<?xml version="1.0" encoding="utf-8"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>duke3d_hrp &#x2013; /duke3d_hrp_polymost.def</title><description>WebSVN RSS feed &#x2013; duke3d_hrp</description><lastBuildDate>Fri, 31 Jul 2026 23:31:46 +0000</lastBuildDate><generator>WebSVN 2.8.9-DEV</generator><language>en</language><link>https://svn.eduke32.com/websvn/log.php?repname=duke3d_hrp&amp;path=%2Fduke3d_hrp_polymost.def&amp;max=40&amp;peg=391</link><atom:link href="https://svn.eduke32.com/websvn/rss.php?path=%2Fduke3d_hrp_polymost.def&amp;peg=391&amp;repname=duke3d_hrp" rel="self" type="application/rss+xml" />
<item><pubDate>Fri, 13 Jul 2012 19:16:15 +0000</pubDate><dc:creator>leod</dc:creator><title>Rev 391 – move highpalookup[sic!] definitions to a separate file  devistator -&gt; ...</title><description>&lt;div&gt;&lt;strong&gt;leod – 9 file(s) modified&lt;/strong&gt;&lt;br/&gt;move highpalookup[sic!] definitions to a separate file&lt;br /&gt;
&lt;br /&gt;
devistator -&gt; devastator&lt;/div&gt;~ /duke3d_hrp.def&lt;br /&gt;~ /duke3d_hrp_polymost.def&lt;br /&gt;+ /highpal/highpal.def&lt;br /&gt;~ /highres/sprites/pickups.def&lt;br /&gt;+ /highres/sprites/pickups/0042_devastatorammo.md3 &lt;i&gt;(copied from /highres/sprites/pickups/0042_devistatorammo.md3@388)&lt;/i&gt;&lt;br /&gt;+ /highres/sprites/pickups/0042_devastatorammo.png &lt;i&gt;(copied from /highres/sprites/pickups/0042_devistatorammo.png@388)&lt;/i&gt;&lt;br /&gt;x /highres/sprites/pickups/0042_devistatorammo.md3&lt;br /&gt;x /highres/sprites/pickups/0042_devistatorammo.png&lt;br /&gt;~ /highres/sprites/pickups_polymost.def&lt;br /&gt;</description><link>https://svn.eduke32.com/websvn/revision.php?repname=duke3d_hrp&amp;path=%2Fduke3d_hrp_polymost.def&amp;rev=391&amp;peg=391</link><guid>https://svn.eduke32.com/websvn/revision.php?repname=duke3d_hrp&amp;path=%2Fduke3d_hrp_polymost.def&amp;rev=391&amp;peg=391</guid></item>
<item><pubDate>Fri, 13 Jul 2012 14:25:08 +0000</pubDate><dc:creator>leod</dc:creator><title>Rev 390 – glowmaps renamed for consistent naming style  hydrent -&gt; hydrant</title><description>&lt;div&gt;&lt;strong&gt;leod – 104 file(s) modified&lt;/strong&gt;&lt;br/&gt;glowmaps renamed for consistent naming style&lt;br /&gt;
&lt;br /&gt;
hydrent -&gt; hydrant&lt;/div&gt;~ /duke3d_hrp.def&lt;br /&gt;~ /duke3d_hrp_polymost.def&lt;br /&gt;~ /highres/sprites/firstperson.def&lt;br /&gt;+ /highres/sprites/firstperson/2554_expander_g.png &lt;i&gt;(copied from /highres/sprites/firstperson/2554_expander_glow.png@388)&lt;/i&gt;&lt;br /&gt;x /highres/sprites/firstperson/2554_expander_glow.png&lt;br /&gt;+ /highres/sprites/firstperson/2556_shrinker_g.png &lt;i&gt;(copied from /highres/sprites/firstperson/2556_shrinker_glow.png@388)&lt;/i&gt;&lt;br /&gt;x /highres/sprites/firstperson/2556_shrinker_glow.png&lt;br /&gt;~ /highres/sprites/firstperson_polymost.def&lt;br /&gt;~ /highres/sprites/monsters.def&lt;br /&gt;+ /highres/sprites/monsters/4740_queen_g.png &lt;i&gt;(copied from /highres/sprites/monsters/4740_queen_glow.png@388)&lt;/i&gt;&lt;br /&gt;x /highres/sprites/monsters/4740_queen_glow.png&lt;br /&gt;~ /highres/sprites/monsters_polymost.def&lt;br /&gt;+ /highres/sprites/monsters_polymost/2760_overlord_g.png &lt;i&gt;(copied from /highres/sprites/monsters_polymost/2760_overlord_glow.png@388)&lt;/i&gt;&lt;br /&gt;x /highres/sprites/monsters_polymost/2760_overlord_glow.png&lt;br /&gt;~ /highres/sprites/pickups.def&lt;br /&gt;+ /highres/sprites/pickups/0032_expander_g.png &lt;i&gt;(copied from /highres/sprites/pickups/0032_expander_glow.png@388)&lt;/i&gt;&lt;br /&gt;x /highres/sprites/pickups/0032_expander_glow.png&lt;br /&gt;~ /highres/sprites/pickups_polymost.def&lt;br /&gt;~ /highres/sprites/projectiles.def&lt;br /&gt;+ /highres/sprites/projectiles/1650_blgrenade_g.png &lt;i&gt;(copied from /highres/sprites/projectiles/1650_blgrenade_glow.png@388)&lt;/i&gt;&lt;br /&gt;x /highres/sprites/projectiles/1650_blgrenade_glow.png&lt;br /&gt;~ /highres/sprites/projectiles_polymost.def&lt;br /&gt;~ /highres/sprites/props.def&lt;br /&gt;+ /highres/sprites/props/0489_satellite_g.png &lt;i&gt;(copied from /highres/sprites/props/0489_satellite_glow.png@388)&lt;/i&gt;&lt;br /&gt;x /highres/sprites/props/0489_satellite_glow.png&lt;br /&gt;+ /highres/sprites/props/0950_brokenhydrant.md3 &lt;i&gt;(copied from /highres/sprites/props/0950_brokenhydrent.md3@388)&lt;/i&gt;&lt;br /&gt;x /highres/sprites/props/0950_brokenhydrent.md3&lt;br /&gt;+ /highres/sprites/props/0979_hanglight_g.png &lt;i&gt;(copied from /highres/sprites/props/0979_hanglight_glow.png@388)&lt;/i&gt;&lt;br /&gt;x /highres/sprites/props/0979_hanglight_glow.png&lt;br /&gt;+ /highres/sprites/props/0981_hydrant.md3 &lt;i&gt;(copied from /highres/sprites/props/0981_hydrent.md3@388)&lt;/i&gt;&lt;br /&gt;+ /highres/sprites/props/0981_hydrant.png &lt;i&gt;(copied from /highres/sprites/props/0981_hydrent.png@388)&lt;/i&gt;&lt;br /&gt;x /highres/sprites/props/0981_hydrent.md3&lt;br /&gt;x /highres/sprites/props/0981_hydrent.png&lt;br /&gt;~ /highres/sprites/props_polymost.def&lt;br /&gt;~ /highres/sprites/switches.def&lt;br /&gt;+ /highres/sprites/switches/0130_accessswitch_g.png &lt;i&gt;(copied from /highres/sprites/switches/0130_accessswitch_glow.png@388)&lt;/i&gt;&lt;br /&gt;x /highres/sprites/switches/0130_accessswitch_glow.png&lt;br /&gt;+ /highres/sprites/switches/0131_accessswitch_g.png &lt;i&gt;(copied from /highres/sprites/switches/0131_accessswitch_glow.png@388)&lt;/i&gt;&lt;br /&gt;x /highres/sprites/switches/0131_accessswitch_glow.png&lt;br /&gt;+ /highres/sprites/switches/0132_slotdoor_g.png &lt;i&gt;(copied from /highres/sprites/switches/0132_slotdoor_glow.png@388)&lt;/i&gt;&lt;br /&gt;x /highres/sprites/switches/0132_slotdoor_glow.png&lt;br /&gt;+ /highres/sprites/switches/0133_slotdoor_g.png &lt;i&gt;(copied from /highres/sprites/switches/0133_slotdoor_glow.png@388)&lt;/i&gt;&lt;br /&gt;x /highres/sprites/switches/0133_slotdoor_glow.png&lt;br /&gt;+ /highres/sprites/switches/0134_lightswitch_green_g.png &lt;i&gt;(copied from /highres/sprites/switches/0134_lightswitch_green_glow.png@388)&lt;/i&gt;&lt;br /&gt;x /highres/sprites/switches/0134_lightswitch_green_glow.png&lt;br /&gt;+ /highres/sprites/switches/0134_lightswitch_red_g.png &lt;i&gt;(copied from /highres/sprites/switches/0134_lightswitch_red_glow.png@388)&lt;/i&gt;&lt;br /&gt;x /highres/sprites/switches/0134_lightswitch_red_glow.png&lt;br /&gt;+ /highres/sprites/switches/0136_sdoorswitch_green_g.png &lt;i&gt;(copied from /highres/sprites/switches/0136_sdoorswitch_green_glow.png@388)&lt;/i&gt;&lt;br /&gt;x /highres/sprites/switches/0136_sdoorswitch_green_glow.png&lt;br /&gt;+ /highres/sprites/switches/0136_sdoorswitch_red_g.png &lt;i&gt;(copied from /highres/sprites/switches/0136_sdoorswitch_red_glow.png@388)&lt;/i&gt;&lt;br /&gt;x /highres/sprites/switches/0136_sdoorswitch_red_glow.png&lt;br /&gt;+ /highres/sprites/switches/0138_slightswitch_green_g.png &lt;i&gt;(copied from /highres/sprites/switches/0138_slightswitch_green_glow.png@388)&lt;/i&gt;&lt;br /&gt;x /highres/sprites/switches/0138_slightswitch_green_glow.png&lt;br /&gt;+ /highres/sprites/switches/0138_slightswitch_red_g.png &lt;i&gt;(copied from /highres/sprites/switches/0138_slightswitch_red_glow.png@388)&lt;/i&gt;&lt;br /&gt;x /highres/sprites/switches/0138_slightswitch_red_glow.png&lt;br /&gt;+ /highres/sprites/switches/0140_fsswitch_g.png &lt;i&gt;(copied from /highres/sprites/switches/0140_fsswitch_glow.png@388)&lt;/i&gt;&lt;br /&gt;x /highres/sprites/switches/0140_fsswitch_glow.png&lt;br /&gt;+ /highres/sprites/switches/0141_fsswitch_g.png &lt;i&gt;(copied from /highres/sprites/switches/0141_fsswitch_glow.png@388)&lt;/i&gt;&lt;br /&gt;x /highres/sprites/switches/0141_fsswitch_glow.png&lt;br /&gt;+ /highres/sprites/switches/0146_multiswitch_g.png &lt;i&gt;(copied from /highres/sprites/switches/0146_multiswitch_glow.png@388)&lt;/i&gt;&lt;br /&gt;x /highres/sprites/switches/0146_multiswitch_glow.png&lt;br /&gt;+ /highres/sprites/switches/0162_dipswitch_g.png &lt;i&gt;(copied from /highres/sprites/switches/0162_dipswitch_glow.png@388)&lt;/i&gt;&lt;br /&gt;x /highres/sprites/switches/0162_dipswitch_glow.png&lt;br /&gt;+ /highres/sprites/switches/0162_g.png &lt;i&gt;(copied from /highres/sprites/switches/0162_glow.png@388)&lt;/i&gt;&lt;br /&gt;x /highres/sprites/switches/0162_glow.png&lt;br /&gt;+ /highres/sprites/switches/0163_dipswitch_g.png &lt;i&gt;(copied from /highres/sprites/switches/0163_dipswitch_glow.png@388)&lt;/i&gt;&lt;br /&gt;x /highres/sprites/switches/0163_dipswitch_glow.png&lt;br /&gt;+ /highres/sprites/switches/0163_g.png &lt;i&gt;(copied from /highres/sprites/switches/0163_glow.png@388)&lt;/i&gt;&lt;br /&gt;x /highres/sprites/switches/0163_glow.png&lt;br /&gt;+ /highres/sprites/switches/0164_dipswitch2_g.png &lt;i&gt;(copied from /highres/sprites/switches/0164_dipswitch2_glow.png@388)&lt;/i&gt;&lt;br /&gt;x /highres/sprites/switches/0164_dipswitch2_glow.png&lt;br /&gt;+ /highres/sprites/switches/0164_g.png &lt;i&gt;(copied from /highres/sprites/switches/0164_glow.png@388)&lt;/i&gt;&lt;br /&gt;x /highres/sprites/switches/0164_glow.png&lt;br /&gt;+ /highres/sprites/switches/0165_dipswitch2_g.png &lt;i&gt;(copied from /highres/sprites/switches/0165_dipswitch2_glow.png@388)&lt;/i&gt;&lt;br /&gt;x /highres/sprites/switches/0165_dipswitch2_glow.png&lt;br /&gt;+ /highres/sprites/switches/0165_g.png &lt;i&gt;(copied from /highres/sprites/switches/0165_glow.png@388)&lt;/i&gt;&lt;br /&gt;x /highres/sprites/switches/0165_glow.png&lt;br /&gt;+ /highres/sprites/switches/0166_techswitch_g.png &lt;i&gt;(copied from /highres/sprites/switches/0166_techswitch_glow.png@388)&lt;/i&gt;&lt;br /&gt;x /highres/sprites/switches/0166_techswitch_glow.png&lt;br /&gt;+ /highres/sprites/switches/0167_techswitch_g.png &lt;i&gt;(copied from /highres/sprites/switches/0167_techswitch_glow.png@388)&lt;/i&gt;&lt;br /&gt;x /highres/sprites/switches/0167_techswitch_glow.png&lt;br /&gt;+ /highres/sprites/switches/0168_dipswitch3_g.png &lt;i&gt;(copied from /highres/sprites/switches/0168_dipswitch3_glow.png@388)&lt;/i&gt;&lt;br /&gt;x /highres/sprites/switches/0168_dipswitch3_glow.png&lt;br /&gt;+ /highres/sprites/switches/0169_dipswitch3_g.png &lt;i&gt;(copied from /highres/sprites/switches/0169_dipswitch3_glow.png@388)&lt;/i&gt;&lt;br /&gt;x /highres/sprites/switches/0169_dipswitch3_glow.png&lt;br /&gt;+ /highres/sprites/switches/0170_accessswitch2_g.png &lt;i&gt;(copied from /highres/sprites/switches/0170_accessswitch2_glow.png@388)&lt;/i&gt;&lt;br /&gt;x /highres/sprites/switches/0170_accessswitch2_glow.png&lt;br /&gt;+ /highres/sprites/switches/0171_accessswitch2_g.png &lt;i&gt;(copied from /highres/sprites/switches/0171_accessswitch2_glow.png@388)&lt;/i&gt;&lt;br /&gt;x /highres/sprites/switches/0171_accessswitch2_glow.png&lt;br /&gt;+ /highres/sprites/switches/0860_powerswitch_off_g.png &lt;i&gt;(copied from /highres/sprites/switches/0860_powerswitch_off_glow.png@388)&lt;/i&gt;&lt;br /&gt;x /highres/sprites/switches/0860_powerswitch_off_glow.png&lt;br /&gt;+ /highres/sprites/switches/0861_powerswitch_on_g.png &lt;i&gt;(copied from /highres/sprites/switches/0861_powerswitch_on_glow.png@388)&lt;/i&gt;&lt;br /&gt;x /highres/sprites/switches/0861_powerswitch_on_glow.png&lt;br /&gt;+ /highres/sprites/switches/0862_lockswitch1_g.png &lt;i&gt;(copied from /highres/sprites/switches/0862_lockswitch1_glow.png@388)&lt;/i&gt;&lt;br /&gt;x /highres/sprites/switches/0862_lockswitch1_glow.png&lt;br /&gt;+ /highres/sprites/switches/0863_lockswitch1_g.png &lt;i&gt;(copied from /highres/sprites/switches/0863_lockswitch1_glow.png@388)&lt;/i&gt;&lt;br /&gt;x /highres/sprites/switches/0863_lockswitch1_glow.png&lt;br /&gt;+ /highres/sprites/switches/0864_powerswitch2_g.png &lt;i&gt;(copied from /highres/sprites/switches/0864_powerswitch2_glow.png@388)&lt;/i&gt;&lt;br /&gt;x /highres/sprites/switches/0864_powerswitch2_glow.png&lt;br /&gt;+ /highres/sprites/switches/1123_pullswitch_g.png &lt;i&gt;(copied from /highres/sprites/switches/1123_pullswitch_glow.png@388)&lt;/i&gt;&lt;br /&gt;x /highres/sprites/switches/1123_pullswitch_glow.png&lt;br /&gt;+ /highres/sprites/switches/1143_alienswitch_g.png &lt;i&gt;(copied from /highres/sprites/switches/1143_alienswitch_glow.png@388)&lt;/i&gt;&lt;br /&gt;x /highres/sprites/switches/1143_alienswitch_glow.png&lt;br /&gt;~ /highres/sprites/switches_polymost.def&lt;br /&gt;</description><link>https://svn.eduke32.com/websvn/revision.php?repname=duke3d_hrp&amp;path=%2Fduke3d_hrp_polymost.def&amp;rev=390&amp;peg=391</link><guid>https://svn.eduke32.com/websvn/revision.php?repname=duke3d_hrp&amp;path=%2Fduke3d_hrp_polymost.def&amp;rev=390&amp;peg=391</guid></item>
<item><pubDate>Wed, 04 Jul 2012 20:55:40 +0000</pubDate><dc:creator>leod</dc:creator><title>Rev 384 – Polymer RPG : firstperson xadd corrected to 1.5.  hrp_readme.txt ...</title><description>&lt;div&gt;&lt;strong&gt;leod – 5 file(s) modified&lt;/strong&gt;&lt;br/&gt;Polymer RPG : firstperson xadd corrected to 1.5. &lt;br /&gt;
hrp_readme.txt : updated credits and formatted to 80char/line. &lt;br /&gt;
hrp_extract.sh : sw_lowres improved.&lt;/div&gt;~ /duke3d_hrp.def&lt;br /&gt;~ /duke3d_hrp_polymost.def&lt;br /&gt;~ /highres/sprites/firstperson.def&lt;br /&gt;~ /hrp_readme.txt&lt;br /&gt;~ /installer/hrp_extract.sh&lt;br /&gt;</description><link>https://svn.eduke32.com/websvn/revision.php?repname=duke3d_hrp&amp;path=%2Fduke3d_hrp_polymost.def&amp;rev=384&amp;peg=391</link><guid>https://svn.eduke32.com/websvn/revision.php?repname=duke3d_hrp&amp;path=%2Fduke3d_hrp_polymost.def&amp;rev=384&amp;peg=391</guid></item>
<item><pubDate>Thu, 21 Jun 2012 13:12:35 +0000</pubDate><dc:creator>leod</dc:creator><title>Rev 373 – Obsolete textures/0159.jpg removed (again). 2613_shotgun.png moved to firstperson_polymost. Line feed ...</title><description>&lt;div&gt;&lt;strong&gt;leod – 6 file(s) modified&lt;/strong&gt;&lt;br/&gt;Obsolete textures/0159.jpg removed (again).&lt;br /&gt;
2613_shotgun.png moved to firstperson_polymost.&lt;br /&gt;
Line feed fixes.&lt;/div&gt;~ /duke3d_hrp.def&lt;br /&gt;~ /duke3d_hrp_polymost.def&lt;br /&gt;x /highres/sprites/firstperson/2613_shotgun.png&lt;br /&gt;~ /highres/sprites/firstperson_polymost.def&lt;br /&gt;+ /highres/sprites/firstperson_polymost/2613_shotgun.png&lt;br /&gt;x /highres/textures/0159.jpg&lt;br /&gt;</description><link>https://svn.eduke32.com/websvn/revision.php?repname=duke3d_hrp&amp;path=%2Fduke3d_hrp_polymost.def&amp;rev=373&amp;peg=391</link><guid>https://svn.eduke32.com/websvn/revision.php?repname=duke3d_hrp&amp;path=%2Fduke3d_hrp_polymost.def&amp;rev=373&amp;peg=391</guid></item>
<item><pubDate>Thu, 26 Apr 2012 17:13:49 +0000</pubDate><dc:creator>spiker</dc:creator><title>Rev 351 – </title><description>&lt;div&gt;&lt;strong&gt;spiker – 2 file(s) modified&lt;/strong&gt;&lt;br/&gt;&lt;/div&gt;~ /duke3d_hrp.def&lt;br /&gt;~ /duke3d_hrp_polymost.def&lt;br /&gt;</description><link>https://svn.eduke32.com/websvn/revision.php?repname=duke3d_hrp&amp;path=%2Fduke3d_hrp_polymost.def&amp;rev=351&amp;peg=391</link><guid>https://svn.eduke32.com/websvn/revision.php?repname=duke3d_hrp&amp;path=%2Fduke3d_hrp_polymost.def&amp;rev=351&amp;peg=391</guid></item>
<item><pubDate>Sun, 22 Apr 2012 16:07:40 +0000</pubDate><dc:creator>spiker</dc:creator><title>Rev 343 – Complete split of Polymer and Polymost! That was really necessary!</title><description>&lt;div&gt;&lt;strong&gt;spiker – 3 file(s) modified&lt;/strong&gt;&lt;br/&gt;Complete split of Polymer and Polymost! That was really necessary!&lt;/div&gt;~ /duke3d.def&lt;br /&gt;~ /duke3d_hrp.def&lt;br /&gt;~ /duke3d_hrp_polymost.def&lt;br /&gt;</description><link>https://svn.eduke32.com/websvn/revision.php?repname=duke3d_hrp&amp;path=%2Fduke3d_hrp_polymost.def&amp;rev=343&amp;peg=391</link><guid>https://svn.eduke32.com/websvn/revision.php?repname=duke3d_hrp&amp;path=%2Fduke3d_hrp_polymost.def&amp;rev=343&amp;peg=391</guid></item>
<item><pubDate>Sun, 18 Mar 2012 01:59:10 +0000</pubDate><dc:creator>leod</dc:creator><title>Rev 324 – HRP Extractor deals with comments and versions. Related DEF tweaks. ...</title><description>&lt;div&gt;&lt;strong&gt;leod – 10 file(s) modified&lt;/strong&gt;&lt;br/&gt;HRP Extractor deals with comments and versions. Related DEF tweaks.&lt;br /&gt;
Polymost devastator texture converted to PNG for great justice.&lt;/div&gt;~ /duke3d_hrp.def&lt;br /&gt;~ /duke3d_hrp_polymost.def&lt;br /&gt;~ /highres/sprites.def&lt;br /&gt;~ /highres/sprites/characters.def&lt;br /&gt;+ /highres/sprites/firstperson_polymost/2510_devastator.png&lt;br /&gt;~ /highres/sprites_polymost.def&lt;br /&gt;~ /highres/textures.def&lt;br /&gt;~ /highres/textures_polymost.def&lt;br /&gt;~ /hrp_readme.txt&lt;br /&gt;~ /installer/hrp_extract.sh&lt;br /&gt;</description><link>https://svn.eduke32.com/websvn/revision.php?repname=duke3d_hrp&amp;path=%2Fduke3d_hrp_polymost.def&amp;rev=324&amp;peg=391</link><guid>https://svn.eduke32.com/websvn/revision.php?repname=duke3d_hrp&amp;path=%2Fduke3d_hrp_polymost.def&amp;rev=324&amp;peg=391</guid></item>
<item><pubDate>Mon, 12 Mar 2012 01:10:24 +0000</pubDate><dc:creator>leod</dc:creator><title>Rev 315 – Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def  This ...</title><description>&lt;div&gt;&lt;strong&gt;leod – 86 file(s) modified&lt;/strong&gt;&lt;br/&gt;Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def&lt;br /&gt;
&lt;br /&gt;
This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.&lt;br /&gt;
Therefore using the Polymost Override Pack which is sold separately is still the preferred method.&lt;/div&gt;~ /duke3d_hrp.def&lt;br /&gt;+ /duke3d_hrp_polymost.def&lt;br /&gt;+ /highres/screen/menu/2492_polymost.png&lt;br /&gt;+ /highres/screen/menu/2492_ver_polymost.png&lt;br /&gt;+ /highres/screen/menu_polymost.def&lt;br /&gt;+ /highres/screen_polymost.def&lt;br /&gt;+ /highres/sprites/characters/0603_hair.png &lt;i&gt;(copied from /highres/sprites/characters/0603_hair.png@288)&lt;/i&gt;&lt;br /&gt;+ /highres/sprites/characters/0603_hangbabe.md3 &lt;i&gt;(copied from /highres/sprites/characters/0603_hangbabe.md3@288)&lt;/i&gt;&lt;br /&gt;+ /highres/sprites/characters/0603_skin.png &lt;i&gt;(copied from /highres/sprites/characters/0603_skin.png@288)&lt;/i&gt;&lt;br /&gt;+ /highres/sprites/characters_polymost.def&lt;br /&gt;+ /highres/sprites/decals_polymost.def&lt;br /&gt;+ /highres/sprites/effects_polymost.def&lt;br /&gt;+ /highres/sprites/firstperson_polymost&lt;br /&gt;+ /highres/sprites/firstperson_polymost.def&lt;br /&gt;+ /highres/sprites/firstperson_polymost/1640_fist.md3&lt;br /&gt;+ /highres/sprites/firstperson_polymost/1640_fist.png&lt;br /&gt;+ /highres/sprites/firstperson_polymost/2324_crackknuckles.md3&lt;br /&gt;+ /highres/sprites/firstperson_polymost/2324_crackknuckles.png&lt;br /&gt;+ /highres/sprites/firstperson_polymost/2510_devastator.jpg&lt;br /&gt;+ /highres/sprites/firstperson_polymost/2510_devastator.md3&lt;br /&gt;+ /highres/sprites/firstperson_polymost/2510_devastator_f.jpg&lt;br /&gt;+ /highres/sprites/firstperson_polymost/2510_devastator_g.png&lt;br /&gt;+ /highres/sprites/firstperson_polymost/2524_pistol.md3&lt;br /&gt;+ /highres/sprites/firstperson_polymost/2524_pistol.png&lt;br /&gt;+ /highres/sprites/firstperson_polymost/2524_pistol_g.png&lt;br /&gt;+ /highres/sprites/firstperson_polymost/2530_clip.md3&lt;br /&gt;+ /highres/sprites/firstperson_polymost/2532_cliphand.md3&lt;br /&gt;+ /highres/sprites/firstperson_polymost/2536_chaingun.md3&lt;br /&gt;+ /highres/sprites/firstperson_polymost/2536_chaingun.png&lt;br /&gt;+ /highres/sprites/firstperson_polymost/2536_chaingun_f.png&lt;br /&gt;+ /highres/sprites/firstperson_polymost/2544_rpg.md3&lt;br /&gt;+ /highres/sprites/firstperson_polymost/2544_rpg.png&lt;br /&gt;+ /highres/sprites/firstperson_polymost/2548_freezer.jpg&lt;br /&gt;+ /highres/sprites/firstperson_polymost/2548_freezer_f.jpg&lt;br /&gt;+ /highres/sprites/firstperson_polymost/2548_freezer_f_g.png&lt;br /&gt;+ /highres/sprites/firstperson_polymost/2563_tripkeyhand.png&lt;br /&gt;+ /highres/sprites/firstperson_polymost/2563_tripkeyhand_10.png&lt;br /&gt;+ /highres/sprites/firstperson_polymost/2563_tripkeyhand_11_22.png&lt;br /&gt;+ /highres/sprites/firstperson_polymost/2563_tripkeyhand_12_18.png&lt;br /&gt;+ /highres/sprites/firstperson_polymost/2563_tripkeyhand_13.png&lt;br /&gt;+ /highres/sprites/firstperson_polymost/2563_tripkeyhand_14.png&lt;br /&gt;+ /highres/sprites/firstperson_polymost/2563_tripkeyhand_15.png&lt;br /&gt;+ /highres/sprites/firstperson_polymost/2563_tripkeyhand_16.png&lt;br /&gt;+ /highres/sprites/firstperson_polymost/2563_tripkeyhand_21.png&lt;br /&gt;+ /highres/sprites/firstperson_polymost/2563_tripkeyhand_23.png&lt;br /&gt;+ /highres/sprites/firstperson_polymost/2563_tripkeyhand_24.png&lt;br /&gt;+ /highres/sprites/firstperson_polymost/2568_keycardhand.md3&lt;br /&gt;+ /highres/sprites/firstperson_polymost/2581_scuba.md3&lt;br /&gt;~ /highres/sprites/ice.def&lt;br /&gt;+ /highres/sprites/ice/0603_hangbabe_ice.png &lt;i&gt;(copied from /highres/sprites/ice/0603_hangbabe_ice.png@289)&lt;/i&gt;&lt;br /&gt;+ /highres/sprites/ice_polymost.def&lt;br /&gt;+ /highres/sprites/jibs_polymost.def&lt;br /&gt;+ /highres/sprites/monsters_polymost&lt;br /&gt;+ /highres/sprites/monsters_polymost.def&lt;br /&gt;+ /highres/sprites/monsters_polymost/1680_trooper.md3&lt;br /&gt;+ /highres/sprites/monsters_polymost/1680_trooper_blue.png&lt;br /&gt;+ /highres/sprites/monsters_polymost/1680_trooper_blue_dead.png&lt;br /&gt;+ /highres/sprites/monsters_polymost/1680_trooper_g.png&lt;br /&gt;+ /highres/sprites/monsters_polymost/1680_trooper_gray.png&lt;br /&gt;+ /highres/sprites/monsters_polymost/1680_trooper_gray_dead.png&lt;br /&gt;+ /highres/sprites/monsters_polymost/1680_trooper_green.png&lt;br /&gt;+ /highres/sprites/monsters_polymost/1680_trooper_green_dead.png&lt;br /&gt;+ /highres/sprites/monsters_polymost/1680_trooper_red.png&lt;br /&gt;+ /highres/sprites/monsters_polymost/1680_trooper_red_dead.png&lt;br /&gt;+ /highres/sprites/monsters_polymost/2760_overlord.md3&lt;br /&gt;+ /highres/sprites/monsters_polymost/2760_overlord.png&lt;br /&gt;+ /highres/sprites/monsters_polymost/2760_overlord_glow.png&lt;br /&gt;+ /highres/sprites/monsters_polymost/2760_overlord_pain.png&lt;br /&gt;+ /highres/sprites/pickups_polymost&lt;br /&gt;+ /highres/sprites/pickups_polymost.def&lt;br /&gt;+ /highres/sprites/pickups_polymost/0021_pistol.jpg&lt;br /&gt;+ /highres/sprites/pickups_polymost/0021_pistol.md3&lt;br /&gt;+ /highres/sprites/pickups_polymost/0028_shotgun.jpg&lt;br /&gt;+ /highres/sprites/pickups_polymost/0028_shotgun.md3&lt;br /&gt;+ /highres/sprites/projectiles_polymost.def&lt;br /&gt;+ /highres/sprites/props_polymost&lt;br /&gt;+ /highres/sprites/props_polymost.def&lt;br /&gt;+ /highres/sprites/props_polymost/0913_fence.md3&lt;br /&gt;+ /highres/sprites/props_polymost/0916_fireext.md3&lt;br /&gt;+ /highres/sprites/props_polymost/0916_fireext.png&lt;br /&gt;+ /highres/sprites/props_polymost/0917_firealarm.jpg&lt;br /&gt;+ /highres/sprites/props_polymost/0917_firealarm.md3&lt;br /&gt;+ /highres/sprites/signs_polymost.def&lt;br /&gt;+ /highres/sprites/switches_polymost.def&lt;br /&gt;+ /highres/sprites_polymost.def&lt;br /&gt;+ /highres/textures_polymost.def&lt;br /&gt;</description><link>https://svn.eduke32.com/websvn/revision.php?repname=duke3d_hrp&amp;path=%2Fduke3d_hrp_polymost.def&amp;rev=315&amp;peg=391</link><guid>https://svn.eduke32.com/websvn/revision.php?repname=duke3d_hrp&amp;path=%2Fduke3d_hrp_polymost.def&amp;rev=315&amp;peg=391</guid></item>
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