&amp;path=%2Fhighres%2Fsprites%2Fswitches_polymost%2F&amp;isdir=1&amp;rev=614</link><guid>https://svn.eduke32.com/websvn/revision.php?repname=duke3d_hrp&amp;path=%2Fhighres%2Fsprites%2Fswitches_polymost%2F&amp;isdir=1&amp;rev=614</guid></item>
<item><pubDate>Thu, 18 Jul 2013 09:35:22 +0000</pubDate><dc:creator>leod</dc:creator><title>Rev 521 – PNGOUT optimizations part 10 (oops): sprites #1: build, decals, effects, ...</title><description>&lt;div&gt;&lt;strong&gt;leod – 313 file(s) modified&lt;/strong&gt;&lt;br/&gt;PNGOUT optimizations part 10 (oops): sprites #1: build, decals, effects, jibs, projectiles, switches&lt;br /&gt;
&lt;br /&gt;
Both new and old PNGs convert to binary identical TGAs&lt;/div&gt;~ /highres/sprites/build/0002.png&lt;br /&gt;~ /highres/sprites/build/0009.png&lt;br /&gt;~ /highres/sprites/decals/0546_n.png&lt;br /&gt;~ /highres/sprites/decals/0550.png&lt;br /&gt;~ /highres/sprites/decals/0672.png&lt;br /&gt;~ /highres/sprites/decals/0673.png&lt;br /&gt;~ /highres/sprites/decals/0674.png&lt;br /&gt;~ /highres/sprites/decals/0903.png&lt;br /&gt;~ /highres/sprites/decals/0932.png&lt;br /&gt;~ /highres/sprites/decals/0952.png&lt;br /&gt;~ /highres/sprites/decals/0953.png&lt;br /&gt;~ /highres/sprites/decals/0960.png&lt;br /&gt;~ /highres/sprites/decals/1154.png&lt;br /&gt;~ /highres/sprites/decals/1155.png&lt;br /&gt;~ /highres/sprites/decals/1226.png&lt;br /&gt;~ /highres/sprites/decals/1226_2.png&lt;br /&gt;~ /highres/sprites/decals/1226_6.png&lt;br /&gt;~ /highres/sprites/decals/1226_n.png&lt;br /&gt;~ /highres/sprites/decals/1226_s.png&lt;br /&gt;~ /highres/sprites/decals/1620.png&lt;br /&gt;~ /highres/sprites/decals/1621.png&lt;br /&gt;~ /highres/sprites/decals/1622.png&lt;br /&gt;~ /highres/sprites/decals/1623.png&lt;br /&gt;~ /highres/sprites/decals/2286.png&lt;br /&gt;~ /highres/sprites/decals/2287.png&lt;br /&gt;~ /highres/sprites/decals/2288.png&lt;br /&gt;~ /highres/sprites/decals/2289.png&lt;br /&gt;~ /highres/sprites/decals/2290.png&lt;br /&gt;~ /highres/sprites/decals/2291.png&lt;br /&gt;~ /highres/sprites/decals/2292.png&lt;br /&gt;~ /highres/sprites/decals/2293.png&lt;br /&gt;~ /highres/sprites/decals/2294.png&lt;br /&gt;~ /highres/sprites/decals/2295.png&lt;br /&gt;~ /highres/sprites/decals/2296.png&lt;br /&gt;~ /highres/sprites/decals/2297.png&lt;br /&gt;~ /highres/sprites/decals/2298.png&lt;br /&gt;~ /highres/sprites/decals/2298_n.png&lt;br /&gt;~ /highres/sprites/decals/2299.png&lt;br /&gt;~ /highres/sprites/decals/2301.png&lt;br /&gt;~ /highres/sprites/decals/2302.png&lt;br /&gt;~ /highres/sprites/decals/2303.png&lt;br /&gt;~ /highres/sprites/decals/2304.png&lt;br /&gt;~ /highres/sprites/decals/2307.png&lt;br /&gt;~ /highres/sprites/decals/2308.png&lt;br /&gt;~ /highres/sprites/decals/4389.png&lt;br /&gt;~ /highres/sprites/effects/0580.png&lt;br /&gt;~ /highres/sprites/effects/0580_21.png&lt;br /&gt;~ /highres/sprites/effects/0580_g.png&lt;br /&gt;~ /highres/sprites/effects/0581.png&lt;br /&gt;~ /highres/sprites/effects/0581_21.png&lt;br /&gt;~ /highres/sprites/effects/0581_g.png&lt;br /&gt;~ /highres/sprites/effects/0582_21.png&lt;br /&gt;~ /highres/sprites/effects/0582_g.png&lt;br /&gt;~ /highres/sprites/effects/0583.png&lt;br /&gt;~ /highres/sprites/effects/0583_21.png&lt;br /&gt;~ /highres/sprites/effects/0583_g.png&lt;br /&gt;~ /highres/sprites/effects/0634.png&lt;br /&gt;~ /highres/sprites/effects/0634_2.png&lt;br /&gt;~ /highres/sprites/effects/0634_10.png&lt;br /&gt;~ /highres/sprites/effects/0634_g.png&lt;br /&gt;~ /highres/sprites/effects/0635.png&lt;br /&gt;~ /highres/sprites/effects/0635_2.png&lt;br /&gt;~ /highres/sprites/effects/0635_10.png&lt;br /&gt;~ /highres/sprites/effects/0635_g.png&lt;br /&gt;~ /highres/sprites/effects/0636.png&lt;br /&gt;~ /highres/sprites/effects/0636_2.png&lt;br /&gt;~ /highres/sprites/effects/0636_10.png&lt;br /&gt;~ /highres/sprites/effects/0636_g.png&lt;br /&gt;~ /highres/sprites/effects/0637.png&lt;br /&gt;~ /highres/sprites/effects/0637_2.png&lt;br /&gt;~ /highres/sprites/effects/0637_10.png&lt;br /&gt;~ /highres/sprites/effects/0637_g.png&lt;br /&gt;~ /highres/sprites/effects/0660.png&lt;br /&gt;~ /highres/sprites/effects/0660_13.png&lt;br /&gt;~ /highres/sprites/effects/0660_23.png&lt;br /&gt;~ /highres/sprites/effects/0661.png&lt;br /&gt;~ /highres/sprites/effects/0662.png&lt;br /&gt;~ /highres/sprites/effects/0663.png&lt;br /&gt;~ /highres/sprites/effects/0663_0.png&lt;br /&gt;~ /highres/sprites/effects/0921.png&lt;br /&gt;~ /highres/sprites/effects/0922.png&lt;br /&gt;~ /highres/sprites/effects/0923.png&lt;br /&gt;~ /highres/sprites/effects/0924.png&lt;br /&gt;~ /highres/sprites/effects/1031_glasspieces.png&lt;br /&gt;~ /highres/sprites/effects/1092_g.png&lt;br /&gt;~ /highres/sprites/effects/1093_g.png&lt;br /&gt;~ /highres/sprites/effects/1094_g.png&lt;br /&gt;~ /highres/sprites/effects/1095_g.png&lt;br /&gt;~ /highres/sprites/effects/1250.png&lt;br /&gt;~ /highres/sprites/effects/1251.png&lt;br /&gt;~ /highres/sprites/effects/1252.png&lt;br /&gt;~ /highres/sprites/effects/1253.png&lt;br /&gt;~ /highres/sprites/effects/1254.png&lt;br /&gt;~ /highres/sprites/effects/1255.png&lt;br /&gt;~ /highres/sprites/effects/1256.png&lt;br /&gt;~ /highres/sprites/effects/1257.png&lt;br /&gt;~ /highres/sprites/effects/1258.png&lt;br /&gt;~ /highres/sprites/effects/1259.png&lt;br /&gt;~ /highres/sprites/effects/1380.png&lt;br /&gt;~ /highres/sprites/effects/1381.png&lt;br /&gt;~ /highres/sprites/effects/1382.png&lt;br /&gt;~ /highres/sprites/effects/1630.png&lt;br /&gt;~ /highres/sprites/effects/1631.png&lt;br /&gt;~ /highres/sprites/effects/1632.png&lt;br /&gt;~ /highres/sprites/effects/1633.png&lt;br /&gt;~ /highres/sprites/effects/1634.png&lt;br /&gt;~ /highres/sprites/effects/1635.png&lt;br /&gt;~ /highres/sprites/effects/1671.png&lt;br /&gt;~ /highres/sprites/effects/1672.png&lt;br /&gt;~ /highres/sprites/effects/1673.png&lt;br /&gt;~ /highres/sprites/effects/1674.png&lt;br /&gt;~ /highres/sprites/effects/1675.png&lt;br /&gt;~ /highres/sprites/effects/1676.png&lt;br /&gt;~ /highres/sprites/effects/1677.png&lt;br /&gt;~ /highres/sprites/effects/1678.png&lt;br /&gt;~ /highres/sprites/effects/1679.png&lt;br /&gt;~ /highres/sprites/effects/1890.png&lt;br /&gt;~ /highres/sprites/effects/1891.png&lt;br /&gt;~ /highres/sprites/effects/1892.png&lt;br /&gt;~ /highres/sprites/effects/1896.png&lt;br /&gt;~ /highres/sprites/effects/1897.png&lt;br /&gt;~ /highres/sprites/effects/1898.png&lt;br /&gt;~ /highres/sprites/effects/1899.png&lt;br /&gt;~ /highres/sprites/effects/1900.png&lt;br /&gt;~ /highres/sprites/effects/1901.png&lt;br /&gt;~ /highres/sprites/effects/1902.png&lt;br /&gt;~ /highres/sprites/effects/1903.png&lt;br /&gt;~ /highres/sprites/effects/1904.png&lt;br /&gt;~ /highres/sprites/effects/1906.png&lt;br /&gt;~ /highres/sprites/effects/1907.png&lt;br /&gt;~ /highres/sprites/effects/1909.png&lt;br /&gt;~ /highres/sprites/effects/2066.png&lt;br /&gt;~ /highres/sprites/effects/2067.png&lt;br /&gt;~ /highres/sprites/effects/2068.png&lt;br /&gt;~ /highres/sprites/effects/2069.png&lt;br /&gt;~ /highres/sprites/effects/2070.png&lt;br /&gt;~ /highres/sprites/effects/2071.png&lt;br /&gt;~ /highres/sprites/effects/2072.png&lt;br /&gt;~ /highres/sprites/effects/2073.png&lt;br /&gt;~ /highres/sprites/effects/2074.png&lt;br /&gt;~ /highres/sprites/effects/2075.png&lt;br /&gt;~ /highres/sprites/effects/2076.png&lt;br /&gt;~ /highres/sprites/effects/2077.png&lt;br /&gt;~ /highres/sprites/effects/2078.png&lt;br /&gt;~ /highres/sprites/effects/2079.png&lt;br /&gt;~ /highres/sprites/effects/2221.png&lt;br /&gt;~ /highres/sprites/effects/2222.png&lt;br /&gt;~ /highres/sprites/effects/2224.png&lt;br /&gt;~ /highres/sprites/effects/2225.png&lt;br /&gt;~ /highres/sprites/effects/2226.png&lt;br /&gt;~ /highres/sprites/effects/2228.png&lt;br /&gt;~ /highres/sprites/effects/2232.png&lt;br /&gt;~ /highres/sprites/effects/2233.png&lt;br /&gt;~ /highres/sprites/effects/2234.png&lt;br /&gt;~ /highres/sprites/effects/2236.png&lt;br /&gt;~ /highres/sprites/effects/2238.png&lt;br /&gt;~ /highres/sprites/effects/2270.png&lt;br /&gt;~ /highres/sprites/effects/2271.png&lt;br /&gt;~ /highres/sprites/effects/2272.png&lt;br /&gt;~ /highres/sprites/effects/2273.png&lt;br /&gt;~ /highres/sprites/effects/2274.png&lt;br /&gt;~ /highres/sprites/effects/2275.png&lt;br /&gt;~ /highres/sprites/effects/2276.png&lt;br /&gt;~ /highres/sprites/effects/2277.png&lt;br /&gt;~ /highres/sprites/effects/2278.png&lt;br /&gt;~ /highres/sprites/effects/2279.png&lt;br /&gt;~ /highres/sprites/effects/2280.png&lt;br /&gt;~ /highres/sprites/effects/2281.png&lt;br /&gt;~ /highres/sprites/effects/2282.png&lt;br /&gt;~ /highres/sprites/effects/2283.png&lt;br /&gt;~ /highres/sprites/effects/2310.png&lt;br /&gt;~ /highres/sprites/effects/2311.png&lt;br /&gt;~ /highres/sprites/effects/2312.png&lt;br /&gt;~ /highres/sprites/effects/2313.png&lt;br /&gt;~ /highres/sprites/effects/2314.png&lt;br /&gt;~ /highres/sprites/effects/2315.png&lt;br /&gt;~ /highres/sprites/effects/2316.png&lt;br /&gt;~ /highres/sprites/effects/2317.png&lt;br /&gt;~ /highres/sprites/effects/2318.png&lt;br /&gt;~ /highres/sprites/effects/2319.png&lt;br /&gt;~ /highres/sprites/effects/2320.png&lt;br /&gt;~ /highres/sprites/effects/2321.png&lt;br /&gt;~ /highres/sprites/effects/2322.png&lt;br /&gt;~ /highres/sprites/effects/2323.png&lt;br /&gt;~ /highres/sprites/effects/2329.png&lt;br /&gt;~ /highres/sprites/effects/2331.png&lt;br /&gt;~ /highres/sprites/effects/2332.png&lt;br /&gt;~ /highres/sprites/effects/2390_scrap1.png&lt;br /&gt;~ /highres/sprites/effects/2400_scrap2.png&lt;br /&gt;~ /highres/sprites/effects/2404_scrap3.png&lt;br /&gt;~ /highres/sprites/effects/2408_scrap4.png&lt;br /&gt;~ /highres/sprites/effects/2416_scrap6.png&lt;br /&gt;~ /highres/sprites/effects/2567_laser.png&lt;br /&gt;~ /highres/sprites/effects/2567_laser_1.png&lt;br /&gt;~ /highres/sprites/effects/2567_laser_8.png&lt;br /&gt;~ /highres/sprites/effects/2595_shotspark1.png&lt;br /&gt;~ /highres/sprites/effects/4525.png&lt;br /&gt;~ /highres/sprites/effects/4525_10.png&lt;br /&gt;~ /highres/sprites/effects/4525_g.png&lt;br /&gt;~ /highres/sprites/effects/4526.png&lt;br /&gt;~ /highres/sprites/effects/4526_10.png&lt;br /&gt;~ /highres/sprites/effects/4526_g.png&lt;br /&gt;~ /highres/sprites/effects/4527.png&lt;br /&gt;~ /highres/sprites/effects/4527_10.png&lt;br /&gt;~ /highres/sprites/effects/4527_g.png&lt;br /&gt;~ /highres/sprites/effects/4528.png&lt;br /&gt;~ /highres/sprites/effects/4528_10.png&lt;br /&gt;~ /highres/sprites/effects/4528_g.png&lt;br /&gt;~ /highres/sprites/jibs/1528_dukearm.png&lt;br /&gt;~ /highres/sprites/jibs/1536_dukeleg.png&lt;br /&gt;~ /highres/sprites/jibs/1536_dukeleg_12_18.png&lt;br /&gt;~ /highres/sprites/jibs/1536_dukeleg_14.png&lt;br /&gt;~ /highres/sprites/jibs/1536_dukeleg_15.png&lt;br /&gt;~ /highres/sprites/jibs/1536_dukeleg_16.png&lt;br /&gt;~ /highres/sprites/jibs/1536_dukeleg_21.png&lt;br /&gt;~ /highres/sprites/jibs/2201_enforcerjibs.png&lt;br /&gt;~ /highres/sprites/jibs/2250_eyeball.png&lt;br /&gt;~ /highres/sprites/jibs/2300_ooz.png&lt;br /&gt;~ /highres/sprites/jibs/2309_ooz2.png&lt;br /&gt;~ /highres/sprites/projectiles/1360.png&lt;br /&gt;~ /highres/sprites/projectiles/1361.png&lt;br /&gt;~ /highres/sprites/projectiles/1362.png&lt;br /&gt;~ /highres/sprites/projectiles/1363.png&lt;br /&gt;~ /highres/sprites/projectiles/1364.png&lt;br /&gt;~ /highres/sprites/projectiles/1365.png&lt;br /&gt;~ /highres/sprites/projectiles/1366.png&lt;br /&gt;~ /highres/sprites/projectiles/1367.png&lt;br /&gt;~ /highres/sprites/projectiles/1368.png&lt;br /&gt;~ /highres/sprites/projectiles/1369.png&lt;br /&gt;~ /highres/sprites/projectiles/1370.png&lt;br /&gt;~ /highres/sprites/projectiles/1371.png&lt;br /&gt;~ /highres/sprites/projectiles/1372.png&lt;br /&gt;~ /highres/sprites/projectiles/1373.png&lt;br /&gt;~ /highres/sprites/projectiles/1374.png&lt;br /&gt;~ /highres/sprites/projectiles/1375.png&lt;br /&gt;~ /highres/sprites/projectiles/1376.png&lt;br /&gt;~ /highres/sprites/projectiles/1377.png&lt;br /&gt;~ /highres/sprites/projectiles/1378.png&lt;br /&gt;~ /highres/sprites/projectiles/1379.png&lt;br /&gt;~ /highres/sprites/projectiles/1625.png&lt;br /&gt;~ /highres/sprites/projectiles/1636.png&lt;br /&gt;~ /highres/sprites/projectiles/1637.png&lt;br /&gt;~ /highres/sprites/projectiles/1638.png&lt;br /&gt;~ /highres/sprites/projectiles/1641.png&lt;br /&gt;~ /highres/sprites/projectiles/1642.png&lt;br /&gt;~ /highres/sprites/projectiles/1643.png&lt;br /&gt;~ /highres/sprites/projectiles/1646.png&lt;br /&gt;~ /highres/sprites/projectiles/1647.png&lt;br /&gt;~ /highres/sprites/projectiles/1648.png&lt;br /&gt;~ /highres/sprites/projectiles/1649.png&lt;br /&gt;~ /highres/sprites/projectiles/1650_blgrenade_g.png&lt;br /&gt;~ /highres/sprites/projectiles/1656.png&lt;br /&gt;~ /highres/sprites/projectiles/1657.png&lt;br /&gt;~ /highres/sprites/projectiles/1658.png&lt;br /&gt;~ /highres/sprites/projectiles/1659.png&lt;br /&gt;~ /highres/sprites/projectiles/2448.png&lt;br /&gt;~ /highres/sprites/projectiles/2449.png&lt;br /&gt;~ /highres/sprites/projectiles/2450.png&lt;br /&gt;~ /highres/sprites/projectiles/2451.png&lt;br /&gt;~ /highres/sprites/projectiles/2533.png&lt;br /&gt;~ /highres/sprites/projectiles/2534.png&lt;br /&gt;~ /highres/sprites/projectiles/2535.png&lt;br /&gt;~ /highres/sprites/projectiles/2605_rocket.png&lt;br /&gt;~ /highres/sprites/switches/0130_accessswitch_g.png&lt;br /&gt;~ /highres/sprites/switches/0131_accessswitch_g.png&lt;br /&gt;~ /highres/sprites/switches/0132_slotdoor_g.png&lt;br /&gt;~ /highres/sprites/switches/0133_slotdoor_g.png&lt;br /&gt;~ /highres/sprites/switches/0134_lightswitch_green_g.png&lt;br /&gt;~ /highres/sprites/switches/0134_lightswitch_red_g.png&lt;br /&gt;~ /highres/sprites/switches/0136.png&lt;br /&gt;~ /highres/sprites/switches/0136_sdoorswitch_green_d.png&lt;br /&gt;~ /highres/sprites/switches/0136_sdoorswitch_green_d_g.png&lt;br /&gt;~ /highres/sprites/switches/0136_sdoorswitch_red_d.png&lt;br /&gt;~ /highres/sprites/switches/0136_sdoorswitch_red_d_g.png&lt;br /&gt;~ /highres/sprites/switches/0136_sdoorswitch_red_s.png&lt;br /&gt;~ /highres/sprites/switches/0137.png&lt;br /&gt;~ /highres/sprites/switches/0138_slightswitch_green_g.png&lt;br /&gt;~ /highres/sprites/switches/0138_slightswitch_red.png&lt;br /&gt;~ /highres/sprites/switches/0138_slightswitch_red_g.png&lt;br /&gt;~ /highres/sprites/switches/0140_fsswitch.png&lt;br /&gt;~ /highres/sprites/switches/0140_fsswitch_g.png&lt;br /&gt;~ /highres/sprites/switches/0141_fsswitch.png&lt;br /&gt;~ /highres/sprites/switches/0141_fsswitch_g.png&lt;br /&gt;~ /highres/sprites/switches/0142_nukebutton.png&lt;br /&gt;~ /highres/sprites/switches/0142_nukebutton_13.png&lt;br /&gt;~ /highres/sprites/switches/0146_multiswitch_g.png&lt;br /&gt;~ /highres/sprites/switches/0165_g.png&lt;br /&gt;~ /highres/sprites/switches/0166_techswitch.png&lt;br /&gt;~ /highres/sprites/switches/0166_techswitch_g.png&lt;br /&gt;~ /highres/sprites/switches/0167_techswitch.png&lt;br /&gt;~ /highres/sprites/switches/0167_techswitch_g.png&lt;br /&gt;~ /highres/sprites/switches/0171_accessswitch2_g.png&lt;br /&gt;~ /highres/sprites/switches/0712_lightswitch_d.png&lt;br /&gt;~ /highres/sprites/switches/0712_lightswitch_n.png&lt;br /&gt;~ /highres/sprites/switches/0860_powerswitch_off_g.png&lt;br /&gt;~ /highres/sprites/switches/0861_powerswitch_on_g.png&lt;br /&gt;~ /highres/sprites/switches/0862_lockswitch1.png&lt;br /&gt;~ /highres/sprites/switches/0862_lockswitch1_g.png&lt;br /&gt;~ /highres/sprites/switches/0863_lockswitch1.png&lt;br /&gt;~ /highres/sprites/switches/0863_lockswitch1_g.png&lt;br /&gt;~ /highres/sprites/switches/0864_powerswitch2_g.png&lt;br /&gt;~ /highres/sprites/switches/1111_handswitch_off.png&lt;br /&gt;~ /highres/sprites/switches/1112_handswitch_on.png&lt;br /&gt;~ /highres/sprites/switches/1123_pullswitch_g.png&lt;br /&gt;~ /highres/sprites/switches/1142_alienswitch.png&lt;br /&gt;~ /highres/sprites/switches/1143_alienswitch.png&lt;br /&gt;~ /highres/sprites/switches/1143_alienswitch_g.png&lt;br /&gt;~ /highres/sprites/switches/2444.png&lt;br /&gt;~ /highres/sprites/switches/4483.png&lt;br /&gt;~ /highres/sprites/switches/4954_switchbroke.png&lt;br /&gt;~ /highres/sprites/switches_polymost/0136_sdoorswitch_green_g.png&lt;br /&gt;~ /highres/sprites/switches_polymost/0136_sdoorswitch_red_g.png&lt;br /&gt;~ /highres/sprites/switches_polymost/0712_lightswitch.png&lt;br /&gt;</description><link>https://svn.eduke32.com/websvn/revision.php?repname=duke3d_hrp&amp;path=%2Fhighres%2Fsprites%2Fswitches_polymost%2F&amp;isdir=1&amp;rev=521</link><guid>https://svn.eduke32.com/websvn/revision.php?repname=duke3d_hrp&amp;path=%2Fhighres%2Fsprites%2Fswitches_polymost%2F&amp;isdir=1&amp;rev=521</guid></item>
<item><pubDate>Sun, 10 Feb 2013 14:30:51 +0000</pubDate><dc:creator>leod</dc:creator><title>Rev 443 – 0917_firealarm_n.png : resized to 512*512;  0136_sdoorswitch_* : moved Polymost-only ...</title><description>&lt;div&gt;&lt;strong&gt;leod – 10 file(s) modified&lt;/strong&gt;&lt;br/&gt;0917_firealarm_n.png : resized to 512*512; &lt;br /&gt;
0136_sdoorswitch_* : moved Polymost-only textures&lt;/div&gt;~ /highres/sprites/props/0917_firealarm_n.png&lt;br /&gt;x /highres/sprites/switches/0136_sdoorswitch_green.png&lt;br /&gt;x /highres/sprites/switches/0136_sdoorswitch_green_g.png&lt;br /&gt;x /highres/sprites/switches/0136_sdoorswitch_red.png&lt;br /&gt;x /highres/sprites/switches/0136_sdoorswitch_red_g.png&lt;br /&gt;~ /highres/sprites/switches_polymost.def&lt;br /&gt;+ /highres/sprites/switches_polymost/0136_sdoorswitch_green.png &lt;i&gt;(copied from /highres/sprites/switches/0136_sdoorswitch_green.png@441)&lt;/i&gt;&lt;br /&gt;+ /highres/sprites/switches_polymost/0136_sdoorswitch_green_g.png &lt;i&gt;(copied from /highres/sprites/switches/0136_sdoorswitch_green_g.png@441)&lt;/i&gt;&lt;br /&gt;+ /highres/sprites/switches_polymost/0136_sdoorswitch_red.png &lt;i&gt;(copied from /highres/sprites/switches/0136_sdoorswitch_red.png@441)&lt;/i&gt;&lt;br /&gt;+ /highres/sprites/switches_polymost/0136_sdoorswitch_red_g.png &lt;i&gt;(copied from /highres/sprites/switches/0136_sdoorswitch_red_g.png@441)&lt;/i&gt;&lt;br /&gt;</description><link>https://svn.eduke32.com/websvn/revision.php?repname=duke3d_hrp&amp;path=%2Fhighres%2Fsprites%2Fswitches_polymost%2F&amp;isdir=1&amp;rev=443</link><guid>https://svn.eduke32.com/websvn/revision.php?repname=duke3d_hrp&amp;path=%2Fhighres%2Fsprites%2Fswitches_polymost%2F&amp;isdir=1&amp;rev=443</guid></item>
<item><pubDate>Sun, 10 Feb 2013 14:21:58 +0000</pubDate><dc:creator>leod</dc:creator><title>Rev 442 – 0917/0961 : new MD3 + normal maps;   0712 ...</title><description>&lt;div&gt;&lt;strong&gt;leod – 24 file(s) modified&lt;/strong&gt;&lt;br/&gt;0917/0961 : new MD3 + normal maps;  &lt;br /&gt;
0712 : Polymost keeps old switch;  &lt;br /&gt;
UserMapHacks : Anarchy City, Duke Underground, Hostel, Overtime, and more&lt;/div&gt;~ /highres/sprites/props/0917_firealarm.md3&lt;br /&gt;~ /highres/sprites/props/0917_firealarm_n.png&lt;br /&gt;~ /highres/sprites/signs/0961_exit.md3&lt;br /&gt;~ /highres/sprites/signs/0961_exit_n.png&lt;br /&gt;~ /highres/sprites/switches.def&lt;br /&gt;x /highres/sprites/switches/0712_lightswitch.png&lt;br /&gt;+ /highres/sprites/switches/0712_lightswitch_d.png &lt;i&gt;(copied from /highres/sprites/switches/0712_lightswitch.png@441)&lt;/i&gt;&lt;br /&gt;+ /highres/sprites/switches_polymost&lt;br /&gt;~ /highres/sprites/switches_polymost.def&lt;br /&gt;+ /highres/sprites/switches_polymost/0712_lightswitch.md3&lt;br /&gt;+ /highres/sprites/switches_polymost/0712_lightswitch.png&lt;br /&gt;+ /maphacks/dukeplus/action7.mhk&lt;br /&gt;~ /maphacks/dukeplus/dukeplus_mhk.def&lt;br /&gt;~ /maphacks/marquez/marquez_mhk.def&lt;br /&gt;+ /maphacks/marquez/orbital_oblivion/DEMOUNT.mhk&lt;br /&gt;+ /maphacks/usermaps/AnarchyC-notDcHrp1.57.mhk&lt;br /&gt;+ /maphacks/usermaps/AnarchyC.mhk&lt;br /&gt;+ /maphacks/usermaps/cave.mhk&lt;br /&gt;+ /maphacks/usermaps/Hostel.mhk&lt;br /&gt;+ /maphacks/usermaps/libraryl.mhk&lt;br /&gt;+ /maphacks/usermaps/Overtime-notDcHrp1.57.mhk&lt;br /&gt;+ /maphacks/usermaps/Overtime.mhk&lt;br /&gt;+ /maphacks/usermaps/redlight.mhk&lt;br /&gt;~ /maphacks/usermaps_mhk.def&lt;br /&gt;</description><link>https://svn.eduke32.com/websvn/revision.php?repname=duke3d_hrp&amp;path=%2Fhighres%2Fsprites%2Fswitches_polymost%2F&amp;isdir=1&amp;rev=442</link><guid>https://svn.eduke32.com/websvn/revision.php?repname=duke3d_hrp&amp;path=%2Fhighres%2Fsprites%2Fswitches_polymost%2F&amp;isdir=1&amp;rev=442</guid></item>
</channel></rss>